update headers
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@@ -80,8 +80,8 @@ public:
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// refresh-rate of the display in Hz. set to 0 for offscreen or turn off frame-pacing.
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float refreshRate = 60.0f;
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[[deprecated]] uint64_t presentationDeadlineNanos = 0;
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[[deprecated]] uint64_t vsyncOffsetNanos = 0;
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UTILS_DEPRECATED uint64_t presentationDeadlineNanos = 0;
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UTILS_DEPRECATED uint64_t vsyncOffsetNanos = 0;
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};
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/**
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@@ -119,6 +119,8 @@ public:
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struct ClearOptions {
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/** Color to use to clear the SwapChain */
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math::float4 clearColor = {};
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/** Value to clear the stencil buffer */
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uint8_t clearStencil = 0u;
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/**
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* Whether the SwapChain should be cleared using the clearColor. Use this if translucent
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* View will be drawn, for instance.
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