update headers

This commit is contained in:
Nick Fisher
2022-12-05 17:51:44 +08:00
parent 8d562f1742
commit dd100653dc
234 changed files with 62619 additions and 9800 deletions

View File

@@ -0,0 +1,22 @@
ShadingModel=lit
# Even though the transmission material actually has its
# blend mode set to "masked", we want the glTF loader to
# think that it is "opaque".
BlendingMode=opaque
Sheen=unsupported
Volume=unsupported
ClearCoat=unsupported
VertexColors=optional
BaseColorTexture=optional
NormalTexture=optional
OcclusionTexture=optional
EmissiveTexture=optional
MetallicRoughnessTexture=optional
TextureTransforms=optional
Transmission=optional
Ior=optional
TransmissionTexture=optional