update headers
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30
ios/include/gltfio/volume.spec
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30
ios/include/gltfio/volume.spec
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ShadingModel=lit
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# NOTE: this intentionally omits the blending mode spec because
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# Filament requires MASKED blending for KHR_materials_volume.
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# Core Features
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VertexColors=optional
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BaseColorTexture=optional
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NormalTexture=optional
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OcclusionTexture=optional
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EmissiveTexture=optional
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MetallicRoughnessTexture=optional
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TextureTransforms=optional
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# ClearCoat Features
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ClearCoat=unsupported
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# Sheen Features
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Sheen=unsupported
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SheenColorTexture=unsupported
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SheenRoughnessTexture=unsupported
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# Transmission and IOR Features
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Transmission=optional
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Ior=optional
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TransmissionTexture=optional
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# Volume Features
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Volume=optional
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VolumeThicknessTexture=optional
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