update headers
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@@ -60,7 +60,7 @@ public:
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* Minimum time that automation waits between applying a settings object and advancing
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* to the next test case. Specified in seconds.
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*/
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float sleepDuration = 0.2;
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float sleepDuration = 0.2f;
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/**
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* Similar to sleepDuration, but expressed as a frame count. Both the minimum sleep time
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@@ -158,7 +158,7 @@ public:
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* @param content Contains the Filament View, Materials, and Renderer that get modified.
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* @param deltaTime The amount of time that has passed since the previous tick in seconds.
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*/
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void tick(const ViewerContent& content, float deltaTime);
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void tick(Engine* engine, const ViewerContent& content, float deltaTime);
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/**
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* Mutates a set of client-owned Filament objects according to a JSON string.
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@@ -173,7 +173,7 @@ public:
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* @param jsonLength Number of characters in the json string.
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* @param content Contains a set of Filament objects that you want to mutate.
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*/
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void applySettings(const char* json, size_t jsonLength, const ViewerContent& content);
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void applySettings(Engine* engine, const char* json, size_t jsonLength, const ViewerContent& content);
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/**
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* Gets a color grading object that corresponds to the latest settings.
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