update headers
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@@ -76,11 +76,11 @@ using GuardBandOptions = filament::View::GuardBandOptions;
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using LightManager = filament::LightManager;
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// These functions push all editable property values to their respective Filament objects.
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void applySettings(const ViewSettings& settings, View* dest);
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void applySettings(const MaterialSettings& settings, MaterialInstance* dest);
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void applySettings(const LightSettings& settings, IndirectLight* ibl, utils::Entity sunlight,
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void applySettings(Engine* engine, const ViewSettings& settings, View* dest);
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void applySettings(Engine* engine, const MaterialSettings& settings, MaterialInstance* dest);
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void applySettings(Engine* engine, const LightSettings& settings, IndirectLight* ibl, utils::Entity sunlight,
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utils::Entity* sceneLights, size_t sceneLightCount, LightManager* lm, Scene* scene, View* view);
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void applySettings(const ViewerOptions& settings, Camera* camera, Skybox* skybox,
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void applySettings(Engine* engine, const ViewerOptions& settings, Camera* camera, Skybox* skybox,
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Renderer* renderer);
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// Creates a new ColorGrading object based on the given settings.
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@@ -213,6 +213,7 @@ struct ViewerOptions {
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float cameraFocalLength = 28.0f;
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float cameraFocusDistance = 10.0f;
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bool autoScaleEnabled = true;
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bool autoInstancingEnabled = false;
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};
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struct Settings {
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