feat: add rotation gizmo
This commit is contained in:
@@ -124,6 +124,11 @@ extern "C"
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typedef struct Aabb3 Aabb3;
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enum TGizmoType {
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TRANSLATION,
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ROTATION
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};
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#ifdef __cplusplus
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}
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#endif
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@@ -11,7 +11,7 @@ extern "C"
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{
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#endif
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EMSCRIPTEN_KEEPALIVE TGizmo *SceneManager_createGizmo(TSceneManager *tSceneManager, TView *tView, TScene *tScene);
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EMSCRIPTEN_KEEPALIVE TGizmo *SceneManager_createGizmo(TSceneManager *tSceneManager, TView *tView, TScene *tScene, TGizmoType tGizmoType);
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EMSCRIPTEN_KEEPALIVE TSceneAsset *SceneManager_createGeometry(
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TSceneManager *sceneManager,
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float *vertices,
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@@ -59,6 +59,7 @@ namespace thermion
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TSceneManager *tSceneManager,
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TView *tView,
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TScene *tScene,
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TGizmoType tGizmoType,
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void (*onComplete)(TGizmo*)
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);
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@@ -8,5 +8,5 @@ ROTATION_GIZMO_GLB_PACKAGE:
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ROTATION_GIZMO_GLB_ROTATION_GIZMO_OFFSET:
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.int 0
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ROTATION_GIZMO_GLB_ROTATION_GIZMO_SIZE:
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.int 156056
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.int 78876
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@@ -8,5 +8,5 @@ _ROTATION_GIZMO_GLB_PACKAGE:
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_ROTATION_GIZMO_GLB_ROTATION_GIZMO_OFFSET:
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.int 0
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_ROTATION_GIZMO_GLB_ROTATION_GIZMO_SIZE:
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.int 156056
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.int 78876
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Load Diff
@@ -36,7 +36,10 @@ namespace thermion
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Engine *engine,
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View *view,
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Scene *scene,
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Material *material);
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Material *material) noexcept;
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Gizmo(Gizmo &&other) noexcept;
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~Gizmo() override;
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enum Axis
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@@ -152,6 +155,8 @@ namespace thermion
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View *_view;
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Material *_material;
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float _scale = 8.0f;
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utils::Entity _parent;
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std::vector<SceneAsset *> _axes;
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std::vector<utils::Entity> _hitTest;
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@@ -177,7 +182,7 @@ namespace thermion
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return Gizmo::GizmoPickResultType::None;
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}
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TRACE("Checking picked entity %d against gizmo axes (axis hit test entities are %d %d %d)", entity, _hitTest[0], _hitTest[1], _hitTest[2]);
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TRACE("Checking picked entity %d against gizmo axes with (%d axis hit test entities : %d %d %d)", entity, _hitTest.size(), _hitTest[0], _hitTest[1], _hitTest[2]);
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if (entity == _parent)
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{
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@@ -187,7 +192,7 @@ namespace thermion
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for (int axisIndex = 0; axisIndex < _axes.size(); axisIndex++)
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{
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auto axis = _axes[axisIndex];
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TRACE("Checking for axisindex %d", axisIndex);
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TRACE("Checking for axisindex %d with %d child entities", axisIndex, axis->getChildEntityCount());
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GizmoPickResultType result = GizmoPickResultType::None;
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if (entity == _hitTest[axisIndex])
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{
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@@ -196,14 +201,21 @@ namespace thermion
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}
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else
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{
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for (int entityIndex = 0; entityIndex < axis->getChildEntityCount(); entityIndex++)
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{
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auto childEntity = axis->getChildEntities()[entityIndex];
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if (entity == childEntity)
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if(entity == axis->getEntity()) {
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TRACE("MATCHED AXIS HEAD ENTITY");
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result = GizmoPickResultType(axisIndex);
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} else {
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for (int entityIndex = 0; entityIndex < axis->getChildEntityCount(); entityIndex++)
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{
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TRACE("MATCHED AXIS CHILD ENTITY at index %d", entityIndex);
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result = GizmoPickResultType(axisIndex);
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break;
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auto childEntity = axis->getChildEntities()[entityIndex];
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if (entity == childEntity)
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{
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TRACE("MATCHED AXIS CHILD ENTITY %d (index %d)", childEntity, entityIndex);
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result = GizmoPickResultType(axisIndex);
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break;
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}
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TRACE("Failed to match entity %d against axis child entity %d", entity, childEntity);
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}
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}
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}
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@@ -60,6 +60,11 @@ namespace thermion
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OVERLAY = 7,
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};
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enum GizmoType {
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TRANSLATION,
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ROTATION
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};
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////
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/// @brief Load the glTF file from the specified path and adds all entities to the scene.
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/// @param uri the path to the asset. Should be either asset:// (representing a Flutter asset), or file:// (representing a filesystem file).
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@@ -277,7 +282,7 @@ namespace thermion
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/// @param view
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/// @param scene
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/// @return
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Gizmo *createGizmo(View *view, Scene *scene);
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Gizmo *createGizmo(View *view, Scene *scene, GizmoType type);
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/// @brief
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@@ -323,7 +328,8 @@ namespace thermion
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Material *_unlitFixedSizeMaterial = nullptr;
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Material *_gizmoMaterial = nullptr;
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SceneAsset *_gizmoGlb;
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SceneAsset *_translationGizmoGlb;
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SceneAsset *_rotationGizmoGlb;
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utils::NameComponentManager *_ncm;
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@@ -30,12 +30,12 @@ extern "C"
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return reinterpret_cast<TMaterialProvider*>(provider);
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}
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EMSCRIPTEN_KEEPALIVE TGizmo *SceneManager_createGizmo(TSceneManager *tSceneManager, TView *tView, TScene *tScene)
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EMSCRIPTEN_KEEPALIVE TGizmo *SceneManager_createGizmo(TSceneManager *tSceneManager, TView *tView, TScene *tScene, TGizmoType tGizmoType)
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{
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auto sceneManager = reinterpret_cast<SceneManager *>(tSceneManager);
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auto *scene = reinterpret_cast<Scene *>(tScene);
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auto *view = reinterpret_cast<View *>(tView);
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auto gizmo = sceneManager->createGizmo(view, scene);
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auto gizmo = sceneManager->createGizmo(view, scene, static_cast<SceneManager::GizmoType>(tGizmoType));
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return reinterpret_cast<TGizmo *>(gizmo);
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}
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@@ -81,12 +81,11 @@ extern "C"
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const auto child = Entity::import(childId);
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const auto parent = Entity::import(parentId);
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const auto &childInstance = tm->getInstance(child);
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if (!childInstance.isValid())
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{
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Log("Child instance is not valid");
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TRACE("Can't set transform parent, child instance is not valid");
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return;
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}
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@@ -540,12 +540,13 @@ extern "C"
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TSceneManager *tSceneManager,
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TView *tView,
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TScene *tScene,
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TGizmoType tGizmoType,
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void (*onComplete)(TGizmo*)
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) {
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std::packaged_task<void()> lambda(
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[=]() mutable
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{
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auto *gizmo = SceneManager_createGizmo(tSceneManager, tView, tScene);
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auto *gizmo = SceneManager_createGizmo(tSceneManager, tView, tScene, tGizmoType);
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onComplete(gizmo);
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});
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auto fut = _rl->add_task(lambda);
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@@ -24,7 +24,7 @@ namespace thermion
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Engine *engine,
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View *view,
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Scene *scene,
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Material *material) : _source(sceneAsset),
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Material *material) noexcept : _source(sceneAsset),
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_engine(engine),
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_view(view),
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_scene(scene),
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@@ -41,6 +41,27 @@ namespace thermion
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createAxisInstance(Axis::Z);
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}
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// move constructor so we don't re-create all entities/materials when moving
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Gizmo::Gizmo(Gizmo &&other) noexcept : _source(other._source),
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_engine(other._engine),
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_view(other._view),
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_scene(other._scene),
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_material(other._material),
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_parent(other._parent),
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_scale(other._scale),
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_entities(std::move(other._entities)),
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_materialInstances(std::move(other._materialInstances)),
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_hitTest(std::move(other._hitTest)),
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_axes(std::move(other._axes))
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{
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other._source = nullptr;
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other._engine = nullptr;
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other._view = nullptr;
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other._scene = nullptr;
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other._material = nullptr;
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other._parent = {};
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}
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void Gizmo::createAxisInstance(Gizmo::Axis axis)
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{
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auto &rm = _engine->getRenderableManager();
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@@ -52,7 +73,7 @@ namespace thermion
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TRACE("Created Gizmo axis glTF instance with head entity %d", instance->getEntity());
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materialInstance->setParameter("baseColorFactor", inactiveColors[axis]);
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materialInstance->setParameter("scale", 4.0f);
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materialInstance->setParameter("scale", _scale);
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auto hitTestEntity = instance->findEntityByName("HitTest");
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TRACE("Created hit test entity %d for axis %d", hitTestEntity, axis);
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@@ -73,8 +94,8 @@ namespace thermion
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{
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auto *hitTestMaterialInstance = _material->createInstance();
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_materialInstances.push_back(hitTestMaterialInstance);
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hitTestMaterialInstance->setParameter("baseColorFactor", math::float4{1.0f, 0.0f, 1.0f, 0.5f});
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hitTestMaterialInstance->setParameter("scale", 4.0f);
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hitTestMaterialInstance->setParameter("baseColorFactor", math::float4{0.0f, 0.0f, 0.0f, 0.0f});
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hitTestMaterialInstance->setParameter("scale", _scale);
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rm.setMaterialInstanceAt(renderableInstance, 0, hitTestMaterialInstance);
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}
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}
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@@ -86,7 +107,7 @@ namespace thermion
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auto &tm = _engine->getTransformManager();
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auto transformInstance = tm.getInstance(instance->getEntity());
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tm.setTransform(transformInstance, transform);
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// parent this entity's transform to the Gizmo _parent entity
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tm.setParent(transformInstance, tm.getInstance(_parent));
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@@ -42,7 +42,8 @@
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#include "scene/GeometrySceneAssetBuilder.hpp"
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#include "UnprojectTexture.hpp"
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#include "resources/gizmo_glb.h"
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#include "resources/translation_gizmo_glb.h"
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#include "resources/rotation_gizmo_glb.h"
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extern "C"
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{
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@@ -135,7 +136,7 @@ namespace thermion
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_engine->destroy(_unlitFixedSizeMaterial);
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_engine->destroy(_gizmoMaterial);
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_cameras.clear();
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_grid = nullptr;
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_gltfResourceLoader->asyncCancelLoad();
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@@ -152,37 +153,62 @@ namespace thermion
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AssetLoader::destroy(&_assetLoader);
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}
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SceneAsset *SceneManager::createGrid() {
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if(!_grid) {
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SceneAsset *SceneManager::createGrid()
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{
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if (!_grid)
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{
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_grid = std::make_unique<GridOverlay>(*_engine);
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}
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return _grid.get();
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}
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bool SceneManager::isGridEntity(utils::Entity entity) {
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if(!_grid) {
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bool SceneManager::isGridEntity(utils::Entity entity)
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{
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if (!_grid)
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{
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return false;
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}
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if(entity == _grid->getEntity()) {
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if (entity == _grid->getEntity())
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{
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return true;
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}
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for(int i =0; i < _grid->getChildEntityCount(); i++) {
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if(entity == _grid->getChildEntities()[i]) {
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for (int i = 0; i < _grid->getChildEntityCount(); i++)
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{
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if (entity == _grid->getChildEntities()[i])
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{
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return true;
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}
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}
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return false;
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}
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Gizmo *SceneManager::createGizmo(View *view, Scene *scene)
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Gizmo *SceneManager::createGizmo(View *view, Scene *scene, GizmoType type)
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{
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if(!_gizmoGlb) {
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_gizmoGlb = loadGlbFromBuffer(GIZMO_GLB_GIZMO_DATA, GIZMO_GLB_GIZMO_SIZE, 100, true, 4, 0, false, false);
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TRACE("Creating gizmo type %d", type);
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Gizmo *raw;
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switch (type)
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{
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case GizmoType::TRANSLATION:
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if (!_translationGizmoGlb)
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{
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TRACE("Translation gizmo source not found, loading");
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_translationGizmoGlb = loadGlbFromBuffer(TRANSLATION_GIZMO_GLB_TRANSLATION_GIZMO_DATA, TRANSLATION_GIZMO_GLB_TRANSLATION_GIZMO_SIZE, 100, true, 4, 0, false, false);
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}
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raw = new Gizmo(_translationGizmoGlb, _engine, view, scene, _unlitFixedSizeMaterial);
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TRACE("Built translation gizmo");
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break;
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case GizmoType::ROTATION:
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if (!_rotationGizmoGlb)
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{
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TRACE("Rotation gizmo source not found, loading");
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_rotationGizmoGlb = loadGlbFromBuffer(ROTATION_GIZMO_GLB_ROTATION_GIZMO_DATA, ROTATION_GIZMO_GLB_ROTATION_GIZMO_SIZE, 100, true, 4, 0, false, false);
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}
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raw = new Gizmo(_rotationGizmoGlb, _engine, view, scene, _unlitFixedSizeMaterial);
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TRACE("Built rotation gizmo");
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break;
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}
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auto gizmo = std::make_unique<Gizmo>(_gizmoGlb, _engine, view, scene, _unlitFixedSizeMaterial);
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auto *raw = gizmo.get();
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_sceneAssets.push_back(std::move(gizmo));
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_sceneAssets.push_back(std::unique_ptr<Gizmo>(raw));
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return raw;
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}
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@@ -286,8 +312,7 @@ namespace thermion
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asset,
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_assetLoader,
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_engine,
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_ncm
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);
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_ncm);
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auto filamentInstance = asset->getInstance();
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size_t entityCount = filamentInstance->getEntityCount();
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@@ -375,16 +400,16 @@ namespace thermion
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asset,
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_assetLoader,
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_engine,
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_ncm
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);
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_ncm);
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auto sceneAssetInstance = sceneAsset->createInstance();
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if(addToScene) {
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if (addToScene)
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{
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sceneAssetInstance->addAllEntities(_scene);
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}
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sceneAssetInstance->setPriority(_engine->getRenderableManager(), priority);
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sceneAssetInstance->setLayer(_engine->getRenderableManager(), layer);
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auto *raw = sceneAsset.get();
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_sceneAssets.push_back(std::move(sceneAsset));
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