feat: add rotation gizmo
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@@ -11,7 +11,7 @@ extern "C"
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{
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#endif
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EMSCRIPTEN_KEEPALIVE TGizmo *SceneManager_createGizmo(TSceneManager *tSceneManager, TView *tView, TScene *tScene);
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EMSCRIPTEN_KEEPALIVE TGizmo *SceneManager_createGizmo(TSceneManager *tSceneManager, TView *tView, TScene *tScene, TGizmoType tGizmoType);
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EMSCRIPTEN_KEEPALIVE TSceneAsset *SceneManager_createGeometry(
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TSceneManager *sceneManager,
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float *vertices,
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