allow multiple simultaneous gltf animatiosn
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@@ -268,8 +268,9 @@ extern "C" {
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int index,
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bool loop,
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bool reverse,
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bool replaceActive,
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float crossfade) {
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((AssetManager*)assetManager)->playAnimation(asset, index, loop, reverse, crossfade);
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((AssetManager*)assetManager)->playAnimation(asset, index, loop, reverse, replaceActive, crossfade);
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}
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FLUTTER_PLUGIN_EXPORT void set_animation_frame(
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