refactoring

This commit is contained in:
Nick Fisher
2025-03-20 18:48:04 +08:00
parent cbff4cd805
commit e6bdcb687a
16 changed files with 780 additions and 541 deletions

View File

@@ -67,9 +67,8 @@ extern "C"
}
EMSCRIPTEN_KEEPALIVE TSceneAsset *SceneAsset_loadGlb(
TGltfAssetLoader *tAssetLoader,
TGltfResourceLoader *tResourceLoader,
TEngine *tEngine,
TGltfAssetLoader *tAssetLoader,
TNameComponentManager *tNameComponentManager,
uint8_t *data,
size_t length,
@@ -77,20 +76,61 @@ extern "C"
) {
auto *engine = reinterpret_cast<filament::Engine *>(tEngine);
auto *nameComponentManager = reinterpret_cast<utils::NameComponentManager *>(tNameComponentManager);
auto *tFilamentAsset = GltfAssetLoader_load(tAssetLoader, tResourceLoader, data, length, numInstances);
auto *tFilamentAsset = GltfAssetLoader_load(tEngine, tAssetLoader, data, length, numInstances);
auto *filamentAsset = reinterpret_cast<filament::gltfio::FilamentAsset *>(tFilamentAsset);
auto *assetLoader = reinterpret_cast<filament::gltfio::AssetLoader *>(tAssetLoader);
auto *resourceLoader = reinterpret_cast<filament::gltfio::ResourceLoader *>(tResourceLoader);
auto *sceneAsset = new GltfSceneAsset(
filamentAsset,
assetLoader,
engine,
nameComponentManager
);
return reinterpret_cast<TSceneAsset *>(sceneAsset);
return reinterpret_cast<TSceneAsset *>(sceneAsset);
}
EMSCRIPTEN_KEEPALIVE int32_t SceneAsset_getResourceUriCount(
TSceneAsset *tSceneAsset
) {
auto sceneAsset = reinterpret_cast<SceneAsset *>(tSceneAsset);
if(sceneAsset->getType() != SceneAsset::SceneAssetType::Gltf) {
Log("Error - not a gltf asset");
return -1;
}
auto gltfAsset = reinterpret_cast<GltfSceneAsset *>(tSceneAsset);
auto *filamentAsset = gltfAsset->getAsset();
return filamentAsset->getResourceUriCount();
}
EMSCRIPTEN_KEEPALIVE const char* const* SceneAsset_getResourceUris(
TSceneAsset *tSceneAsset
) {
auto sceneAsset = reinterpret_cast<SceneAsset *>(tSceneAsset);
if(sceneAsset->getType() != SceneAsset::SceneAssetType::Gltf) {
Log("Error - not a gltf asset");
return nullptr;
}
auto gltfAsset = reinterpret_cast<GltfSceneAsset *>(tSceneAsset);
auto *filamentAsset = gltfAsset->getAsset();
return filamentAsset->getResourceUris();
}
EMSCRIPTEN_KEEPALIVE TFilamentAsset *SceneAsset_getFilamentAsset(TSceneAsset *tSceneAsset) {
auto sceneAsset = reinterpret_cast<SceneAsset *>(tSceneAsset);
if(sceneAsset->getType() != SceneAsset::SceneAssetType::Gltf) {
Log("Error - not a gltf asset");
return nullptr;
}
auto gltfAsset = reinterpret_cast<GltfSceneAsset *>(tSceneAsset);
auto *filamentAsset = gltfAsset->getAsset();
TRACE("SceneAsset %d FilamentAsset %d", sceneAsset, filamentAsset);
return reinterpret_cast<TFilamentAsset *>(filamentAsset);
}
EMSCRIPTEN_KEEPALIVE TSceneAsset *SceneAsset_createGrid(TEngine *tEngine, TMaterial* tMaterial) {
auto *engine = reinterpret_cast<filament::Engine *>(tEngine);
auto *material = reinterpret_cast<filament::Material *>(tMaterial);