only set mRendered to true when a frame was actually rendered

This commit is contained in:
Nick Fisher
2025-05-09 11:23:13 +08:00
parent 4a5a1d0157
commit ebab1f528d

View File

@@ -115,7 +115,7 @@ void RenderThread::iter()
{ {
if (mRender && !mRendered) if (mRender && !mRendered)
{ {
mRenderTicker->render(0); if(mRenderTicker->render(0)) {
mRender = false; mRender = false;
mRendered = true; mRendered = true;
@@ -134,6 +134,7 @@ void RenderThread::iter()
_accumulatedTime = 0.0f; _accumulatedTime = 0.0f;
} }
} }
}
std::unique_lock<std::mutex> taskLock(_taskMutex); std::unique_lock<std::mutex> taskLock(_taskMutex);