remove morph animation FFI-specific methods (regular methods are OK to use outside the engine thread)
This commit is contained in:
@@ -352,12 +352,7 @@ get_morph_target_name_count_ffi(void *assetManager, EntityId asset,
|
||||
return fut.get();
|
||||
}
|
||||
|
||||
void set_morph_target_weights_ffi(void *const assetManager, EntityId asset,
|
||||
const char *const entityName,
|
||||
const float *const morphData,
|
||||
int numWeights) {
|
||||
// TODO
|
||||
}
|
||||
|
||||
|
||||
FLUTTER_PLUGIN_EXPORT void play_animation_ffi(void *const assetManager,
|
||||
EntityId asset, int index,
|
||||
|
||||
Reference in New Issue
Block a user