cleanup EGL/D3D texture rendering

This commit is contained in:
Nick Fisher
2024-03-07 12:19:01 +11:00
parent 8ef166d9b8
commit f0c48d7f0a
11 changed files with 81 additions and 50 deletions

View File

@@ -20,9 +20,6 @@ namespace flutter_filament {
uint32_t width, uint32_t height, uint32_t left, uint32_t top
);
private:
flutter::PluginRegistrarWindows* _pluginRegistrar = nullptr;
flutter::TextureRegistrar* _textureRegistrar = nullptr;
HGLRC _context = NULL;
#if WGL_USE_BACKING_WINDOW
std::unique_ptr<BackingWindow> _backingWindow = nullptr;