add setCameraCulling method to set near/far culling plane and return vector_math:Frustum from planes returned by get_camera_frustum
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@@ -105,7 +105,8 @@ namespace polyvox
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const filament::Frustum getCameraFrustum();
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void setCameraModelMatrix(const float *const matrix);
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void setCameraProjectionMatrix(const double *const matrix, double near, double far);
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void setCameraFocalLength(float fl);
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void setCameraFocalLength(float focalLength);
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void setCameraCulling(double near, double far);
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void setCameraFocusDistance(float focusDistance);
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void setCameraManipulatorOptions(filament::camutils::Mode mode, double orbitSpeedX, double orbitSpeedY, double zoomSpeed);
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void grabBegin(float x, float y, bool pan);
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@@ -169,6 +170,8 @@ namespace polyvox
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math::mat4f _cameraPosition;
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math::mat4f _cameraRotation;
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void _createManipulator();
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double _near = 0.05;
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double _far = 1000.0;
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ColorGrading *colorGrading = nullptr;
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@@ -153,6 +153,7 @@ FLUTTER_PLUGIN_EXPORT const double* const get_camera_model_matrix(const void* co
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FLUTTER_PLUGIN_EXPORT const double* const get_camera_view_matrix(const void* const viewer);
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FLUTTER_PLUGIN_EXPORT const double* const get_camera_projection_matrix(const void* const viewer);
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FLUTTER_PLUGIN_EXPORT void set_camera_projection_matrix(const void* const viewer, const double *const matrix, double near, double far);
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FLUTTER_PLUGIN_EXPORT void set_camera_culling(const void* const viewer, double near, double far);
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FLUTTER_PLUGIN_EXPORT const double* const get_camera_culling_projection_matrix(const void* const viewer);
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FLUTTER_PLUGIN_EXPORT const double* const get_camera_frustum(const void* const viewer);
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FLUTTER_PLUGIN_EXPORT void set_camera_focal_length(const void* const viewer, float focalLength);
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