From f2ce4a4044256778b8b4593ec4942c1b4e1f993d Mon Sep 17 00:00:00 2001 From: Nick Fisher Date: Mon, 17 Mar 2025 16:56:17 +0800 Subject: [PATCH] add depth texture to render target creation --- thermion_dart/native/include/FilamentViewer.hpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/thermion_dart/native/include/FilamentViewer.hpp b/thermion_dart/native/include/FilamentViewer.hpp index ae808cf7..0ebd8596 100644 --- a/thermion_dart/native/include/FilamentViewer.hpp +++ b/thermion_dart/native/include/FilamentViewer.hpp @@ -72,7 +72,6 @@ namespace thermion void setMainCamera(View *view); EntityId getMainCamera(); - Camera* getCamera(EntityId entity); float getCameraFov(bool horizontal); void setCameraFov(double fovDegrees, bool horizontal); @@ -81,7 +80,7 @@ namespace thermion SwapChain* createSwapChain(uint32_t width, uint32_t height); void destroySwapChain(SwapChain* swapChain); - RenderTarget* createRenderTarget(intptr_t textureId, uint32_t width, uint32_t height); + RenderTarget* createRenderTarget(intptr_t colorTextureId, intptr_t depthTextureId, uint32_t width, uint32_t height); void destroyRenderTarget(RenderTarget* renderTarget); Renderer *getRenderer();