run all Android work on separate thread, add HotReloadPathHelper, separate loadTexture/setTexture
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import java.io.*
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import java.nio.file.FileSystems
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import java.nio.file.Files
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import java.nio.file.Path
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import kotlin.io.path.absolutePathString
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import kotlin.io.path.listDirectoryEntries
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import android.util.Log
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class HotReloadPathHelper {
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companion object {
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fun getAssetPath(path: String, packageName: String): String? {
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// iterate over evr
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val shortName = packageName.split(".").last().split("_").last()
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val packagePath = "/data/user/0/${packageName}/code_cache/"
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Log.v("FFI", "Looking for shortName ${shortName} under package path ${packagePath}")
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val files = File(packagePath).listFiles().filter {
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it.path.split("/").last().startsWith(shortName)
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}.map {
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val f = File(it.path + "/${shortName}/build/${path}")
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Log.v("FFI", "Looking for ${f.path.toString()}")
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f
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}.filter {
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it.exists()
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}.sortedBy {
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Log.v("FFI", it.path.toString())
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it.lastModified()
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}
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Log.v("FFI", files.size.toString())
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if(files.size > 0)
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return files.first().path;
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return null;
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}
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}
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}
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