chore(release): publish packages

- thermion_dart@0.2.0-dev.1.0
 - thermion_flutter@0.2.0-dev.1.0
 - thermion_flutter_ffi@0.2.0-dev.1.0
 - thermion_flutter_platform_interface@0.2.0-dev.1.0
 - thermion_flutter_web@0.1.0-dev.1.0
This commit is contained in:
Nick Fisher
2024-09-25 21:06:28 +08:00
parent c84b4010d1
commit f5c8faa5c3
11 changed files with 217 additions and 14 deletions

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## 0.2.0-dev.1.0
> Note: This release has breaking changes.
- **REFACTOR**: native types.
- **REFACTOR**: native types.
- **REFACTOR**: move native types to own header, add methods for create/destroy material instance, add priority/layer to load_glb_from_buffer.
- **REFACTOR**: Dart types.
- **FIX**: (web) add emscripten guards for flushAndWait call when swapchain destroyed.
- **FIX**: ignore pick results directly on axis.
- **FIX**: properly destroy entities/material/etc in Gizmo on destruction, remove custom scene creation logic.
- **FIX**: add check for nan NDC coordinates for viewport translation.
- **FIX**: (wasm) use correct coords for pick, free memory correctly, keep pixelratio copy.
- **FIX**: add more nan checks for gizmo manipulation.
- **FIX**: emscripten export visibility for add_light.
- **FIX**: add Fence to capture() and set stencil buffer by default.
- **FEAT**: add removeStencilHighlight, queuePositionUpdateFromViewportCoords to ThermionViewer.
- **FEAT**: add removeStencilHighlight, accept color param for setStencilHighlight, queuePositionUpdateFromViewportCoords to ThermionDartApi.
- **FEAT**: add flag for keepData for gltf instancing, add highlightScene, add stencilHighlight method.
- **FEAT**: grid uses own material.
- **FEAT**: parent the cloned entity instance when setting stencil highlight.
- **FEAT**: add grid material.
- **FEAT**: expose setLightDirection and setLightPosition.
- **FEAT**: move HighlightOverlay to nested class, move createGeometry to SceneManager, add queueRelativePositionUpdateFromViewportVector.
- **FEAT**: move createGeometry to SceneManager, add queueRelativePositionUpdateFromViewportVector and removeStencilHighlight.
- **FEAT**: add setGizmoVisibility/pickGizmo methods to ThermionViewer.
- **FEAT**: remove gizmo view references, exclude gizmo entities from picking, add createIbl.
- **FEAT**: set stencil highlight on gizmo attach.
- **FEAT**: add getAncestor method.
- **FEAT**: expose API methods for create_ibl, pick/set gizmo visibility.
- **FEAT**: create transparent overlay for gizmo for easier picking.
- **FEAT**: rescale gizmo based on distance from camera.
- **FEAT**: rescale gizmo based on distance from camera.
- **FEAT**: add getAncestor method.
- **FEAT**: add startOffset parameter to gltf playAnimation.
- **FEAT**: layers, grid.
- **FEAT**: layers, grid.
- **FEAT**: ignore grid overlay and gizmo center when picking, implement highlighting.
- **FEAT**: SceneManager updates (setLayer, add grid, queueRelativePositionUpdateWorld.
- **FEAT**: expose set_layer_enabled, get_camera_fov and queue_relative_position_updateg_world_axis to ThermionDartApi.h.
- **FEAT**: add getCameraFov to FilamentViewer.
- **FEAT**: add new grid overlay files to web CmakeLists.
- **FEAT**: re-implement (native) Gizmo class, expose preserveScaling parameter for setParent, add methods for getting viewport bounding box from renderable entity.
- **FEAT**: expose setLayerEnabled, viewportDimensions and getCameraFov on ThermionView.
- **FEAT**: download WASM module directly on web (no need to embed in index.html any more) and expose updateViewportAndCameraProjection.
- **FEAT**: add capture() function and expose viewportDimensions on ThermionViewer (allows easier saving of captured images to PNG).
- **FEAT**: (web) allow table growth in emscripten module for passing C-style callback function pointers.
- **FEAT**: (web) add capture() method and missing camera navigation controls.
- **FEAT**: createIbl.
- **BREAKING** **FEAT**: (web) (flutter) create canvas when createViewer is called (no longer need to manually add canvas element to web HTML).
- **BREAKING** **FEAT**: update web/http dependencies.
## 0.1.3
- **FIX**: manually remove leading slash for compiler path on Windows when building for Android.