internal: add destroyRenderTargetRenderThread
This commit is contained in:
@@ -279,6 +279,16 @@ extern "C"
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Viewer_destroyRenderTargetRenderThread(TViewer *tViewer, TRenderTarget *tRenderTarget, void (*onComplete)()) {
|
||||
std::packaged_task<void()> lambda(
|
||||
[=]() mutable
|
||||
{
|
||||
Viewer_destroyRenderTarget(tViewer, tRenderTarget);
|
||||
onComplete();
|
||||
});
|
||||
auto fut = _rl->add_task(lambda);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Engine_buildMaterialRenderThread(TEngine *tEngine, const uint8_t *materialData, size_t length, void (*onComplete)(TMaterial *))
|
||||
{
|
||||
std::packaged_task<void()> lambda(
|
||||
|
||||
Reference in New Issue
Block a user