update Filament headers to v1.58.0
This commit is contained in:
@@ -18,6 +18,7 @@
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#define TNT_FILAMENT_BACKEND_PRIVATE_ACQUIREDIMAGE_H
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#include <backend/DriverEnums.h>
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#include <math/mat3.h>
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namespace filament::backend {
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@@ -0,0 +1,58 @@
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/*
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* Copyright (C) 2025 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef TNT_FILAMENT_BACKEND_BUFFEROBJECTSTREAMDESCRIPTOR_H
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#define TNT_FILAMENT_BACKEND_BUFFEROBJECTSTREAMDESCRIPTOR_H
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#include <backend/Handle.h>
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#include <vector>
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namespace filament::backend {
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/**
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* The type of association between a buffer object and a stream.
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*/
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enum class BufferObjectStreamAssociationType { TRANSFORM_MATRIX };
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/**
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* A descriptor for a buffer object to stream association.
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*/
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class UTILS_PUBLIC BufferObjectStreamDescriptor {
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public:
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//! creates an empty descriptor
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BufferObjectStreamDescriptor() noexcept = default;
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BufferObjectStreamDescriptor(const BufferObjectStreamDescriptor& rhs) = delete;
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BufferObjectStreamDescriptor& operator=(const BufferObjectStreamDescriptor& rhs) = delete;
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BufferObjectStreamDescriptor(BufferObjectStreamDescriptor&& rhs) = default;
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BufferObjectStreamDescriptor& operator=(BufferObjectStreamDescriptor&& rhs) = default;
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// --------------------------------------------------------------------------------------------
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struct StreamDataDescriptor {
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uint32_t offset;
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Handle<HwStream> stream;
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BufferObjectStreamAssociationType associationType;
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};
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std::vector<StreamDataDescriptor> mStreams;
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};
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} // namespace filament::backend
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#endif // TNT_FILAMENT_BACKEND_BUFFEROBJECTSTREAMDESCRIPTOR_H
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@@ -19,6 +19,8 @@
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#include <backend/DriverApiForward.h>
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#include <utils/ostream.h>
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#include <initializer_list>
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#include <memory>
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@@ -98,4 +100,8 @@ private:
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} // namespace filament::backend
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#if !defined(NDEBUG)
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utils::io::ostream& operator<<(utils::io::ostream& out, const filament::backend::DescriptorSetOffsetArray& rhs);
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#endif
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#endif //TNT_FILAMENT_BACKEND_COMMANDSTREAMVECTOR_H
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@@ -33,9 +33,9 @@
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#include <math/vec4.h>
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#include <array> // FIXME: STL headers are not allowed in public headers
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#include <type_traits> // FIXME: STL headers are not allowed in public headers
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#include <variant> // FIXME: STL headers are not allowed in public headers
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#include <array>
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#include <type_traits>
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#include <variant>
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#include <stddef.h>
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#include <stdint.h>
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@@ -144,7 +144,8 @@ enum class Backend : uint8_t {
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OPENGL = 1, //!< Selects the OpenGL/ES driver (default on Android)
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VULKAN = 2, //!< Selects the Vulkan driver if the platform supports it (default on Linux/Windows)
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METAL = 3, //!< Selects the Metal driver if the platform supports it (default on MacOS/iOS).
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NOOP = 4, //!< Selects the no-op driver for testing purposes.
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WEBGPU = 4, //!< Selects the Webgpu driver if the platform supports webgpu.
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NOOP = 5, //!< Selects the no-op driver for testing purposes.
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};
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enum class TimerQueryResult : int8_t {
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@@ -163,6 +164,8 @@ static constexpr const char* backendToString(Backend backend) {
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return "Vulkan";
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case Backend::METAL:
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return "Metal";
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case Backend::WEBGPU:
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return "WebGPU";
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default:
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return "Unknown";
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}
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@@ -440,18 +443,6 @@ enum class SamplerType : uint8_t {
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SAMPLER_CUBEMAP_ARRAY, //!< Cube map array texture (feature level 2)
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};
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inline const char* stringify(SamplerType samplerType) {
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switch (samplerType) {
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case SamplerType::SAMPLER_2D: return "SAMPLER_2D";
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case SamplerType::SAMPLER_2D_ARRAY: return "SAMPLER_2D_ARRAY";
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case SamplerType::SAMPLER_CUBEMAP: return "SAMPLER_CUBEMAP";
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case SamplerType::SAMPLER_EXTERNAL: return "SAMPLER_EXTERNAL";
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case SamplerType::SAMPLER_3D: return "SAMPLER_3D";
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case SamplerType::SAMPLER_CUBEMAP_ARRAY: return "SAMPLER_CUBEMAP_ARRAY";
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}
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return "UNKNOWN";
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}
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//! Subpass type
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enum class SubpassType : uint8_t {
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SUBPASS_INPUT
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@@ -781,23 +772,6 @@ enum class TextureUsage : uint16_t {
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ALL_ATTACHMENTS = COLOR_ATTACHMENT | DEPTH_ATTACHMENT | STENCIL_ATTACHMENT | SUBPASS_INPUT, //!< Mask of all attachments
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};
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inline const char* stringify(TextureUsage usage) {
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switch (usage) {
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case TextureUsage::NONE: return "NONE";
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case TextureUsage::COLOR_ATTACHMENT: return "COLOR_ATTACHMENT";
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case TextureUsage::DEPTH_ATTACHMENT: return "DEPTH_ATTACHMENT";
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case TextureUsage::STENCIL_ATTACHMENT: return "STENCIL_ATTACHMENT";
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case TextureUsage::UPLOADABLE: return "UPLOADABLE";
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case TextureUsage::SAMPLEABLE: return "SAMPLEABLE";
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case TextureUsage::SUBPASS_INPUT: return "SUBPASS_INPUT";
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case TextureUsage::BLIT_SRC: return "BLIT_SRC";
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case TextureUsage::BLIT_DST: return "BLIT_DST";
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case TextureUsage::PROTECTED: return "PROTECTED";
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case TextureUsage::DEFAULT: return "DEFAULT";
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default: return "UNKNOWN";
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}
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}
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//! Texture swizzle
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enum class TextureSwizzle : uint8_t {
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SUBSTITUTE_ZERO,
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@@ -1331,7 +1305,7 @@ enum class Workaround : uint16_t {
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// for some uniform arrays, it's needed to do an initialization to avoid crash on adreno gpu
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ADRENO_UNIFORM_ARRAY_CRASH,
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// Workaround a Metal pipeline compilation error with the message:
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// "Could not statically determine the target of a texture". See light_indirect.fs
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// "Could not statically determine the target of a texture". See surface_light_indirect.fs
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METAL_STATIC_TEXTURE_TARGET_ERROR,
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// Adreno drivers sometimes aren't able to blit into a layer of a texture array.
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DISABLE_BLIT_INTO_TEXTURE_ARRAY,
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@@ -1381,12 +1355,16 @@ utils::io::ostream& operator<<(utils::io::ostream& out, filament::backend::Textu
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utils::io::ostream& operator<<(utils::io::ostream& out, filament::backend::TextureUsage usage);
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utils::io::ostream& operator<<(utils::io::ostream& out, filament::backend::BufferObjectBinding binding);
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utils::io::ostream& operator<<(utils::io::ostream& out, filament::backend::TextureSwizzle swizzle);
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utils::io::ostream& operator<<(utils::io::ostream& out, filament::backend::ShaderStage shaderStage);
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utils::io::ostream& operator<<(utils::io::ostream& out, filament::backend::ShaderStageFlags stageFlags);
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utils::io::ostream& operator<<(utils::io::ostream& out, filament::backend::CompilerPriorityQueue compilerPriorityQueue);
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utils::io::ostream& operator<<(utils::io::ostream& out, filament::backend::PushConstantVariant pushConstantVariant);
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utils::io::ostream& operator<<(utils::io::ostream& out, const filament::backend::AttributeArray& type);
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utils::io::ostream& operator<<(utils::io::ostream& out, const filament::backend::DescriptorSetLayout& dsl);
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utils::io::ostream& operator<<(utils::io::ostream& out, const filament::backend::PolygonOffset& po);
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utils::io::ostream& operator<<(utils::io::ostream& out, const filament::backend::RasterState& rs);
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utils::io::ostream& operator<<(utils::io::ostream& out, const filament::backend::RenderPassParams& b);
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utils::io::ostream& operator<<(utils::io::ostream& out, const filament::backend::Viewport& v);
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utils::io::ostream& operator<<(utils::io::ostream& out, filament::backend::ShaderStageFlags stageFlags);
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#endif
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#endif // TNT_FILAMENT_BACKEND_DRIVERENUMS_H
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@@ -35,7 +35,6 @@ struct HwIndexBuffer;
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struct HwProgram;
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struct HwRenderPrimitive;
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struct HwRenderTarget;
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struct HwSamplerGroup;
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struct HwStream;
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struct HwSwapChain;
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struct HwTexture;
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@@ -131,7 +130,7 @@ struct Handle : public HandleBase {
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bool operator>=(const Handle& rhs) const noexcept { return getId() >= rhs.getId(); }
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// type-safe Handle cast
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template<typename B, typename = std::enable_if_t<std::is_base_of<T, B>::value> >
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template<typename B, typename = std::enable_if_t<std::is_base_of_v<T, B>> >
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Handle(Handle<B> const& base) noexcept : HandleBase(base) { } // NOLINT(hicpp-explicit-conversions,google-explicit-constructor)
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private:
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@@ -149,7 +148,6 @@ using IndexBufferHandle = Handle<HwIndexBuffer>;
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using ProgramHandle = Handle<HwProgram>;
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using RenderPrimitiveHandle = Handle<HwRenderPrimitive>;
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using RenderTargetHandle = Handle<HwRenderTarget>;
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using SamplerGroupHandle = Handle<HwSamplerGroup>;
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using StreamHandle = Handle<HwStream>;
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using SwapChainHandle = Handle<HwSwapChain>;
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using TextureHandle = Handle<HwTexture>;
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@@ -25,6 +25,8 @@
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#include <stddef.h>
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#include <stdint.h>
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#include <atomic>
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namespace filament::backend {
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class Driver;
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@@ -41,6 +43,50 @@ public:
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struct Fence {};
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struct Stream {};
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class ExternalImageHandle;
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class ExternalImage {
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friend class ExternalImageHandle;
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std::atomic_uint32_t mRefCount{0};
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protected:
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virtual ~ExternalImage() noexcept;
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};
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class ExternalImageHandle {
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ExternalImage* UTILS_NULLABLE mTarget = nullptr;
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static void incref(ExternalImage* UTILS_NULLABLE p) noexcept;
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static void decref(ExternalImage* UTILS_NULLABLE p) noexcept;
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public:
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ExternalImageHandle() noexcept;
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~ExternalImageHandle() noexcept;
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explicit ExternalImageHandle(ExternalImage* UTILS_NULLABLE p) noexcept;
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ExternalImageHandle(ExternalImageHandle const& rhs) noexcept;
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ExternalImageHandle(ExternalImageHandle&& rhs) noexcept;
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ExternalImageHandle& operator=(ExternalImageHandle const& rhs) noexcept;
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ExternalImageHandle& operator=(ExternalImageHandle&& rhs) noexcept;
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explicit operator bool() const noexcept { return mTarget != nullptr; }
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ExternalImage* UTILS_NULLABLE get() noexcept { return mTarget; }
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ExternalImage const* UTILS_NULLABLE get() const noexcept { return mTarget; }
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ExternalImage* UTILS_NULLABLE operator->() noexcept { return mTarget; }
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ExternalImage const* UTILS_NULLABLE operator->() const noexcept { return mTarget; }
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ExternalImage& operator*() noexcept { return *mTarget; }
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ExternalImage const& operator*() const noexcept { return *mTarget; }
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void clear() noexcept;
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void reset(ExternalImage* UTILS_NULLABLE p) noexcept;
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private:
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friend utils::io::ostream& operator<<(utils::io::ostream& out,
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ExternalImageHandle const& handle);
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};
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using ExternalImageHandleRef = ExternalImageHandle const&;
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/**
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* The type of technique for stereoscopic rendering. (Note that the materials used will need to
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* be compatible with the chosen technique.)
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@@ -81,6 +127,11 @@ public:
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*/
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bool disableHandleUseAfterFreeCheck = false;
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/**
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* Disable backend handles tags for heap allocated (fallback) handles
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*/
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bool disableHeapHandleTags = false;
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/**
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* Force GLES2 context if supported, or pretend the context is ES2. Only meaningful on
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* GLES 3.x backends.
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@@ -123,7 +174,7 @@ public:
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*
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* @return nullptr on failure, or a pointer to the newly created driver.
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*/
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virtual backend::Driver* UTILS_NULLABLE createDriver(void* UTILS_NULLABLE sharedContext,
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virtual Driver* UTILS_NULLABLE createDriver(void* UTILS_NULLABLE sharedContext,
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const DriverConfig& driverConfig) noexcept = 0;
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/**
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@@ -23,9 +23,11 @@
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#include <utils/compiler.h>
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#include <utils/Invocable.h>
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#include <utils/CString.h>
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#include <stddef.h>
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#include <stdint.h>
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#include <math/mat3.h>
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namespace filament::backend {
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@@ -51,12 +53,23 @@ protected:
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~OpenGLPlatform() noexcept override;
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public:
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struct ExternalTexture {
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unsigned int target; // GLenum target
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unsigned int id; // GLuint id
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unsigned int target; // GLenum target
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unsigned int id; // GLuint id
|
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};
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/**
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* Return the OpenGL vendor string of the specified Driver instance.
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* @return The GL_VENDOR string
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*/
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static utils::CString getVendorString(Driver const* UTILS_NONNULL driver);
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/**
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* Return the OpenGL vendor string of the specified Driver instance
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* @return The GL_RENDERER string
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*/
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static utils::CString getRendererString(Driver const* UTILS_NONNULL driver);
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/**
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* Called by the driver to destroy the OpenGL context. This should clean up any windows
|
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* or buffers from initialization. This is for instance where `eglDestroyContext` would be
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@@ -307,6 +320,13 @@ public:
|
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virtual void updateTexImage(Stream* UTILS_NONNULL stream,
|
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int64_t* UTILS_NONNULL timestamp) noexcept;
|
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/**
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* Returns the transform matrix of the texture attached to the stream.
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* @param stream Stream to get the transform matrix from
|
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* @param uvTransform Output parameter: Transform matrix of the image bound to the texture. Returns identity if not supported.
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*/
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virtual math::mat3f getTransformMatrix(Stream* UTILS_NONNULL stream) noexcept;
|
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|
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// --------------------------------------------------------------------------------------------
|
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// External Image support
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@@ -324,36 +344,45 @@ public:
|
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* Destroys an external texture handle and associated data.
|
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* @param texture a pointer to the handle to destroy.
|
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*/
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virtual void destroyExternalImage(ExternalTexture* UTILS_NONNULL texture) noexcept;
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virtual void destroyExternalImageTexture(ExternalTexture* UTILS_NONNULL texture) noexcept;
|
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|
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// called on the application thread to allow Filament to take ownership of the image
|
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/**
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* Takes ownership of the externalImage. The externalImage parameter depends on the Platform's
|
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* concrete implementation. Ownership is released when destroyExternalImage() is called.
|
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* concrete implementation. Ownership is released when destroyExternalImageTexture() is called.
|
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*
|
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* WARNING: This is called synchronously from the application thread (NOT the Driver thread)
|
||||
*
|
||||
* @param externalImage A token representing the platform's external image.
|
||||
* @see destroyExternalImage
|
||||
* @{
|
||||
*/
|
||||
virtual void retainExternalImage(void* UTILS_NONNULL externalImage) noexcept;
|
||||
|
||||
virtual void retainExternalImage(ExternalImageHandleRef externalImage) noexcept;
|
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/** @}*/
|
||||
|
||||
/**
|
||||
* Called to bind the platform-specific externalImage to an ExternalTexture.
|
||||
* ExternalTexture::id is guaranteed to be bound when this method is called and ExternalTexture
|
||||
* is updated with new values for id/target if necessary.
|
||||
*
|
||||
* WARNING: this method is not allowed to change the bound texture, or must restore the previous
|
||||
* binding upon return. This is to avoid problem with a backend doing state caching.
|
||||
* binding upon return. This is to avoid a problem with a backend doing state caching.
|
||||
*
|
||||
* @param externalImage The platform-specific external image.
|
||||
* @param texture an in/out pointer to ExternalTexture, id and target can be updated if necessary.
|
||||
* @return true on success, false on error.
|
||||
* @{
|
||||
*/
|
||||
virtual bool setExternalImage(void* UTILS_NONNULL externalImage,
|
||||
ExternalTexture* UTILS_NONNULL texture) noexcept;
|
||||
|
||||
virtual bool setExternalImage(ExternalImageHandleRef externalImage,
|
||||
ExternalTexture* UTILS_NONNULL texture) noexcept;
|
||||
/** @}*/
|
||||
|
||||
/**
|
||||
* The method allows platforms to convert a user-supplied external image object into a new type
|
||||
* (e.g. HardwareBuffer => EGLImage). The default implementation returns source.
|
||||
|
||||
@@ -17,7 +17,6 @@
|
||||
#ifndef TNT_FILAMENT_BACKEND_OPENGL_OPENGL_PLATFORM_COCOA_GL_H
|
||||
#define TNT_FILAMENT_BACKEND_OPENGL_OPENGL_PLATFORM_COCOA_GL_H
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/platforms/OpenGLPlatform.h>
|
||||
|
||||
#include <stdint.h>
|
||||
@@ -34,12 +33,14 @@ public:
|
||||
PlatformCocoaGL();
|
||||
~PlatformCocoaGL() noexcept override;
|
||||
|
||||
ExternalImageHandle createExternalImage(void* cvPixelBuffer) noexcept;
|
||||
|
||||
protected:
|
||||
// --------------------------------------------------------------------------------------------
|
||||
// Platform Interface
|
||||
|
||||
Driver* createDriver(void* sharedContext,
|
||||
const Platform::DriverConfig& driverConfig) noexcept override;
|
||||
const DriverConfig& driverConfig) noexcept override;
|
||||
|
||||
// Currently returns 0
|
||||
int getOSVersion() const noexcept override;
|
||||
@@ -59,10 +60,12 @@ protected:
|
||||
void destroySwapChain(SwapChain* swapChain) noexcept override;
|
||||
bool makeCurrent(ContextType type, SwapChain* drawSwapChain, SwapChain* readSwapChain) noexcept override;
|
||||
void commit(SwapChain* swapChain) noexcept override;
|
||||
OpenGLPlatform::ExternalTexture* createExternalImageTexture() noexcept override;
|
||||
void destroyExternalImage(ExternalTexture* texture) noexcept override;
|
||||
ExternalTexture* createExternalImageTexture() noexcept override;
|
||||
void destroyExternalImageTexture(ExternalTexture* texture) noexcept override;
|
||||
void retainExternalImage(void* externalImage) noexcept override;
|
||||
bool setExternalImage(void* externalImage, ExternalTexture* texture) noexcept override;
|
||||
void retainExternalImage(ExternalImageHandleRef externalImage) noexcept override;
|
||||
bool setExternalImage(ExternalImageHandleRef externalImage, ExternalTexture* texture) noexcept override;
|
||||
|
||||
private:
|
||||
PlatformCocoaGLImpl* pImpl = nullptr;
|
||||
|
||||
@@ -32,11 +32,13 @@ public:
|
||||
PlatformCocoaTouchGL();
|
||||
~PlatformCocoaTouchGL() noexcept override;
|
||||
|
||||
ExternalImageHandle createExternalImage(void* cvPixelBuffer) noexcept;
|
||||
|
||||
// --------------------------------------------------------------------------------------------
|
||||
// Platform Interface
|
||||
|
||||
Driver* createDriver(void* sharedGLContext,
|
||||
const Platform::DriverConfig& driverConfig) noexcept override;
|
||||
const DriverConfig& driverConfig) noexcept override;
|
||||
|
||||
int getOSVersion() const noexcept final { return 0; }
|
||||
|
||||
@@ -56,10 +58,12 @@ public:
|
||||
bool makeCurrent(ContextType type, SwapChain* drawSwapChain, SwapChain* readSwapChain) noexcept override;
|
||||
void commit(SwapChain* swapChain) noexcept override;
|
||||
|
||||
OpenGLPlatform::ExternalTexture* createExternalImageTexture() noexcept override;
|
||||
void destroyExternalImage(ExternalTexture* texture) noexcept override;
|
||||
ExternalTexture* createExternalImageTexture() noexcept override;
|
||||
void destroyExternalImageTexture(ExternalTexture* texture) noexcept override;
|
||||
void retainExternalImage(void* externalImage) noexcept override;
|
||||
bool setExternalImage(void* externalImage, ExternalTexture* texture) noexcept override;
|
||||
void retainExternalImage(ExternalImageHandleRef externalImage) noexcept override;
|
||||
bool setExternalImage(ExternalImageHandleRef externalImage, ExternalTexture* texture) noexcept override;
|
||||
|
||||
private:
|
||||
PlatformCocoaTouchGLImpl* pImpl = nullptr;
|
||||
|
||||
@@ -47,6 +47,11 @@ public:
|
||||
// Return true if we're on an OpenGL platform (as opposed to OpenGL ES). false by default.
|
||||
virtual bool isOpenGL() const noexcept;
|
||||
|
||||
/**
|
||||
* Creates an ExternalImage from a EGLImageKHR
|
||||
*/
|
||||
ExternalImageHandle createExternalImage(EGLImageKHR eglImage) noexcept;
|
||||
|
||||
protected:
|
||||
// --------------------------------------------------------------------------------------------
|
||||
// Helper for EGL configs and attributes parameters
|
||||
@@ -75,8 +80,7 @@ protected:
|
||||
* Initializes EGL, creates the OpenGL context and returns a concrete Driver implementation
|
||||
* that supports OpenGL/OpenGL ES.
|
||||
*/
|
||||
Driver* createDriver(void* sharedContext,
|
||||
const Platform::DriverConfig& driverConfig) noexcept override;
|
||||
Driver* createDriver(void* sharedContext, const DriverConfig& driverConfig) noexcept override;
|
||||
|
||||
/**
|
||||
* This returns zero. This method can be overridden to return something more useful.
|
||||
@@ -118,9 +122,10 @@ protected:
|
||||
void destroyFence(Fence* fence) noexcept override;
|
||||
FenceStatus waitFence(Fence* fence, uint64_t timeout) noexcept override;
|
||||
|
||||
OpenGLPlatform::ExternalTexture* createExternalImageTexture() noexcept override;
|
||||
void destroyExternalImage(ExternalTexture* texture) noexcept override;
|
||||
ExternalTexture* createExternalImageTexture() noexcept override;
|
||||
void destroyExternalImageTexture(ExternalTexture* texture) noexcept override;
|
||||
bool setExternalImage(void* externalImage, ExternalTexture* texture) noexcept override;
|
||||
bool setExternalImage(ExternalImageHandleRef externalImage, ExternalTexture* texture) noexcept override;
|
||||
|
||||
/**
|
||||
* Logs glGetError() to slog.e
|
||||
@@ -188,6 +193,12 @@ protected:
|
||||
|
||||
void initializeGlExtensions() noexcept;
|
||||
|
||||
struct ExternalImageEGL : public ExternalImage {
|
||||
EGLImageKHR eglImage = EGL_NO_IMAGE;
|
||||
protected:
|
||||
~ExternalImageEGL() override;
|
||||
};
|
||||
|
||||
protected:
|
||||
EGLConfig findSwapChainConfig(uint64_t flags, bool window, bool pbuffer) const;
|
||||
|
||||
|
||||
@@ -57,6 +57,11 @@ protected:
|
||||
Driver* createDriver(void* sharedContext,
|
||||
const Platform::DriverConfig& driverConfig) noexcept override;
|
||||
|
||||
/**
|
||||
* Creates an ExternalImage from a EGLImageKHR
|
||||
*/
|
||||
ExternalImageHandle createExternalImage(AHardwareBuffer const *buffer, bool sRGB) noexcept;
|
||||
|
||||
// --------------------------------------------------------------------------------------------
|
||||
// OpenGLPlatform Interface
|
||||
|
||||
@@ -81,6 +86,7 @@ protected:
|
||||
void attach(Stream* stream, intptr_t tname) noexcept override;
|
||||
void detach(Stream* stream) noexcept override;
|
||||
void updateTexImage(Stream* stream, int64_t* timestamp) noexcept override;
|
||||
math::mat3f getTransformMatrix(Stream* stream) noexcept override;
|
||||
|
||||
/**
|
||||
* Converts a AHardwareBuffer to EGLImage
|
||||
@@ -89,6 +95,15 @@ protected:
|
||||
*/
|
||||
AcquiredImage transformAcquiredImage(AcquiredImage source) noexcept override;
|
||||
|
||||
bool setExternalImage(ExternalImageHandleRef externalImage, ExternalTexture* texture) noexcept override;
|
||||
|
||||
struct ExternalImageEGLAndroid : public ExternalImageEGL {
|
||||
AHardwareBuffer* aHardwareBuffer = nullptr;
|
||||
bool sRGB = false;
|
||||
protected:
|
||||
~ExternalImageEGLAndroid() override;
|
||||
};
|
||||
|
||||
protected:
|
||||
bool makeCurrent(ContextType type,
|
||||
SwapChain* drawSwapChain,
|
||||
|
||||
@@ -0,0 +1,38 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_PRIVATE_PLATFORMMETAL_OBJC_H
|
||||
#define TNT_FILAMENT_BACKEND_PRIVATE_PLATFORMMETAL_OBJC_H
|
||||
|
||||
#import <Metal/Metal.h>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
struct MetalDevice {
|
||||
id<MTLDevice> device;
|
||||
};
|
||||
|
||||
struct MetalCommandQueue {
|
||||
id<MTLCommandQueue> commandQueue;
|
||||
};
|
||||
|
||||
struct MetalCommandBuffer {
|
||||
id<MTLCommandBuffer> commandBuffer;
|
||||
};
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
#endif // TNT_FILAMENT_BACKEND_PRIVATE_PLATFORMMETAL_OBJC_H
|
||||
@@ -0,0 +1,92 @@
|
||||
/*
|
||||
* Copyright (C) 2021 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_PRIVATE_PLATFORMMETAL_H
|
||||
#define TNT_FILAMENT_BACKEND_PRIVATE_PLATFORMMETAL_H
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/Platform.h>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
struct PlatformMetalImpl;
|
||||
|
||||
// In order for this header to be compatible with Objective-C and C++, we use these wrappers around
|
||||
// id<MTL*> objects.
|
||||
// See PlatformMetal-Objc.h.
|
||||
struct MetalDevice;
|
||||
struct MetalCommandQueue;
|
||||
struct MetalCommandBuffer;
|
||||
|
||||
class PlatformMetal final : public Platform {
|
||||
public:
|
||||
PlatformMetal();
|
||||
~PlatformMetal() noexcept override;
|
||||
|
||||
Driver* createDriver(void* sharedContext, const Platform::DriverConfig& driverConfig) noexcept override;
|
||||
int getOSVersion() const noexcept override { return 0; }
|
||||
|
||||
/**
|
||||
* Obtain the preferred Metal device object for the backend to use.
|
||||
*
|
||||
* On desktop platforms, there may be multiple GPUs suitable for rendering, and this method is
|
||||
* free to decide which one to use. On mobile systems with a single GPU, implementations should
|
||||
* simply return the result of MTLCreateSystemDefaultDevice();
|
||||
*/
|
||||
virtual void createDevice(MetalDevice& outDevice) noexcept;
|
||||
|
||||
/**
|
||||
* Create a command submission queue on the Metal device object.
|
||||
*
|
||||
* @param device The device which was returned from createDevice()
|
||||
*/
|
||||
virtual void createCommandQueue(
|
||||
MetalDevice& device, MetalCommandQueue& outCommandQueue) noexcept;
|
||||
|
||||
/**
|
||||
* Obtain a MTLCommandBuffer enqueued on this Platform's MTLCommandQueue. The command buffer is
|
||||
* guaranteed to execute before all subsequent command buffers created either by Filament, or
|
||||
* further calls to this method.
|
||||
*/
|
||||
void createAndEnqueueCommandBuffer(MetalCommandBuffer& outCommandBuffer) noexcept;
|
||||
|
||||
/**
|
||||
* The action to take if a Drawable cannot be acquired.
|
||||
*
|
||||
* Each frame rendered requires a CAMetalDrawable texture, which is presented on-screen at the
|
||||
* completion of each frame. These are limited and provided round-robin style by the system.
|
||||
*/
|
||||
enum class DrawableFailureBehavior : uint8_t {
|
||||
/**
|
||||
* Terminates the application and reports an error message (default).
|
||||
*/
|
||||
PANIC,
|
||||
/*
|
||||
* Aborts execution of the current frame. The Metal backend will attempt to acquire a new
|
||||
* drawable at the next frame.
|
||||
*/
|
||||
ABORT_FRAME
|
||||
};
|
||||
void setDrawableFailureBehavior(DrawableFailureBehavior behavior) noexcept;
|
||||
DrawableFailureBehavior getDrawableFailureBehavior() const noexcept;
|
||||
|
||||
private:
|
||||
PlatformMetalImpl* pImpl = nullptr;
|
||||
};
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
#endif // TNT_FILAMENT_BACKEND_PRIVATE_PLATFORMMETAL_H
|
||||
@@ -71,6 +71,9 @@ public:
|
||||
// where the gpu only has one graphics queue. Then the client needs to ensure that no
|
||||
// concurrent access can occur.
|
||||
uint32_t graphicsQueueIndex = 0xFFFFFFFF;
|
||||
bool debugUtilsSupported = false;
|
||||
bool debugMarkersSupported = false;
|
||||
bool multiviewSupported = false;
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -88,6 +91,7 @@ public:
|
||||
VkFormat colorFormat = VK_FORMAT_UNDEFINED;
|
||||
VkFormat depthFormat = VK_FORMAT_UNDEFINED;
|
||||
VkExtent2D extent = {0, 0};
|
||||
uint32_t layerCount = 1;
|
||||
bool isProtected = false;
|
||||
};
|
||||
|
||||
@@ -292,8 +296,69 @@ public:
|
||||
*/
|
||||
VkQueue getProtectedGraphicsQueue() const noexcept;
|
||||
|
||||
struct ExternalImageMetadata {
|
||||
/**
|
||||
* The width of the external image
|
||||
*/
|
||||
uint32_t width;
|
||||
|
||||
/**
|
||||
* The height of the external image
|
||||
*/
|
||||
uint32_t height;
|
||||
|
||||
/**
|
||||
* The layerCount of the external image
|
||||
*/
|
||||
uint32_t layerCount;
|
||||
|
||||
/**
|
||||
* The layer count of the external image
|
||||
*/
|
||||
uint32_t layers;
|
||||
|
||||
/**
|
||||
* The format of the external image
|
||||
*/
|
||||
VkFormat format;
|
||||
|
||||
/**
|
||||
* An external buffer can be protected. This tells you if it is.
|
||||
*/
|
||||
bool isProtected;
|
||||
|
||||
/**
|
||||
* The type of external format (opaque int) if used.
|
||||
*/
|
||||
uint64_t externalFormat;
|
||||
|
||||
/**
|
||||
* Image usage
|
||||
*/
|
||||
VkImageUsageFlags usage;
|
||||
|
||||
/**
|
||||
* Allocation size
|
||||
*/
|
||||
VkDeviceSize allocationSize;
|
||||
|
||||
/**
|
||||
* Heap information
|
||||
*/
|
||||
uint32_t memoryTypeBits;
|
||||
};
|
||||
virtual ExternalImageMetadata getExternalImageMetadata(void* externalImage);
|
||||
|
||||
using ImageData = std::pair<VkImage, VkDeviceMemory>;
|
||||
virtual ImageData createExternalImage(void* externalImage,
|
||||
const ExternalImageMetadata& metadata);
|
||||
|
||||
private:
|
||||
static ExtensionSet getSwapchainInstanceExtensions();
|
||||
static ExternalImageMetadata getExternalImageMetadataImpl(void* externalImage,
|
||||
VkDevice device);
|
||||
static ImageData createExternalImageImpl(void* externalImage, VkDevice device,
|
||||
const VkAllocationCallbacks* allocator, const ExternalImageMetadata& metadata);
|
||||
|
||||
// Platform dependent helper methods
|
||||
using SurfaceBundle = std::tuple<VkSurfaceKHR, VkExtent2D>;
|
||||
|
||||
Reference in New Issue
Block a user