update Filament headers to v1.58.0
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@@ -141,6 +141,11 @@ public:
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*/
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void removeEntities(const utils::Entity* UTILS_NONNULL entities, size_t count);
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/**
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* Remove all entities to the Scene.
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*/
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void removeAllEntities() noexcept;
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/**
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* Returns the total number of Entities in the Scene, whether alive or not.
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* @return Total number of Entities in the Scene.
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