use pixels in setBackgroundImagePosition and add argument for clamp
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@@ -73,7 +73,7 @@ namespace polyvox {
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Renderer* getRenderer();
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void setBackgroundImage(const char* resourcePath);
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void setBackgroundImagePosition(float x, float y);
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void setBackgroundImagePosition(float x, float y, bool clamp);
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void setCameraPosition(float x, float y, float z);
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void setCameraRotation(float rads, float x, float y, float z);
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