From fb4bee480145a3719d93a50bab3eaaa1c756df54 Mon Sep 17 00:00:00 2001 From: Nick Fisher Date: Tue, 22 Oct 2024 12:43:15 +0800 Subject: [PATCH] docs: remove Windows native_toolchain_c fixes from docs --- docs/windows.mdx | 15 --------------- 1 file changed, 15 deletions(-) diff --git a/docs/windows.mdx b/docs/windows.mdx index 86637bf2..4e00cbd9 100644 --- a/docs/windows.mdx +++ b/docs/windows.mdx @@ -13,21 +13,6 @@ Delete the `/WX`: `target_compile_options(${TARGET} PRIVATE /W4 /wd"4100")` -## pubspec.yaml - -On Windows, you will need to add a custom version of `native_toolchain_c` to your `dependency_overrides`. This is currently needed to link static libraries when building a DLL. - -``` -dependency_overrides: - native_toolchain_c: - git: - url: https://github.com/nmfisher/native.git - path: pkgs/native_toolchain_c - ref: windows_dll_fix -``` - -This will eventually be fixed upstream in the `native_toolchain_c` package, so this should be a short-term/temporary issue only. - ## ANGLE build (not currently working) To support embedding GPU textures in Flutter (rather than copying to a CPU pixel buffer on every frame), we need to build a slightly customized version of Filament that uses GLES on Windows (rather than the default, which uses OpenGL).