feat: working implementation of multiple widgets on macos
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@@ -63,7 +63,6 @@ extern "C"
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EMSCRIPTEN_KEEPALIVE void Viewer_destroySwapChain(TViewer *viewer, TSwapChain* swapChain);
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EMSCRIPTEN_KEEPALIVE bool Viewer_render(
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TViewer *viewer,
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TView *view,
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TSwapChain *swapChain,
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uint64_t frameTimeInNanos,
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void *pixelBuffer,
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@@ -85,13 +84,13 @@ extern "C"
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EMSCRIPTEN_KEEPALIVE TView* Viewer_createView(TViewer *viewer);
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EMSCRIPTEN_KEEPALIVE TView* Viewer_getViewAt(TViewer *viewer, int index);
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EMSCRIPTEN_KEEPALIVE void Viewer_setMainCamera(TViewer *tViewer, TView *tView);
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EMSCRIPTEN_KEEPALIVE TSwapChain* Viewer_getSwapChainAt(TViewer *tViewer, int index);
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EMSCRIPTEN_KEEPALIVE TSwapChain* Viewer_getSwapChainAt(TViewer *tViewer, int index);
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EMSCRIPTEN_KEEPALIVE void Viewer_markViewRenderable(TViewer *viewer, TView* view, bool renderable);
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// Engine
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EMSCRIPTEN_KEEPALIVE TEngine *Viewer_getEngine(TViewer* viewer);
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EMSCRIPTEN_KEEPALIVE TCamera *Engine_getCameraComponent(TEngine* tEngine, EntityId entityId);
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EMSCRIPTEN_KEEPALIVE void Engine_setTransform(TEngine* tEngine, EntityId entity, double4x4 transform);
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EMSCRIPTEN_KEEPALIVE void clear_background_image(TViewer *viewer);
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EMSCRIPTEN_KEEPALIVE void set_background_image(TViewer *viewer, const char *path, bool fillHeight);
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