add missing method handlers on Windows and use 32bit depth buffer for render target by default

This commit is contained in:
Nick Fisher
2023-09-28 10:46:20 +10:00
parent d502450f9e
commit fd843147ad
7 changed files with 19 additions and 14 deletions

View File

@@ -76,7 +76,6 @@ namespace polyvox {
NameComponentManager* _ncm = nullptr;
Engine* _engine;
Scene* _scene;
MaterialProvider* _unlitProvider = nullptr;
MaterialProvider* _ubershaderProvider = nullptr;
gltfio::ResourceLoader* _gltfResourceLoader = nullptr;
gltfio::TextureProvider* _stbDecoder = nullptr;