decouple assets from viewer to allow independent addition/removal/animation/etc

This commit is contained in:
Nick Fisher
2022-08-13 00:25:56 +10:00
parent f2f158ad78
commit ff1679198d
30 changed files with 1124 additions and 993 deletions

View File

@@ -0,0 +1,42 @@
#pragma once
#include <filament/Scene.h>
#include <gltfio/AssetLoader.h>
#include <gltfio/FilamentAsset.h>
#include <gltfio/ResourceLoader.h>
#include "SceneResources.hpp"
#include "SceneAsset.hpp"
namespace polyvox {
using namespace filament;
using namespace filament::gltfio;
using namespace utils;
class SceneAssetLoader {
public:
SceneAssetLoader(
LoadResource loadResource,
FreeResource freeResource,
AssetLoader* assetLoader,
ResourceLoader* resourceLoader,
NameComponentManager* ncm,
Engine* engine,
Scene* scene);
SceneAsset* fromGltf(const char* uri, const char* relativeResourcePath);
SceneAsset* fromGlb(const char* uri);
void remove(SceneAsset* asset);
private:
LoadResource _loadResource;
FreeResource _freeResource;
AssetLoader* _assetLoader;
ResourceLoader* _resourceLoader;
NameComponentManager* _ncm;
Scene* _scene;
Engine* _engine;
};
}