feat: add getAncestor method
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@@ -181,6 +181,7 @@ namespace thermion_filament
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void addCollisionComponent(EntityId entity, void (*onCollisionCallback)(const EntityId entityId1, const EntityId entityId2), bool affectsCollidingTransform);
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void removeCollisionComponent(EntityId entityId);
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EntityId getParent(EntityId child);
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EntityId getAncestor(EntityId child);
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void setParent(EntityId child, EntityId parent, bool preserveScaling);
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bool addAnimationComponent(EntityId entity);
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void removeAnimationComponent(EntityId entity);
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