feat: add getAncestor method

This commit is contained in:
Nick Fisher
2024-09-08 13:52:04 +08:00
parent b71ba411fd
commit ff304ad3d4
4 changed files with 25 additions and 2 deletions

View File

@@ -251,6 +251,7 @@ extern "C"
EMSCRIPTEN_KEEPALIVE EntityId create_geometry(void *const sceneManager, float *vertices, int numVertices, uint16_t *indices, int numIndices, int primitiveType, const char *materialPath);
EMSCRIPTEN_KEEPALIVE EntityId get_parent(void *const sceneManager, EntityId child);
EMSCRIPTEN_KEEPALIVE EntityId get_ancestor(void *const sceneManager, EntityId child);
EMSCRIPTEN_KEEPALIVE void set_parent(void *const sceneManager, EntityId child, EntityId parent, bool preserveScaling);
EMSCRIPTEN_KEEPALIVE void test_collisions(void *const sceneManager, EntityId entity);
EMSCRIPTEN_KEEPALIVE void set_priority(void *const sceneManager, EntityId entityId, int priority);