Nick Fisher
|
af646ba3c6
|
compile image material for OpenGL & Metal
|
2023-08-21 04:16:47 +08:00 |
|
Nick Fisher
|
d82bdff939
|
upgrade Filament to v1.41
|
2023-08-18 12:01:14 +08:00 |
|
Nick Fisher
|
62c4be0563
|
fix dynamic bone animations
|
2023-04-27 16:32:32 +08:00 |
|
Nick Fisher
|
a162ff2400
|
refactor
|
2023-04-19 18:06:48 +08:00 |
|
Nick Fisher
|
8298e473c2
|
work
|
2023-04-18 14:17:05 +08:00 |
|
Nick Fisher
|
9c7e138a02
|
recompile material
|
2023-03-12 14:00:33 +08:00 |
|
Nick Fisher
|
a9d2985329
|
headers from v1.31.5
|
2023-03-03 20:54:32 +08:00 |
|
Nick Fisher
|
e36ec57b17
|
api updates
|
2023-03-03 20:54:01 +08:00 |
|
Nick Fisher
|
16c1fc8f45
|
update materials
|
2022-12-20 11:30:26 +08:00 |
|
Nick Fisher
|
5c7e014bd0
|
extend to support rendering to RenderTarget/OpenGL texture on Linux
|
2022-12-08 17:36:44 +08:00 |
|
Nick Fisher
|
e0f9cfbde6
|
update headers
|
2022-12-05 17:51:44 +08:00 |
|
Nick Fisher
|
249d538f1d
|
rearrange source/header files for compatibility with CocoaPods Framework structure
|
2022-10-04 09:23:53 +08:00 |
|