Nick Fisher
|
f31bbccdc9
|
add fade in/out to dynamic bone animations
|
2024-06-04 13:14:53 +08:00 |
|
Nick Fisher
|
7d9bc9e5cc
|
add method to retrieve rest local transforms
|
2024-06-03 22:29:23 +08:00 |
|
Nick Fisher
|
c19928850c
|
expose various methods for getting bones/transforms/etc.
|
2024-06-01 12:35:20 +08:00 |
|
Nick Fisher
|
82f533e6b2
|
expose methods for getting bone names
|
2024-05-26 12:11:11 +08:00 |
|
Nick Fisher
|
d7edf105c4
|
addLight now accepts a LightType enum; added support for setting falloff, spot light radius, sun radius & halo
|
2024-05-21 13:23:23 +08:00 |
|
Nick Fisher
|
8b1a1974b1
|
use child entity for morph animations rather than name & expose Emscripten scripts via moduleArgs
|
2024-05-17 14:36:52 +08:00 |
|
Nick Fisher
|
7aa450948c
|
use EMSCRIPTEN_KEEPALIVE
|
2024-05-11 12:31:55 +08:00 |
|
Nick Fisher
|
f82a9b6222
|
rename native pick to filament_pick to avoid naming clashes
|
2024-05-11 10:09:11 +08:00 |
|
Nick Fisher
|
8f9e309c34
|
initial work to split into dart_filament and flutter_filament
|
2024-04-30 12:07:26 +08:00 |
|