Nick Fisher
|
ccc0a53abc
|
rename numInstances to initialInstances in loadGltf methods.
when initialInstances > 0, don't wait for createInstance to be called to create corresponding GltfSceneAsset
|
2025-06-26 10:11:29 +08:00 |
|
Nick Fisher
|
f4b473b9ae
|
disable physics test in instancing
|
2025-06-26 08:47:22 +08:00 |
|
Nick Fisher
|
ed21eec66e
|
pass through instance owner to FFIAsset so instances can be created on instances
|
2025-06-24 21:31:10 +08:00 |
|
Nick Fisher
|
e1cb517417
|
allow creating more glTF instances than pre-allocated
|
2025-06-20 18:46:36 +08:00 |
|
Nick Fisher
|
0a9b1a82e2
|
update instancing tests
|
2025-06-19 11:01:16 +08:00 |
|
Nick Fisher
|
dba40fb82b
|
update instancing tests
|
2025-06-09 18:28:58 +08:00 |
|
Nick Fisher
|
e594a42496
|
add test for create/destroy geometry instances
|
2025-06-04 11:07:58 +08:00 |
|
Nick Fisher
|
2f16908992
|
feat! js_interop improvements
|
2025-05-07 17:06:38 +08:00 |
|
Nick Fisher
|
709fe35852
|
instancing tests/demo
|
2025-03-28 14:06:12 +08:00 |
|
Nick Fisher
|
ecb8d8672a
|
fix instancing so that gltf assets always fill the first instance slot
|
2025-03-28 13:06:36 +08:00 |
|