/* * Copyright (C) 2022 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /********************************************************************************************** * Generated by bluegl/bluegl-gen.py * DO NOT EDIT **********************************************************************************************/ #ifndef TNT_FILAMENT_BLUEGL__DEFINES_H #define TNT_FILAMENT_BLUEGL__DEFINES_H #define glVertexAttrib4dARB bluegl_glVertexAttrib4dARB #define glMultMatrixxOES bluegl_glMultMatrixxOES #define glProgramParameters4fvNV bluegl_glProgramParameters4fvNV #define glGenProgramPipelines bluegl_glGenProgramPipelines #define glMultiTexCoordP3uiv bluegl_glMultiTexCoordP3uiv #define glSecondaryColor3usv bluegl_glSecondaryColor3usv #define glGetHistogramParameteriv bluegl_glGetHistogramParameteriv #define glRenderbufferStorageEXT bluegl_glRenderbufferStorageEXT #define glGetPathParameterivNV bluegl_glGetPathParameterivNV #define glLineWidthxOES bluegl_glLineWidthxOES #define glGlobalAlphaFactordSUN bluegl_glGlobalAlphaFactordSUN #define glTexImage2D bluegl_glTexImage2D #define glGlobalAlphaFactorfSUN bluegl_glGlobalAlphaFactorfSUN #define glNormalP3uiv bluegl_glNormalP3uiv #define glColor4fNormal3fVertex3fSUN bluegl_glColor4fNormal3fVertex3fSUN #define glMapVertexAttrib1fAPPLE bluegl_glMapVertexAttrib1fAPPLE #define glTexCoord2fNormal3fVertex3fvSUN bluegl_glTexCoord2fNormal3fVertex3fvSUN #define glVertexArrayVertexBuffers bluegl_glVertexArrayVertexBuffers #define glShaderSource bluegl_glShaderSource #define glConvolutionFilter1D bluegl_glConvolutionFilter1D #define glIsFenceAPPLE bluegl_glIsFenceAPPLE #define glWindowPos2s bluegl_glWindowPos2s #define glEvaluateDepthValuesARB bluegl_glEvaluateDepthValuesARB #define glInterpolatePathsNV bluegl_glInterpolatePathsNV #define glTextureParameterivEXT bluegl_glTextureParameterivEXT #define glDeleteOcclusionQueriesNV bluegl_glDeleteOcclusionQueriesNV #define glMakeTextureHandleResidentARB bluegl_glMakeTextureHandleResidentARB #define glCopyImageSubDataNV bluegl_glCopyImageSubDataNV #define glVertexAttribL3d bluegl_glVertexAttribL3d #define glGetTextureSamplerHandleNV bluegl_glGetTextureSamplerHandleNV #define glMakeTextureHandleResidentNV bluegl_glMakeTextureHandleResidentNV #define glPolygonOffsetxOES bluegl_glPolygonOffsetxOES #define glUniformMatrix2fv bluegl_glUniformMatrix2fv #define glMultiDrawElementsEXT bluegl_glMultiDrawElementsEXT #define glVertexAttribI1uiv bluegl_glVertexAttribI1uiv #define glPathCoordsNV bluegl_glPathCoordsNV #define glVertexArrayVertexBindingDivisorEXT bluegl_glVertexArrayVertexBindingDivisorEXT #define glVertexAttrib2dv bluegl_glVertexAttrib2dv #define glFinish bluegl_glFinish #define glVertexAttribs2dvNV bluegl_glVertexAttribs2dvNV #define glVertexAttribI1ivEXT bluegl_glVertexAttribI1ivEXT #define glVertexAttrib2sNV bluegl_glVertexAttrib2sNV #define glMultiTexCoord1iv bluegl_glMultiTexCoord1iv #define glGetnMapiv bluegl_glGetnMapiv #define glCompressedTexSubImage1DARB bluegl_glCompressedTexSubImage1DARB #define glFogCoordPointerEXT bluegl_glFogCoordPointerEXT #define glCompressedMultiTexImage1DEXT bluegl_glCompressedMultiTexImage1DEXT #define glVertexAttrib3d bluegl_glVertexAttrib3d #define glLineWidth bluegl_glLineWidth #define glGetShaderiv bluegl_glGetShaderiv #define glProgramUniform1dv bluegl_glProgramUniform1dv #define glGetVertexAttribLui64vNV bluegl_glGetVertexAttribLui64vNV #define glProgramUniform1ui64vNV bluegl_glProgramUniform1ui64vNV #define glGetRenderbufferParameteriv bluegl_glGetRenderbufferParameteriv #define glGetOcclusionQueryivNV bluegl_glGetOcclusionQueryivNV #define glUniformMatrix2x4dv bluegl_glUniformMatrix2x4dv #define glGetVertexAttribPointervNV bluegl_glGetVertexAttribPointervNV #define glUniform2fv bluegl_glUniform2fv #define glRasterPos2xOES bluegl_glRasterPos2xOES #define glGetCommandHeaderNV bluegl_glGetCommandHeaderNV #define glUniformSubroutinesuiv bluegl_glUniformSubroutinesuiv #define glGetPixelTransformParameterivEXT bluegl_glGetPixelTransformParameterivEXT #define glGetFragDataLocation bluegl_glGetFragDataLocation #define glTexCoord2fColor3fVertex3fSUN bluegl_glTexCoord2fColor3fVertex3fSUN #define glSecondaryColor3uiv bluegl_glSecondaryColor3uiv #define glEnableVertexArrayAttribEXT bluegl_glEnableVertexArrayAttribEXT #define glPixelTexGenParameterfvSGIS bluegl_glPixelTexGenParameterfvSGIS #define glProgramUniformMatrix3x4dvEXT bluegl_glProgramUniformMatrix3x4dvEXT #define glMultiTexCoord2fvARB bluegl_glMultiTexCoord2fvARB #define glHistogram bluegl_glHistogram #define glGetSynciv bluegl_glGetSynciv #define glBitmapxOES bluegl_glBitmapxOES #define glGetnColorTable bluegl_glGetnColorTable #define glGenerateMultiTexMipmapEXT bluegl_glGenerateMultiTexMipmapEXT #define glVertexStream4fvATI bluegl_glVertexStream4fvATI #define glSecondaryColorPointerEXT bluegl_glSecondaryColorPointerEXT #define glVertexAttribIPointerEXT bluegl_glVertexAttribIPointerEXT #define glEvalCoord2xvOES bluegl_glEvalCoord2xvOES #define glDeleteFencesNV bluegl_glDeleteFencesNV #define glAlphaFragmentOp1ATI bluegl_glAlphaFragmentOp1ATI #define glGetActiveUniformName bluegl_glGetActiveUniformName #define glGetCompressedTextureSubImage bluegl_glGetCompressedTextureSubImage #define glGetTextureParameterfvEXT bluegl_glGetTextureParameterfvEXT #define glDeleteShader bluegl_glDeleteShader #define glRenderbufferStorageMultisample bluegl_glRenderbufferStorageMultisample #define glTexCoord2fVertex3fSUN bluegl_glTexCoord2fVertex3fSUN #define glGetActiveSubroutineUniformName bluegl_glGetActiveSubroutineUniformName #define glGetVideoCaptureStreamfvNV bluegl_glGetVideoCaptureStreamfvNV #define glInvalidateSubFramebuffer bluegl_glInvalidateSubFramebuffer #define glIndexFormatNV bluegl_glIndexFormatNV #define glMultiTexEnvfvEXT bluegl_glMultiTexEnvfvEXT #define glUniformBufferEXT bluegl_glUniformBufferEXT #define glNamedProgramLocalParametersI4uivEXT bluegl_glNamedProgramLocalParametersI4uivEXT #define glWeightPathsNV bluegl_glWeightPathsNV #define glGetnHistogram bluegl_glGetnHistogram #define glTexCoord1bOES bluegl_glTexCoord1bOES #define glSetFragmentShaderConstantATI bluegl_glSetFragmentShaderConstantATI #define glRasterPos3xvOES bluegl_glRasterPos3xvOES #define glCopyConvolutionFilter1DEXT bluegl_glCopyConvolutionFilter1DEXT #define glArrayElementEXT bluegl_glArrayElementEXT #define glCopyTextureImage2DEXT bluegl_glCopyTextureImage2DEXT #define glNamedProgramLocalParameterI4uivEXT bluegl_glNamedProgramLocalParameterI4uivEXT #define glMultiDrawElementsIndirectBindlessNV bluegl_glMultiDrawElementsIndirectBindlessNV #define glClearColorIuiEXT bluegl_glClearColorIuiEXT #define glMultiTexParameterfEXT bluegl_glMultiTexParameterfEXT #define glVertexArrayVertexAttribIFormatEXT bluegl_glVertexArrayVertexAttribIFormatEXT #define glVertexAttrib1sv bluegl_glVertexAttrib1sv #define glVertexStream2dvATI bluegl_glVertexStream2dvATI #define glUniform4iARB bluegl_glUniform4iARB #define glVertexAttribs4svNV bluegl_glVertexAttribs4svNV #define glProgramUniformMatrix3x2dvEXT bluegl_glProgramUniformMatrix3x2dvEXT #define glProgramUniform1ui bluegl_glProgramUniform1ui #define glVertexAttribIFormatNV bluegl_glVertexAttribIFormatNV #define glFragmentLightModelfSGIX bluegl_glFragmentLightModelfSGIX #define glGetActiveSubroutineName bluegl_glGetActiveSubroutineName #define glConvolutionParameteri bluegl_glConvolutionParameteri #define glMultiTexCoord4f bluegl_glMultiTexCoord4f #define glTexCoord1xvOES bluegl_glTexCoord1xvOES #define glIsTransformFeedback bluegl_glIsTransformFeedback #define glBlendBarrierKHR bluegl_glBlendBarrierKHR #define glBindBufferRangeEXT bluegl_glBindBufferRangeEXT #define glPathColorGenNV bluegl_glPathColorGenNV #define glEndQuery bluegl_glEndQuery #define glUniformMatrix2x4fv bluegl_glUniformMatrix2x4fv #define glGenRenderbuffers bluegl_glGenRenderbuffers #define glShaderOp2EXT bluegl_glShaderOp2EXT #define glDrawTransformFeedback bluegl_glDrawTransformFeedback #define glProgramUniform3ui64vNV bluegl_glProgramUniform3ui64vNV #define glNamedBufferStorage bluegl_glNamedBufferStorage #define glOrthoxOES bluegl_glOrthoxOES #define glVertexAttrib4ubvARB bluegl_glVertexAttrib4ubvARB #define glStencilOp bluegl_glStencilOp #define glProgramLocalParametersI4ivNV bluegl_glProgramLocalParametersI4ivNV #define glVertexStream2iATI bluegl_glVertexStream2iATI #define glWeightdvARB bluegl_glWeightdvARB #define glVertexAttrib1fARB bluegl_glVertexAttrib1fARB #define glColorFragmentOp2ATI bluegl_glColorFragmentOp2ATI #define glGetBufferPointervARB bluegl_glGetBufferPointervARB #define glNamedFramebufferTexture1DEXT bluegl_glNamedFramebufferTexture1DEXT #define glVertexAttrib2fNV bluegl_glVertexAttrib2fNV #define glDisableVertexAttribArray bluegl_glDisableVertexAttribArray #define glTextureParameterf bluegl_glTextureParameterf #define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN bluegl_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN #define glNormal3fVertex3fSUN bluegl_glNormal3fVertex3fSUN #define glGetTexBumpParameterfvATI bluegl_glGetTexBumpParameterfvATI #define glMultiTexCoord3fARB bluegl_glMultiTexCoord3fARB #define glTextureParameterfv bluegl_glTextureParameterfv #define glTexBumpParameterivATI bluegl_glTexBumpParameterivATI #define glLockArraysEXT bluegl_glLockArraysEXT #define glIsEnabledIndexedEXT bluegl_glIsEnabledIndexedEXT #define glGenerateMipmapEXT bluegl_glGenerateMipmapEXT #define glVertexP3uiv bluegl_glVertexP3uiv #define glClearNamedBufferSubData bluegl_glClearNamedBufferSubData #define glInvalidateTexImage bluegl_glInvalidateTexImage #define glBindFramebuffer bluegl_glBindFramebuffer #define glDrawArraysIndirect bluegl_glDrawArraysIndirect #define glClipPlanexOES bluegl_glClipPlanexOES #define glGetFloati_v bluegl_glGetFloati_v #define glTransformFeedbackVaryingsEXT bluegl_glTransformFeedbackVaryingsEXT #define glGetColorTableParameteriv bluegl_glGetColorTableParameteriv #define glTexBufferRange bluegl_glTexBufferRange #define glVertexAttribI1uivEXT bluegl_glVertexAttribI1uivEXT #define glShaderBinary bluegl_glShaderBinary #define glGetVertexAttribLi64vNV bluegl_glGetVertexAttribLi64vNV #define glGetNamedBufferSubDataEXT bluegl_glGetNamedBufferSubDataEXT #define glUniform3uivEXT bluegl_glUniform3uivEXT #define glMatrixTranslatefEXT bluegl_glMatrixTranslatefEXT #define glVertexAttribs2hvNV bluegl_glVertexAttribs2hvNV #define glClearBufferSubData bluegl_glClearBufferSubData #define glGenFramebuffers bluegl_glGenFramebuffers #define glVertexArrayAttribFormat bluegl_glVertexArrayAttribFormat #define glGetActiveUniformsiv bluegl_glGetActiveUniformsiv #define glCompressedTextureSubImage1DEXT bluegl_glCompressedTextureSubImage1DEXT #define glIsRenderbuffer bluegl_glIsRenderbuffer #define glPresentFrameKeyedNV bluegl_glPresentFrameKeyedNV #define glProgramUniformMatrix3fvEXT bluegl_glProgramUniformMatrix3fvEXT #define glVertexAttribL2i64vNV bluegl_glVertexAttribL2i64vNV #define glFogCoordhvNV bluegl_glFogCoordhvNV #define glVertexAttrib4ubv bluegl_glVertexAttrib4ubv #define glPushClientAttribDefaultEXT bluegl_glPushClientAttribDefaultEXT #define glWindowPos3ivMESA bluegl_glWindowPos3ivMESA #define glPrimitiveRestartIndexNV bluegl_glPrimitiveRestartIndexNV #define glCreatePerfQueryINTEL bluegl_glCreatePerfQueryINTEL #define glGetProgramLocalParameterIuivNV bluegl_glGetProgramLocalParameterIuivNV #define glResizeBuffersMESA bluegl_glResizeBuffersMESA #define glVertexStream1fATI bluegl_glVertexStream1fATI #define glProgramUniform2ui bluegl_glProgramUniform2ui #define glSecondaryColor3iv bluegl_glSecondaryColor3iv #define glProgramParameters4dvNV bluegl_glProgramParameters4dvNV #define glWindowPos3i bluegl_glWindowPos3i #define glRectxvOES bluegl_glRectxvOES #define glMultiTexCoord4iARB bluegl_glMultiTexCoord4iARB #define glBeginConditionalRender bluegl_glBeginConditionalRender #define glFreeObjectBufferATI bluegl_glFreeObjectBufferATI #define glGetOcclusionQueryuivNV bluegl_glGetOcclusionQueryuivNV #define glColorP4ui bluegl_glColorP4ui #define glGetPathColorGenivNV bluegl_glGetPathColorGenivNV #define glGetQueryiv bluegl_glGetQueryiv #define glVertexAttribI2uiv bluegl_glVertexAttribI2uiv #define glGetVertexArrayPointeri_vEXT bluegl_glGetVertexArrayPointeri_vEXT #define glSamplerParameteri bluegl_glSamplerParameteri #define glResumeTransformFeedbackNV bluegl_glResumeTransformFeedbackNV #define glVertexAttribL1ui64vNV bluegl_glVertexAttribL1ui64vNV #define glPauseTransformFeedbackNV bluegl_glPauseTransformFeedbackNV #define glVertexAttribs2fvNV bluegl_glVertexAttribs2fvNV #define glProgramUniform1iv bluegl_glProgramUniform1iv #define glGetColorTableSGI bluegl_glGetColorTableSGI #define glGetActiveAttrib bluegl_glGetActiveAttrib #define glResetMinmax bluegl_glResetMinmax #define glBinormal3svEXT bluegl_glBinormal3svEXT #define glVertexAttrib4fv bluegl_glVertexAttrib4fv #define glIndexxOES bluegl_glIndexxOES #define glMatrixMultTransposefEXT bluegl_glMatrixMultTransposefEXT #define glNamedFramebufferTexture bluegl_glNamedFramebufferTexture #define glVertexP2uiv bluegl_glVertexP2uiv #define glMemoryBarrier bluegl_glMemoryBarrier #define glGetGraphicsResetStatusARB bluegl_glGetGraphicsResetStatusARB #define glBindAttribLocation bluegl_glBindAttribLocation #define glVertexBlendEnviATI bluegl_glVertexBlendEnviATI #define glAttachObjectARB bluegl_glAttachObjectARB #define glNormalStream3bvATI bluegl_glNormalStream3bvATI #define glNamedFramebufferTextureFaceEXT bluegl_glNamedFramebufferTextureFaceEXT #define glGetConvolutionParameterivEXT bluegl_glGetConvolutionParameterivEXT #define glProgramPathFragmentInputGenNV bluegl_glProgramPathFragmentInputGenNV #define glIsFramebufferEXT bluegl_glIsFramebufferEXT #define glIsVertexArray bluegl_glIsVertexArray #define glGetVertexAttribIivEXT bluegl_glGetVertexAttribIivEXT #define glTextureParameterIivEXT bluegl_glTextureParameterIivEXT #define glGetnPixelMapuiv bluegl_glGetnPixelMapuiv #define glGetInvariantFloatvEXT bluegl_glGetInvariantFloatvEXT #define glAttachShader bluegl_glAttachShader #define glSecondaryColor3i bluegl_glSecondaryColor3i #define glTexCoord4hvNV bluegl_glTexCoord4hvNV #define glColorTableSGI bluegl_glColorTableSGI #define glProgramUniform4uivEXT bluegl_glProgramUniform4uivEXT #define glPointSizexOES bluegl_glPointSizexOES #define glTrackMatrixNV bluegl_glTrackMatrixNV #define glMultiTexCoord1fv bluegl_glMultiTexCoord1fv #define glSecondaryColorPointerListIBM bluegl_glSecondaryColorPointerListIBM #define glGenBuffersARB bluegl_glGenBuffersARB #define glTexCoord4fColor4fNormal3fVertex4fSUN bluegl_glTexCoord4fColor4fNormal3fVertex4fSUN #define glCopyColorTable bluegl_glCopyColorTable #define glTexPageCommitmentARB bluegl_glTexPageCommitmentARB #define glSetFenceAPPLE bluegl_glSetFenceAPPLE #define glMultiTexCoord2dvARB bluegl_glMultiTexCoord2dvARB #define glVertex4hvNV bluegl_glVertex4hvNV #define glBindVertexBuffer bluegl_glBindVertexBuffer #define glVertex3xvOES bluegl_glVertex3xvOES #define glConvolutionParameterivEXT bluegl_glConvolutionParameterivEXT #define glProgramUniform3ui64vARB bluegl_glProgramUniform3ui64vARB #define glProgramUniform2dv bluegl_glProgramUniform2dv #define glWindowPos4sMESA bluegl_glWindowPos4sMESA #define glMultiTexImage1DEXT bluegl_glMultiTexImage1DEXT #define glRenderbufferStorage bluegl_glRenderbufferStorage #define glConvolutionFilter2D bluegl_glConvolutionFilter2D #define glBinormal3bEXT bluegl_glBinormal3bEXT #define glFragmentLightivSGIX bluegl_glFragmentLightivSGIX #define glProgramUniform3iv bluegl_glProgramUniform3iv #define glIsQuery bluegl_glIsQuery #define glVertexStream2sATI bluegl_glVertexStream2sATI #define glProgramUniform4iEXT bluegl_glProgramUniform4iEXT #define glGetInvariantBooleanvEXT bluegl_glGetInvariantBooleanvEXT #define glSecondaryColorFormatNV bluegl_glSecondaryColorFormatNV #define glVertexAttrib4fNV bluegl_glVertexAttrib4fNV #define glColorFragmentOp1ATI bluegl_glColorFragmentOp1ATI #define glTransformFeedbackBufferBase bluegl_glTransformFeedbackBufferBase #define glGetTexParameteriv bluegl_glGetTexParameteriv #define glGetVertexAttribIiv bluegl_glGetVertexAttribIiv #define glEndOcclusionQueryNV bluegl_glEndOcclusionQueryNV #define glTransformFeedbackStreamAttribsNV bluegl_glTransformFeedbackStreamAttribsNV #define glGetQueryBufferObjecti64v bluegl_glGetQueryBufferObjecti64v #define glStencilFillPathInstancedNV bluegl_glStencilFillPathInstancedNV #define glDrawCommandsStatesNV bluegl_glDrawCommandsStatesNV #define glGetSamplerParameterfv bluegl_glGetSamplerParameterfv #define glMultiTexCoord4fARB bluegl_glMultiTexCoord4fARB #define glUniform3ui64NV bluegl_glUniform3ui64NV #define glVertexWeighthNV bluegl_glVertexWeighthNV #define glWindowPos3ivARB bluegl_glWindowPos3ivARB #define glSecondaryColor3ivEXT bluegl_glSecondaryColor3ivEXT #define glBindVertexArray bluegl_glBindVertexArray #define glGetVertexAttribLui64vARB bluegl_glGetVertexAttribLui64vARB #define glUniform4i64NV bluegl_glUniform4i64NV #define glBlendBarrierNV bluegl_glBlendBarrierNV #define glWindowPos3fvARB bluegl_glWindowPos3fvARB #define glBlendEquationSeparateiARB bluegl_glBlendEquationSeparateiARB #define glGetVariantFloatvEXT bluegl_glGetVariantFloatvEXT #define glColorSubTableEXT bluegl_glColorSubTableEXT #define glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN bluegl_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN #define glGetProgramResourceiv bluegl_glGetProgramResourceiv #define glMultiTexCoord1f bluegl_glMultiTexCoord1f #define glGetNamedFramebufferAttachmentParameteriv bluegl_glGetNamedFramebufferAttachmentParameteriv #define glDeleteProgramsNV bluegl_glDeleteProgramsNV #define glGlobalAlphaFactoriSUN bluegl_glGlobalAlphaFactoriSUN #define glGetFinalCombinerInputParameterfvNV bluegl_glGetFinalCombinerInputParameterfvNV #define glNormalStream3dATI bluegl_glNormalStream3dATI #define glMultiTexEnvivEXT bluegl_glMultiTexEnvivEXT #define glTexCoord4xvOES bluegl_glTexCoord4xvOES #define glProgramUniform4dvEXT bluegl_glProgramUniform4dvEXT #define glProgramUniform2ui64vARB bluegl_glProgramUniform2ui64vARB #define glBindBufferBaseNV bluegl_glBindBufferBaseNV #define glVertexAttrib4s bluegl_glVertexAttrib4s #define glTexCoord2fVertex3fvSUN bluegl_glTexCoord2fVertex3fvSUN #define glMatrixMultdEXT bluegl_glMatrixMultdEXT #define glGetnMapdvARB bluegl_glGetnMapdvARB #define glEnableVertexArrayEXT bluegl_glEnableVertexArrayEXT #define glConvolutionFilter1DEXT bluegl_glConvolutionFilter1DEXT #define glMemoryBarrierEXT bluegl_glMemoryBarrierEXT #define glNewObjectBufferATI bluegl_glNewObjectBufferATI #define glProgramUniform2fv bluegl_glProgramUniform2fv #define glUniformMatrix4x3fv bluegl_glUniformMatrix4x3fv #define glGetHistogramParameterfv bluegl_glGetHistogramParameterfv #define glFrameTerminatorGREMEDY bluegl_glFrameTerminatorGREMEDY #define glGetProgramLocalParameterfvARB bluegl_glGetProgramLocalParameterfvARB #define glUnmapNamedBuffer bluegl_glUnmapNamedBuffer #define glWindowPos2svARB bluegl_glWindowPos2svARB #define glBindTextureEXT bluegl_glBindTextureEXT #define glVertexAttrib4svNV bluegl_glVertexAttrib4svNV #define glPointParameterfSGIS bluegl_glPointParameterfSGIS #define glSecondaryColor3hvNV bluegl_glSecondaryColor3hvNV #define glColorTableParameterfv bluegl_glColorTableParameterfv #define glNamedProgramLocalParameter4fEXT bluegl_glNamedProgramLocalParameter4fEXT #define glGetTextureParameterivEXT bluegl_glGetTextureParameterivEXT #define glTestObjectAPPLE bluegl_glTestObjectAPPLE #define glGetIntegerui64vNV bluegl_glGetIntegerui64vNV #define glIsVertexAttribEnabledAPPLE bluegl_glIsVertexAttribEnabledAPPLE #define glActiveTextureARB bluegl_glActiveTextureARB #define glVertexAttrib3dARB bluegl_glVertexAttrib3dARB #define glGetTextureHandleARB bluegl_glGetTextureHandleARB #define glGetColorTableEXT bluegl_glGetColorTableEXT #define glDrawArraysEXT bluegl_glDrawArraysEXT #define glImageTransformParameterfHP bluegl_glImageTransformParameterfHP #define glActiveStencilFaceEXT bluegl_glActiveStencilFaceEXT #define glUniformMatrix3x4dv bluegl_glUniformMatrix3x4dv #define glProgramUniform4i64ARB bluegl_glProgramUniform4i64ARB #define glUniform3iv bluegl_glUniform3iv #define glGetPerfMonitorCountersAMD bluegl_glGetPerfMonitorCountersAMD #define glFinishFenceAPPLE bluegl_glFinishFenceAPPLE #define glUniform4ivARB bluegl_glUniform4ivARB #define glRenderbufferStorageMultisampleEXT bluegl_glRenderbufferStorageMultisampleEXT #define glPointParameterfvARB bluegl_glPointParameterfvARB #define glProgramLocalParameterI4uivNV bluegl_glProgramLocalParameterI4uivNV #define glDeformSGIX bluegl_glDeformSGIX #define glProgramUniformHandleui64vNV bluegl_glProgramUniformHandleui64vNV #define glMultiDrawRangeElementArrayAPPLE bluegl_glMultiDrawRangeElementArrayAPPLE #define glGetnUniformfvARB bluegl_glGetnUniformfvARB #define glVertexAttribs3svNV bluegl_glVertexAttribs3svNV #define glVertexAttrib1dvNV bluegl_glVertexAttrib1dvNV #define glVertexStream1fvATI bluegl_glVertexStream1fvATI #define glIsProgramPipeline bluegl_glIsProgramPipeline #define glGetObjectBufferfvATI bluegl_glGetObjectBufferfvATI #define glBeginVertexShaderEXT bluegl_glBeginVertexShaderEXT #define glVertexAttrib4svARB bluegl_glVertexAttrib4svARB #define glWindowPos2d bluegl_glWindowPos2d #define glWriteMaskEXT bluegl_glWriteMaskEXT #define glDrawRangeElements bluegl_glDrawRangeElements #define glGetFragDataIndex bluegl_glGetFragDataIndex #define glDeleteTransformFeedbacksNV bluegl_glDeleteTransformFeedbacksNV #define glProgramUniformMatrix2fvEXT bluegl_glProgramUniformMatrix2fvEXT #define glProgramUniform3ui bluegl_glProgramUniform3ui #define glGetTransformFeedbacki_v bluegl_glGetTransformFeedbacki_v #define glUniformMatrix3x2dv bluegl_glUniformMatrix3x2dv #define glGetMapxvOES bluegl_glGetMapxvOES #define glMemoryBarrierByRegion bluegl_glMemoryBarrierByRegion #define glNamedFramebufferDrawBuffer bluegl_glNamedFramebufferDrawBuffer #define glIsBufferResidentNV bluegl_glIsBufferResidentNV #define glStencilOpSeparate bluegl_glStencilOpSeparate #define glInvalidateNamedFramebufferSubData bluegl_glInvalidateNamedFramebufferSubData #define glColor3hNV bluegl_glColor3hNV #define glTextureMaterialEXT bluegl_glTextureMaterialEXT #define glCompressedTextureSubImage2D bluegl_glCompressedTextureSubImage2D #define glMultiTexGeniEXT bluegl_glMultiTexGeniEXT #define glSecondaryColor3usvEXT bluegl_glSecondaryColor3usvEXT #define glGetProgramResourceName bluegl_glGetProgramResourceName #define glTextureStorageSparseAMD bluegl_glTextureStorageSparseAMD #define glPixelStorei bluegl_glPixelStorei #define glGetBooleani_v bluegl_glGetBooleani_v #define glGetPathCoordsNV bluegl_glGetPathCoordsNV #define glVertexAttrib3svNV bluegl_glVertexAttrib3svNV #define glUniformui64NV bluegl_glUniformui64NV #define glIsImageHandleResidentNV bluegl_glIsImageHandleResidentNV #define glBeginConditionalRenderNV bluegl_glBeginConditionalRenderNV #define glNamedFramebufferParameteriEXT bluegl_glNamedFramebufferParameteriEXT #define glIsVertexArrayAPPLE bluegl_glIsVertexArrayAPPLE #define glPointParameterfvEXT bluegl_glPointParameterfvEXT #define glGetnMapfvARB bluegl_glGetnMapfvARB #define glCopyColorSubTable bluegl_glCopyColorSubTable #define glVariantbvEXT bluegl_glVariantbvEXT #define glTextureParameterIuiv bluegl_glTextureParameterIuiv #define glPNTrianglesiATI bluegl_glPNTrianglesiATI #define glBlendFunc bluegl_glBlendFunc #define glVertexAttrib4uiv bluegl_glVertexAttrib4uiv #define glUniform2ui bluegl_glUniform2ui #define glBlendColor bluegl_glBlendColor #define glViewport bluegl_glViewport #define glWindowPos2fvARB bluegl_glWindowPos2fvARB #define glSampleCoverage bluegl_glSampleCoverage #define glSecondaryColor3ubv bluegl_glSecondaryColor3ubv #define glColor4xOES bluegl_glColor4xOES #define glVertexAttribL1dEXT bluegl_glVertexAttribL1dEXT #define glMultTransposeMatrixf bluegl_glMultTransposeMatrixf #define glGetVertexArrayIntegeri_vEXT bluegl_glGetVertexArrayIntegeri_vEXT #define glCullParameterfvEXT bluegl_glCullParameterfvEXT #define glMapNamedBufferRangeEXT bluegl_glMapNamedBufferRangeEXT #define glTextureImage3DEXT bluegl_glTextureImage3DEXT #define glBufferAddressRangeNV bluegl_glBufferAddressRangeNV #define glGetVertexAttribdv bluegl_glGetVertexAttribdv #define glNamedFramebufferSampleLocationsfvARB bluegl_glNamedFramebufferSampleLocationsfvARB #define glMultiTexCoord2i bluegl_glMultiTexCoord2i #define glBindFramebufferEXT bluegl_glBindFramebufferEXT #define glTexParameterfv bluegl_glTexParameterfv #define glGetProgramNamedParameterfvNV bluegl_glGetProgramNamedParameterfvNV #define glTextureStorage3DEXT bluegl_glTextureStorage3DEXT #define glGetDebugMessageLogAMD bluegl_glGetDebugMessageLogAMD #define glTexCoord1hvNV bluegl_glTexCoord1hvNV #define glRenderbufferStorageMultisampleCoverageNV bluegl_glRenderbufferStorageMultisampleCoverageNV #define glProgramUniform3i64vARB bluegl_glProgramUniform3i64vARB #define glFragmentMaterialfvSGIX bluegl_glFragmentMaterialfvSGIX #define glGetImageHandleARB bluegl_glGetImageHandleARB #define glVertexAttribs3fvNV bluegl_glVertexAttribs3fvNV #define glTexSubImage4DSGIS bluegl_glTexSubImage4DSGIS #define glListParameteriSGIX bluegl_glListParameteriSGIX #define glPixelTransformParameterfEXT bluegl_glPixelTransformParameterfEXT #define glMapParameterfvNV bluegl_glMapParameterfvNV #define glProgramUniform3dv bluegl_glProgramUniform3dv #define glUniformMatrix3fv bluegl_glUniformMatrix3fv #define glProgramUniform4fEXT bluegl_glProgramUniform4fEXT #define glMultiTexCoord2hNV bluegl_glMultiTexCoord2hNV #define glVertexAttribI4uiv bluegl_glVertexAttribI4uiv #define glSecondaryColor3b bluegl_glSecondaryColor3b #define glFogxvOES bluegl_glFogxvOES #define glGlobalAlphaFactorubSUN bluegl_glGlobalAlphaFactorubSUN #define glVertexAttribI4svEXT bluegl_glVertexAttribI4svEXT #define glSecondaryColor3sv bluegl_glSecondaryColor3sv #define glProgramUniformMatrix2x3dvEXT bluegl_glProgramUniformMatrix2x3dvEXT #define glTextureBarrier bluegl_glTextureBarrier #define glCreateSamplers bluegl_glCreateSamplers #define glVertexAttribP2ui bluegl_glVertexAttribP2ui #define glGetTexParameterIiv bluegl_glGetTexParameterIiv #define glConvolutionParameterfvEXT bluegl_glConvolutionParameterfvEXT #define glPathGlyphIndexArrayNV bluegl_glPathGlyphIndexArrayNV #define glCopyTexSubImage2D bluegl_glCopyTexSubImage2D #define glVertexArrayParameteriAPPLE bluegl_glVertexArrayParameteriAPPLE #define glGetnConvolutionFilterARB bluegl_glGetnConvolutionFilterARB #define glVariantfvEXT bluegl_glVariantfvEXT #define glGetMultisamplefvNV bluegl_glGetMultisamplefvNV #define glQueryObjectParameteruiAMD bluegl_glQueryObjectParameteruiAMD #define glMatrixIndexPointerARB bluegl_glMatrixIndexPointerARB #define glGetQueryObjectuivARB bluegl_glGetQueryObjectuivARB #define glColorFormatNV bluegl_glColorFormatNV #define glMultiTexGenfvEXT bluegl_glMultiTexGenfvEXT #define glGetUniformfvARB bluegl_glGetUniformfvARB #define glTexCoord3hNV bluegl_glTexCoord3hNV #define glPathGlyphRangeNV bluegl_glPathGlyphRangeNV #define glCopyTextureSubImage3DEXT bluegl_glCopyTextureSubImage3DEXT #define glColor3xOES bluegl_glColor3xOES #define glVertexAttrib4hNV bluegl_glVertexAttrib4hNV #define glProgramUniformui64NV bluegl_glProgramUniformui64NV #define glVertexArrayVertexAttribLFormatEXT bluegl_glVertexArrayVertexAttribLFormatEXT #define glGetMinmaxParameterivEXT bluegl_glGetMinmaxParameterivEXT #define glWindowPos3iMESA bluegl_glWindowPos3iMESA #define glVertexAttribLFormat bluegl_glVertexAttribLFormat #define glGetObjectParameterfvARB bluegl_glGetObjectParameterfvARB #define glStencilFillPathNV bluegl_glStencilFillPathNV #define glEvalCoord1xvOES bluegl_glEvalCoord1xvOES #define glUniform4d bluegl_glUniform4d #define glGetTextureHandleNV bluegl_glGetTextureHandleNV #define glGetUniformuivEXT bluegl_glGetUniformuivEXT #define glIsTextureEXT bluegl_glIsTextureEXT #define glProgramUniform2d bluegl_glProgramUniform2d #define glGetnUniformuivARB bluegl_glGetnUniformuivARB #define glIsShader bluegl_glIsShader #define glGetVertexArrayIndexed64iv bluegl_glGetVertexArrayIndexed64iv #define glGetnHistogramARB bluegl_glGetnHistogramARB #define glTexCoord2fColor4fNormal3fVertex3fvSUN bluegl_glTexCoord2fColor4fNormal3fVertex3fvSUN #define glVertexAttribI2ivEXT bluegl_glVertexAttribI2ivEXT #define glTexSubImage2DEXT bluegl_glTexSubImage2DEXT #define glGetFragmentMaterialivSGIX bluegl_glGetFragmentMaterialivSGIX #define glClearNamedFramebufferiv bluegl_glClearNamedFramebufferiv #define glMatrixMult3x3fNV bluegl_glMatrixMult3x3fNV #define glGetQueryBufferObjectiv bluegl_glGetQueryBufferObjectiv #define glVideoCaptureStreamParameterfvNV bluegl_glVideoCaptureStreamParameterfvNV #define glTexImage3DMultisample bluegl_glTexImage3DMultisample #define glVertexArraySecondaryColorOffsetEXT bluegl_glVertexArraySecondaryColorOffsetEXT #define glVariantusvEXT bluegl_glVariantusvEXT #define glDrawArraysInstanced bluegl_glDrawArraysInstanced #define glProgramUniformMatrix2x4dvEXT bluegl_glProgramUniformMatrix2x4dvEXT #define glProgramBufferParametersIivNV bluegl_glProgramBufferParametersIivNV #define glViewportArrayv bluegl_glViewportArrayv #define glTangent3svEXT bluegl_glTangent3svEXT #define glReplacementCodeuiVertex3fSUN bluegl_glReplacementCodeuiVertex3fSUN #define glSharpenTexFuncSGIS bluegl_glSharpenTexFuncSGIS #define glNormalFormatNV bluegl_glNormalFormatNV #define glVertexAttribL3dv bluegl_glVertexAttribL3dv #define glNamedStringARB bluegl_glNamedStringARB #define glVertexArrayVertexAttribFormatEXT bluegl_glVertexArrayVertexAttribFormatEXT #define glMultiTexCoordP3ui bluegl_glMultiTexCoordP3ui #define glMultiTexSubImage3DEXT bluegl_glMultiTexSubImage3DEXT #define glUniform2fvARB bluegl_glUniform2fvARB #define glGetPixelMapxv bluegl_glGetPixelMapxv #define glTangent3ivEXT bluegl_glTangent3ivEXT #define glGetLocalConstantIntegervEXT bluegl_glGetLocalConstantIntegervEXT #define glPresentFrameDualFillNV bluegl_glPresentFrameDualFillNV #define glEndVertexShaderEXT bluegl_glEndVertexShaderEXT #define glVertexArrayVertexBuffer bluegl_glVertexArrayVertexBuffer #define glMakeTextureHandleNonResidentNV bluegl_glMakeTextureHandleNonResidentNV #define glVertexAttribI3uiEXT bluegl_glVertexAttribI3uiEXT #define glBinormal3bvEXT bluegl_glBinormal3bvEXT #define glPixelTexGenParameterfSGIS bluegl_glPixelTexGenParameterfSGIS #define glMultiTexGenivEXT bluegl_glMultiTexGenivEXT #define glGetVideoivNV bluegl_glGetVideoivNV #define glMultiTexCoordP2ui bluegl_glMultiTexCoordP2ui #define glDeletePerfQueryINTEL bluegl_glDeletePerfQueryINTEL #define glDepthBoundsdNV bluegl_glDepthBoundsdNV #define glPixelTransferxOES bluegl_glPixelTransferxOES #define glCombinerOutputNV bluegl_glCombinerOutputNV #define glCopyTextureSubImage1D bluegl_glCopyTextureSubImage1D #define glVertexAttribI4iv bluegl_glVertexAttribI4iv #define glCopyTexImage2DEXT bluegl_glCopyTexImage2DEXT #define glBindLightParameterEXT bluegl_glBindLightParameterEXT #define glMultiDrawElementsBaseVertex bluegl_glMultiDrawElementsBaseVertex #define glProgramUniform2uivEXT bluegl_glProgramUniform2uivEXT #define glDeletePerfMonitorsAMD bluegl_glDeletePerfMonitorsAMD #define glCopyImageSubData bluegl_glCopyImageSubData #define glPathCoverDepthFuncNV bluegl_glPathCoverDepthFuncNV #define glGetFramebufferAttachmentParameteriv bluegl_glGetFramebufferAttachmentParameteriv #define glRectxOES bluegl_glRectxOES #define glTagSampleBufferSGIX bluegl_glTagSampleBufferSGIX #define glVertexStream3svATI bluegl_glVertexStream3svATI #define glGetPathTexGenfvNV bluegl_glGetPathTexGenfvNV #define glOrthofOES bluegl_glOrthofOES #define glCopyTexImage2D bluegl_glCopyTexImage2D #define glTexCoord2fColor4ubVertex3fSUN bluegl_glTexCoord2fColor4ubVertex3fSUN #define glMultTransposeMatrixdARB bluegl_glMultTransposeMatrixdARB #define glProgramUniform3i bluegl_glProgramUniform3i #define glArrayObjectATI bluegl_glArrayObjectATI #define glMatrixRotatedEXT bluegl_glMatrixRotatedEXT #define glTexCoordP2ui bluegl_glTexCoordP2ui #define glPassTexCoordATI bluegl_glPassTexCoordATI #define glIsTexture bluegl_glIsTexture #define glCompressedTexSubImage3DARB bluegl_glCompressedTexSubImage3DARB #define glDepthRangexOES bluegl_glDepthRangexOES #define glImageTransformParameterivHP bluegl_glImageTransformParameterivHP #define glMultTransposeMatrixfARB bluegl_glMultTransposeMatrixfARB #define glUniformHandleui64vARB bluegl_glUniformHandleui64vARB #define glGenTransformFeedbacks bluegl_glGenTransformFeedbacks #define glTextureStorage1D bluegl_glTextureStorage1D #define glGetVertexAttribivNV bluegl_glGetVertexAttribivNV #define glReplacementCodePointerSUN bluegl_glReplacementCodePointerSUN #define glVertexAttribI3uiv bluegl_glVertexAttribI3uiv #define glReplacementCodeuiNormal3fVertex3fSUN bluegl_glReplacementCodeuiNormal3fVertex3fSUN #define glVertexAttribL2dEXT bluegl_glVertexAttribL2dEXT #define glProgramUniform3ui64NV bluegl_glProgramUniform3ui64NV #define glProgramUniform3i64NV bluegl_glProgramUniform3i64NV #define glGetNamedRenderbufferParameterivEXT bluegl_glGetNamedRenderbufferParameterivEXT #define glTangent3bvEXT bluegl_glTangent3bvEXT #define glProgramUniform1dvEXT bluegl_glProgramUniform1dvEXT #define glMatrixLoadTransposedEXT bluegl_glMatrixLoadTransposedEXT #define glGetVertexAttribLdv bluegl_glGetVertexAttribLdv #define glVertexStream2dATI bluegl_glVertexStream2dATI #define glGetFragmentLightivSGIX bluegl_glGetFragmentLightivSGIX #define glGetMinmaxEXT bluegl_glGetMinmaxEXT #define glFlushStaticDataIBM bluegl_glFlushStaticDataIBM #define glShaderOp1EXT bluegl_glShaderOp1EXT #define glIsStateNV bluegl_glIsStateNV #define glGetProgramEnvParameterIuivNV bluegl_glGetProgramEnvParameterIuivNV #define glGetVideoCaptureivNV bluegl_glGetVideoCaptureivNV #define glPathStringNV bluegl_glPathStringNV #define glListParameterfSGIX bluegl_glListParameterfSGIX #define glFeedbackBufferxOES bluegl_glFeedbackBufferxOES #define glGetNextPerfQueryIdINTEL bluegl_glGetNextPerfQueryIdINTEL #define glGetVariantArrayObjectfvATI bluegl_glGetVariantArrayObjectfvATI #define glUniform3d bluegl_glUniform3d #define glMultiTexParameterfvEXT bluegl_glMultiTexParameterfvEXT #define glGetLocalConstantFloatvEXT bluegl_glGetLocalConstantFloatvEXT #define glMultiTexImage3DEXT bluegl_glMultiTexImage3DEXT #define glWindowPos3fMESA bluegl_glWindowPos3fMESA #define glCullParameterdvEXT bluegl_glCullParameterdvEXT #define glGetTrackMatrixivNV bluegl_glGetTrackMatrixivNV #define glBlendFuncSeparateINGR bluegl_glBlendFuncSeparateINGR #define glUniformMatrix2fvARB bluegl_glUniformMatrix2fvARB #define glDrawArraysInstancedEXT bluegl_glDrawArraysInstancedEXT #define glMultiTexCoord3iARB bluegl_glMultiTexCoord3iARB #define glGetNamedFramebufferParameterivEXT bluegl_glGetNamedFramebufferParameterivEXT #define glGenTextures bluegl_glGenTextures #define glIsPointInStrokePathNV bluegl_glIsPointInStrokePathNV #define glDrawTransformFeedbackNV bluegl_glDrawTransformFeedbackNV #define glGetActiveUniformARB bluegl_glGetActiveUniformARB #define glClearNamedFramebufferfv bluegl_glClearNamedFramebufferfv #define glBeginVideoCaptureNV bluegl_glBeginVideoCaptureNV #define glCopyTexImage1D bluegl_glCopyTexImage1D #define glTexStorage1D bluegl_glTexStorage1D #define glProgramUniform3ui64ARB bluegl_glProgramUniform3ui64ARB #define glTextureSubImage2D bluegl_glTextureSubImage2D #define glMultiTexCoord4bOES bluegl_glMultiTexCoord4bOES #define glMultiDrawArraysIndirectCountARB bluegl_glMultiDrawArraysIndirectCountARB #define glProgramUniformMatrix3dvEXT bluegl_glProgramUniformMatrix3dvEXT #define glVertexAttrib2s bluegl_glVertexAttrib2s #define glGetDoublev bluegl_glGetDoublev #define glVertexAttrib3svARB bluegl_glVertexAttrib3svARB #define glProgramNamedParameter4dvNV bluegl_glProgramNamedParameter4dvNV #define glTextureBufferRange bluegl_glTextureBufferRange #define glFramebufferTextureFaceEXT bluegl_glFramebufferTextureFaceEXT #define glBindBufferRange bluegl_glBindBufferRange #define glEnablei bluegl_glEnablei #define glGetTextureParameterIuivEXT bluegl_glGetTextureParameterIuivEXT #define glGetProgramInterfaceiv bluegl_glGetProgramInterfaceiv #define glClientAttribDefaultEXT bluegl_glClientAttribDefaultEXT #define glVertexAttribL3ui64NV bluegl_glVertexAttribL3ui64NV #define glWindowPos2dARB bluegl_glWindowPos2dARB #define glVertexAttribI2uiEXT bluegl_glVertexAttribI2uiEXT #define glBindVertexBuffers bluegl_glBindVertexBuffers #define glProgramUniformMatrix3x4fv bluegl_glProgramUniformMatrix3x4fv #define glGetTexLevelParameterxvOES bluegl_glGetTexLevelParameterxvOES #define glVertexAttribPointer bluegl_glVertexAttribPointer #define glTextureImage1DEXT bluegl_glTextureImage1DEXT #define glVertexAttribs4dvNV bluegl_glVertexAttribs4dvNV #define glSecondaryColor3svEXT bluegl_glSecondaryColor3svEXT #define glGetQueryivARB bluegl_glGetQueryivARB #define glTexCoord4bOES bluegl_glTexCoord4bOES #define glProgramUniform1fEXT bluegl_glProgramUniform1fEXT #define glVertexP2ui bluegl_glVertexP2ui #define glSetInvariantEXT bluegl_glSetInvariantEXT #define glActiveShaderProgram bluegl_glActiveShaderProgram #define glVertexAttribL1ui64NV bluegl_glVertexAttribL1ui64NV #define glGetVariantBooleanvEXT bluegl_glGetVariantBooleanvEXT #define glAreTexturesResidentEXT bluegl_glAreTexturesResidentEXT #define glMatrixMultTranspose3x3fNV bluegl_glMatrixMultTranspose3x3fNV #define glProgramUniform2f bluegl_glProgramUniform2f #define glClearNamedBufferDataEXT bluegl_glClearNamedBufferDataEXT #define glIsOcclusionQueryNV bluegl_glIsOcclusionQueryNV #define glVertexAttribI4bv bluegl_glVertexAttribI4bv #define glTexCoord2xvOES bluegl_glTexCoord2xvOES #define glVertexAttrib4Nubv bluegl_glVertexAttrib4Nubv #define glVertexAttrib3hNV bluegl_glVertexAttrib3hNV #define glMultiTexCoord2xvOES bluegl_glMultiTexCoord2xvOES #define glFramebufferTextureEXT bluegl_glFramebufferTextureEXT #define glProgramUniformMatrix3fv bluegl_glProgramUniformMatrix3fv #define glGetInternalformatSampleivNV bluegl_glGetInternalformatSampleivNV #define glPathSubCommandsNV bluegl_glPathSubCommandsNV #define glStencilStrokePathNV bluegl_glStencilStrokePathNV #define glPathParameterfNV bluegl_glPathParameterfNV #define glActiveProgramEXT bluegl_glActiveProgramEXT #define glClampColorARB bluegl_glClampColorARB #define glVertexAttribI2uivEXT bluegl_glVertexAttribI2uivEXT #define glVertexAttribL1ui64vARB bluegl_glVertexAttribL1ui64vARB #define glValidateProgram bluegl_glValidateProgram #define glMultiTexCoord2xOES bluegl_glMultiTexCoord2xOES #define glFogCoordf bluegl_glFogCoordf #define glGetError bluegl_glGetError #define glSpriteParameterfSGIX bluegl_glSpriteParameterfSGIX #define glVertexAttrib3dvNV bluegl_glVertexAttrib3dvNV #define glMultiTexCoord3bOES bluegl_glMultiTexCoord3bOES #define glGetTexParameterIuivEXT bluegl_glGetTexParameterIuivEXT #define glIndexMaterialEXT bluegl_glIndexMaterialEXT #define glUniform1iARB bluegl_glUniform1iARB #define glVertexAttrib4NivARB bluegl_glVertexAttrib4NivARB #define glTextureParameteri bluegl_glTextureParameteri #define glSecondaryColor3d bluegl_glSecondaryColor3d #define glWindowPos2sv bluegl_glWindowPos2sv #define glDrawBuffersARB bluegl_glDrawBuffersARB #define glGetMultiTexParameterIuivEXT bluegl_glGetMultiTexParameterIuivEXT #define glGetConvolutionFilter bluegl_glGetConvolutionFilter #define glDisableVertexArrayAttrib bluegl_glDisableVertexArrayAttrib #define glProgramUniform4i bluegl_glProgramUniform4i #define glCheckNamedFramebufferStatusEXT bluegl_glCheckNamedFramebufferStatusEXT #define glMultiTexCoord3xOES bluegl_glMultiTexCoord3xOES #define glDrawElementsInstancedEXT bluegl_glDrawElementsInstancedEXT #define glColor4fNormal3fVertex3fvSUN bluegl_glColor4fNormal3fVertex3fvSUN #define glIsTransformFeedbackNV bluegl_glIsTransformFeedbackNV #define glDrawTransformFeedbackStreamInstanced bluegl_glDrawTransformFeedbackStreamInstanced #define glMapNamedBufferEXT bluegl_glMapNamedBufferEXT #define glVertexArrayIndexOffsetEXT bluegl_glVertexArrayIndexOffsetEXT #define glPolygonMode bluegl_glPolygonMode #define glGetDetailTexFuncSGIS bluegl_glGetDetailTexFuncSGIS #define glMultiTexCoord2iv bluegl_glMultiTexCoord2iv #define glGetHistogramParameterfvEXT bluegl_glGetHistogramParameterfvEXT #define glProgramUniform4fvEXT bluegl_glProgramUniform4fvEXT #define glDetailTexFuncSGIS bluegl_glDetailTexFuncSGIS #define glTexParameterIivEXT bluegl_glTexParameterIivEXT #define glNamedFramebufferTextureLayerEXT bluegl_glNamedFramebufferTextureLayerEXT #define glDisablei bluegl_glDisablei #define glUniform4fv bluegl_glUniform4fv #define glVertexAttrib1hNV bluegl_glVertexAttrib1hNV #define glWeightsvARB bluegl_glWeightsvARB #define glSampleMaskIndexedNV bluegl_glSampleMaskIndexedNV #define glVertexAttrib4dvARB bluegl_glVertexAttrib4dvARB #define glBeginFragmentShaderATI bluegl_glBeginFragmentShaderATI #define glNamedProgramLocalParameterI4ivEXT bluegl_glNamedProgramLocalParameterI4ivEXT #define glGetConvolutionParameteriv bluegl_glGetConvolutionParameteriv #define glClipControl bluegl_glClipControl #define glBinormal3fEXT bluegl_glBinormal3fEXT #define glColor4ubVertex2fSUN bluegl_glColor4ubVertex2fSUN #define glCompressedTexImage3D bluegl_glCompressedTexImage3D #define glGetTextureSamplerHandleARB bluegl_glGetTextureSamplerHandleARB #define glUniform3uiv bluegl_glUniform3uiv #define glGetVertexAttribPointerv bluegl_glGetVertexAttribPointerv #define glGenBuffers bluegl_glGenBuffers #define glVertexAttrib3dvARB bluegl_glVertexAttrib3dvARB #define glFlushVertexArrayRangeNV bluegl_glFlushVertexArrayRangeNV #define glGetProgramNamedParameterdvNV bluegl_glGetProgramNamedParameterdvNV #define glConvolutionParameterf bluegl_glConvolutionParameterf #define glVertex2bOES bluegl_glVertex2bOES #define glGetObjectPtrLabel bluegl_glGetObjectPtrLabel #define glBeginTransformFeedbackNV bluegl_glBeginTransformFeedbackNV #define glGetTextureSubImage bluegl_glGetTextureSubImage #define glGetFramebufferAttachmentParameterivEXT bluegl_glGetFramebufferAttachmentParameterivEXT #define glGetInteger64v bluegl_glGetInteger64v #define glGetUniformLocation bluegl_glGetUniformLocation #define glMultiTexCoord2fv bluegl_glMultiTexCoord2fv #define glProgramUniform2uiv bluegl_glProgramUniform2uiv #define glGetTexParameterIuiv bluegl_glGetTexParameterIuiv #define glVertexAttribI4ui bluegl_glVertexAttribI4ui #define glTexGenxvOES bluegl_glTexGenxvOES #define glVertex4bOES bluegl_glVertex4bOES #define glCopyTexSubImage2DEXT bluegl_glCopyTexSubImage2DEXT #define glDrawBuffersATI bluegl_glDrawBuffersATI #define glPathGlyphsNV bluegl_glPathGlyphsNV #define glMatrixIndexuivARB bluegl_glMatrixIndexuivARB #define glNamedProgramLocalParameterI4uiEXT bluegl_glNamedProgramLocalParameterI4uiEXT #define glWindowPos2iv bluegl_glWindowPos2iv #define glLightModelxOES bluegl_glLightModelxOES #define glBindFragmentShaderATI bluegl_glBindFragmentShaderATI #define glInvalidateTexSubImage bluegl_glInvalidateTexSubImage #define glVertexAttrib4sARB bluegl_glVertexAttrib4sARB #define glGetProgramiv bluegl_glGetProgramiv #define glGetVideoCaptureStreamivNV bluegl_glGetVideoCaptureStreamivNV #define glTextureParameterfvEXT bluegl_glTextureParameterfvEXT #define glPNTrianglesfATI bluegl_glPNTrianglesfATI #define glCheckNamedFramebufferStatus bluegl_glCheckNamedFramebufferStatus #define glUniform4uiEXT bluegl_glUniform4uiEXT #define glVertexAttrib2sv bluegl_glVertexAttrib2sv #define glClearBufferData bluegl_glClearBufferData #define glShaderSourceARB bluegl_glShaderSourceARB #define glObjectPurgeableAPPLE bluegl_glObjectPurgeableAPPLE #define glProgramUniform2iEXT bluegl_glProgramUniform2iEXT #define glGetStringi bluegl_glGetStringi #define glTexFilterFuncSGIS bluegl_glTexFilterFuncSGIS #define glVertexArrayVertexAttribLOffsetEXT bluegl_glVertexArrayVertexAttribLOffsetEXT #define glProgramLocalParametersI4uivNV bluegl_glProgramLocalParametersI4uivNV #define glGetHistogramEXT bluegl_glGetHistogramEXT #define glNamedBufferPageCommitmentARB bluegl_glNamedBufferPageCommitmentARB #define glMakeBufferResidentNV bluegl_glMakeBufferResidentNV #define glNamedFramebufferDrawBuffers bluegl_glNamedFramebufferDrawBuffers #define glVertexPointerListIBM bluegl_glVertexPointerListIBM #define glGetUniformui64vNV bluegl_glGetUniformui64vNV #define glClearDepthfOES bluegl_glClearDepthfOES #define glWindowPos2iMESA bluegl_glWindowPos2iMESA #define glCopyTextureImage1DEXT bluegl_glCopyTextureImage1DEXT #define glBeginOcclusionQueryNV bluegl_glBeginOcclusionQueryNV #define glLoadTransposeMatrixf bluegl_glLoadTransposeMatrixf #define glNamedRenderbufferStorageMultisampleEXT bluegl_glNamedRenderbufferStorageMultisampleEXT #define glNormalStream3fATI bluegl_glNormalStream3fATI #define glNormal3hNV bluegl_glNormal3hNV #define glUseProgram bluegl_glUseProgram #define glPushGroupMarkerEXT bluegl_glPushGroupMarkerEXT #define glMultiTexSubImage2DEXT bluegl_glMultiTexSubImage2DEXT #define glVertexArrayRangeNV bluegl_glVertexArrayRangeNV #define glGetMultiTexLevelParameterivEXT bluegl_glGetMultiTexLevelParameterivEXT #define glMultiDrawArraysEXT bluegl_glMultiDrawArraysEXT #define glVertexAttribL4ui64NV bluegl_glVertexAttribL4ui64NV #define glVertexAttrib4Nub bluegl_glVertexAttrib4Nub #define glFogCoordhNV bluegl_glFogCoordhNV #define glVertexAttribI3ui bluegl_glVertexAttribI3ui #define glTexImage3DMultisampleCoverageNV bluegl_glTexImage3DMultisampleCoverageNV #define glGetUniformBufferSizeEXT bluegl_glGetUniformBufferSizeEXT #define glCompileCommandListNV bluegl_glCompileCommandListNV #define glVertexArrayVertexAttribBindingEXT bluegl_glVertexArrayVertexAttribBindingEXT #define glBlendEquation bluegl_glBlendEquation #define glBinormal3dvEXT bluegl_glBinormal3dvEXT #define glVertexFormatNV bluegl_glVertexFormatNV #define glProgramUniform4fv bluegl_glProgramUniform4fv #define glTextureStorage2DMultisample bluegl_glTextureStorage2DMultisample #define glProgramUniform3uiEXT bluegl_glProgramUniform3uiEXT #define glFramebufferDrawBufferEXT bluegl_glFramebufferDrawBufferEXT #define glCreateTextures bluegl_glCreateTextures #define glMatrixPopEXT bluegl_glMatrixPopEXT #define glProgramUniformui64vNV bluegl_glProgramUniformui64vNV #define glFramebufferTexture2D bluegl_glFramebufferTexture2D #define glGetAttribLocation bluegl_glGetAttribLocation #define glUniform2fARB bluegl_glUniform2fARB #define glDisableVertexArrayAttribEXT bluegl_glDisableVertexArrayAttribEXT #define glTexStorage2D bluegl_glTexStorage2D #define glVertexAttribI1iEXT bluegl_glVertexAttribI1iEXT #define glUniform4ui bluegl_glUniform4ui #define glMultiTexCoordP1uiv bluegl_glMultiTexCoordP1uiv #define glNamedProgramLocalParametersI4ivEXT bluegl_glNamedProgramLocalParametersI4ivEXT #define glImageTransformParameteriHP bluegl_glImageTransformParameteriHP #define glIsBuffer bluegl_glIsBuffer #define glFogCoorddv bluegl_glFogCoorddv #define glClientActiveTexture bluegl_glClientActiveTexture #define glUniformHandleui64vNV bluegl_glUniformHandleui64vNV #define glWindowPos3fARB bluegl_glWindowPos3fARB #define glGetVertexAttribfvARB bluegl_glGetVertexAttribfvARB #define glSamplerParameterfv bluegl_glSamplerParameterfv #define glVertexAttrib4NsvARB bluegl_glVertexAttrib4NsvARB #define glProgramUniform2ivEXT bluegl_glProgramUniform2ivEXT #define glNamedProgramStringEXT bluegl_glNamedProgramStringEXT #define glPointSize bluegl_glPointSize #define glTexCoord4hNV bluegl_glTexCoord4hNV #define glGetIntegerIndexedvEXT bluegl_glGetIntegerIndexedvEXT #define glPrimitiveBoundingBoxARB bluegl_glPrimitiveBoundingBoxARB #define glDebugMessageInsert bluegl_glDebugMessageInsert #define glMultiTexCoord3bvOES bluegl_glMultiTexCoord3bvOES #define glVertexAttribL1i64vNV bluegl_glVertexAttribL1i64vNV #define glTextureBuffer bluegl_glTextureBuffer #define glGetTextureParameterIiv bluegl_glGetTextureParameterIiv #define glFramebufferTexture bluegl_glFramebufferTexture #define glGetProgramivARB bluegl_glGetProgramivARB #define glVertexAttribPointerARB bluegl_glVertexAttribPointerARB #define glIsCommandListNV bluegl_glIsCommandListNV #define glUniform1uivEXT bluegl_glUniform1uivEXT #define glProgramUniform2i bluegl_glProgramUniform2i #define glVertexAttribDivisorARB bluegl_glVertexAttribDivisorARB #define glGetVertexAttribPointervARB bluegl_glGetVertexAttribPointervARB #define glTextureImage2DMultisampleNV bluegl_glTextureImage2DMultisampleNV #define glGetVariantPointervEXT bluegl_glGetVariantPointervEXT #define glCheckFramebufferStatus bluegl_glCheckFramebufferStatus #define glMap1xOES bluegl_glMap1xOES #define glBindSampler bluegl_glBindSampler #define glPathGlyphIndexRangeNV bluegl_glPathGlyphIndexRangeNV #define glProgramEnvParameters4fvEXT bluegl_glProgramEnvParameters4fvEXT #define glVertexAttrib3fNV bluegl_glVertexAttrib3fNV #define glBindBuffersBase bluegl_glBindBuffersBase #define glGetNamedProgramLocalParameterIivEXT bluegl_glGetNamedProgramLocalParameterIivEXT #define glProgramUniform4d bluegl_glProgramUniform4d #define glMultiTexCoord3f bluegl_glMultiTexCoord3f #define glDeleteProgram bluegl_glDeleteProgram #define glReplacementCodeuiVertex3fvSUN bluegl_glReplacementCodeuiVertex3fvSUN #define glMapNamedBufferRange bluegl_glMapNamedBufferRange #define glFramebufferSampleLocationsfvARB bluegl_glFramebufferSampleLocationsfvARB #define glMultiTexCoord1dvARB bluegl_glMultiTexCoord1dvARB #define glClearBufferuiv bluegl_glClearBufferuiv #define glDrawRangeElementsEXT bluegl_glDrawRangeElementsEXT #define glVertexAttrib1hvNV bluegl_glVertexAttrib1hvNV #define glSecondaryColor3bv bluegl_glSecondaryColor3bv #define glVDPAUMapSurfacesNV bluegl_glVDPAUMapSurfacesNV #define glStencilMask bluegl_glStencilMask #define glGetProgramResourceLocationIndex bluegl_glGetProgramResourceLocationIndex #define glGetIntegerui64i_vNV bluegl_glGetIntegerui64i_vNV #define glGetTextureLevelParameterfvEXT bluegl_glGetTextureLevelParameterfvEXT #define glWindowPos3sv bluegl_glWindowPos3sv #define glBlendEquationSeparatei bluegl_glBlendEquationSeparatei #define glGetInfoLogARB bluegl_glGetInfoLogARB #define glProgramNamedParameter4fNV bluegl_glProgramNamedParameter4fNV #define glProgramParameter4fNV bluegl_glProgramParameter4fNV #define glDeleteTextures bluegl_glDeleteTextures #define glFramebufferDrawBuffersEXT bluegl_glFramebufferDrawBuffersEXT #define glGetObjectLabelEXT bluegl_glGetObjectLabelEXT #define glProgramUniform3ivEXT bluegl_glProgramUniform3ivEXT #define glTextureParameterIiv bluegl_glTextureParameterIiv #define glGetnUniformuiv bluegl_glGetnUniformuiv #define glMapObjectBufferATI bluegl_glMapObjectBufferATI #define glTangent3dvEXT bluegl_glTangent3dvEXT #define glProgramParameter4dNV bluegl_glProgramParameter4dNV #define glGenVertexArraysAPPLE bluegl_glGenVertexArraysAPPLE #define glVertexAttrib4bvARB bluegl_glVertexAttrib4bvARB #define glVertexStream1dATI bluegl_glVertexStream1dATI #define glMultiTexCoord2svARB bluegl_glMultiTexCoord2svARB #define glClearNamedBufferSubDataEXT bluegl_glClearNamedBufferSubDataEXT #define glCompressedTextureSubImage3D bluegl_glCompressedTextureSubImage3D #define glVertexAttribI4iEXT bluegl_glVertexAttribI4iEXT #define glGetnPixelMapfvARB bluegl_glGetnPixelMapfvARB #define glVertexStream4iATI bluegl_glVertexStream4iATI #define glMatrixMultTransposedEXT bluegl_glMatrixMultTransposedEXT #define glDisableVariantClientStateEXT bluegl_glDisableVariantClientStateEXT #define glPrimitiveRestartNV bluegl_glPrimitiveRestartNV #define glVertexAttribP4uiv bluegl_glVertexAttribP4uiv #define glProgramUniformMatrix2fv bluegl_glProgramUniformMatrix2fv #define glPolygonOffsetEXT bluegl_glPolygonOffsetEXT #define glUseProgramObjectARB bluegl_glUseProgramObjectARB #define glMatrixLoadfEXT bluegl_glMatrixLoadfEXT #define glTextureSubImage1D bluegl_glTextureSubImage1D #define glHistogramEXT bluegl_glHistogramEXT #define glProgramUniform1ivEXT bluegl_glProgramUniform1ivEXT #define glGetBufferParameterivARB bluegl_glGetBufferParameterivARB #define glStringMarkerGREMEDY bluegl_glStringMarkerGREMEDY #define glGetnMapfv bluegl_glGetnMapfv #define glMultiTexCoord3dvARB bluegl_glMultiTexCoord3dvARB #define glFinishTextureSUNX bluegl_glFinishTextureSUNX #define glWindowPos3dARB bluegl_glWindowPos3dARB #define glNamedBufferStorageEXT bluegl_glNamedBufferStorageEXT #define glIndexPointerListIBM bluegl_glIndexPointerListIBM #define glColor3fVertex3fSUN bluegl_glColor3fVertex3fSUN #define glDepthRangefOES bluegl_glDepthRangefOES #define glVertexBlendEnvfATI bluegl_glVertexBlendEnvfATI #define glMultiTexCoord1hvNV bluegl_glMultiTexCoord1hvNV #define glGetPixelTexGenParameterfvSGIS bluegl_glGetPixelTexGenParameterfvSGIS #define glDisableClientStateIndexedEXT bluegl_glDisableClientStateIndexedEXT #define glProgramUniform1ui64NV bluegl_glProgramUniform1ui64NV #define glMultiTexCoord1dv bluegl_glMultiTexCoord1dv #define glMultiTexCoord1ivARB bluegl_glMultiTexCoord1ivARB #define glMapVertexAttrib1dAPPLE bluegl_glMapVertexAttrib1dAPPLE #define glGetPerfQueryIdByNameINTEL bluegl_glGetPerfQueryIdByNameINTEL #define glUniform2ui64vNV bluegl_glUniform2ui64vNV #define glGetSharpenTexFuncSGIS bluegl_glGetSharpenTexFuncSGIS #define glBindImageTexture bluegl_glBindImageTexture #define glProgramEnvParameter4dvARB bluegl_glProgramEnvParameter4dvARB #define glDeleteFramebuffers bluegl_glDeleteFramebuffers #define glVertexArrayVertexOffsetEXT bluegl_glVertexArrayVertexOffsetEXT #define glProgramLocalParameters4fvEXT bluegl_glProgramLocalParameters4fvEXT #define glFogCoordFormatNV bluegl_glFogCoordFormatNV #define glGenQueries bluegl_glGenQueries #define glVertexAttribL4dEXT bluegl_glVertexAttribL4dEXT #define glMultiTexCoord4fvARB bluegl_glMultiTexCoord4fvARB #define glPixelZoomxOES bluegl_glPixelZoomxOES #define glCopyTexSubImage3D bluegl_glCopyTexSubImage3D #define glUniform1ui64vARB bluegl_glUniform1ui64vARB #define glGetMapControlPointsNV bluegl_glGetMapControlPointsNV #define glLightEnviSGIX bluegl_glLightEnviSGIX #define glVertexAttrib4Nbv bluegl_glVertexAttrib4Nbv #define glDrawBuffer bluegl_glDrawBuffer #define glDrawTransformFeedbackStream bluegl_glDrawTransformFeedbackStream #define glDisableClientStateiEXT bluegl_glDisableClientStateiEXT #define glFramebufferTexture3D bluegl_glFramebufferTexture3D #define glTextureColorMaskSGIS bluegl_glTextureColorMaskSGIS #define glCullFace bluegl_glCullFace #define glGetNamedBufferSubData bluegl_glGetNamedBufferSubData #define glDispatchCompute bluegl_glDispatchCompute #define glInvalidateFramebuffer bluegl_glInvalidateFramebuffer #define glDebugMessageControl bluegl_glDebugMessageControl #define glProgramUniformMatrix3dv bluegl_glProgramUniformMatrix3dv #define glSecondaryColor3ui bluegl_glSecondaryColor3ui #define glShaderStorageBlockBinding bluegl_glShaderStorageBlockBinding #define glUniformMatrix3fvARB bluegl_glUniformMatrix3fvARB #define glGetUniformOffsetEXT bluegl_glGetUniformOffsetEXT #define glBinormal3fvEXT bluegl_glBinormal3fvEXT #define glMultiTexCoordPointerEXT bluegl_glMultiTexCoordPointerEXT #define glVertexAttrib4sv bluegl_glVertexAttrib4sv #define glMatrixIndexubvARB bluegl_glMatrixIndexubvARB #define glProgramUniform4ivEXT bluegl_glProgramUniform4ivEXT #define glWindowPos4dMESA bluegl_glWindowPos4dMESA #define glMultiDrawElementsIndirectCountARB bluegl_glMultiDrawElementsIndirectCountARB #define glUniformMatrix4fvARB bluegl_glUniformMatrix4fvARB #define glBindImageTextureEXT bluegl_glBindImageTextureEXT #define glResolveDepthValuesNV bluegl_glResolveDepthValuesNV #define glColor3fVertex3fvSUN bluegl_glColor3fVertex3fvSUN #define glCompressedTexImage1D bluegl_glCompressedTexImage1D #define glGetnUniformdvARB bluegl_glGetnUniformdvARB #define glUniform1ui64vNV bluegl_glUniform1ui64vNV #define glProgramEnvParameterI4uiNV bluegl_glProgramEnvParameterI4uiNV #define glVertexAttrib4ubNV bluegl_glVertexAttrib4ubNV #define glGenAsyncMarkersSGIX bluegl_glGenAsyncMarkersSGIX #define glVertexBindingDivisor bluegl_glVertexBindingDivisor #define glCreateShaderProgramv bluegl_glCreateShaderProgramv #define glBindBufferARB bluegl_glBindBufferARB #define glColor4ubVertex2fvSUN bluegl_glColor4ubVertex2fvSUN #define glResetHistogram bluegl_glResetHistogram #define glGetProgramResourceLocation bluegl_glGetProgramResourceLocation #define glBlendFuncSeparateiARB bluegl_glBlendFuncSeparateiARB #define glBinormalPointerEXT bluegl_glBinormalPointerEXT #define glVertexAttrib2svNV bluegl_glVertexAttrib2svNV #define glProgramUniform2i64vNV bluegl_glProgramUniform2i64vNV #define glTextureNormalEXT bluegl_glTextureNormalEXT #define glFlushMappedBufferRangeAPPLE bluegl_glFlushMappedBufferRangeAPPLE #define glSecondaryColor3dv bluegl_glSecondaryColor3dv #define glColorP3uiv bluegl_glColorP3uiv #define glUniformMatrix4x2dv bluegl_glUniformMatrix4x2dv #define glTexCoordP3ui bluegl_glTexCoordP3ui #define glNamedBufferSubDataEXT bluegl_glNamedBufferSubDataEXT #define glProvokingVertexEXT bluegl_glProvokingVertexEXT #define glWeightbvARB bluegl_glWeightbvARB #define glInvalidateNamedFramebufferData bluegl_glInvalidateNamedFramebufferData #define glGetArrayObjectfvATI bluegl_glGetArrayObjectfvATI #define glIsSampler bluegl_glIsSampler #define glNormalStream3dvATI bluegl_glNormalStream3dvATI #define glVertexAttribL4i64vNV bluegl_glVertexAttribL4i64vNV #define glValidateProgramARB bluegl_glValidateProgramARB #define glUniform3ui bluegl_glUniform3ui #define glTransformFeedbackVaryingsNV bluegl_glTransformFeedbackVaryingsNV #define glGetSeparableFilter bluegl_glGetSeparableFilter #define glGetCompressedTexImageARB bluegl_glGetCompressedTexImageARB #define glProgramNamedParameter4fvNV bluegl_glProgramNamedParameter4fvNV #define glTextureBarrierNV bluegl_glTextureBarrierNV #define glRasterSamplesEXT bluegl_glRasterSamplesEXT #define glSecondaryColor3dEXT bluegl_glSecondaryColor3dEXT #define glVertexAttrib1svNV bluegl_glVertexAttrib1svNV #define glTexImage3D bluegl_glTexImage3D #define glUniform1i64ARB bluegl_glUniform1i64ARB #define glVertexAttrib4Nuiv bluegl_glVertexAttrib4Nuiv #define glGetProgramivNV bluegl_glGetProgramivNV #define glGetTexGenxvOES bluegl_glGetTexGenxvOES #define glVertexP4uiv bluegl_glVertexP4uiv #define glMapGrid1xOES bluegl_glMapGrid1xOES #define glProgramUniformMatrix2dv bluegl_glProgramUniformMatrix2dv #define glColorMaski bluegl_glColorMaski #define glEdgeFlagPointerListIBM bluegl_glEdgeFlagPointerListIBM #define glGetUniformBlockIndex bluegl_glGetUniformBlockIndex #define glClearColorxOES bluegl_glClearColorxOES #define glPixelTransformParameteriEXT bluegl_glPixelTransformParameteriEXT #define glNamedFramebufferTexture3DEXT bluegl_glNamedFramebufferTexture3DEXT #define glTexCoord4xOES bluegl_glTexCoord4xOES #define glGetUniformivARB bluegl_glGetUniformivARB #define glNamedFramebufferTextureEXT bluegl_glNamedFramebufferTextureEXT #define glDrawBuffers bluegl_glDrawBuffers #define glWeightuivARB bluegl_glWeightuivARB #define glMultiTexCoordP1ui bluegl_glMultiTexCoordP1ui #define glCopyTexSubImage1DEXT bluegl_glCopyTexSubImage1DEXT #define glVertexArrayAttribBinding bluegl_glVertexArrayAttribBinding #define glVertexP4ui bluegl_glVertexP4ui #define glVertex2hvNV bluegl_glVertex2hvNV #define glDrawElementsInstancedBaseInstance bluegl_glDrawElementsInstancedBaseInstance #define glNormalStream3sATI bluegl_glNormalStream3sATI #define glTexCoord2fColor4fNormal3fVertex3fSUN bluegl_glTexCoord2fColor4fNormal3fVertex3fSUN #define glBindSamplers bluegl_glBindSamplers #define glGetCompressedMultiTexImageEXT bluegl_glGetCompressedMultiTexImageEXT #define glGetRenderbufferParameterivEXT bluegl_glGetRenderbufferParameterivEXT #define glUniform3dv bluegl_glUniform3dv #define glFlushRasterSGIX bluegl_glFlushRasterSGIX #define glVertexAttribs3hvNV bluegl_glVertexAttribs3hvNV #define glGetnSeparableFilterARB bluegl_glGetnSeparableFilterARB #define glWindowPos2sARB bluegl_glWindowPos2sARB #define glPopDebugGroup bluegl_glPopDebugGroup #define glVideoCaptureNV bluegl_glVideoCaptureNV #define glTangent3bEXT bluegl_glTangent3bEXT #define glLinkProgram bluegl_glLinkProgram #define glFogCoordPointerListIBM bluegl_glFogCoordPointerListIBM #define glRotatexOES bluegl_glRotatexOES #define glPathParameterivNV bluegl_glPathParameterivNV #define glVertexAttribLPointerEXT bluegl_glVertexAttribLPointerEXT #define glGetInteger64i_v bluegl_glGetInteger64i_v #define glCompressedMultiTexSubImage1DEXT bluegl_glCompressedMultiTexSubImage1DEXT #define glConvolutionParameteriEXT bluegl_glConvolutionParameteriEXT #define glNamedFramebufferTextureLayer bluegl_glNamedFramebufferTextureLayer #define glWindowPos2sMESA bluegl_glWindowPos2sMESA #define glCoverStrokePathInstancedNV bluegl_glCoverStrokePathInstancedNV #define glTexParameteri bluegl_glTexParameteri #define glUniform1uiv bluegl_glUniform1uiv #define glMultiTexCoord4fv bluegl_glMultiTexCoord4fv #define glProgramParameter4fvNV bluegl_glProgramParameter4fvNV #define glDeformationMap3fSGIX bluegl_glDeformationMap3fSGIX #define glBlendEquationiARB bluegl_glBlendEquationiARB #define glStencilFunc bluegl_glStencilFunc #define glFogCoordd bluegl_glFogCoordd #define glUniform2iv bluegl_glUniform2iv #define glUniform1i64NV bluegl_glUniform1i64NV #define glTextureStorage2D bluegl_glTextureStorage2D #define glTextureStorage2DMultisampleEXT bluegl_glTextureStorage2DMultisampleEXT #define glCopyTexSubImage1D bluegl_glCopyTexSubImage1D #define glSamplerParameterf bluegl_glSamplerParameterf #define glDrawArraysInstancedBaseInstance bluegl_glDrawArraysInstancedBaseInstance #define glVertexAttrib4uivARB bluegl_glVertexAttrib4uivARB #define glVertexAttribFormatNV bluegl_glVertexAttribFormatNV #define glIsQueryARB bluegl_glIsQueryARB #define glSampleCoverageARB bluegl_glSampleCoverageARB #define glGetnCompressedTexImageARB bluegl_glGetnCompressedTexImageARB #define glTexCoord3xvOES bluegl_glTexCoord3xvOES #define glTexCoord2fNormal3fVertex3fSUN bluegl_glTexCoord2fNormal3fVertex3fSUN #define glGetGraphicsResetStatus bluegl_glGetGraphicsResetStatus #define glProgramVertexLimitNV bluegl_glProgramVertexLimitNV #define glCopyConvolutionFilter2D bluegl_glCopyConvolutionFilter2D #define glVertexStream4fATI bluegl_glVertexStream4fATI #define glSecondaryColor3f bluegl_glSecondaryColor3f #define glTexCoordP1ui bluegl_glTexCoordP1ui #define glProgramBufferParametersfvNV bluegl_glProgramBufferParametersfvNV #define glTexCoord1xOES bluegl_glTexCoord1xOES #define glFogCoordfv bluegl_glFogCoordfv #define glMultiDrawElementsIndirectAMD bluegl_glMultiDrawElementsIndirectAMD #define glGetnMinmaxARB bluegl_glGetnMinmaxARB #define glSecondaryColor3uivEXT bluegl_glSecondaryColor3uivEXT #define glColorMask bluegl_glColorMask #define glTextureImage2DMultisampleCoverageNV bluegl_glTextureImage2DMultisampleCoverageNV #define glMultiModeDrawElementsIBM bluegl_glMultiModeDrawElementsIBM #define glVertexArrayAttribLFormat bluegl_glVertexArrayAttribLFormat #define glBindFragDataLocationIndexed bluegl_glBindFragDataLocationIndexed #define glGetNamedBufferParameterivEXT bluegl_glGetNamedBufferParameterivEXT #define glSecondaryColor3bEXT bluegl_glSecondaryColor3bEXT #define glVertexAttrib1fNV bluegl_glVertexAttrib1fNV #define glVertexAttribI4uivEXT bluegl_glVertexAttribI4uivEXT #define glGetQueryObjecti64vEXT bluegl_glGetQueryObjecti64vEXT #define glNormalStream3bATI bluegl_glNormalStream3bATI #define glGetObjectParameterivAPPLE bluegl_glGetObjectParameterivAPPLE #define glProgramUniform3uivEXT bluegl_glProgramUniform3uivEXT #define glProgramUniformHandleui64ARB bluegl_glProgramUniformHandleui64ARB #define glGetPointerv bluegl_glGetPointerv #define glUniformMatrix4x3dv bluegl_glUniformMatrix4x3dv #define glTexCoordP4uiv bluegl_glTexCoordP4uiv #define glVertexAttribI4sv bluegl_glVertexAttribI4sv #define glFlushMappedNamedBufferRangeEXT bluegl_glFlushMappedNamedBufferRangeEXT #define glDisableVertexArrayEXT bluegl_glDisableVertexArrayEXT #define glGetPathDashArrayNV bluegl_glGetPathDashArrayNV #define glProgramUniform2uiEXT bluegl_glProgramUniform2uiEXT #define glBindImageTextures bluegl_glBindImageTextures #define glVertexAttrib4sNV bluegl_glVertexAttrib4sNV #define glReplacementCodeuiNormal3fVertex3fvSUN bluegl_glReplacementCodeuiNormal3fVertex3fvSUN #define glVertex3hNV bluegl_glVertex3hNV #define glReplacementCodeuiColor4fNormal3fVertex3fSUN bluegl_glReplacementCodeuiColor4fNormal3fVertex3fSUN #define glProgramUniform2i64NV bluegl_glProgramUniform2i64NV #define glBufferData bluegl_glBufferData #define glGetBufferParameteriv bluegl_glGetBufferParameteriv #define glIsAsyncMarkerSGIX bluegl_glIsAsyncMarkerSGIX #define glTexImage4DSGIS bluegl_glTexImage4DSGIS #define glGetMultiTexEnvivEXT bluegl_glGetMultiTexEnvivEXT #define glGetClipPlanexOES bluegl_glGetClipPlanexOES #define glUniform3uiEXT bluegl_glUniform3uiEXT #define glMultiTexCoord3sv bluegl_glMultiTexCoord3sv #define glVertexAttribs1hvNV bluegl_glVertexAttribs1hvNV #define glGetPerfQueryInfoINTEL bluegl_glGetPerfQueryInfoINTEL #define glGetClipPlanefOES bluegl_glGetClipPlanefOES #define glSecondaryColor3ubEXT bluegl_glSecondaryColor3ubEXT #define glSyncTextureINTEL bluegl_glSyncTextureINTEL #define glProgramUniformMatrix3x2dv bluegl_glProgramUniformMatrix3x2dv #define glUniformMatrix4x2fv bluegl_glUniformMatrix4x2fv #define glTextureBufferEXT bluegl_glTextureBufferEXT #define glVertexPointervINTEL bluegl_glVertexPointervINTEL #define glGetShaderPrecisionFormat bluegl_glGetShaderPrecisionFormat #define glGetTextureImage bluegl_glGetTextureImage #define glUniform3ivARB bluegl_glUniform3ivARB #define glFramebufferParameteri bluegl_glFramebufferParameteri #define glPointParameterxvOES bluegl_glPointParameterxvOES #define glBlendFunci bluegl_glBlendFunci #define glUniformMatrix2x3dv bluegl_glUniformMatrix2x3dv #define glUniform2i64ARB bluegl_glUniform2i64ARB #define glProgramEnvParameterI4ivNV bluegl_glProgramEnvParameterI4ivNV #define glFragmentLightModelivSGIX bluegl_glFragmentLightModelivSGIX #define glProgramUniform4ui64vARB bluegl_glProgramUniform4ui64vARB #define glProgramUniformMatrix2x3fvEXT bluegl_glProgramUniformMatrix2x3fvEXT #define glStencilClearTagEXT bluegl_glStencilClearTagEXT #define glMultiTexCoord4s bluegl_glMultiTexCoord4s #define glProgramUniformMatrix4dvEXT bluegl_glProgramUniformMatrix4dvEXT #define glGetNamedBufferParameteri64v bluegl_glGetNamedBufferParameteri64v #define glVertexAttribI3iEXT bluegl_glVertexAttribI3iEXT #define glReplacementCodeuivSUN bluegl_glReplacementCodeuivSUN #define glFragmentLightModeliSGIX bluegl_glFragmentLightModeliSGIX #define glUniform2i64vNV bluegl_glUniform2i64vNV #define glPointParameterivNV bluegl_glPointParameterivNV #define glStencilStrokePathInstancedNV bluegl_glStencilStrokePathInstancedNV #define glInsertComponentEXT bluegl_glInsertComponentEXT #define glIsEnabled bluegl_glIsEnabled #define glWindowPos3dMESA bluegl_glWindowPos3dMESA #define glGetnCompressedTexImage bluegl_glGetnCompressedTexImage #define glCopyMultiTexSubImage2DEXT bluegl_glCopyMultiTexSubImage2DEXT #define glDisableIndexedEXT bluegl_glDisableIndexedEXT #define glWindowPos2dv bluegl_glWindowPos2dv #define glAlphaFuncxOES bluegl_glAlphaFuncxOES #define glCreateFramebuffers bluegl_glCreateFramebuffers #define glGetAttribLocationARB bluegl_glGetAttribLocationARB #define glVertexAttrib1sARB bluegl_glVertexAttrib1sARB #define glTexBumpParameterfvATI bluegl_glTexBumpParameterfvATI #define glGetActiveSubroutineUniformiv bluegl_glGetActiveSubroutineUniformiv #define glVertexAttrib2fARB bluegl_glVertexAttrib2fARB #define glGetTransformFeedbacki64_v bluegl_glGetTransformFeedbacki64_v #define glMultiTexCoord4hvNV bluegl_glMultiTexCoord4hvNV #define glBlendColorEXT bluegl_glBlendColorEXT #define glCompressedTexSubImage3D bluegl_glCompressedTexSubImage3D #define glVertexStream4dvATI bluegl_glVertexStream4dvATI #define glMaxShaderCompilerThreadsARB bluegl_glMaxShaderCompilerThreadsARB #define glGlobalAlphaFactorbSUN bluegl_glGlobalAlphaFactorbSUN #define glGlobalAlphaFactoruiSUN bluegl_glGlobalAlphaFactoruiSUN #define glClientActiveTextureARB bluegl_glClientActiveTextureARB #define glGenProgramsARB bluegl_glGenProgramsARB #define glGetTexParameterPointervAPPLE bluegl_glGetTexParameterPointervAPPLE #define glGetBooleanv bluegl_glGetBooleanv #define glDrawElementsBaseVertex bluegl_glDrawElementsBaseVertex #define glVertexAttribL4ui64vNV bluegl_glVertexAttribL4ui64vNV #define glSecondaryColor3fvEXT bluegl_glSecondaryColor3fvEXT #define glMultiTexCoord1s bluegl_glMultiTexCoord1s #define glDeleteProgramsARB bluegl_glDeleteProgramsARB #define glDrawElementsInstancedBaseVertex bluegl_glDrawElementsInstancedBaseVertex #define glProgramUniform4dEXT bluegl_glProgramUniform4dEXT #define glGetPathMetricRangeNV bluegl_glGetPathMetricRangeNV #define glProgramUniform3iEXT bluegl_glProgramUniform3iEXT #define glDeleteBuffers bluegl_glDeleteBuffers #define glSecondaryColor3usEXT bluegl_glSecondaryColor3usEXT #define glDepthMask bluegl_glDepthMask #define glMultiTexCoord2dv bluegl_glMultiTexCoord2dv #define glCopyConvolutionFilter2DEXT bluegl_glCopyConvolutionFilter2DEXT #define glLoadTransposeMatrixxOES bluegl_glLoadTransposeMatrixxOES #define glPixelStoref bluegl_glPixelStoref #define glStencilOpSeparateATI bluegl_glStencilOpSeparateATI #define glCopyTextureSubImage1DEXT bluegl_glCopyTextureSubImage1DEXT #define glMatrixScaledEXT bluegl_glMatrixScaledEXT #define glProgramUniform2i64ARB bluegl_glProgramUniform2i64ARB #define glTextureParameterfEXT bluegl_glTextureParameterfEXT #define glGetProgramLocalParameterIivNV bluegl_glGetProgramLocalParameterIivNV #define glGetShaderInfoLog bluegl_glGetShaderInfoLog #define glTexCoordP2uiv bluegl_glTexCoordP2uiv #define glDebugMessageCallback bluegl_glDebugMessageCallback #define glLoadTransposeMatrixfARB bluegl_glLoadTransposeMatrixfARB #define glUniform1ui bluegl_glUniform1ui #define glVertexAttribL4dvEXT bluegl_glVertexAttribL4dvEXT #define glVertex3bvOES bluegl_glVertex3bvOES #define glPassThroughxOES bluegl_glPassThroughxOES #define glGetFloatIndexedvEXT bluegl_glGetFloatIndexedvEXT #define glSubpixelPrecisionBiasNV bluegl_glSubpixelPrecisionBiasNV #define glFinishFenceNV bluegl_glFinishFenceNV #define glGetProgramBinary bluegl_glGetProgramBinary #define glBlendFuncSeparateIndexedAMD bluegl_glBlendFuncSeparateIndexedAMD #define glBlendFuncSeparate bluegl_glBlendFuncSeparate #define glIndexxvOES bluegl_glIndexxvOES #define glVertexAttrib4NuivARB bluegl_glVertexAttrib4NuivARB #define glUniform2ui64ARB bluegl_glUniform2ui64ARB #define glEndPerfMonitorAMD bluegl_glEndPerfMonitorAMD #define glReleaseShaderCompiler bluegl_glReleaseShaderCompiler #define glGenFramebuffersEXT bluegl_glGenFramebuffersEXT #define glUniform2uiv bluegl_glUniform2uiv #define glGenSymbolsEXT bluegl_glGenSymbolsEXT #define glVertexAttribIPointer bluegl_glVertexAttribIPointer #define glUniformMatrix3x4fv bluegl_glUniformMatrix3x4fv #define glTexCoord3bOES bluegl_glTexCoord3bOES #define glVDPAUUnmapSurfacesNV bluegl_glVDPAUUnmapSurfacesNV #define glProgramUniform4ui64NV bluegl_glProgramUniform4ui64NV #define glUniformHandleui64NV bluegl_glUniformHandleui64NV #define glGetStageIndexNV bluegl_glGetStageIndexNV #define glMultiTexCoord3fvARB bluegl_glMultiTexCoord3fvARB #define glBindBufferOffsetEXT bluegl_glBindBufferOffsetEXT #define glVertexAttribL4dv bluegl_glVertexAttribL4dv #define glClearStencil bluegl_glClearStencil #define glWindowPos2ivMESA bluegl_glWindowPos2ivMESA #define glReplacementCodeubvSUN bluegl_glReplacementCodeubvSUN #define glClipPlanefOES bluegl_glClipPlanefOES #define glMultiTexCoord1xOES bluegl_glMultiTexCoord1xOES #define glGetProgramInfoLog bluegl_glGetProgramInfoLog #define glEndFragmentShaderATI bluegl_glEndFragmentShaderATI #define glGetTransformFeedbackVaryingNV bluegl_glGetTransformFeedbackVaryingNV #define glProgramUniformMatrix4x2dv bluegl_glProgramUniformMatrix4x2dv #define glResetHistogramEXT bluegl_glResetHistogramEXT #define glUniform1i64vNV bluegl_glUniform1i64vNV #define glProgramEnvParameter4dARB bluegl_glProgramEnvParameter4dARB #define glCopyTextureSubImage2DEXT bluegl_glCopyTextureSubImage2DEXT #define glGetCombinerInputParameterivNV bluegl_glGetCombinerInputParameterivNV #define glUniformMatrix4fv bluegl_glUniformMatrix4fv #define glGenQueriesARB bluegl_glGenQueriesARB #define glGetnSeparableFilter bluegl_glGetnSeparableFilter #define glUniform3ui64vARB bluegl_glUniform3ui64vARB #define glMultiTexCoord1i bluegl_glMultiTexCoord1i #define glColorTable bluegl_glColorTable #define glVertexAttribs4ubvNV bluegl_glVertexAttribs4ubvNV #define glProgramUniform3uiv bluegl_glProgramUniform3uiv #define glProgramUniformMatrix3x2fv bluegl_glProgramUniformMatrix3x2fv #define glUnmapBuffer bluegl_glUnmapBuffer #define glBindTextureUnit bluegl_glBindTextureUnit #define glTextureParameterIuivEXT bluegl_glTextureParameterIuivEXT #define glVertexAttribDivisor bluegl_glVertexAttribDivisor #define glSamplerParameterIiv bluegl_glSamplerParameterIiv #define glGetDebugMessageLog bluegl_glGetDebugMessageLog #define glSelectPerfMonitorCountersAMD bluegl_glSelectPerfMonitorCountersAMD #define glVertexAttribI2i bluegl_glVertexAttribI2i #define glDepthRangedNV bluegl_glDepthRangedNV #define glTextureRangeAPPLE bluegl_glTextureRangeAPPLE #define glEvalCoord2xOES bluegl_glEvalCoord2xOES #define glCallCommandListNV bluegl_glCallCommandListNV #define glVariantdvEXT bluegl_glVariantdvEXT #define glBlendColorxOES bluegl_glBlendColorxOES #define glFramebufferTexture2DEXT bluegl_glFramebufferTexture2DEXT #define glGetString bluegl_glGetString #define glVertexStream3iATI bluegl_glVertexStream3iATI #define glHintPGI bluegl_glHintPGI #define glGenPerfMonitorsAMD bluegl_glGenPerfMonitorsAMD #define glTextureSubImage3DEXT bluegl_glTextureSubImage3DEXT #define glVertexAttrib4usvARB bluegl_glVertexAttrib4usvARB #define glVertexArrayBindVertexBufferEXT bluegl_glVertexArrayBindVertexBufferEXT #define glMinSampleShading bluegl_glMinSampleShading #define glIsPathNV bluegl_glIsPathNV #define glGetPathTexGenivNV bluegl_glGetPathTexGenivNV #define glProgramUniform3fv bluegl_glProgramUniform3fv #define glVertexAttrib3sv bluegl_glVertexAttrib3sv #define glGetUniformuiv bluegl_glGetUniformuiv #define glGetPixelTransformParameterfvEXT bluegl_glGetPixelTransformParameterfvEXT #define glMultiTexCoord3dv bluegl_glMultiTexCoord3dv #define glVertexAttrib3fvARB bluegl_glVertexAttrib3fvARB #define glGetProgramResourceIndex bluegl_glGetProgramResourceIndex #define glGetMinmaxParameteriv bluegl_glGetMinmaxParameteriv #define glConvolutionParameterfEXT bluegl_glConvolutionParameterfEXT #define glProgramUniform4i64NV bluegl_glProgramUniform4i64NV #define glProgramUniformMatrix4fvEXT bluegl_glProgramUniformMatrix4fvEXT #define glMultiTexCoordP4ui bluegl_glMultiTexCoordP4ui #define glEnableVertexAttribAPPLE bluegl_glEnableVertexAttribAPPLE #define glTexCoordP3uiv bluegl_glTexCoordP3uiv #define glCoverageModulationNV bluegl_glCoverageModulationNV #define glMultiTexCoord3ivARB bluegl_glMultiTexCoord3ivARB #define glListParameterfvSGIX bluegl_glListParameterfvSGIX #define glNormal3fVertex3fvSUN bluegl_glNormal3fVertex3fvSUN #define glVertexAttrib4bv bluegl_glVertexAttrib4bv #define glTexParameterIiv bluegl_glTexParameterIiv #define glNamedFramebufferParameteri bluegl_glNamedFramebufferParameteri #define glGetFramebufferParameterivEXT bluegl_glGetFramebufferParameterivEXT #define glReplacementCodeubSUN bluegl_glReplacementCodeubSUN #define glTexCoord2bvOES bluegl_glTexCoord2bvOES #define glGetVideoui64vNV bluegl_glGetVideoui64vNV #define glTexStorage2DMultisample bluegl_glTexStorage2DMultisample #define glColorTableParameteriv bluegl_glColorTableParameteriv #define glConvolutionFilter2DEXT bluegl_glConvolutionFilter2DEXT #define glSampleMaskEXT bluegl_glSampleMaskEXT #define glGlobalAlphaFactorusSUN bluegl_glGlobalAlphaFactorusSUN #define glBindRenderbuffer bluegl_glBindRenderbuffer #define glVertexAttribI1i bluegl_glVertexAttribI1i #define glProgramLocalParameterI4uiNV bluegl_glProgramLocalParameterI4uiNV #define glProgramUniform4ui64ARB bluegl_glProgramUniform4ui64ARB #define glObjectLabel bluegl_glObjectLabel #define glGetColorTableParameterivEXT bluegl_glGetColorTableParameterivEXT #define glGetCombinerOutputParameterivNV bluegl_glGetCombinerOutputParameterivNV #define glDrawElementsInstancedARB bluegl_glDrawElementsInstancedARB #define glGetMinmaxParameterfv bluegl_glGetMinmaxParameterfv #define glMatrixPushEXT bluegl_glMatrixPushEXT #define glMultiTexParameterIivEXT bluegl_glMultiTexParameterIivEXT #define glGetPathColorGenfvNV bluegl_glGetPathColorGenfvNV #define glBindProgramNV bluegl_glBindProgramNV #define glFramebufferReadBufferEXT bluegl_glFramebufferReadBufferEXT #define glFogCoordfEXT bluegl_glFogCoordfEXT #define glVertexArrayNormalOffsetEXT bluegl_glVertexArrayNormalOffsetEXT #define glReplacementCodeuiTexCoord2fVertex3fvSUN bluegl_glReplacementCodeuiTexCoord2fVertex3fvSUN #define glGetnUniformfv bluegl_glGetnUniformfv #define glPointParameterfEXT bluegl_glPointParameterfEXT #define glEndVideoCaptureNV bluegl_glEndVideoCaptureNV #define glVertexBlendARB bluegl_glVertexBlendARB #define glVertexAttribL3i64vNV bluegl_glVertexAttribL3i64vNV #define glSecondaryColor3fEXT bluegl_glSecondaryColor3fEXT #define glStencilFuncSeparateATI bluegl_glStencilFuncSeparateATI #define glCompressedMultiTexSubImage2DEXT bluegl_glCompressedMultiTexSubImage2DEXT #define glTransformPathNV bluegl_glTransformPathNV #define glIsEnabledi bluegl_glIsEnabledi #define glExtractComponentEXT bluegl_glExtractComponentEXT #define glGetFixedvOES bluegl_glGetFixedvOES #define glDeleteProgramPipelines bluegl_glDeleteProgramPipelines #define glCopyMultiTexSubImage3DEXT bluegl_glCopyMultiTexSubImage3DEXT #define glCreateStatesNV bluegl_glCreateStatesNV #define glSwizzleEXT bluegl_glSwizzleEXT #define glVertexWeightfvEXT bluegl_glVertexWeightfvEXT #define glNormalPointerEXT bluegl_glNormalPointerEXT #define glGetConvolutionFilterEXT bluegl_glGetConvolutionFilterEXT #define glCurrentPaletteMatrixARB bluegl_glCurrentPaletteMatrixARB #define glVertexStream4sATI bluegl_glVertexStream4sATI #define glUniform3ui64ARB bluegl_glUniform3ui64ARB #define glProgramUniform1uivEXT bluegl_glProgramUniform1uivEXT #define glVertexAttribs3dvNV bluegl_glVertexAttribs3dvNV #define glExecuteProgramNV bluegl_glExecuteProgramNV #define glFrameZoomSGIX bluegl_glFrameZoomSGIX #define glFragmentMaterialfSGIX bluegl_glFragmentMaterialfSGIX #define glFramebufferTextureLayerEXT bluegl_glFramebufferTextureLayerEXT #define glVertexStream1iATI bluegl_glVertexStream1iATI #define glVertexAttrib3s bluegl_glVertexAttrib3s #define glFramebufferTextureMultiviewOVR bluegl_glFramebufferTextureMultiviewOVR #define glElementPointerAPPLE bluegl_glElementPointerAPPLE #define glWindowPos4ivMESA bluegl_glWindowPos4ivMESA #define glTexSubImage3D bluegl_glTexSubImage3D #define glGetFragmentMaterialfvSGIX bluegl_glGetFragmentMaterialfvSGIX #define glProgramUniform1dEXT bluegl_glProgramUniform1dEXT #define glGetFragmentLightfvSGIX bluegl_glGetFragmentLightfvSGIX #define glTexCoord2bOES bluegl_glTexCoord2bOES #define glVertexAttrib3fv bluegl_glVertexAttrib3fv #define glMakeNamedBufferNonResidentNV bluegl_glMakeNamedBufferNonResidentNV #define glIsProgramARB bluegl_glIsProgramARB #define glScissorArrayv bluegl_glScissorArrayv #define glMultiDrawElementsIndirect bluegl_glMultiDrawElementsIndirect #define glGetMultiTexParameterfvEXT bluegl_glGetMultiTexParameterfvEXT #define glWindowPos2iARB bluegl_glWindowPos2iARB #define glGetProgramStringNV bluegl_glGetProgramStringNV #define glTranslatexOES bluegl_glTranslatexOES #define glMultiTexCoord4d bluegl_glMultiTexCoord4d #define glColorTableParameterfvSGI bluegl_glColorTableParameterfvSGI #define glTexCoord3bvOES bluegl_glTexCoord3bvOES #define glUniform2ui64vARB bluegl_glUniform2ui64vARB #define glMatrixIndexusvARB bluegl_glMatrixIndexusvARB #define glGetMultiTexGenfvEXT bluegl_glGetMultiTexGenfvEXT #define glGenerateTextureMipmapEXT bluegl_glGenerateTextureMipmapEXT #define glGetMapParameterivNV bluegl_glGetMapParameterivNV #define glGetConvolutionParameterxvOES bluegl_glGetConvolutionParameterxvOES #define glVertexAttrib4fvNV bluegl_glVertexAttrib4fvNV #define glBufferDataARB bluegl_glBufferDataARB #define glWindowPos4fMESA bluegl_glWindowPos4fMESA #define glPushDebugGroup bluegl_glPushDebugGroup #define glProgramUniform2fEXT bluegl_glProgramUniform2fEXT #define glCopyTexImage1DEXT bluegl_glCopyTexImage1DEXT #define glCompressedTexSubImage2DARB bluegl_glCompressedTexSubImage2DARB #define glCopyColorSubTableEXT bluegl_glCopyColorSubTableEXT #define glTransformFeedbackAttribsNV bluegl_glTransformFeedbackAttribsNV #define glMatrixFrustumEXT bluegl_glMatrixFrustumEXT #define glIsBufferARB bluegl_glIsBufferARB #define glUniform3fvARB bluegl_glUniform3fvARB #define glMultiTexCoord3dARB bluegl_glMultiTexCoord3dARB #define glIndexPointerEXT bluegl_glIndexPointerEXT #define glMatrixLoad3x3fNV bluegl_glMatrixLoad3x3fNV #define glUnmapNamedBufferEXT bluegl_glUnmapNamedBufferEXT #define glCreateProgramObjectARB bluegl_glCreateProgramObjectARB #define glMapGrid2xOES bluegl_glMapGrid2xOES #define glVertexPointerEXT bluegl_glVertexPointerEXT #define glVertexStream4svATI bluegl_glVertexStream4svATI #define glMultiTexCoord2hvNV bluegl_glMultiTexCoord2hvNV #define glLabelObjectEXT bluegl_glLabelObjectEXT #define glTextureImage3DMultisampleNV bluegl_glTextureImage3DMultisampleNV #define glMultTransposeMatrixd bluegl_glMultTransposeMatrixd #define glMultiTexCoord2fARB bluegl_glMultiTexCoord2fARB #define glMultiTexCoord2dARB bluegl_glMultiTexCoord2dARB #define glGetCombinerOutputParameterfvNV bluegl_glGetCombinerOutputParameterfvNV #define glGetBufferPointerv bluegl_glGetBufferPointerv #define glVertexAttrib1dNV bluegl_glVertexAttrib1dNV #define glTextureView bluegl_glTextureView #define glBlitFramebufferEXT bluegl_glBlitFramebufferEXT #define glVertexWeightPointerEXT bluegl_glVertexWeightPointerEXT #define glBindTextures bluegl_glBindTextures #define glClearBufferiv bluegl_glClearBufferiv #define glMultiTexCoord4ivARB bluegl_glMultiTexCoord4ivARB #define glGetImageHandleNV bluegl_glGetImageHandleNV #define glGetDoublei_vEXT bluegl_glGetDoublei_vEXT #define glProgramUniform1i64NV bluegl_glProgramUniform1i64NV #define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN bluegl_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN #define glWindowPos3s bluegl_glWindowPos3s #define glUniform4i64ARB bluegl_glUniform4i64ARB #define glProgramUniform2dvEXT bluegl_glProgramUniform2dvEXT #define glMultiTexSubImage1DEXT bluegl_glMultiTexSubImage1DEXT #define glHint bluegl_glHint #define glProgramUniformMatrix4fv bluegl_glProgramUniformMatrix4fv #define glTexCoord4bvOES bluegl_glTexCoord4bvOES #define glGetQueryObjectiv bluegl_glGetQueryObjectiv #define glGetQueryIndexediv bluegl_glGetQueryIndexediv #define glTexCoordP4ui bluegl_glTexCoordP4ui #define glVertexStream2fvATI bluegl_glVertexStream2fvATI #define glUniform3fv bluegl_glUniform3fv #define glUniformMatrix2dv bluegl_glUniformMatrix2dv #define glIsObjectBufferATI bluegl_glIsObjectBufferATI #define glVertexAttribP2uiv bluegl_glVertexAttribP2uiv #define glCompileShader bluegl_glCompileShader #define glMatrixScalefEXT bluegl_glMatrixScalefEXT #define glBinormal3ivEXT bluegl_glBinormal3ivEXT #define glGetMapAttribParameterivNV bluegl_glGetMapAttribParameterivNV #define glGetnPixelMapusvARB bluegl_glGetnPixelMapusvARB #define glGetPerfMonitorCounterStringAMD bluegl_glGetPerfMonitorCounterStringAMD #define glIsTextureHandleResidentNV bluegl_glIsTextureHandleResidentNV #define glWaitSync bluegl_glWaitSync #define glGenSamplers bluegl_glGenSamplers #define glCompressedTextureImage3DEXT bluegl_glCompressedTextureImage3DEXT #define glGetPerfMonitorCounterInfoAMD bluegl_glGetPerfMonitorCounterInfoAMD #define glUniform2ivARB bluegl_glUniform2ivARB #define glVertexAttrib2sARB bluegl_glVertexAttrib2sARB #define glDrawCommandsAddressNV bluegl_glDrawCommandsAddressNV #define glTexCoord1hNV bluegl_glTexCoord1hNV #define glGetFirstPerfQueryIdINTEL bluegl_glGetFirstPerfQueryIdINTEL #define glFramebufferTexture1D bluegl_glFramebufferTexture1D #define glGetQueryObjecti64v bluegl_glGetQueryObjecti64v #define glVertexStream1dvATI bluegl_glVertexStream1dvATI #define glTexCoordPointerListIBM bluegl_glTexCoordPointerListIBM #define glTexImage1D bluegl_glTexImage1D #define glWindowPos2fvMESA bluegl_glWindowPos2fvMESA #define glIsFenceNV bluegl_glIsFenceNV #define glVariantsvEXT bluegl_glVariantsvEXT #define glProgramUniform3dEXT bluegl_glProgramUniform3dEXT #define glUniform2iARB bluegl_glUniform2iARB #define glPointParameteri bluegl_glPointParameteri #define glCreateRenderbuffers bluegl_glCreateRenderbuffers #define glUniform4i bluegl_glUniform4i #define glDeleteCommandListsNV bluegl_glDeleteCommandListsNV #define glRequestResidentProgramsNV bluegl_glRequestResidentProgramsNV #define glTextureSubImage3D bluegl_glTextureSubImage3D #define glPixelStorex bluegl_glPixelStorex #define glVertexAttrib4fARB bluegl_glVertexAttrib4fARB #define glGetVertexAttribIuiv bluegl_glGetVertexAttribIuiv #define glVertexAttrib1s bluegl_glVertexAttrib1s #define glProgramUniformMatrix4x3dv bluegl_glProgramUniformMatrix4x3dv #define glActiveVaryingNV bluegl_glActiveVaryingNV #define glTangent3sEXT bluegl_glTangent3sEXT #define glConvolutionParameteriv bluegl_glConvolutionParameteriv #define glQueryCounter bluegl_glQueryCounter #define glProgramUniform3d bluegl_glProgramUniform3d #define glGetUniformi64vARB bluegl_glGetUniformi64vARB #define glGetnUniformui64vARB bluegl_glGetnUniformui64vARB #define glNamedProgramLocalParameters4fvEXT bluegl_glNamedProgramLocalParameters4fvEXT #define glGetShaderSource bluegl_glGetShaderSource #define glClearDepthdNV bluegl_glClearDepthdNV #define glSecondaryColorP3ui bluegl_glSecondaryColorP3ui #define glMinmax bluegl_glMinmax #define glVariantubvEXT bluegl_glVariantubvEXT #define glBinormal3sEXT bluegl_glBinormal3sEXT #define glVertexAttrib4d bluegl_glVertexAttrib4d #define glEndTransformFeedbackEXT bluegl_glEndTransformFeedbackEXT #define glTexImage2DMultisample bluegl_glTexImage2DMultisample #define glLoadMatrixxOES bluegl_glLoadMatrixxOES #define glGetUniformfv bluegl_glGetUniformfv #define glStartInstrumentsSGIX bluegl_glStartInstrumentsSGIX #define glColor4ubVertex3fvSUN bluegl_glColor4ubVertex3fvSUN #define glMatrixLoadTransposefEXT bluegl_glMatrixLoadTransposefEXT #define glGetCompressedTexImage bluegl_glGetCompressedTexImage #define glGetNamedProgramLocalParameterdvEXT bluegl_glGetNamedProgramLocalParameterdvEXT #define glColorPointerEXT bluegl_glColorPointerEXT #define glTangent3fEXT bluegl_glTangent3fEXT #define glWindowPos2dvARB bluegl_glWindowPos2dvARB #define glGetInvariantIntegervEXT bluegl_glGetInvariantIntegervEXT #define glProgramUniform3fEXT bluegl_glProgramUniform3fEXT #define glPixelTexGenSGIX bluegl_glPixelTexGenSGIX #define glClampColor bluegl_glClampColor #define glVertexAttribs4hvNV bluegl_glVertexAttribs4hvNV #define glGetIntegeri_v bluegl_glGetIntegeri_v #define glDeleteVertexArraysAPPLE bluegl_glDeleteVertexArraysAPPLE #define glGetAttachedShaders bluegl_glGetAttachedShaders #define glEndTransformFeedbackNV bluegl_glEndTransformFeedbackNV #define glGetColorTableParameterfvSGI bluegl_glGetColorTableParameterfvSGI #define glBindBufferBase bluegl_glBindBufferBase #define glDeleteSync bluegl_glDeleteSync #define glGetTransformFeedbackVarying bluegl_glGetTransformFeedbackVarying #define glVertexAttrib1svARB bluegl_glVertexAttrib1svARB #define glCopyPathNV bluegl_glCopyPathNV #define glBindTransformFeedback bluegl_glBindTransformFeedback #define glVertexAttrib4usv bluegl_glVertexAttrib4usv #define glCompressedMultiTexImage3DEXT bluegl_glCompressedMultiTexImage3DEXT #define glMatrixLoadTranspose3x3fNV bluegl_glMatrixLoadTranspose3x3fNV #define glVertexStream1sATI bluegl_glVertexStream1sATI #define glMultiDrawArraysIndirectBindlessNV bluegl_glMultiDrawArraysIndirectBindlessNV #define glTexParameterIuiv bluegl_glTexParameterIuiv #define glVDPAUFiniNV bluegl_glVDPAUFiniNV #define glUniform1iv bluegl_glUniform1iv #define glStencilThenCoverStrokePathNV bluegl_glStencilThenCoverStrokePathNV #define glUniform3i64vNV bluegl_glUniform3i64vNV #define glGetFragDataLocationEXT bluegl_glGetFragDataLocationEXT #define glProgramUniformMatrix4dv bluegl_glProgramUniformMatrix4dv #define glGetnUniformiv bluegl_glGetnUniformiv #define glMapBuffer bluegl_glMapBuffer #define glScissorIndexed bluegl_glScissorIndexed #define glUniform3fARB bluegl_glUniform3fARB #define glGetColorTable bluegl_glGetColorTable #define glFramebufferTextureFaceARB bluegl_glFramebufferTextureFaceARB #define glBeginTransformFeedbackEXT bluegl_glBeginTransformFeedbackEXT #define glGenFencesNV bluegl_glGenFencesNV #define glMultiTexImage2DEXT bluegl_glMultiTexImage2DEXT #define glVertexAttrib2hNV bluegl_glVertexAttrib2hNV #define glFragmentLightfvSGIX bluegl_glFragmentLightfvSGIX #define glProgramUniform2iv bluegl_glProgramUniform2iv #define glVertexAttribL4d bluegl_glVertexAttribL4d #define glMapBufferARB bluegl_glMapBufferARB #define glBindVideoCaptureStreamTextureNV bluegl_glBindVideoCaptureStreamTextureNV #define glConvolutionParameterxvOES bluegl_glConvolutionParameterxvOES #define glTexParameterIuivEXT bluegl_glTexParameterIuivEXT #define glVertexAttribI4ubv bluegl_glVertexAttribI4ubv #define glTexSubImage1DEXT bluegl_glTexSubImage1DEXT #define glTextureStorage2DEXT bluegl_glTextureStorage2DEXT #define glTexSubImage3DEXT bluegl_glTexSubImage3DEXT #define glVertex2xvOES bluegl_glVertex2xvOES #define glGetMultiTexImageEXT bluegl_glGetMultiTexImageEXT #define glNormalStream3ivATI bluegl_glNormalStream3ivATI #define glGetNamedBufferPointerv bluegl_glGetNamedBufferPointerv #define glTexBuffer bluegl_glTexBuffer #define glCombinerInputNV bluegl_glCombinerInputNV #define glVertexAttrib1dARB bluegl_glVertexAttrib1dARB #define glVertexP3ui bluegl_glVertexP3ui #define glMatrixMult3x2fNV bluegl_glMatrixMult3x2fNV #define glNamedFramebufferTexture2DEXT bluegl_glNamedFramebufferTexture2DEXT #define glGetTextureLevelParameteriv bluegl_glGetTextureLevelParameteriv #define glPixelMapx bluegl_glPixelMapx #define glBlendFuncSeparatei bluegl_glBlendFuncSeparatei #define glTessellationModeAMD bluegl_glTessellationModeAMD #define glProgramEnvParametersI4uivNV bluegl_glProgramEnvParametersI4uivNV #define glGetColorTableParameterfvEXT bluegl_glGetColorTableParameterfvEXT #define glVertexAttribI1uiEXT bluegl_glVertexAttribI1uiEXT #define glPrioritizeTexturesEXT bluegl_glPrioritizeTexturesEXT #define glProgramUniform1i64vNV bluegl_glProgramUniform1i64vNV #define glGetTextureParameteriv bluegl_glGetTextureParameteriv #define glGetTransformFeedbackiv bluegl_glGetTransformFeedbackiv #define glMultiDrawArraysIndirectBindlessCountNV bluegl_glMultiDrawArraysIndirectBindlessCountNV #define glUseShaderProgramEXT bluegl_glUseShaderProgramEXT #define glDeleteTransformFeedbacks bluegl_glDeleteTransformFeedbacks #define glCoverageModulationTableNV bluegl_glCoverageModulationTableNV #define glMultiTexCoord1d bluegl_glMultiTexCoord1d #define glGetTexLevelParameteriv bluegl_glGetTexLevelParameteriv #define glProgramUniform4ui bluegl_glProgramUniform4ui #define glProgramUniform4iv bluegl_glProgramUniform4iv #define glTangent3fvEXT bluegl_glTangent3fvEXT #define glViewportIndexedfv bluegl_glViewportIndexedfv #define glSampleMaski bluegl_glSampleMaski #define glProgramUniformMatrix4x3dvEXT bluegl_glProgramUniformMatrix4x3dvEXT #define glCompileShaderARB bluegl_glCompileShaderARB #define glUniform4ui64ARB bluegl_glUniform4ui64ARB #define glTexCoord3xOES bluegl_glTexCoord3xOES #define glGetInternalformativ bluegl_glGetInternalformativ #define glObjectPtrLabel bluegl_glObjectPtrLabel #define glNormal3hvNV bluegl_glNormal3hvNV #define glProgramUniform1uiv bluegl_glProgramUniform1uiv #define glGenFragmentShadersATI bluegl_glGenFragmentShadersATI #define glTexCoord2hvNV bluegl_glTexCoord2hvNV #define glFinishAsyncSGIX bluegl_glFinishAsyncSGIX #define glEnableVertexAttribArrayARB bluegl_glEnableVertexAttribArrayARB #define glDeleteSamplers bluegl_glDeleteSamplers #define glVertexAttrib1fvARB bluegl_glVertexAttrib1fvARB #define glGetnUniformivARB bluegl_glGetnUniformivARB #define glLoadTransposeMatrixd bluegl_glLoadTransposeMatrixd #define glProgramParameteri bluegl_glProgramParameteri #define glCreateShader bluegl_glCreateShader #define glFragmentCoverageColorNV bluegl_glFragmentCoverageColorNV #define glVertexStream3dvATI bluegl_glVertexStream3dvATI #define glUniformHandleui64ARB bluegl_glUniformHandleui64ARB #define glGetVaryingLocationNV bluegl_glGetVaryingLocationNV #define glCompressedTextureSubImage2DEXT bluegl_glCompressedTextureSubImage2DEXT #define glTangent3dEXT bluegl_glTangent3dEXT #define glGetNamedBufferPointervEXT bluegl_glGetNamedBufferPointervEXT #define glVertex2bvOES bluegl_glVertex2bvOES #define glProgramBufferParametersIuivNV bluegl_glProgramBufferParametersIuivNV #define glGetnTexImageARB bluegl_glGetnTexImageARB #define glSetFenceNV bluegl_glSetFenceNV #define glPathParameterfvNV bluegl_glPathParameterfvNV #define glVertexAttribFormat bluegl_glVertexAttribFormat #define glConservativeRasterParameterfNV bluegl_glConservativeRasterParameterfNV #define glGetVertexAttribIuivEXT bluegl_glGetVertexAttribIuivEXT #define glBindMultiTextureEXT bluegl_glBindMultiTextureEXT #define glMapControlPointsNV bluegl_glMapControlPointsNV #define glVertexAttrib4Nsv bluegl_glVertexAttrib4Nsv #define glCompressedMultiTexImage2DEXT bluegl_glCompressedMultiTexImage2DEXT #define glIsNamedBufferResidentNV bluegl_glIsNamedBufferResidentNV #define glLoadProgramNV bluegl_glLoadProgramNV #define glClearColor bluegl_glClearColor #define glUniform2uivEXT bluegl_glUniform2uivEXT #define glMultiTexGenfEXT bluegl_glMultiTexGenfEXT #define glGetUniformdv bluegl_glGetUniformdv #define glGenRenderbuffersEXT bluegl_glGenRenderbuffersEXT #define glGetMultisamplefv bluegl_glGetMultisamplefv #define glMapNamedBuffer bluegl_glMapNamedBuffer #define glDeleteFramebuffersEXT bluegl_glDeleteFramebuffersEXT #define glVertexAttribI4usvEXT bluegl_glVertexAttribI4usvEXT #define glSecondaryColor3hNV bluegl_glSecondaryColor3hNV #define glGenerateMipmap bluegl_glGenerateMipmap #define glProgramEnvParameterI4uivNV bluegl_glProgramEnvParameterI4uivNV #define glSeparableFilter2D bluegl_glSeparableFilter2D #define glFogCoorddEXT bluegl_glFogCoorddEXT #define glGetPerfCounterInfoINTEL bluegl_glGetPerfCounterInfoINTEL #define glUniform4uiv bluegl_glUniform4uiv #define glVertexAttribL2dv bluegl_glVertexAttribL2dv #define glUniform1dv bluegl_glUniform1dv #define glVertexAttribL1ui64ARB bluegl_glVertexAttribL1ui64ARB #define glEndPerfQueryINTEL bluegl_glEndPerfQueryINTEL #define glVertexArrayEdgeFlagOffsetEXT bluegl_glVertexArrayEdgeFlagOffsetEXT #define glVertexAttrib1dv bluegl_glVertexAttrib1dv #define glProgramUniformMatrix2dvEXT bluegl_glProgramUniformMatrix2dvEXT #define glDepthRange bluegl_glDepthRange #define glCombinerParameterfNV bluegl_glCombinerParameterfNV #define glVariantArrayObjectATI bluegl_glVariantArrayObjectATI #define glDeleteBuffersARB bluegl_glDeleteBuffersARB #define glFragmentLightiSGIX bluegl_glFragmentLightiSGIX #define glGetSamplerParameterIiv bluegl_glGetSamplerParameterIiv #define glImportSyncEXT bluegl_glImportSyncEXT #define glGetVertexAttribivARB bluegl_glGetVertexAttribivARB #define glVertexAttribI2ui bluegl_glVertexAttribI2ui #define glGetObjectParameterivARB bluegl_glGetObjectParameterivARB #define glEnableClientStateiEXT bluegl_glEnableClientStateiEXT #define glGetnUniformi64vARB bluegl_glGetnUniformi64vARB #define glDeleteFencesAPPLE bluegl_glDeleteFencesAPPLE #define glTransformFeedbackBufferRange bluegl_glTransformFeedbackBufferRange #define glProgramUniform2fvEXT bluegl_glProgramUniform2fvEXT #define glFramebufferTextureLayerARB bluegl_glFramebufferTextureLayerARB #define glVertexAttribLFormatNV bluegl_glVertexAttribLFormatNV #define glVertexAttrib2fvARB bluegl_glVertexAttrib2fvARB #define glWindowPos4fvMESA bluegl_glWindowPos4fvMESA #define glMakeNamedBufferResidentNV bluegl_glMakeNamedBufferResidentNV #define glProgramUniformMatrix3x4fvEXT bluegl_glProgramUniformMatrix3x4fvEXT #define glSamplePatternSGIS bluegl_glSamplePatternSGIS #define glVDPAUGetSurfaceivNV bluegl_glVDPAUGetSurfaceivNV #define glProgramUniformMatrix4x2fvEXT bluegl_glProgramUniformMatrix4x2fvEXT #define glReplacementCodeuiColor3fVertex3fvSUN bluegl_glReplacementCodeuiColor3fVertex3fvSUN #define glWindowPos3sMESA bluegl_glWindowPos3sMESA #define glTexGenxOES bluegl_glTexGenxOES #define glVertexAttrib4dNV bluegl_glVertexAttrib4dNV #define glTangentPointerEXT bluegl_glTangentPointerEXT #define glPixelTransformParameterfvEXT bluegl_glPixelTransformParameterfvEXT #define glProgramUniform1i bluegl_glProgramUniform1i #define glMultiTexCoord2bOES bluegl_glMultiTexCoord2bOES #define glVertexAttribI2iv bluegl_glVertexAttribI2iv #define glWindowPos4iMESA bluegl_glWindowPos4iMESA #define glTestFenceNV bluegl_glTestFenceNV #define glDispatchComputeGroupSizeARB bluegl_glDispatchComputeGroupSizeARB #define glShaderOp3EXT bluegl_glShaderOp3EXT #define glSampleMaskSGIS bluegl_glSampleMaskSGIS #define glMultiTexParameterivEXT bluegl_glMultiTexParameterivEXT #define glGetnMinmax bluegl_glGetnMinmax #define glColorP3ui bluegl_glColorP3ui #define glBeginQueryARB bluegl_glBeginQueryARB #define glMultiDrawArraysIndirectAMD bluegl_glMultiDrawArraysIndirectAMD #define glRasterPos4xOES bluegl_glRasterPos4xOES #define glFogCoordPointer bluegl_glFogCoordPointer #define glTextureLightEXT bluegl_glTextureLightEXT #define glGetCombinerInputParameterfvNV bluegl_glGetCombinerInputParameterfvNV #define glDeleteFragmentShaderATI bluegl_glDeleteFragmentShaderATI #define glMultiTexCoord2sv bluegl_glMultiTexCoord2sv #define glMultiTexCoord2s bluegl_glMultiTexCoord2s #define glLightModelxvOES bluegl_glLightModelxvOES #define glTessellationFactorAMD bluegl_glTessellationFactorAMD #define glVariantivEXT bluegl_glVariantivEXT #define glNamedFramebufferRenderbuffer bluegl_glNamedFramebufferRenderbuffer #define glWindowPos2ivARB bluegl_glWindowPos2ivARB #define glVertexArrayFogCoordOffsetEXT bluegl_glVertexArrayFogCoordOffsetEXT #define glUniform2i bluegl_glUniform2i #define glGetTexBumpParameterivATI bluegl_glGetTexBumpParameterivATI #define glSamplerParameterIuiv bluegl_glSamplerParameterIuiv #define glClearBufferfv bluegl_glClearBufferfv #define glBindTextureUnitParameterEXT bluegl_glBindTextureUnitParameterEXT #define glMultiTexCoord3hNV bluegl_glMultiTexCoord3hNV #define glSecondaryColor3us bluegl_glSecondaryColor3us #define glReplacementCodeusvSUN bluegl_glReplacementCodeusvSUN #define glSecondaryColor3bvEXT bluegl_glSecondaryColor3bvEXT #define glGetProgramPipelineInfoLog bluegl_glGetProgramPipelineInfoLog #define glGetVideoi64vNV bluegl_glGetVideoi64vNV #define glMultiTexCoord3iv bluegl_glMultiTexCoord3iv #define glVertexArrayTexCoordOffsetEXT bluegl_glVertexArrayTexCoordOffsetEXT #define glNamedRenderbufferStorageMultisampleCoverageEXT bluegl_glNamedRenderbufferStorageMultisampleCoverageEXT #define glGetSamplerParameterIuiv bluegl_glGetSamplerParameterIuiv #define glVertexAttrib2dARB bluegl_glVertexAttrib2dARB #define glNormalStream3svATI bluegl_glNormalStream3svATI #define glClientActiveVertexStreamATI bluegl_glClientActiveVertexStreamATI #define glStencilThenCoverFillPathInstancedNV bluegl_glStencilThenCoverFillPathInstancedNV #define glSecondaryColor3uiEXT bluegl_glSecondaryColor3uiEXT #define glTexCoord2hNV bluegl_glTexCoord2hNV #define glVertexAttrib3fARB bluegl_glVertexAttrib3fARB #define glGetQueryBufferObjectui64v bluegl_glGetQueryBufferObjectui64v #define glGetMaterialxOES bluegl_glGetMaterialxOES #define glMultiDrawArrays bluegl_glMultiDrawArrays #define glSecondaryColor3iEXT bluegl_glSecondaryColor3iEXT #define glProgramUniform2ui64NV bluegl_glProgramUniform2ui64NV #define glDeleteQueries bluegl_glDeleteQueries #define glDeleteRenderbuffers bluegl_glDeleteRenderbuffers #define glGetProgramLocalParameterdvARB bluegl_glGetProgramLocalParameterdvARB #define glTexCoord2xOES bluegl_glTexCoord2xOES #define glBindBuffer bluegl_glBindBuffer #define glResumeTransformFeedback bluegl_glResumeTransformFeedback #define glFlushPixelDataRangeNV bluegl_glFlushPixelDataRangeNV #define glSecondaryColorPointer bluegl_glSecondaryColorPointer #define glVideoCaptureStreamParameterdvNV bluegl_glVideoCaptureStreamParameterdvNV #define glTextureSubImage2DEXT bluegl_glTextureSubImage2DEXT #define glDeletePathsNV bluegl_glDeletePathsNV #define glGetFloatv bluegl_glGetFloatv #define glVertexAttribI3uivEXT bluegl_glVertexAttribI3uivEXT #define glGetVertexAttribdvARB bluegl_glGetVertexAttribdvARB #define glUniform4ui64NV bluegl_glUniform4ui64NV #define glGetTextureLevelParameterfv bluegl_glGetTextureLevelParameterfv #define glWindowPos2i bluegl_glWindowPos2i #define glReplacementCodeuiColor4ubVertex3fSUN bluegl_glReplacementCodeuiColor4ubVertex3fSUN #define glCompressedMultiTexSubImage3DEXT bluegl_glCompressedMultiTexSubImage3DEXT #define glGetTexParameterIivEXT bluegl_glGetTexParameterIivEXT #define glDebugMessageCallbackARB bluegl_glDebugMessageCallbackARB #define glWeightPointerARB bluegl_glWeightPointerARB #define glFogxOES bluegl_glFogxOES #define glProgramUniformMatrix2x4fvEXT bluegl_glProgramUniformMatrix2x4fvEXT #define glVertexAttrib4iv bluegl_glVertexAttrib4iv #define glProgramLocalParameterI4iNV bluegl_glProgramLocalParameterI4iNV #define glGetnColorTableARB bluegl_glGetnColorTableARB #define glClearNamedBufferData bluegl_glClearNamedBufferData #define glColorMaskIndexedEXT bluegl_glColorMaskIndexedEXT #define glVertexAttribLPointer bluegl_glVertexAttribLPointer #define glProgramUniform3i64vNV bluegl_glProgramUniform3i64vNV #define glScissor bluegl_glScissor #define glSecondaryColor3fv bluegl_glSecondaryColor3fv #define glCombinerParameterivNV bluegl_glCombinerParameterivNV #define glGetTexLevelParameterfv bluegl_glGetTexLevelParameterfv #define glDrawElementArrayATI bluegl_glDrawElementArrayATI #define glVertexAttrib4Nusv bluegl_glVertexAttrib4Nusv #define glWindowPos3dvMESA bluegl_glWindowPos3dvMESA #define glMakeImageHandleResidentARB bluegl_glMakeImageHandleResidentARB #define glWindowPos3svMESA bluegl_glWindowPos3svMESA #define glGetMultiTexLevelParameterfvEXT bluegl_glGetMultiTexLevelParameterfvEXT #define glRasterPos3xOES bluegl_glRasterPos3xOES #define glBinormal3iEXT bluegl_glBinormal3iEXT #define glVertexAttribP3uiv bluegl_glVertexAttribP3uiv #define glProgramUniformMatrix2x3dv bluegl_glProgramUniformMatrix2x3dv #define glEndConditionalRender bluegl_glEndConditionalRender #define glBindParameterEXT bluegl_glBindParameterEXT #define glCompileShaderIncludeARB bluegl_glCompileShaderIncludeARB #define glTexStorageSparseAMD bluegl_glTexStorageSparseAMD #define glCreateShaderProgramEXT bluegl_glCreateShaderProgramEXT #define glUniformMatrix3x2fv bluegl_glUniformMatrix3x2fv #define glPrimitiveRestartIndex bluegl_glPrimitiveRestartIndex #define glCreateProgram bluegl_glCreateProgram #define glMultiTexCoord3d bluegl_glMultiTexCoord3d #define glGetFenceivNV bluegl_glGetFenceivNV #define glUniform4dv bluegl_glUniform4dv #define glUniform3i64ARB bluegl_glUniform3i64ARB #define glTexturePageCommitmentEXT bluegl_glTexturePageCommitmentEXT #define glColor4hNV bluegl_glColor4hNV #define glVertexStream2fATI bluegl_glVertexStream2fATI #define glDisable bluegl_glDisable #define glFramebufferRenderbuffer bluegl_glFramebufferRenderbuffer #define glIsRenderbufferEXT bluegl_glIsRenderbufferEXT #define glGetMultiTexParameterIivEXT bluegl_glGetMultiTexParameterIivEXT #define glVertexAttrib2fvNV bluegl_glVertexAttrib2fvNV #define glReferencePlaneSGIX bluegl_glReferencePlaneSGIX #define glUniform4fARB bluegl_glUniform4fARB #define glClearBufferfi bluegl_glClearBufferfi #define glBindFragDataLocation bluegl_glBindFragDataLocation #define glGetIntegerv bluegl_glGetIntegerv #define glGetObjectLabel bluegl_glGetObjectLabel #define glBufferPageCommitmentARB bluegl_glBufferPageCommitmentARB #define glBlendFuncIndexedAMD bluegl_glBlendFuncIndexedAMD #define glGetQueryObjectui64vEXT bluegl_glGetQueryObjectui64vEXT #define glReplacementCodeuiTexCoord2fVertex3fSUN bluegl_glReplacementCodeuiTexCoord2fVertex3fSUN #define glBlitFramebuffer bluegl_glBlitFramebuffer #define glMultiTexCoord2f bluegl_glMultiTexCoord2f #define glNamedFramebufferRenderbufferEXT bluegl_glNamedFramebufferRenderbufferEXT #define glUseProgramStages bluegl_glUseProgramStages #define glGetNamedStringivARB bluegl_glGetNamedStringivARB #define glMultiTexCoord1iARB bluegl_glMultiTexCoord1iARB #define glMultiTexCoord4xvOES bluegl_glMultiTexCoord4xvOES #define glMakeImageHandleResidentNV bluegl_glMakeImageHandleResidentNV #define glVertexAttrib1fvNV bluegl_glVertexAttrib1fvNV #define glViewportIndexedf bluegl_glViewportIndexedf #define glTexStorage3DMultisample bluegl_glTexStorage3DMultisample #define glCreateShaderObjectARB bluegl_glCreateShaderObjectARB #define glListDrawCommandsStatesClientNV bluegl_glListDrawCommandsStatesClientNV #define glUniform1d bluegl_glUniform1d #define glGetDebugMessageLogARB bluegl_glGetDebugMessageLogARB #define glBlendParameteriNV bluegl_glBlendParameteriNV #define glMultiTexCoord4sv bluegl_glMultiTexCoord4sv #define glUniform1uiEXT bluegl_glUniform1uiEXT #define glDebugMessageInsertAMD bluegl_glDebugMessageInsertAMD #define glMultiDrawArraysIndirect bluegl_glMultiDrawArraysIndirect #define glProgramUniform1d bluegl_glProgramUniform1d #define glGetListParameterivSGIX bluegl_glGetListParameterivSGIX #define glPointParameterfv bluegl_glPointParameterfv #define glCopyBufferSubData bluegl_glCopyBufferSubData #define glBindProgramARB bluegl_glBindProgramARB #define glCombinerStageParameterfvNV bluegl_glCombinerStageParameterfvNV #define glEndConditionalRenderNV bluegl_glEndConditionalRenderNV #define glVertexAttribL3dEXT bluegl_glVertexAttribL3dEXT #define glWindowPos3iv bluegl_glWindowPos3iv #define glGetFogFuncSGIS bluegl_glGetFogFuncSGIS #define glCompressedTexImage2D bluegl_glCompressedTexImage2D #define glPixelTexGenParameteriSGIS bluegl_glPixelTexGenParameteriSGIS #define glDebugMessageControlARB bluegl_glDebugMessageControlARB #define glMapBufferRange bluegl_glMapBufferRange #define glProgramUniform1fvEXT bluegl_glProgramUniform1fvEXT #define glNamedRenderbufferStorageEXT bluegl_glNamedRenderbufferStorageEXT #define glProgramUniformMatrix4x2fv bluegl_glProgramUniformMatrix4x2fv #define glNamedProgramLocalParameterI4iEXT bluegl_glNamedProgramLocalParameterI4iEXT #define glClearDepth bluegl_glClearDepth #define glVertexAttribs1dvNV bluegl_glVertexAttribs1dvNV #define glWindowPos3f bluegl_glWindowPos3f #define glProvokingVertex bluegl_glProvokingVertex #define glIsNamedStringARB bluegl_glIsNamedStringARB #define glNamedBufferData bluegl_glNamedBufferData #define glFragmentLightfSGIX bluegl_glFragmentLightfSGIX #define glProgramUniform4uiv bluegl_glProgramUniform4uiv #define glPointParameteriNV bluegl_glPointParameteriNV #define glNamedFramebufferReadBuffer bluegl_glNamedFramebufferReadBuffer #define glPatchParameterfv bluegl_glPatchParameterfv #define glVertexArrayBindingDivisor bluegl_glVertexArrayBindingDivisor #define glDebugMessageEnableAMD bluegl_glDebugMessageEnableAMD #define glGetVertexArrayIndexediv bluegl_glGetVertexArrayIndexediv #define glGetVideoCaptureStreamdvNV bluegl_glGetVideoCaptureStreamdvNV #define glAlphaFragmentOp2ATI bluegl_glAlphaFragmentOp2ATI #define glVertex2hNV bluegl_glVertex2hNV #define glCombinerParameteriNV bluegl_glCombinerParameteriNV #define glGetNamedFramebufferAttachmentParameterivEXT bluegl_glGetNamedFramebufferAttachmentParameterivEXT #define glIsVariantEnabledEXT bluegl_glIsVariantEnabledEXT #define glGetVertexAttribfvNV bluegl_glGetVertexAttribfvNV #define glGetProgramPipelineiv bluegl_glGetProgramPipelineiv #define glUnmapBufferARB bluegl_glUnmapBufferARB #define glVertexAttribPointerNV bluegl_glVertexAttribPointerNV #define glGetPathSpacingNV bluegl_glGetPathSpacingNV #define glMaterialxOES bluegl_glMaterialxOES #define glVertexStream3fvATI bluegl_glVertexStream3fvATI #define glVertexStream4dATI bluegl_glVertexStream4dATI #define glVertexAttrib2d bluegl_glVertexAttrib2d #define glStencilMaskSeparate bluegl_glStencilMaskSeparate #define glTestFenceAPPLE bluegl_glTestFenceAPPLE #define glBindMaterialParameterEXT bluegl_glBindMaterialParameterEXT #define glBlendEquationEXT bluegl_glBlendEquationEXT #define glMultiTexCoord4hNV bluegl_glMultiTexCoord4hNV #define glMultiTexCoord1fARB bluegl_glMultiTexCoord1fARB #define glPrioritizeTexturesxOES bluegl_glPrioritizeTexturesxOES #define glVertexAttribs1fvNV bluegl_glVertexAttribs1fvNV #define glGetInternalformati64v bluegl_glGetInternalformati64v #define glDisableVertexAttribAPPLE bluegl_glDisableVertexAttribAPPLE #define glVertexStream3sATI bluegl_glVertexStream3sATI #define glCheckFramebufferStatusEXT bluegl_glCheckFramebufferStatusEXT #define glGetMinmax bluegl_glGetMinmax #define glCopyTexSubImage3DEXT bluegl_glCopyTexSubImage3DEXT #define glUniform1ivARB bluegl_glUniform1ivARB #define glColorP4uiv bluegl_glColorP4uiv #define glDisableVertexAttribArrayARB bluegl_glDisableVertexAttribArrayARB #define glNamedProgramLocalParameter4fvEXT bluegl_glNamedProgramLocalParameter4fvEXT #define glBlendFuncSeparateEXT bluegl_glBlendFuncSeparateEXT #define glVertexAttribL3i64NV bluegl_glVertexAttribL3i64NV #define glBindProgramPipeline bluegl_glBindProgramPipeline #define glCreateProgramPipelines bluegl_glCreateProgramPipelines #define glDeleteRenderbuffersEXT bluegl_glDeleteRenderbuffersEXT #define glEdgeFlagFormatNV bluegl_glEdgeFlagFormatNV #define glGetActiveUniformBlockiv bluegl_glGetActiveUniformBlockiv #define glProgramUniform3f bluegl_glProgramUniform3f #define glDrawCommandsStatesAddressNV bluegl_glDrawCommandsStatesAddressNV #define glGetVertexAttribfv bluegl_glGetVertexAttribfv #define glGetVariantArrayObjectivATI bluegl_glGetVariantArrayObjectivATI #define glNamedProgramLocalParameter4dEXT bluegl_glNamedProgramLocalParameter4dEXT #define glGenTransformFeedbacksNV bluegl_glGenTransformFeedbacksNV #define glDrawElementArrayAPPLE bluegl_glDrawElementArrayAPPLE #define glVertexAttrib4NusvARB bluegl_glVertexAttrib4NusvARB #define glBindRenderbufferEXT bluegl_glBindRenderbufferEXT #define glUnmapTexture2DINTEL bluegl_glUnmapTexture2DINTEL #define glGetProgramEnvParameterfvARB bluegl_glGetProgramEnvParameterfvARB #define glVertexAttrib4f bluegl_glVertexAttrib4f #define glGetnPixelMapfv bluegl_glGetnPixelMapfv #define glVertexAttrib3dv bluegl_glVertexAttrib3dv #define glFlushMappedBufferRange bluegl_glFlushMappedBufferRange #define glSecondaryColor3ub bluegl_glSecondaryColor3ub #define glGetPerfQueryDataINTEL bluegl_glGetPerfQueryDataINTEL #define glGetnMapivARB bluegl_glGetnMapivARB #define glSeparableFilter2DEXT bluegl_glSeparableFilter2DEXT #define glProgramUniformMatrix3x2fvEXT bluegl_glProgramUniformMatrix3x2fvEXT #define glGenVertexArrays bluegl_glGenVertexArrays #define glEndQueryARB bluegl_glEndQueryARB #define glVertexAttrib2fv bluegl_glVertexAttrib2fv #define glWindowPos2fv bluegl_glWindowPos2fv #define glCopyConvolutionFilter1D bluegl_glCopyConvolutionFilter1D #define glTexCoordFormatNV bluegl_glTexCoordFormatNV #define glMultiTexCoordP2uiv bluegl_glMultiTexCoordP2uiv #define glProgramUniform1ui64vARB bluegl_glProgramUniform1ui64vARB #define glColorSubTable bluegl_glColorSubTable #define glNamedBufferSubData bluegl_glNamedBufferSubData #define glGetCompressedTextureImage bluegl_glGetCompressedTextureImage #define glNamedCopyBufferSubDataEXT bluegl_glNamedCopyBufferSubDataEXT #define glVertexAttribL1i64NV bluegl_glVertexAttribL1i64NV #define glVertexArrayMultiTexCoordOffsetEXT bluegl_glVertexArrayMultiTexCoordOffsetEXT #define glGetUniformIndices bluegl_glGetUniformIndices #define glDrawArraysInstancedARB bluegl_glDrawArraysInstancedARB #define glGetMultiTexGenivEXT bluegl_glGetMultiTexGenivEXT #define glGetVertexArrayPointervEXT bluegl_glGetVertexArrayPointervEXT #define glBeginQuery bluegl_glBeginQuery #define glDetachObjectARB bluegl_glDetachObjectARB #define glUniform4iv bluegl_glUniform4iv #define glGetQueryObjectuiv bluegl_glGetQueryObjectuiv #define glGetObjectBufferivATI bluegl_glGetObjectBufferivATI #define glCreateTransformFeedbacks bluegl_glCreateTransformFeedbacks #define glVertexStream3dATI bluegl_glVertexStream3dATI #define glEvalMapsNV bluegl_glEvalMapsNV #define glIsNameAMD bluegl_glIsNameAMD #define glVertexAttrib4ivARB bluegl_glVertexAttrib4ivARB #define glGetProgramSubroutineParameteruivNV bluegl_glGetProgramSubroutineParameteruivNV #define glProgramUniformMatrix2x4dv bluegl_glProgramUniformMatrix2x4dv #define glBeginPerfQueryINTEL bluegl_glBeginPerfQueryINTEL #define glPathParameteriNV bluegl_glPathParameteriNV #define glUniform4i64vNV bluegl_glUniform4i64vNV #define glStateCaptureNV bluegl_glStateCaptureNV #define glProgramUniform3fvEXT bluegl_glProgramUniform3fvEXT #define glVertexAttribL1d bluegl_glVertexAttribL1d #define glMatrixLoadIdentityEXT bluegl_glMatrixLoadIdentityEXT #define glBindVertexArrayAPPLE bluegl_glBindVertexArrayAPPLE #define glRasterPos2xvOES bluegl_glRasterPos2xvOES #define glCommandListSegmentsNV bluegl_glCommandListSegmentsNV #define glWindowPos4svMESA bluegl_glWindowPos4svMESA #define glProgramLocalParameter4dvARB bluegl_glProgramLocalParameter4dvARB #define glGetnPolygonStipple bluegl_glGetnPolygonStipple #define glMultiTexCoord1svARB bluegl_glMultiTexCoord1svARB #define glNamedRenderbufferStorage bluegl_glNamedRenderbufferStorage #define glProgramEnvParameterI4iNV bluegl_glProgramEnvParameterI4iNV #define glVertexAttribIFormat bluegl_glVertexAttribIFormat #define glFogCoordfvEXT bluegl_glFogCoordfvEXT #define glEnableVertexAttribArray bluegl_glEnableVertexAttribArray #define glPolygonOffsetClampEXT bluegl_glPolygonOffsetClampEXT #define glEnable bluegl_glEnable #define glIndexFuncEXT bluegl_glIndexFuncEXT #define glDepthRangeArrayv bluegl_glDepthRangeArrayv #define glRasterPos4xvOES bluegl_glRasterPos4xvOES #define glSpriteParameterfvSGIX bluegl_glSpriteParameterfvSGIX #define glGetnUniformdv bluegl_glGetnUniformdv #define glGetHistogram bluegl_glGetHistogram #define glClearColorIiEXT bluegl_glClearColorIiEXT #define glTbufferMask3DFX bluegl_glTbufferMask3DFX #define glProgramUniform1f bluegl_glProgramUniform1f #define glVertexAttrib4Niv bluegl_glVertexAttrib4Niv #define glGetUniformLocationARB bluegl_glGetUniformLocationARB #define glColor4hvNV bluegl_glColor4hvNV #define glTextureBufferRangeEXT bluegl_glTextureBufferRangeEXT #define glGlobalAlphaFactorsSUN bluegl_glGlobalAlphaFactorsSUN #define glCopyTextureSubImage2D bluegl_glCopyTextureSubImage2D #define glUniform1i64vARB bluegl_glUniform1i64vARB #define glVertexAttrib2dNV bluegl_glVertexAttrib2dNV #define glVertexAttrib4NbvARB bluegl_glVertexAttrib4NbvARB #define glPatchParameteri bluegl_glPatchParameteri #define glGetNamedStringARB bluegl_glGetNamedStringARB #define glGetCombinerStageParameterfvNV bluegl_glGetCombinerStageParameterfvNV #define glVertexAttrib2svARB bluegl_glVertexAttrib2svARB #define glApplyFramebufferAttachmentCMAAINTEL bluegl_glApplyFramebufferAttachmentCMAAINTEL #define glGetVideouivNV bluegl_glGetVideouivNV #define glMultiTexCoord3s bluegl_glMultiTexCoord3s #define glMultiTexCoord1sARB bluegl_glMultiTexCoord1sARB #define glLogicOp bluegl_glLogicOp #define glFogFuncSGIS bluegl_glFogFuncSGIS #define glMatrixMultfEXT bluegl_glMatrixMultfEXT #define glGetTexParameterfv bluegl_glGetTexParameterfv #define glSecondaryColorP3uiv bluegl_glSecondaryColorP3uiv #define glMultiTexParameteriEXT bluegl_glMultiTexParameteriEXT #define glEnableClientStateIndexedEXT bluegl_glEnableClientStateIndexedEXT #define glGenPathsNV bluegl_glGenPathsNV #define glGetBufferSubData bluegl_glGetBufferSubData #define glGetDoublei_v bluegl_glGetDoublei_v #define glCoverStrokePathNV bluegl_glCoverStrokePathNV #define glFrontFace bluegl_glFrontFace #define glScissorIndexedv bluegl_glScissorIndexedv #define glTextureStorage3D bluegl_glTextureStorage3D #define glPathFogGenNV bluegl_glPathFogGenNV #define glPixelTexGenParameterivSGIS bluegl_glPixelTexGenParameterivSGIS #define glBlendEquationi bluegl_glBlendEquationi #define glGetHistogramParameterivEXT bluegl_glGetHistogramParameterivEXT #define glClearNamedFramebufferfi bluegl_glClearNamedFramebufferfi #define glCopyColorTableSGI bluegl_glCopyColorTableSGI #define glBinormal3dEXT bluegl_glBinormal3dEXT #define glGetBufferParameterui64vNV bluegl_glGetBufferParameterui64vNV #define glTextureImage2DEXT bluegl_glTextureImage2DEXT #define glTransformFeedbackVaryings bluegl_glTransformFeedbackVaryings #define glNamedFramebufferSampleLocationsfvNV bluegl_glNamedFramebufferSampleLocationsfvNV #define glMapTexture2DINTEL bluegl_glMapTexture2DINTEL #define glMaterialxvOES bluegl_glMaterialxvOES #define glGenNamesAMD bluegl_glGenNamesAMD #define glUniform2uiEXT bluegl_glUniform2uiEXT #define glMultiTexCoord1xvOES bluegl_glMultiTexCoord1xvOES #define glEnableIndexedEXT bluegl_glEnableIndexedEXT #define glCompressedTextureImage1DEXT bluegl_glCompressedTextureImage1DEXT #define glMultiTexCoord3fv bluegl_glMultiTexCoord3fv #define glGetnPolygonStippleARB bluegl_glGetnPolygonStippleARB #define glTexCoord2fColor3fVertex3fvSUN bluegl_glTexCoord2fColor3fVertex3fvSUN #define glBindTransformFeedbackNV bluegl_glBindTransformFeedbackNV #define glVertexStream2svATI bluegl_glVertexStream2svATI #define glMultiTexCoord1fvARB bluegl_glMultiTexCoord1fvARB #define glMultiTexGendvEXT bluegl_glMultiTexGendvEXT #define glProgramUniform2ui64vNV bluegl_glProgramUniform2ui64vNV #define glGetNamedRenderbufferParameteriv bluegl_glGetNamedRenderbufferParameteriv #define glBlendEquationSeparateEXT bluegl_glBlendEquationSeparateEXT #define glInvalidateBufferData bluegl_glInvalidateBufferData #define glFragmentLightModelfvSGIX bluegl_glFragmentLightModelfvSGIX #define glMakeTextureHandleNonResidentARB bluegl_glMakeTextureHandleNonResidentARB #define glMap2xOES bluegl_glMap2xOES #define glFramebufferRenderbufferEXT bluegl_glFramebufferRenderbufferEXT #define glGetMapAttribParameterfvNV bluegl_glGetMapAttribParameterfvNV #define glVertexAttrib2dvARB bluegl_glVertexAttrib2dvARB #define glInvalidateBufferSubData bluegl_glInvalidateBufferSubData #define glVertexAttrib1d bluegl_glVertexAttrib1d #define glDispatchComputeIndirect bluegl_glDispatchComputeIndirect #define glStencilFuncSeparate bluegl_glStencilFuncSeparate #define glMapVertexAttrib2fAPPLE bluegl_glMapVertexAttrib2fAPPLE #define glProgramUniformMatrix2x4fv bluegl_glProgramUniformMatrix2x4fv #define glReadPixels bluegl_glReadPixels #define glVertexArrayAttribIFormat bluegl_glVertexArrayAttribIFormat #define glCopyMultiTexSubImage1DEXT bluegl_glCopyMultiTexSubImage1DEXT #define glBlendEquationSeparateIndexedAMD bluegl_glBlendEquationSeparateIndexedAMD #define glGetTransformFeedbackVaryingEXT bluegl_glGetTransformFeedbackVaryingEXT #define glProgramUniform2ui64ARB bluegl_glProgramUniform2ui64ARB #define glProgramUniform1i64vARB bluegl_glProgramUniform1i64vARB #define glMultiTexCoord4iv bluegl_glMultiTexCoord4iv #define glLoadIdentityDeformationMapSGIX bluegl_glLoadIdentityDeformationMapSGIX #define glGetMultiTexGendvEXT bluegl_glGetMultiTexGendvEXT #define glVertex4xvOES bluegl_glVertex4xvOES #define glVertexArrayVertexAttribOffsetEXT bluegl_glVertexArrayVertexAttribOffsetEXT #define glNormalP3ui bluegl_glNormalP3ui #define glMapParameterivNV bluegl_glMapParameterivNV #define glColorPointervINTEL bluegl_glColorPointervINTEL #define glGetQueryObjectui64v bluegl_glGetQueryObjectui64v #define glGenFencesAPPLE bluegl_glGenFencesAPPLE #define glNamedBufferPageCommitmentEXT bluegl_glNamedBufferPageCommitmentEXT #define glGetShaderSourceARB bluegl_glGetShaderSourceARB #define glClearNamedFramebufferuiv bluegl_glClearNamedFramebufferuiv #define glVDPAUIsSurfaceNV bluegl_glVDPAUIsSurfaceNV #define glVertexAttribL2ui64NV bluegl_glVertexAttribL2ui64NV #define glColor4xvOES bluegl_glColor4xvOES #define glUniformBlockBinding bluegl_glUniformBlockBinding #define glListParameterivSGIX bluegl_glListParameterivSGIX #define glPathSubCoordsNV bluegl_glPathSubCoordsNV #define glGetProgramStringARB bluegl_glGetProgramStringARB #define glPathStencilFuncNV bluegl_glPathStencilFuncNV #define glBindVideoCaptureStreamBufferNV bluegl_glBindVideoCaptureStreamBufferNV #define glReadnPixelsARB bluegl_glReadnPixelsARB #define glTexBufferARB bluegl_glTexBufferARB #define glVertexAttribL2ui64vNV bluegl_glVertexAttribL2ui64vNV #define glCreateBuffers bluegl_glCreateBuffers #define glImageTransformParameterfvHP bluegl_glImageTransformParameterfvHP #define glUniform2d bluegl_glUniform2d #define glBufferStorage bluegl_glBufferStorage #define glGetTexFilterFuncSGIS bluegl_glGetTexFilterFuncSGIS #define glGetHandleARB bluegl_glGetHandleARB #define glGetHistogramParameterxvOES bluegl_glGetHistogramParameterxvOES #define glMultiTexCoord2d bluegl_glMultiTexCoord2d #define glVertex4hNV bluegl_glVertex4hNV #define glGetPerfMonitorGroupStringAMD bluegl_glGetPerfMonitorGroupStringAMD #define glCompressedTextureSubImage1D bluegl_glCompressedTextureSubImage1D #define glIsFramebuffer bluegl_glIsFramebuffer #define glUniform2dv bluegl_glUniform2dv #define glVertexAttrib1dvARB bluegl_glVertexAttrib1dvARB #define glClientWaitSync bluegl_glClientWaitSync #define glProgramUniform4i64vARB bluegl_glProgramUniform4i64vARB #define glGetActiveAttribARB bluegl_glGetActiveAttribARB #define glCompressedTexImage3DARB bluegl_glCompressedTexImage3DARB #define glVertexAttribI2iEXT bluegl_glVertexAttribI2iEXT #define glProgramNamedParameter4dNV bluegl_glProgramNamedParameter4dNV #define glProgramStringARB bluegl_glProgramStringARB #define glWindowPos3fvMESA bluegl_glWindowPos3fvMESA #define glBlendFunciARB bluegl_glBlendFunciARB #define glVertexAttrib4dvNV bluegl_glVertexAttrib4dvNV #define glWindowPos3dvARB bluegl_glWindowPos3dvARB #define glMultiTexCoord1bvOES bluegl_glMultiTexCoord1bvOES #define glVertexAttrib4fvARB bluegl_glVertexAttrib4fvARB #define glPopGroupMarkerEXT bluegl_glPopGroupMarkerEXT #define glMultiDrawElements bluegl_glMultiDrawElements #define glGetInstrumentsSGIX bluegl_glGetInstrumentsSGIX #define glProgramUniform4dv bluegl_glProgramUniform4dv #define glColorTableEXT bluegl_glColorTableEXT #define glTexSubImage1D bluegl_glTexSubImage1D #define glBeginPerfMonitorAMD bluegl_glBeginPerfMonitorAMD #define glPointParameterfvSGIS bluegl_glPointParameterfvSGIS #define glGetImageTransformParameterfvHP bluegl_glGetImageTransformParameterfvHP #define glVertex3hvNV bluegl_glVertex3hvNV #define glTexCoord4fVertex4fvSUN bluegl_glTexCoord4fVertex4fvSUN #define glCompressedTexSubImage1D bluegl_glCompressedTexSubImage1D #define glWindowPos2dvMESA bluegl_glWindowPos2dvMESA #define glGetSamplerParameteriv bluegl_glGetSamplerParameteriv #define glColorPointerListIBM bluegl_glColorPointerListIBM #define glGetFinalCombinerInputParameterivNV bluegl_glGetFinalCombinerInputParameterivNV #define glGetVertexAttribiv bluegl_glGetVertexAttribiv #define glGetTexImage bluegl_glGetTexImage #define glBufferSubData bluegl_glBufferSubData #define glVertexAttrib3sARB bluegl_glVertexAttrib3sARB #define glIsTextureHandleResidentARB bluegl_glIsTextureHandleResidentARB #define glMultiTexCoord3i bluegl_glMultiTexCoord3i #define glLinkProgramARB bluegl_glLinkProgramARB #define glIsProgramNV bluegl_glIsProgramNV #define glVertexAttribI4i bluegl_glVertexAttribI4i #define glUniform1i bluegl_glUniform1i #define glBindAttribLocationARB bluegl_glBindAttribLocationARB #define glProgramUniform4i64vNV bluegl_glProgramUniform4i64vNV #define glVertex4xOES bluegl_glVertex4xOES #define glSetLocalConstantEXT bluegl_glSetLocalConstantEXT #define glTexSubImage2D bluegl_glTexSubImage2D #define glWindowPos2f bluegl_glWindowPos2f #define glVariantPointerEXT bluegl_glVariantPointerEXT #define glNamedRenderbufferStorageMultisample bluegl_glNamedRenderbufferStorageMultisample #define glFogCoorddvEXT bluegl_glFogCoorddvEXT #define glMultiModeDrawArraysIBM bluegl_glMultiModeDrawArraysIBM #define glMatrixLoaddEXT bluegl_glMatrixLoaddEXT #define glDeleteQueriesARB bluegl_glDeleteQueriesARB #define glUniform1fvARB bluegl_glUniform1fvARB #define glDrawCommandsNV bluegl_glDrawCommandsNV #define glSecondaryColor3dvEXT bluegl_glSecondaryColor3dvEXT #define glFlushVertexArrayRangeAPPLE bluegl_glFlushVertexArrayRangeAPPLE #define glTexEnvxvOES bluegl_glTexEnvxvOES #define glGetSeparableFilterEXT bluegl_glGetSeparableFilterEXT #define glVertexAttribI4bvEXT bluegl_glVertexAttribI4bvEXT #define glUniform3i64NV bluegl_glUniform3i64NV #define glBlendEquationIndexedAMD bluegl_glBlendEquationIndexedAMD #define glPointParameterf bluegl_glPointParameterf #define glVertex4bvOES bluegl_glVertex4bvOES #define glStencilThenCoverFillPathNV bluegl_glStencilThenCoverFillPathNV #define glCompressedTextureImage2DEXT bluegl_glCompressedTextureImage2DEXT #define glBlendEquationSeparate bluegl_glBlendEquationSeparate #define glGetNamedFramebufferParameteriv bluegl_glGetNamedFramebufferParameteriv #define glTexImage3DEXT bluegl_glTexImage3DEXT #define glColorFragmentOp3ATI bluegl_glColorFragmentOp3ATI #define glNormalPointerListIBM bluegl_glNormalPointerListIBM #define glTexParameteriv bluegl_glTexParameteriv #define glCompressedTexSubImage2D bluegl_glCompressedTexSubImage2D #define glCoverFillPathNV bluegl_glCoverFillPathNV #define glProgramUniformMatrix4x2dvEXT bluegl_glProgramUniformMatrix4x2dvEXT #define glVertexAttrib1f bluegl_glVertexAttrib1f #define glAlphaFragmentOp3ATI bluegl_glAlphaFragmentOp3ATI #define glBeginQueryIndexed bluegl_glBeginQueryIndexed #define glProgramUniformMatrix2x3fv bluegl_glProgramUniformMatrix2x3fv #define glProgramUniform4ui64vNV bluegl_glProgramUniform4ui64vNV #define glUniform1ui64NV bluegl_glUniform1ui64NV #define glMultiTexCoord3svARB bluegl_glMultiTexCoord3svARB #define glWeightivARB bluegl_glWeightivARB #define glMultiTexCoord4xOES bluegl_glMultiTexCoord4xOES #define glVertexAttribL2i64NV bluegl_glVertexAttribL2i64NV #define glProgramUniformMatrix3x4dv bluegl_glProgramUniformMatrix3x4dv #define glProgramParameteriEXT bluegl_glProgramParameteriEXT #define glSecondaryColor3sEXT bluegl_glSecondaryColor3sEXT #define glCompressedTextureSubImage3DEXT bluegl_glCompressedTextureSubImage3DEXT #define glGetPointervEXT bluegl_glGetPointervEXT #define glGetMinmaxParameterfvEXT bluegl_glGetMinmaxParameterfvEXT #define glMultiTexCoord4sARB bluegl_glMultiTexCoord4sARB #define glDrawElementsInstancedBaseVertexBaseInstance bluegl_glDrawElementsInstancedBaseVertexBaseInstance #define glVDPAUSurfaceAccessNV bluegl_glVDPAUSurfaceAccessNV #define glMultiTexCoord2iARB bluegl_glMultiTexCoord2iARB #define glPathCommandsNV bluegl_glPathCommandsNV #define glSetMultisamplefvAMD bluegl_glSetMultisamplefvAMD #define glVertexStream3ivATI bluegl_glVertexStream3ivATI #define glVDPAUUnregisterSurfaceNV bluegl_glVDPAUUnregisterSurfaceNV #define glTextureRenderbufferEXT bluegl_glTextureRenderbufferEXT #define glProgramLocalParameter4dARB bluegl_glProgramLocalParameter4dARB #define glBindVertexShaderEXT bluegl_glBindVertexShaderEXT #define glEnableVariantClientStateEXT bluegl_glEnableVariantClientStateEXT #define glGetPointerIndexedvEXT bluegl_glGetPointerIndexedvEXT #define glMultiTexEnvfEXT bluegl_glMultiTexEnvfEXT #define glFrustumxOES bluegl_glFrustumxOES #define glAreProgramsResidentNV bluegl_glAreProgramsResidentNV #define glFramebufferSampleLocationsfvNV bluegl_glFramebufferSampleLocationsfvNV #define glVertexAttrib1sNV bluegl_glVertexAttrib1sNV #define glGetActiveUniformBlockName bluegl_glGetActiveUniformBlockName #define glVertex2xOES bluegl_glVertex2xOES #define glResetMinmaxEXT bluegl_glResetMinmaxEXT #define glMatrixOrthoEXT bluegl_glMatrixOrthoEXT #define glUniform4ui64vNV bluegl_glUniform4ui64vNV #define glProgramUniformMatrix4x3fvEXT bluegl_glProgramUniformMatrix4x3fvEXT #define glVertexAttribs1svNV bluegl_glVertexAttribs1svNV #define glDebugMessageCallbackAMD bluegl_glDebugMessageCallbackAMD #define glProgramUniform1uiEXT bluegl_glProgramUniform1uiEXT #define glTexBufferEXT bluegl_glTexBufferEXT #define glUniform4f bluegl_glUniform4f #define glUpdateObjectBufferATI bluegl_glUpdateObjectBufferATI #define glProgramUniform1iEXT bluegl_glProgramUniform1iEXT #define glGetMultiTexEnvfvEXT bluegl_glGetMultiTexEnvfvEXT #define glVertexAttribL2d bluegl_glVertexAttribL2d #define glConvolutionParameterxOES bluegl_glConvolutionParameterxOES #define glGetVertexAttribArrayObjectivATI bluegl_glGetVertexAttribArrayObjectivATI #define glGetListParameterfvSGIX bluegl_glGetListParameterfvSGIX #define glInstrumentsBufferSGIX bluegl_glInstrumentsBufferSGIX #define glDeleteNamesAMD bluegl_glDeleteNamesAMD #define glGetSubroutineIndex bluegl_glGetSubroutineIndex #define glVideoCaptureStreamParameterivNV bluegl_glVideoCaptureStreamParameterivNV #define glMultiTexCoord4i bluegl_glMultiTexCoord4i #define glGetFramebufferParameteriv bluegl_glGetFramebufferParameteriv #define glVertexAttrib2hvNV bluegl_glVertexAttrib2hvNV #define glMakeBufferNonResidentNV bluegl_glMakeBufferNonResidentNV #define glPixelDataRangeNV bluegl_glPixelDataRangeNV #define glNamedBufferDataEXT bluegl_glNamedBufferDataEXT #define glIsImageHandleResidentARB bluegl_glIsImageHandleResidentARB #define glFrustumfOES bluegl_glFrustumfOES #define glGetArrayObjectivATI bluegl_glGetArrayObjectivATI #define glMultiTexParameterIuivEXT bluegl_glMultiTexParameterIuivEXT #define glGetMapParameterfvNV bluegl_glGetMapParameterfvNV #define glMultTransposeMatrixxOES bluegl_glMultTransposeMatrixxOES #define glGetPerfMonitorCounterDataAMD bluegl_glGetPerfMonitorCounterDataAMD #define glClearDepthxOES bluegl_glClearDepthxOES #define glColor3xvOES bluegl_glColor3xvOES #define glVertexAttribI4ivEXT bluegl_glVertexAttribI4ivEXT #define glMultiTexCoordP4uiv bluegl_glMultiTexCoordP4uiv #define glVertexAttribI4usv bluegl_glVertexAttribI4usv #define glGetnTexImage bluegl_glGetnTexImage #define glReadBuffer bluegl_glReadBuffer #define glUniform3iARB bluegl_glUniform3iARB #define glMultiTexBufferEXT bluegl_glMultiTexBufferEXT #define glNormalStream3fvATI bluegl_glNormalStream3fvATI #define glDeleteVertexShaderEXT bluegl_glDeleteVertexShaderEXT #define glVertexAttrib3hvNV bluegl_glVertexAttrib3hvNV #define glDrawMeshArraysSUN bluegl_glDrawMeshArraysSUN #define glVertexAttribL3dvEXT bluegl_glVertexAttribL3dvEXT #define glReplacementCodeuiColor3fVertex3fSUN bluegl_glReplacementCodeuiColor3fVertex3fSUN #define glProgramUniform1fv bluegl_glProgramUniform1fv #define glNormal3xvOES bluegl_glNormal3xvOES #define glGetProgramStageiv bluegl_glGetProgramStageiv #define glUniform2ui64NV bluegl_glUniform2ui64NV #define glProgramEnvParameter4fARB bluegl_glProgramEnvParameter4fARB #define glPixelTransformParameterivEXT bluegl_glPixelTransformParameterivEXT #define glWindowPos4dvMESA bluegl_glWindowPos4dvMESA #define glMultiDrawElementsIndirectBindlessCountNV bluegl_glMultiDrawElementsIndirectBindlessCountNV #define glUniform3i64vARB bluegl_glUniform3i64vARB #define glTextureStorage3DMultisample bluegl_glTextureStorage3DMultisample #define glGetNamedBufferParameterui64vNV bluegl_glGetNamedBufferParameterui64vNV #define glEndTransformFeedback bluegl_glEndTransformFeedback #define glVertexAttribI3ivEXT bluegl_glVertexAttribI3ivEXT #define glUniform2f bluegl_glUniform2f #define glMultiTexCoord1dARB bluegl_glMultiTexCoord1dARB #define glGetColorTableParameterfv bluegl_glGetColorTableParameterfv #define glWindowPos3d bluegl_glWindowPos3d #define glVertexAttribL3ui64vNV bluegl_glVertexAttribL3ui64vNV #define glReplacementCodeuiSUN bluegl_glReplacementCodeuiSUN #define glColor4ubVertex3fSUN bluegl_glColor4ubVertex3fSUN #define glDrawRangeElementsBaseVertex bluegl_glDrawRangeElementsBaseVertex #define glGetMultiTexParameterivEXT bluegl_glGetMultiTexParameterivEXT #define glMultiTexCoord3hvNV bluegl_glMultiTexCoord3hvNV #define glGetQueryBufferObjectuiv bluegl_glGetQueryBufferObjectuiv #define glGetPerfMonitorGroupsAMD bluegl_glGetPerfMonitorGroupsAMD #define glUnlockArraysEXT bluegl_glUnlockArraysEXT #define glPauseTransformFeedback bluegl_glPauseTransformFeedback #define glGetProgramEnvParameterIivNV bluegl_glGetProgramEnvParameterIivNV #define glPathTexGenNV bluegl_glPathTexGenNV #define glVertex3xOES bluegl_glVertex3xOES #define glEdgeFlagPointerEXT bluegl_glEdgeFlagPointerEXT #define glVertexAttribBinding bluegl_glVertexAttribBinding #define glVertexAttrib3f bluegl_glVertexAttrib3f #define glVertexAttrib4NubARB bluegl_glVertexAttrib4NubARB #define glWindowPos2svMESA bluegl_glWindowPos2svMESA #define glGetUniformSubroutineuiv bluegl_glGetUniformSubroutineuiv #define glMultiTexCoord2ivARB bluegl_glMultiTexCoord2ivARB #define glFragmentMaterialivSGIX bluegl_glFragmentMaterialivSGIX #define glSamplerParameteriv bluegl_glSamplerParameteriv #define glVertexArrayColorOffsetEXT bluegl_glVertexArrayColorOffsetEXT #define glVertexAttrib3sNV bluegl_glVertexAttrib3sNV #define glDrawElementsInstanced bluegl_glDrawElementsInstanced #define glCreateSyncFromCLeventARB bluegl_glCreateSyncFromCLeventARB #define glInsertEventMarkerEXT bluegl_glInsertEventMarkerEXT #define glGetTextureParameterfv bluegl_glGetTextureParameterfv #define glCopyMultiTexImage2DEXT bluegl_glCopyMultiTexImage2DEXT #define glVertexWeightfEXT bluegl_glVertexWeightfEXT #define glUniform4i64vARB bluegl_glUniform4i64vARB #define glGetPathParameterfvNV bluegl_glGetPathParameterfvNV #define glBlitNamedFramebuffer bluegl_glBlitNamedFramebuffer #define glTexCoordPointerEXT bluegl_glTexCoordPointerEXT #define glGetPathMetricsNV bluegl_glGetPathMetricsNV #define glVertexAttribL2dvEXT bluegl_glVertexAttribL2dvEXT #define glVariantuivEXT bluegl_glVariantuivEXT #define glGetVertexAttribdvNV bluegl_glGetVertexAttribdvNV #define glFenceSync bluegl_glFenceSync #define glGetTextureParameterIuiv bluegl_glGetTextureParameterIuiv #define glMultiTexCoord2sARB bluegl_glMultiTexCoord2sARB #define glUniform2i64NV bluegl_glUniform2i64NV #define glDeformationMap3dSGIX bluegl_glDeformationMap3dSGIX #define glDrawRangeElementArrayAPPLE bluegl_glDrawRangeElementArrayAPPLE #define glDepthFunc bluegl_glDepthFunc #define glProgramUniform3dvEXT bluegl_glProgramUniform3dvEXT #define glTexCoord3hvNV bluegl_glTexCoord3hvNV #define glGetPathLengthNV bluegl_glGetPathLengthNV #define glUnmapObjectBufferATI bluegl_glUnmapObjectBufferATI #define glValidateProgramPipeline bluegl_glValidateProgramPipeline #define glIsProgram bluegl_glIsProgram #define glVertexAttrib4hvNV bluegl_glVertexAttrib4hvNV #define glLoadTransposeMatrixdARB bluegl_glLoadTransposeMatrixdARB #define glMapVertexAttrib2dAPPLE bluegl_glMapVertexAttrib2dAPPLE #define glProgramBinary bluegl_glProgramBinary #define glUniform3i bluegl_glUniform3i #define glProgramUniform2dEXT bluegl_glProgramUniform2dEXT #define glDepthRangeIndexed bluegl_glDepthRangeIndexed #define glEvalCoord1xOES bluegl_glEvalCoord1xOES #define glVertexArrayRangeAPPLE bluegl_glVertexArrayRangeAPPLE #define glVertexStream1svATI bluegl_glVertexStream1svATI #define glNormalStream3iATI bluegl_glNormalStream3iATI #define glProgramUniform4f bluegl_glProgramUniform4f #define glScalexOES bluegl_glScalexOES #define glUniform1fv bluegl_glUniform1fv #define glGetActiveUniform bluegl_glGetActiveUniform #define glProgramUniformMatrix4x3fv bluegl_glProgramUniformMatrix4x3fv #define glCreateVertexArrays bluegl_glCreateVertexArrays #define glWindowPos3dv bluegl_glWindowPos3dv #define glUniform1fARB bluegl_glUniform1fARB #define glFragmentMaterialiSGIX bluegl_glFragmentMaterialiSGIX #define glGetVertexAttribArrayObjectfvATI bluegl_glGetVertexAttribArrayObjectfvATI #define glClearAccumxOES bluegl_glClearAccumxOES #define glBindFragDataLocationEXT bluegl_glBindFragDataLocationEXT #define glMultiTexCoord4dARB bluegl_glMultiTexCoord4dARB #define glConvolutionParameterfv bluegl_glConvolutionParameterfv #define glFragmentColorMaterialSGIX bluegl_glFragmentColorMaterialSGIX #define glUniformMatrix3dv bluegl_glUniformMatrix3dv #define glGetnPixelMapusv bluegl_glGetnPixelMapusv #define glFramebufferTextureLayer bluegl_glFramebufferTextureLayer #define glStencilThenCoverStrokePathInstancedNV bluegl_glStencilThenCoverStrokePathInstancedNV #define glVDPAURegisterOutputSurfaceNV bluegl_glVDPAURegisterOutputSurfaceNV #define glMultiTexCoord4dvARB bluegl_glMultiTexCoord4dvARB #define glCopyTextureSubImage3D bluegl_glCopyTextureSubImage3D #define glGetVariantIntegervEXT bluegl_glGetVariantIntegervEXT #define glGetTexEnvxvOES bluegl_glGetTexEnvxvOES #define glGetFloati_vEXT bluegl_glGetFloati_vEXT #define glAsyncMarkerSGIX bluegl_glAsyncMarkerSGIX #define glTexCoord4fColor4fNormal3fVertex4fvSUN bluegl_glTexCoord4fColor4fNormal3fVertex4fvSUN #define glTexRenderbufferNV bluegl_glTexRenderbufferNV #define glGetConvolutionParameterfvEXT bluegl_glGetConvolutionParameterfvEXT #define glLightxvOES bluegl_glLightxvOES #define glDeleteNamedStringARB bluegl_glDeleteNamedStringARB #define glColor3hvNV bluegl_glColor3hvNV #define glUniformMatrix4dv bluegl_glUniformMatrix4dv #define glCompressedTexImage2DARB bluegl_glCompressedTexImage2DARB #define glGenTexturesEXT bluegl_glGenTexturesEXT #define glPathMemoryGlyphIndexArrayNV bluegl_glPathMemoryGlyphIndexArrayNV #define glGetBufferSubDataARB bluegl_glGetBufferSubDataARB #define glFinishObjectAPPLE bluegl_glFinishObjectAPPLE #define glDetachShader bluegl_glDetachShader #define glBindTexture bluegl_glBindTexture #define glGetProgramResourcefvNV bluegl_glGetProgramResourcefvNV #define glTexCoord2fColor4ubVertex3fvSUN bluegl_glTexCoord2fColor4ubVertex3fvSUN #define glMultiTexCoord4dv bluegl_glMultiTexCoord4dv #define glIsPointInFillPathNV bluegl_glIsPointInFillPathNV #define glDrawTransformFeedbackInstanced bluegl_glDrawTransformFeedbackInstanced #define glProgramParameteriARB bluegl_glProgramParameteriARB #define glVertexAttrib3fvNV bluegl_glVertexAttrib3fvNV #define glEnableVertexArrayAttrib bluegl_glEnableVertexArrayAttrib #define glUniform3ui64vNV bluegl_glUniform3ui64vNV #define glVertexAttribs4fvNV bluegl_glVertexAttribs4fvNV #define glGetCompressedTextureImageEXT bluegl_glGetCompressedTextureImageEXT #define glVertex3bOES bluegl_glVertex3bOES #define glProgramLocalParameterI4ivNV bluegl_glProgramLocalParameterI4ivNV #define glWindowPos2fMESA bluegl_glWindowPos2fMESA #define glWeightusvARB bluegl_glWeightusvARB #define glGenOcclusionQueriesNV bluegl_glGenOcclusionQueriesNV #define glTexCoordPointervINTEL bluegl_glTexCoordPointervINTEL #define glGetTextureParameterIivEXT bluegl_glGetTextureParameterIivEXT #define glDeleteStatesNV bluegl_glDeleteStatesNV #define glProgramLocalParameter4fvARB bluegl_glProgramLocalParameter4fvARB #define glCoverFillPathInstancedNV bluegl_glCoverFillPathInstancedNV #define glBeginConditionalRenderNVX bluegl_glBeginConditionalRenderNVX #define glPathDashArrayNV bluegl_glPathDashArrayNV #define glSpriteParameteriSGIX bluegl_glSpriteParameteriSGIX #define glGetNamedProgramStringEXT bluegl_glGetNamedProgramStringEXT #define glCombinerParameterfvNV bluegl_glCombinerParameterfvNV #define glTexParameterxvOES bluegl_glTexParameterxvOES #define glVertexArrayVertexAttribDivisorEXT bluegl_glVertexArrayVertexAttribDivisorEXT #define glProgramSubroutineParametersuivNV bluegl_glProgramSubroutineParametersuivNV #define glDeleteObjectARB bluegl_glDeleteObjectARB #define glProgramUniform1i64ARB bluegl_glProgramUniform1i64ARB #define glFramebufferTextureARB bluegl_glFramebufferTextureARB #define glElementPointerATI bluegl_glElementPointerATI #define glUniform2i64vARB bluegl_glUniform2i64vARB #define glGetBooleanIndexedvEXT bluegl_glGetBooleanIndexedvEXT #define glVertexAttribP1uiv bluegl_glVertexAttribP1uiv #define glGetDoubleIndexedvEXT bluegl_glGetDoubleIndexedvEXT #define glGetUniformiv bluegl_glGetUniformiv #define glVertexAttribArrayObjectATI bluegl_glVertexAttribArrayObjectATI #define glBufferSubDataARB bluegl_glBufferSubDataARB #define glWindowPos2fARB bluegl_glWindowPos2fARB #define glMultiTexCoord2bvOES bluegl_glMultiTexCoord2bvOES #define glProgramUniform2i64vARB bluegl_glProgramUniform2i64vARB #define glTexEnvxOES bluegl_glTexEnvxOES #define glStencilOpValueAMD bluegl_glStencilOpValueAMD #define glUniform4ui64vARB bluegl_glUniform4ui64vARB #define glTangent3iEXT bluegl_glTangent3iEXT #define glGetVertexAttribLdvEXT bluegl_glGetVertexAttribLdvEXT #define glGetCoverageModulationTableNV bluegl_glGetCoverageModulationTableNV #define glVertexWeighthvNV bluegl_glVertexWeighthvNV #define glWindowPos3iARB bluegl_glWindowPos3iARB #define glVertexAttribI1iv bluegl_glVertexAttribI1iv #define glWindowPos3fv bluegl_glWindowPos3fv #define glVertexStream4ivATI bluegl_glVertexStream4ivATI #define glTextureImage3DMultisampleCoverageNV bluegl_glTextureImage3DMultisampleCoverageNV #define glUniform3f bluegl_glUniform3f #define glAccumxOES bluegl_glAccumxOES #define glTexStorage3D bluegl_glTexStorage3D #define glDrawArrays bluegl_glDrawArrays #define glSamplePatternEXT bluegl_glSamplePatternEXT #define glNormalPointervINTEL bluegl_glNormalPointervINTEL #define glWeightubvARB bluegl_glWeightubvARB #define glGenProgramsNV bluegl_glGenProgramsNV #define glDepthRangef bluegl_glDepthRangef #define glGetProgramParameterdvNV bluegl_glGetProgramParameterdvNV #define glPollInstrumentsSGIX bluegl_glPollInstrumentsSGIX #define glMultiTexCoord1hNV bluegl_glMultiTexCoord1hNV #define glSecondaryColor3s bluegl_glSecondaryColor3s #define glTexCoordP1uiv bluegl_glTexCoordP1uiv #define glStopInstrumentsSGIX bluegl_glStopInstrumentsSGIX #define glActiveTexture bluegl_glActiveTexture #define glVertexAttribs2svNV bluegl_glVertexAttribs2svNV #define glGetActiveAtomicCounterBufferiv bluegl_glGetActiveAtomicCounterBufferiv #define glEndConditionalRenderNVX bluegl_glEndConditionalRenderNVX #define glDrawRangeElementArrayATI bluegl_glDrawRangeElementArrayATI #define glCopyMultiTexImage1DEXT bluegl_glCopyMultiTexImage1DEXT #define glReplacementCodeusSUN bluegl_glReplacementCodeusSUN #define glMultiTexGendEXT bluegl_glMultiTexGendEXT #define glMatrixRotatefEXT bluegl_glMatrixRotatefEXT #define glBindBufferOffsetNV bluegl_glBindBufferOffsetNV #define glVertexAttribI1ui bluegl_glVertexAttribI1ui #define glMakeImageHandleNonResidentARB bluegl_glMakeImageHandleNonResidentARB #define glTextureParameteriEXT bluegl_glTextureParameteriEXT #define glDebugMessageInsertARB bluegl_glDebugMessageInsertARB #define glVertexAttrib4NubvARB bluegl_glVertexAttrib4NubvARB #define glDeleteTexturesEXT bluegl_glDeleteTexturesEXT #define glWindowPos3svARB bluegl_glWindowPos3svARB #define glTexParameterxOES bluegl_glTexParameterxOES #define glVertexStream3fATI bluegl_glVertexStream3fATI #define glNormal3xOES bluegl_glNormal3xOES #define glMultiTexCoord4bvOES bluegl_glMultiTexCoord4bvOES #define glVertexAttribL1dv bluegl_glVertexAttribL1dv #define glGetImageTransformParameterivHP bluegl_glGetImageTransformParameterivHP #define glGetSubroutineUniformLocation bluegl_glGetSubroutineUniformLocation #define glProgramEnvParameter4fvARB bluegl_glProgramEnvParameter4fvARB #define glGetTextureImageEXT bluegl_glGetTextureImageEXT #define glBindTexGenParameterEXT bluegl_glBindTexGenParameterEXT #define glMinSampleShadingARB bluegl_glMinSampleShadingARB #define glGetAttachedObjectsARB bluegl_glGetAttachedObjectsARB #define glGetVertexArrayiv bluegl_glGetVertexArrayiv #define glWeightfvARB bluegl_glWeightfvARB #define glGetPathCommandsNV bluegl_glGetPathCommandsNV #define glGetColorTableParameterivSGI bluegl_glGetColorTableParameterivSGI #define glGetNamedProgramivEXT bluegl_glGetNamedProgramivEXT #define glSecondaryColor3ubvEXT bluegl_glSecondaryColor3ubvEXT #define glVDPAURegisterVideoSurfaceNV bluegl_glVDPAURegisterVideoSurfaceNV #define glTexParameterf bluegl_glTexParameterf #define glVertexAttribL4i64NV bluegl_glVertexAttribL4i64NV #define glPollAsyncSGIX bluegl_glPollAsyncSGIX #define glBufferParameteriAPPLE bluegl_glBufferParameteriAPPLE #define glApplyTextureEXT bluegl_glApplyTextureEXT #define glGenVertexShadersEXT bluegl_glGenVertexShadersEXT #define glTexImage2DMultisampleCoverageNV bluegl_glTexImage2DMultisampleCoverageNV #define glObjectUnpurgeableAPPLE bluegl_glObjectUnpurgeableAPPLE #define glCopyNamedBufferSubData bluegl_glCopyNamedBufferSubData #define glVertexAttrib4dv bluegl_glVertexAttrib4dv #define glClearTexSubImage bluegl_glClearTexSubImage #define glPointAlongPathNV bluegl_glPointAlongPathNV #define glFramebufferTexture1DEXT bluegl_glFramebufferTexture1DEXT #define glMatrixLoad3x2fNV bluegl_glMatrixLoad3x2fNV #define glGetUniformui64vARB bluegl_glGetUniformui64vARB #define glTextureStorage3DMultisampleEXT bluegl_glTextureStorage3DMultisampleEXT #define glTexCoord1bvOES bluegl_glTexCoord1bvOES #define glGetBufferParameteri64v bluegl_glGetBufferParameteri64v #define glQueryMatrixxOES bluegl_glQueryMatrixxOES #define glVertexAttrib1fv bluegl_glVertexAttrib1fv #define glVertexAttribP3ui bluegl_glVertexAttribP3ui #define glVDPAUInitNV bluegl_glVDPAUInitNV #define glPathStencilDepthOffsetNV bluegl_glPathStencilDepthOffsetNV #define glLightxOES bluegl_glLightxOES #define glVertexAttribI3i bluegl_glVertexAttribI3i #define glProgramUniformHandleui64vARB bluegl_glProgramUniformHandleui64vARB #define glTextureParameteriv bluegl_glTextureParameteriv #define glProgramUniformHandleui64NV bluegl_glProgramUniformHandleui64NV #define glGetVertexArrayIntegervEXT bluegl_glGetVertexArrayIntegervEXT #define glDrawElements bluegl_glDrawElements #define glProgramUniform3i64ARB bluegl_glProgramUniform3i64ARB #define glDeleteAsyncMarkersSGIX bluegl_glDeleteAsyncMarkersSGIX #define glGetLightxOES bluegl_glGetLightxOES #define glCreateCommandListsNV bluegl_glCreateCommandListsNV #define glClear bluegl_glClear #define glUniformui64vNV bluegl_glUniformui64vNV #define glVertexAttrib2dvNV bluegl_glVertexAttrib2dvNV #define glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN bluegl_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN #define glWindowPos3sARB bluegl_glWindowPos3sARB #define glDrawTextureNV bluegl_glDrawTextureNV #define glIsSync bluegl_glIsSync #define glMatrixTranslatedEXT bluegl_glMatrixTranslatedEXT #define glGetActiveVaryingNV bluegl_glGetActiveVaryingNV #define glCreateQueries bluegl_glCreateQueries #define glGetProgramEnvParameterdvARB bluegl_glGetProgramEnvParameterdvARB #define glVertexArrayVertexAttribIOffsetEXT bluegl_glVertexArrayVertexAttribIOffsetEXT #define glGetLocalConstantBooleanvEXT bluegl_glGetLocalConstantBooleanvEXT #define glGetProgramParameterfvNV bluegl_glGetProgramParameterfvNV #define glSpriteParameterivSGIX bluegl_glSpriteParameterivSGIX #define glMultiTexCoord3xvOES bluegl_glMultiTexCoord3xvOES #define glBindBufferRangeNV bluegl_glBindBufferRangeNV #define glMultiTexCoord1sv bluegl_glMultiTexCoord1sv #define glVertexStream1ivATI bluegl_glVertexStream1ivATI #define glGetQueryObjectivARB bluegl_glGetQueryObjectivARB #define glReplacementCodeuiColor4ubVertex3fvSUN bluegl_glReplacementCodeuiColor4ubVertex3fvSUN #define glFlushMappedNamedBufferRange bluegl_glFlushMappedNamedBufferRange #define glPointParameteriv bluegl_glPointParameteriv #define glGetTextureLevelParameterivEXT bluegl_glGetTextureLevelParameterivEXT #define glMultiTexEnviEXT bluegl_glMultiTexEnviEXT #define glPolygonOffset bluegl_glPolygonOffset #define glUniform1ui64ARB bluegl_glUniform1ui64ARB #define glDeleteVertexArrays bluegl_glDeleteVertexArrays #define glGetUniformi64vNV bluegl_glGetUniformi64vNV #define glVertexAttribI3iv bluegl_glVertexAttribI3iv #define glEndQueryIndexed bluegl_glEndQueryIndexed #define glTextureSubImage1DEXT bluegl_glTextureSubImage1DEXT #define glVertexAttribI4ubvEXT bluegl_glVertexAttribI4ubvEXT #define glVertexAttribP4ui bluegl_glVertexAttribP4ui #define glNamedProgramLocalParameter4dvEXT bluegl_glNamedProgramLocalParameter4dvEXT #define glGetNamedProgramLocalParameterIuivEXT bluegl_glGetNamedProgramLocalParameterIuivEXT #define glGetPixelTexGenParameterivSGIS bluegl_glGetPixelTexGenParameterivSGIS #define glGetnMapdv bluegl_glGetnMapdv #define glMultiTexCoord4svARB bluegl_glMultiTexCoord4svARB #define glVertexStream2ivATI bluegl_glVertexStream2ivATI #define glUniform4uivEXT bluegl_glUniform4uivEXT #define glGetPointeri_vEXT bluegl_glGetPointeri_vEXT #define glClearTexImage bluegl_glClearTexImage #define glVertexAttribP1ui bluegl_glVertexAttribP1ui #define glCompressedTexImage1DARB bluegl_glCompressedTexImage1DARB #define glTextureStorage1DEXT bluegl_glTextureStorage1DEXT #define glUniform4fvARB bluegl_glUniform4fvARB #define glFramebufferTexture3DEXT bluegl_glFramebufferTexture3DEXT #define glDrawElementsIndirect bluegl_glDrawElementsIndirect #define glBindBufferBaseEXT bluegl_glBindBufferBaseEXT #define glIglooInterfaceSGIX bluegl_glIglooInterfaceSGIX #define glMinmaxEXT bluegl_glMinmaxEXT #define glClearDepthf bluegl_glClearDepthf #define glReadnPixels bluegl_glReadnPixels #define glGenerateTextureMipmap bluegl_glGenerateTextureMipmap #define glGetnPixelMapuivARB bluegl_glGetnPixelMapuivARB #define glProgramLocalParameter4fARB bluegl_glProgramLocalParameter4fARB #define glVertexAttribL1dvEXT bluegl_glVertexAttribL1dvEXT #define glBeginTransformFeedback bluegl_glBeginTransformFeedback #define glDepthBoundsEXT bluegl_glDepthBoundsEXT #define glVertexAttrib2f bluegl_glVertexAttrib2f #define glProgramEnvParametersI4ivNV bluegl_glProgramEnvParametersI4ivNV #define glTexCoord4fVertex4fSUN bluegl_glTexCoord4fVertex4fSUN #define glReplacementCodeuiColor4fNormal3fVertex3fvSUN bluegl_glReplacementCodeuiColor4fNormal3fVertex3fvSUN #define glGetNamedProgramLocalParameterfvEXT bluegl_glGetNamedProgramLocalParameterfvEXT #define glProgramUniform1ui64ARB bluegl_glProgramUniform1ui64ARB #define glReadInstrumentsSGIX bluegl_glReadInstrumentsSGIX #define glVertexAttrib3dNV bluegl_glVertexAttrib3dNV #define glProgramParameter4dvNV bluegl_glProgramParameter4dvNV #define glColorTableParameterivSGI bluegl_glColorTableParameterivSGI #define glUniform1f bluegl_glUniform1f #define glMultiTexRenderbufferEXT bluegl_glMultiTexRenderbufferEXT #define glVertexAttribI4uiEXT bluegl_glVertexAttribI4uiEXT #define glGetConvolutionParameterfv bluegl_glGetConvolutionParameterfv #define glMultiTexCoord3sARB bluegl_glMultiTexCoord3sARB #define glGetTexParameterxvOES bluegl_glGetTexParameterxvOES #define glGetNamedBufferParameteriv bluegl_glGetNamedBufferParameteriv #define glMultiDrawElementArrayAPPLE bluegl_glMultiDrawElementArrayAPPLE #define glGetnConvolutionFilter bluegl_glGetnConvolutionFilter #define glUniformMatrix2x3fv bluegl_glUniformMatrix2x3fv #define glBindBuffersRange bluegl_glBindBuffersRange #define glMakeImageHandleNonResidentNV bluegl_glMakeImageHandleNonResidentNV #define glFinalCombinerInputNV bluegl_glFinalCombinerInputNV #define glFlush bluegl_glFlush #define glVertexArrayElementBuffer bluegl_glVertexArrayElementBuffer #define glProgramUniform4uiEXT bluegl_glProgramUniform4uiEXT #define glVertexAttrib4ubvNV bluegl_glVertexAttrib4ubvNV #define glSampleMapATI bluegl_glSampleMapATI #define glMultiTexCoord1bOES bluegl_glMultiTexCoord1bOES #define glVertexAttribParameteriAMD bluegl_glVertexAttribParameteriAMD #define glPointParameterfARB bluegl_glPointParameterfARB #define glWindowPos2dMESA bluegl_glWindowPos2dMESA #endif // TNT_FILAMENT_BLUEGL__DEFINES_H