#ifdef __EMSCRIPTEN__ #define GL_GLEXT_PROTOTYPES #include #include #include #include #include #include #include extern "C" { extern EMSCRIPTEN_KEEPALIVE EMSCRIPTEN_WEBGL_CONTEXT_HANDLE thermion_dart_web_create_gl_context(); } #endif #include "ThermionDartFFIApi.h" #include "FilamentViewer.hpp" #include "Log.hpp" #include "ThreadPool.hpp" #include "filament/LightManager.h" #include #include #include #include using namespace thermion_filament; using namespace std::chrono_literals; #include class RenderLoop { public: explicit RenderLoop() { srand(time(NULL)); #ifdef __EMSCRIPTEN__ pthread_attr_t attr; pthread_attr_init(&attr); emscripten_pthread_attr_settransferredcanvases(&attr, "canvas"); pthread_create(&t, &attr, &RenderLoop::startHelper, this); #else t = new std::thread([this]() { start(); }); #endif } ~RenderLoop() { _stop = true; #ifdef __EMSCRIPTEN__ pthread_join(t, NULL); #else t->join(); #endif Log("Render loop killed"); } static void mainLoop(void* arg) { ((RenderLoop*)arg)->iter(); } static void *startHelper(void * parm) { #ifdef __EMSCRIPTEN__ emscripten_set_main_loop_arg(&RenderLoop::mainLoop, parm, 0, true); #else ((RenderLoop*)parm)->start(); #endif return nullptr; } void start() { while (!_stop) { iter(); } } void iter() { auto frameStart = std::chrono::high_resolution_clock::now(); if (_rendering) { doRender(); } auto now = std::chrono::high_resolution_clock::now(); auto elapsed = std::chrono::duration_cast(now - frameStart).count(); std::function task; std::unique_lock lock(_access); while(true) { now = std::chrono::high_resolution_clock::now(); elapsed = std::chrono::duration_cast(now - frameStart).count(); if(elapsed >= _frameIntervalInMicroseconds) { break; } if(!_tasks.empty()) { task = std::move(_tasks.front()); _tasks.pop_front(); task(); } else { _cond.wait_for(lock, std::chrono::duration(1)); } } } void createViewer(void *const context, void *const platform, const char *uberArchivePath, const ResourceLoaderWrapper *const loader, void (*renderCallback)(void *), void *const owner, void (*callback)(void *const)) { _renderCallback = renderCallback; _renderCallbackOwner = owner; std::packaged_task lambda([=]() mutable { #ifdef __EMSCRIPTEN__ _context = thermion_dart_web_create_gl_context(); auto success = emscripten_webgl_make_context_current((EMSCRIPTEN_WEBGL_CONTEXT_HANDLE)_context); if(success != EMSCRIPTEN_RESULT_SUCCESS) { std::cout << "Failed to make context current." << std::endl; return; } glClearColor(0.0, 0.5, 0.5, 1.0); glClear(GL_COLOR_BUFFER_BIT); // emscripten_webgl_commit_frame(); _viewer = (FilamentViewer*) create_filament_viewer((void* const) _context, loader, platform, uberArchivePath); MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0, $1); }, callback, _viewer); #else _viewer = (FilamentViewer*)create_filament_viewer(context, loader, platform, uberArchivePath); callback(_viewer); #endif }); auto fut = add_task(lambda); } void destroyViewer(FilamentViewer* viewer) { std::packaged_task lambda([=]() mutable { _rendering = false; _viewer = nullptr; destroy_filament_viewer(viewer); }); auto fut = add_task(lambda); } void setRendering(bool rendering, void(*callback)()) { std::packaged_task lambda( [=]() mutable { this->_rendering = rendering; #ifdef __EMSCRIPTEN__ MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0); }, callback); #else callback(); #endif }); auto fut = add_task(lambda); } void doRender() { #ifdef __EMSCRIPTEN__ if(emscripten_is_webgl_context_lost(_context) == EM_TRUE) { Log("Context lost"); auto sleepFor = std::chrono::seconds(1); std::this_thread::sleep_for(sleepFor); return; } #endif render(_viewer, 0, nullptr, nullptr, nullptr); if (_renderCallback) { _renderCallback(_renderCallbackOwner); } #ifdef __EMSCRIPTEN__ // emscripten_webgl_commit_frame(); #endif } void setFrameIntervalInMilliseconds(float frameIntervalInMilliseconds) { _frameIntervalInMicroseconds = static_cast(1000.0f * frameIntervalInMilliseconds); } template auto add_task(std::packaged_task &pt) -> std::future { std::unique_lock lock(_access); auto ret = pt.get_future(); _tasks.push_back([pt = std::make_shared>( std::move(pt))] { (*pt)(); }); _cond.notify_one(); return ret; } bool _stop = false; bool _rendering = false; int _frameIntervalInMicroseconds = 1000000.0 / 60.0; std::mutex _access; void (*_renderCallback)(void *const) = nullptr; void *_renderCallbackOwner = nullptr; std::condition_variable _cond; std::deque> _tasks; FilamentViewer* _viewer = nullptr; #ifdef __EMSCRIPTEN__ pthread_t t; EMSCRIPTEN_WEBGL_CONTEXT_HANDLE _context; int _frameNum = 0; #else std::thread *t = nullptr; #endif }; extern "C" { static RenderLoop *_rl; EMSCRIPTEN_KEEPALIVE void create_filament_viewer_ffi( void *const context, void *const platform, const char *uberArchivePath, const void *const loader, void (*renderCallback)(void *const renderCallbackOwner), void *const renderCallbackOwner, void (*callback)(void *const)) { if (!_rl) { _rl = new RenderLoop(); } _rl->createViewer(context, platform, uberArchivePath, (const ResourceLoaderWrapper *const)loader, renderCallback, renderCallbackOwner, callback); } EMSCRIPTEN_KEEPALIVE void destroy_filament_viewer_ffi(void *const viewer) { _rl->destroyViewer((FilamentViewer*)viewer); delete _rl; _rl = nullptr; } EMSCRIPTEN_KEEPALIVE void create_swap_chain_ffi(void *const viewer, void *const surface, uint32_t width, uint32_t height, void (*onComplete)()) { Log("Creating swapchain %dx%d with viewer %lu & surface %lu", width, height, viewer, surface); std::packaged_task lambda( [=]() mutable { create_swap_chain(viewer, surface, width, height); #ifdef __EMSCRIPTEN__ MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0); }, onComplete); #else onComplete(); #endif }); auto fut = _rl->add_task(lambda); } EMSCRIPTEN_KEEPALIVE void destroy_swap_chain_ffi(void *const viewer, void (*onComplete)()) { Log("Destroying swapchain"); std::packaged_task lambda( [=]() mutable { destroy_swap_chain(viewer); #ifdef __EMSCRIPTEN__ MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0); }, onComplete); #else onComplete(); #endif }); auto fut = _rl->add_task(lambda); } EMSCRIPTEN_KEEPALIVE void create_render_target_ffi(void *const viewer, intptr_t nativeTextureId, uint32_t width, uint32_t height, void (*onComplete)()) { std::packaged_task lambda([=]() mutable { create_render_target(viewer, nativeTextureId, width, height); #ifdef __EMSCRIPTEN__ MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0); }, onComplete); #else onComplete(); #endif }); auto fut = _rl->add_task(lambda); } EMSCRIPTEN_KEEPALIVE void update_viewport_and_camera_projection_ffi( void *const viewer, const uint32_t width, const uint32_t height, const float scaleFactor, void (*onComplete)()) { Log("Update viewport %dx%d", width, height); std::packaged_task lambda([=]() mutable { update_viewport_and_camera_projection(viewer, width, height, scaleFactor); #ifdef __EMSCRIPTEN__ MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0); }, onComplete); #else onComplete(); #endif }); auto fut = _rl->add_task(lambda); } EMSCRIPTEN_KEEPALIVE void set_rendering_ffi(void *const viewer, bool rendering, void (*callback)()) { if (!_rl) { Log("No render loop!"); // PANIC? } else { _rl->setRendering(rendering, callback); if (rendering) { Log("Set rendering to true"); } else { Log("Set rendering to false"); } } } EMSCRIPTEN_KEEPALIVE void set_frame_interval_ffi(void* const viewer, float frameIntervalInMilliseconds) { _rl->setFrameIntervalInMilliseconds(frameIntervalInMilliseconds); std::packaged_task lambda([=]() mutable { ((FilamentViewer*)viewer)->setFrameInterval(frameIntervalInMilliseconds); }); auto fut = _rl->add_task(lambda); } EMSCRIPTEN_KEEPALIVE void render_ffi(void *const viewer) { std::packaged_task lambda([=]() mutable { _rl->doRender(); }); auto fut = _rl->add_task(lambda); } EMSCRIPTEN_KEEPALIVE void capture_ffi(void *const viewer, uint8_t* pixelBuffer, void (*onComplete)()) { std::packaged_task lambda([=]() mutable { capture(viewer, pixelBuffer, onComplete); }); auto fut = _rl->add_task(lambda); } EMSCRIPTEN_KEEPALIVE void set_background_color_ffi(void *const viewer, const float r, const float g, const float b, const float a) { std::packaged_task lambda( [=]() mutable { set_background_color(viewer, r, g, b, a); }); auto fut = _rl->add_task(lambda); } EMSCRIPTEN_KEEPALIVE void load_gltf_ffi(void *const sceneManager, const char *path, const char *relativeResourcePath, void (*callback)(EntityId)) { std::packaged_task lambda([=]() mutable { auto entity = load_gltf(sceneManager, path, relativeResourcePath); #ifdef __EMSCRIPTEN__ MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0, $1); }, callback, entity); #else callback(entity); #endif return entity; }); auto fut = _rl->add_task(lambda); } EMSCRIPTEN_KEEPALIVE void load_glb_ffi(void *const sceneManager, const char *path, int numInstances, void (*callback)(EntityId)) { std::packaged_task lambda( [=]() mutable { auto entity = load_glb(sceneManager, path, numInstances); #ifdef __EMSCRIPTEN__ MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0, $1); }, callback, entity); #else callback(entity); #endif return entity; }); auto fut = _rl->add_task(lambda); } EMSCRIPTEN_KEEPALIVE void load_glb_from_buffer_ffi(void *const sceneManager, const void *const data, size_t length, int numInstances, void (*callback)(EntityId)) { std::packaged_task lambda( [=]() mutable { auto entity = load_glb_from_buffer(sceneManager, data, length); callback(entity); return entity; }); auto fut = _rl->add_task(lambda); } EMSCRIPTEN_KEEPALIVE void clear_background_image_ffi(void *const viewer) { std::packaged_task lambda([=] { clear_background_image(viewer); }); auto fut = _rl->add_task(lambda); } EMSCRIPTEN_KEEPALIVE void set_background_image_ffi(void *const viewer, const char *path, bool fillHeight, void (*callback)()) { std::packaged_task lambda( [=] { set_background_image(viewer, path, fillHeight); #ifdef __EMSCRIPTEN__ MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0); }, callback); #else callback(); #endif }); auto fut = _rl->add_task(lambda); } EMSCRIPTEN_KEEPALIVE void set_background_image_position_ffi(void *const viewer, float x, float y, bool clamp) { std::packaged_task lambda( [=] { set_background_image_position(viewer, x, y, clamp); }); auto fut = _rl->add_task(lambda); } EMSCRIPTEN_KEEPALIVE void set_tone_mapping_ffi(void *const viewer, int toneMapping) { std::packaged_task lambda( [=] { set_tone_mapping(viewer, toneMapping); }); auto fut = _rl->add_task(lambda); } EMSCRIPTEN_KEEPALIVE void set_bloom_ffi(void *const viewer, float strength) { std::packaged_task lambda([=] { set_bloom(viewer, strength); }); auto fut = _rl->add_task(lambda); } EMSCRIPTEN_KEEPALIVE void load_skybox_ffi(void *const viewer, const char *skyboxPath, void (*onComplete)()) { std::packaged_task lambda([=] { load_skybox(viewer, skyboxPath); #ifdef __EMSCRIPTEN__ MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0); }, onComplete); #else onComplete(); #endif }); auto fut = _rl->add_task(lambda); } EMSCRIPTEN_KEEPALIVE void load_ibl_ffi(void *const viewer, const char *iblPath, float intensity) { std::packaged_task lambda( [=] { load_ibl(viewer, iblPath, intensity); }); auto fut = _rl->add_task(lambda); } EMSCRIPTEN_KEEPALIVE void remove_skybox_ffi(void *const viewer) { std::packaged_task lambda([=] { remove_skybox(viewer); }); auto fut = _rl->add_task(lambda); } EMSCRIPTEN_KEEPALIVE void remove_ibl_ffi(void *const viewer) { std::packaged_task lambda([=] { remove_ibl(viewer); }); auto fut = _rl->add_task(lambda); } void add_light_ffi( void *const viewer, uint8_t type, float colour, float intensity, float posX, float posY, float posZ, float dirX, float dirY, float dirZ, float falloffRadius, float spotLightConeInner, float spotLightConeOuter, float sunAngularRadius, float sunHaloSize, float sunHaloFallof, bool shadows, void (*callback)(EntityId)) { std::packaged_task lambda([=] { auto entity = add_light( viewer, type, colour, intensity, posX, posY, posZ, dirX, dirY, dirZ, falloffRadius, spotLightConeInner, spotLightConeOuter, sunAngularRadius, sunHaloSize, sunHaloFallof, shadows); #ifdef __EMSCRIPTEN__ MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0, $1); }, callback, entity); #else callback(entity); #endif return entity; }); auto fut = _rl->add_task(lambda); } EMSCRIPTEN_KEEPALIVE void remove_light_ffi(void *const viewer, EntityId entityId) { std::packaged_task lambda([=] { remove_light(viewer, entityId); }); auto fut = _rl->add_task(lambda); } EMSCRIPTEN_KEEPALIVE void clear_lights_ffi(void *const viewer) { std::packaged_task lambda([=] { clear_lights(viewer); }); auto fut = _rl->add_task(lambda); } EMSCRIPTEN_KEEPALIVE void remove_entity_ffi(void *const viewer, EntityId asset, void (*callback)()) { std::packaged_task lambda([=] { remove_entity(viewer, asset); #ifdef __EMSCRIPTEN__ MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0); }, callback); #else callback(); #endif }); auto fut = _rl->add_task(lambda); } EMSCRIPTEN_KEEPALIVE void clear_entities_ffi(void *const viewer, void (*callback)()) { std::packaged_task lambda([=] { clear_entities(viewer); #ifdef __EMSCRIPTEN__ MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0); }, callback); #else callback(); #endif }); auto fut = _rl->add_task(lambda); } EMSCRIPTEN_KEEPALIVE void set_camera_ffi(void *const viewer, EntityId asset, const char *nodeName, void (*callback)(bool)) { std::packaged_task lambda( [=] { auto success = set_camera(viewer, asset, nodeName); #ifdef __EMSCRIPTEN__ MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0,$1); }, callback, success); #else callback(success); #endif return success; }); auto fut = _rl->add_task(lambda); } EMSCRIPTEN_KEEPALIVE void get_morph_target_name_ffi(void *sceneManager, EntityId assetEntity, EntityId childEntity, char *const outPtr, int index, void (*callback)()) { std::packaged_task lambda([=] { get_morph_target_name(sceneManager, assetEntity, childEntity, outPtr, index); #ifdef __EMSCRIPTEN__ MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0); }, callback); #else callback(); #endif }); auto fut = _rl->add_task(lambda); } EMSCRIPTEN_KEEPALIVE void get_morph_target_name_count_ffi(void *sceneManager, EntityId assetEntity, EntityId childEntity, void (*callback)(int)) { std::packaged_task lambda([=] { auto count = get_morph_target_name_count(sceneManager, assetEntity, childEntity); #ifdef __EMSCRIPTEN__ MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0,$1); }, callback, count); #else callback(count); #endif return count; }); auto fut = _rl->add_task(lambda); } EMSCRIPTEN_KEEPALIVE void set_animation_frame_ffi(void *const sceneManager, EntityId asset, int animationIndex, int animationFrame) { std::packaged_task lambda([=] { set_animation_frame(sceneManager, asset, animationIndex, animationFrame); }); auto fut = _rl->add_task(lambda); } EMSCRIPTEN_KEEPALIVE void stop_animation_ffi(void *const sceneManager, EntityId asset, int index) { std::packaged_task lambda( [=] { stop_animation(sceneManager, asset, index); }); auto fut = _rl->add_task(lambda); } EMSCRIPTEN_KEEPALIVE void get_animation_count_ffi(void *const sceneManager, EntityId asset, void (*callback)(int)) { std::packaged_task lambda( [=] { auto count = get_animation_count(sceneManager, asset); #ifdef __EMSCRIPTEN__ MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0,$1); }, callback, count); #else callback(count); #endif return count; }); auto fut = _rl->add_task(lambda); } EMSCRIPTEN_KEEPALIVE void get_animation_name_ffi(void *const sceneManager, EntityId asset, char *const outPtr, int index, void (*callback)()) { std::packaged_task lambda( [=] { get_animation_name(sceneManager, asset, outPtr, index); #ifdef __EMSCRIPTEN__ MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0); }, callback); #else callback(); #endif }); auto fut = _rl->add_task(lambda); } EMSCRIPTEN_KEEPALIVE void set_post_processing_ffi(void *const viewer, bool enabled) { std::packaged_task lambda( [=] { set_post_processing(viewer, enabled); }); auto fut = _rl->add_task(lambda); } EMSCRIPTEN_KEEPALIVE void get_name_for_entity_ffi(void *const sceneManager, const EntityId entityId, void (*callback)(const char *)) { std::packaged_task lambda( [=] { auto name = get_name_for_entity(sceneManager, entityId); #ifdef __EMSCRIPTEN__ MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0,$1); }, callback, name); #else callback(name); #endif return name; }); auto fut = _rl->add_task(lambda); } void set_morph_target_weights_ffi(void *const sceneManager, EntityId asset, const float *const morphData, int numWeights, void (*callback)(bool)) { std::packaged_task lambda( [=] { auto result = set_morph_target_weights(sceneManager, asset, morphData, numWeights); #ifdef __EMSCRIPTEN__ MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0,$1); }, callback, result); #else callback(result); #endif }); auto fut = _rl->add_task(lambda); } EMSCRIPTEN_KEEPALIVE void set_bone_transform_ffi( void *sceneManager, EntityId asset, int skinIndex, int boneIndex, const float *const transform, void (*callback)(bool)) { std::packaged_task lambda( [=] { auto success = set_bone_transform(sceneManager, asset, skinIndex, boneIndex, transform); #ifdef __EMSCRIPTEN__ MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0,$1); }, callback, success); #else callback(success); #endif return success; }); auto fut = _rl->add_task(lambda); } EMSCRIPTEN_KEEPALIVE void update_bone_matrices_ffi(void *sceneManager, EntityId entity, void(*callback)(bool)) { std::packaged_task lambda( [=] { auto success = update_bone_matrices(sceneManager, entity); #ifdef __EMSCRIPTEN__ MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0); }, callback, success); #else callback(success); #endif }); auto fut = _rl->add_task(lambda); } EMSCRIPTEN_KEEPALIVE void reset_to_rest_pose_ffi(void *const sceneManager, EntityId entityId, void(*callback)()) { std::packaged_task lambda( [=] { reset_to_rest_pose(sceneManager, entityId); #ifdef __EMSCRIPTEN__ MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0); }, callback); #else callback(); #endif }); auto fut = _rl->add_task(lambda); } EMSCRIPTEN_KEEPALIVE void create_geometry_ffi( void *const viewer, float *vertices, int numVertices, uint16_t *indices, int numIndices, int primitiveType, const char *materialPath, void (*callback)(EntityId)) { std::packaged_task lambda( [=] { auto entity = create_geometry(viewer, vertices, numVertices, indices, numIndices, primitiveType, materialPath); #ifdef __EMSCRIPTEN__ MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0,$1); }, callback, entity); #else callback(entity); #endif return entity; }); auto fut = _rl->add_task(lambda); } }