import 'dart:async'; import 'dart:io'; import 'dart:math'; import 'package:thermion_dart/src/viewer/src/events.dart'; import 'package:thermion_dart/src/viewer/src/ffi/src/thermion_viewer_ffi.dart'; import 'package:thermion_dart/thermion_dart.dart'; import 'package:test/test.dart'; import 'package:vector_math/vector_math_64.dart'; import 'helpers.dart'; void main() async { final testHelper = TestHelper("integration"); group('background', () { test('set background color to solid green', () async { var viewer = await createViewer(); await viewer.setBackgroundColor(0.0, 1.0, 0.0, 1.0); await testHelper.capture(viewer, "set_background_color_to_solid_green"); await viewer.dispose(); }); test('set background color to full transparency', () async { var viewer = await createViewer(); await viewer.setBackgroundColor(0.0, 1.0, 0.0, 0.0); await testHelper.capture( viewer, "set_background_color_to_transparent_green"); await viewer.dispose(); }); test('set background image', () async { var viewer = await createViewer(); await viewer.setBackgroundImage( "file:///${testHelper.testDir}/assets/cube_texture_512x512.png"); await viewer.setPostProcessing(true); await viewer.setToneMapping(ToneMapper.LINEAR); await testHelper.capture(viewer, "set_background_image"); await viewer.dispose(); }); }); group("gltf", () { test('load glb from file', () async { var viewer = await createViewer(); var model = await viewer.loadGlb("file://${testHelper.testDir}/cube.glb"); await viewer.transformToUnitCube(model); await viewer.setBackgroundColor(0.0, 0.0, 1.0, 1.0); await viewer.setCameraPosition(0, 1, 5); await viewer .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5)); await testHelper.capture(viewer, "load_glb_from_file"); }); test('load glb from buffer', () async { var viewer = await createViewer(); var buffer = File("${testHelper.testDir}/cube.glb").readAsBytesSync(); var model = await viewer.loadGlbFromBuffer(buffer); await viewer.transformToUnitCube(model); await viewer.setBackgroundColor(0.0, 0.0, 1.0, 1.0); await viewer.setCameraPosition(0, 1, 5); await viewer .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5)); await testHelper.capture(viewer, "load_glb_from_buffer"); }); test('load glb from buffer with priority', () async { var viewer = await createViewer(); await viewer.addDirectLight(DirectLight.sun()); await viewer.setBackgroundColor(1.0, 1.0, 1.0, 1.0); await viewer.setCameraPosition(0, 3, 5); await viewer .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5)); var buffer = File("${testHelper.testDir}/cube.glb").readAsBytesSync(); var model1 = await viewer.loadGlbFromBuffer(buffer, priority: 7); var model2 = await viewer.loadGlbFromBuffer(buffer, priority: 0); for (final entity in await viewer.getChildEntities(model1, true)) { await viewer.setMaterialPropertyFloat4( entity, "baseColorFactor", 0, 0, 0, 1.0, 1.0); } for (final entity in await viewer.getChildEntities(model2, true)) { await viewer.setMaterialPropertyFloat4( entity, "baseColorFactor", 0, 0, 1.0, 0.0, 1.0); } await testHelper.capture(viewer, "load_glb_from_buffer_with_priority"); }); }); group("scene update events", () { test('add light fires SceneUpdateEvent', () async { var viewer = await createViewer(); final success = Completer(); var light = DirectLight( type: LightType.POINT, color: 6500, intensity: 1000000, position: Vector3(0, 0.6, 0.6), direction: Vector3(0, 0, 0), falloffRadius: 2.0); late StreamSubscription listener; listener = viewer.sceneUpdated.listen((updateEvent) { var wasSuccess = updateEvent.eventType == EventType.EntityAdded && updateEvent.addedEntityType == EntityType.DirectLight && updateEvent.getDirectLight() == light; success.complete(wasSuccess); listener.cancel(); }); await viewer.addDirectLight(light); expect(await success.future, true); }); test('remove light fires SceneUpdateEvent', () async { var viewer = await createViewer(); final success = Completer(); var light = await viewer.addDirectLight(DirectLight.point()); late StreamSubscription listener; listener = viewer.sceneUpdated.listen((updateEvent) { var wasSuccess = updateEvent.eventType == EventType.EntityRemoved && updateEvent.entity == light; success.complete(wasSuccess); listener.cancel(); }); await viewer.removeLight(light); expect(await success.future, true); }); test('add geometry fires SceneUpdateEvent', () async { var viewer = await createViewer(); final success = Completer(); var geometry = GeometryHelper.cube(); late StreamSubscription listener; listener = viewer.sceneUpdated.listen((updateEvent) { var wasSuccess = updateEvent.eventType == EventType.EntityAdded && updateEvent.addedEntityType == EntityType.Geometry && updateEvent.getAsGeometry() == geometry; success.complete(wasSuccess); listener.cancel(); }); await viewer.createGeometry(geometry); expect(await success.future, true); }); test('remove geometry fires SceneUpdateEvent', () async { var viewer = await createViewer(); var geometry = await viewer.createGeometry(GeometryHelper.cube()); final success = Completer(); late StreamSubscription listener; listener = viewer.sceneUpdated.listen((updateEvent) { var wasSuccess = updateEvent.eventType == EventType.EntityRemoved && updateEvent.entity == geometry; success.complete(wasSuccess); listener.cancel(); }); await viewer.removeEntity(geometry); expect(await success.future, true); }); test('loadGlb fires SceneUpdateEvent', () async { var viewer = await createViewer(); final success = Completer(); late StreamSubscription listener; final uri = "${testHelper.testDir}/cube.glb"; listener = viewer.sceneUpdated.listen((updateEvent) { var wasSuccess = updateEvent.eventType == EventType.EntityAdded && updateEvent.addedEntityType == EntityType.Gltf && updateEvent.getAsGLTF().uri == uri; success.complete(wasSuccess); listener.cancel(); }); await viewer.loadGlb(uri, keepData: false); expect(await success.future, true); }); test('remove glb fires SceneUpdateEvent', () async { var viewer = await createViewer(); final uri = "${testHelper.testDir}/cube.glb"; var entity = await viewer.loadGlb(uri, keepData: false); final success = Completer(); late StreamSubscription listener; listener = viewer.sceneUpdated.listen((updateEvent) { var wasSuccess = updateEvent.eventType == EventType.EntityRemoved && updateEvent.entity == entity; success.complete(wasSuccess); listener.cancel(); }); await viewer.removeEntity(entity); expect(await success.future, true); }); }); group("custom geometry", () { test('create cube (no uvs/normals)', () async { var viewer = await createViewer(); await viewer.addLight(LightType.SUN, 6500, 1000000, 0, 0, 0, 0, 0, -1); await viewer.setCameraPosition(0, 2, 6); await viewer .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -pi / 8)); await viewer.setBackgroundColor(1.0, 1.0, 1.0, 1.0); await viewer .createGeometry(GeometryHelper.cube(normals: false, uvs: false)); await testHelper.capture(viewer, "geometry_cube_no_uv_no_normal"); }); test('create cube (no normals)', () async { var viewer = await createViewer(); var light = await viewer.addLight( LightType.POINT, 6500, 10000000, 0, 2, 0, 0, 0, 0, falloffRadius: 100.0); await viewer.setCameraPosition(0, 2, 6); await viewer .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -pi / 8)); await viewer.setBackgroundColor(1.0, 0.0, 1.0, 1.0); await viewer .createGeometry(GeometryHelper.cube(normals: false, uvs: false)); await testHelper.capture(viewer, "geometry_cube_no_normals"); }); test('create cube (with normals)', () async { var viewer = await createViewer(); var light = await viewer.addLight( LightType.POINT, 6500, 10000000, 0, 2, 0, 0, 0, 0, falloffRadius: 100.0); await viewer.setCameraPosition(0, 2, 6); await viewer .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -pi / 8)); await viewer.setBackgroundColor(1.0, 1.0, 1.0, 1.0); await viewer .createGeometry(GeometryHelper.cube(normals: true, uvs: false)); await testHelper.capture(viewer, "geometry_cube_with_normals"); }); test('create cube with custom ubershader material instance (color)', () async { var viewer = await createViewer(); await viewer.addLight(LightType.SUN, 6500, 1000000, 0, 0, 0, 0, 0, -1); await viewer.setCameraPosition(0, 2, 6); await viewer .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -pi / 8)); await viewer.setBackgroundColor(1.0, 0.0, 1.0, 1.0); var materialInstance = await viewer.createUbershaderMaterialInstance(unlit: true); final cube = await viewer.createGeometry( GeometryHelper.cube(uvs: false, normals: true), materialInstance: materialInstance); await viewer.setMaterialPropertyFloat4( cube, "baseColorFactor", 0, 0.0, 1.0, 0.0, 0.0); await testHelper.capture( viewer, "geometry_cube_with_custom_material_ubershader"); await viewer.removeEntity(cube); await viewer.destroyMaterialInstance(materialInstance); }); test('create cube with custom ubershader material instance (texture)', () async { var viewer = await createViewer(); await viewer.addLight(LightType.SUN, 6500, 1000000, 0, 0, 0, 0, 0, -1); await viewer.setCameraPosition(0, 2, 6); await viewer .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -pi / 8)); await viewer.setBackgroundColor(1.0, 0.0, 0.0, 1.0); var materialInstance = await viewer.createUbershaderMaterialInstance(); final cube = await viewer.createGeometry( GeometryHelper.cube(uvs: true, normals: true), materialInstance: materialInstance); var textureData = File("${testHelper.testDir}/assets/cube_texture_512x512.png").readAsBytesSync(); var texture = await viewer.createTexture(textureData); await viewer.applyTexture(texture as ThermionFFITexture, cube); await testHelper.capture( viewer, "geometry_cube_with_custom_material_ubershader_texture"); await viewer.removeEntity(cube); await viewer.destroyMaterialInstance(materialInstance); await viewer.destroyTexture(texture); }); test('unlit material with color only', () async { var viewer = await createViewer(); await viewer.setCameraPosition(0, 0, 6); await viewer.setBackgroundColor(1.0, 0.0, 0.0, 1.0); await viewer.setPostProcessing(true); await viewer.setToneMapping(ToneMapper.LINEAR); var materialInstance = await viewer.createUnlitMaterialInstance(); var cube = await viewer.createGeometry(GeometryHelper.cube(), materialInstance: materialInstance); await viewer.setMaterialPropertyFloat4( cube, "baseColorFactor", 0, 0.0, 1.0, 0.0, 1.0); await testHelper.capture(viewer, "unlit_material_base_color"); await viewer.dispose(); }); test('create cube with custom material instance (unlit)', () async { var viewer = await createViewer(); await viewer.setCameraPosition(0, 2, 6); await viewer .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -pi / 8)); await viewer.setBackgroundColor(1.0, 0.0, 0.0, 1.0); await viewer.setPostProcessing(true); await viewer.setToneMapping(ToneMapper.LINEAR); var materialInstance = await viewer.createUnlitMaterialInstance(); var cube = await viewer.createGeometry(GeometryHelper.cube(), materialInstance: materialInstance); var textureData = File("${testHelper.testDir}/assets/cube_texture_512x512.png").readAsBytesSync(); var texture = await viewer.createTexture(textureData); await viewer.applyTexture(texture, cube); await testHelper.capture( viewer, "geometry_cube_with_custom_material_unlit_texture_only"); await viewer.removeEntity(cube); cube = await viewer.createGeometry(GeometryHelper.cube(), materialInstance: materialInstance); // reusing same material instance, so set baseColorIndex to -1 to disable the texture await viewer.setMaterialPropertyInt(cube, "baseColorIndex", 0, -1); await viewer.setMaterialPropertyFloat4( cube, "baseColorFactor", 0, 0.0, 1.0, 0.0, 1.0); await testHelper.capture( viewer, "geometry_cube_with_custom_material_unlit_color_only"); await viewer.removeEntity(cube); cube = await viewer.createGeometry(GeometryHelper.cube(), materialInstance: materialInstance); // now set baseColorIndex to 0 to enable the texture and the base color await viewer.setMaterialPropertyInt(cube, "baseColorIndex", 0, 0); await viewer.setMaterialPropertyFloat4( cube, "baseColorFactor", 0, 0.0, 1.0, 0.0, 0.5); await viewer.applyTexture(texture, cube); await testHelper.capture( viewer, "geometry_cube_with_custom_material_unlit_color_and_texture"); await viewer.removeEntity(cube); await viewer.destroyTexture(texture); await viewer.destroyMaterialInstance(materialInstance); await viewer.dispose(); }); test('create sphere (no normals)', () async { var viewer = await createViewer(); await viewer.setBackgroundColor(0.0, 0.0, 1.0, 1.0); await viewer.setCameraPosition(0, 0, 6); await viewer .createGeometry(GeometryHelper.sphere(normals: false, uvs: false)); await testHelper.capture(viewer, "geometry_sphere_no_normals"); }); }); group("MaterialInstance", () { test('disable depth write', () async { var viewer = await createViewer(); await viewer.setBackgroundColor(1.0, 0.0, 0.0, 1.0); await viewer.setCameraPosition(0, 0, 6); await viewer.addDirectLight( DirectLight.sun(direction: Vector3(0, 0, -1)..normalize())); final cube1 = await viewer.createGeometry(GeometryHelper.cube()); var materialInstance = await viewer.getMaterialInstanceAt(cube1, 0); final cube2 = await viewer.createGeometry(GeometryHelper.cube()); await viewer.setMaterialPropertyFloat4( cube2, "baseColorFactor", 0, 0, 1, 0, 1); await viewer.setPosition(cube2, 1.0, 0.0, -1.0); expect(materialInstance, isNotNull); // with depth write enabled on both materials, cube2 renders behind the white cube await testHelper.capture(viewer, "material_instance_depth_write_enabled"); // if we disable depth write on cube1, then cube2 will always appear in front // (relying on insertion order) materialInstance!.setDepthWriteEnabled(false); await testHelper.capture( viewer, "material_instance_depth_write_disabled"); // set priority for the cube1 cube to 7 (render) last, cube1 renders in front await viewer.setPriority(cube1, 7); await testHelper.capture( viewer, "material_instance_depth_write_disabled_with_priority"); }); }); // test('create instance from glb when keepData is true', () async { // var model = await viewer.loadGlb("${testHelper.testDir}/cube.glb", keepData: true); // await viewer.transformToUnitCube(model); // var instance = await viewer.createInstance(model); // await viewer.setPosition(instance, 0.5, 0.5, -0.5); // await viewer.setBackgroundColor(0.0, 0.0, 1.0, 1.0); // await viewer.setCameraPosition(0, 1, 5); // await viewer // .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5)); // await viewer.setRendering(true); // await testHelper.capture(viewer, "glb_create_instance"); // await viewer.setRendering(false); // }); // test('create instance from glb fails when keepData is false', () async { // var model = await viewer.loadGlb("${testHelper.testDir}/cube.glb", keepData: false); // bool thrown = false; // try { // await viewer.createInstance(model); // } catch (err) { // thrown = true; // } // expect(thrown, true); // }); // }); // group('Skinning & animations', () { // test('get bone names', () async { // var model = await viewer.loadGlb("${testHelper.testDir}/assets/shapes.glb"); // var names = await viewer.getBoneNames(model); // expect(names.first, "Bone"); // }); // test('reset bones', () async { // var model = await viewer.loadGlb("${testHelper.testDir}/assets/shapes.glb"); // await viewer.resetBones(model); // }); // test('set from BVH', () async { // var model = await viewer.loadGlb("${testHelper.testDir}/assets/shapes.glb"); // var animation = BVHParser.parse( // File("${testHelper.testDir}/assets/animation.bvh").readAsStringSync(), // boneRegex: RegExp(r"Bone$")); // await viewer.addBoneAnimation(model, animation); // }); // test('fade in/out', () async { // var model = await viewer.loadGlb("${testHelper.testDir}/assets/shapes.glb"); // var animation = BVHParser.parse( // File("${testHelper.testDir}/assets/animation.bvh").readAsStringSync(), // boneRegex: RegExp(r"Bone$")); // await viewer.addBoneAnimation(model, animation, // fadeInInSecs: 0.5, fadeOutInSecs: 0.5); // await Future.delayed(Duration(seconds: 1)); // }); group("materials", () { test('set float4 material property for custom geometry', () async { var viewer = await createViewer(); await viewer.setCameraPosition(0, 0, 6); await viewer.setBackgroundColor(0.0, 0.0, 1.0, 1.0); var light = await viewer.addLight( LightType.SUN, 6500, 1000000, 0, 0, 0, 0, 0, -1); final cube = await viewer.createGeometry(GeometryHelper.cube()); await testHelper.capture(viewer, "set_material_float4_pre"); await viewer.setMaterialPropertyFloat4( cube, "baseColorFactor", 0, 0.0, 1.0, 0.0, 1.0); await testHelper.capture(viewer, "set_material_float4_post"); }); test('set float material property for custom geometry', () async { var viewer = await createViewer(); await viewer.setCameraPosition(0, 0, 6); await viewer.setBackgroundColor(0.0, 0.0, 1.0, 1.0); var light = await viewer.addLight( LightType.SUN, 6500, 1000000, 0, 0, 0, 0, 0, -1); final cube = await viewer.createGeometry(GeometryHelper.cube()); // this won't actually do anything because the default ubershader doesn't use specular/glossiness // but we can at least check that the call succeeds await testHelper.capture(viewer, "set_material_specular_pre"); await viewer.setMaterialPropertyFloat(cube, "specularFactor", 0, 0.0); await testHelper.capture(viewer, "set_material_specular_post"); }); test('set float material property (roughness) for custom geometry', () async { var viewer = await createViewer(); await viewer.setCameraPosition(0, 0, 6); await viewer.setBackgroundColor(0.0, 0.0, 1.0, 1.0); var light = await viewer.addLight( LightType.SUN, 6500, 1000000, 0, 0, 0, 0, 0, -1); final cube = await viewer.createGeometry(GeometryHelper.cube()); // this won't actually do anything because the default ubershader doesn't use specular/glossiness // but we can at least check that the call succeeds await testHelper.capture(viewer, "set_material_roughness_pre"); await viewer.setMaterialPropertyFloat(cube, "metallicFactor", 0, 0.0); await viewer.setMaterialPropertyFloat(cube, "roughnessFactor", 0, 0.0); await testHelper.capture(viewer, "set_material_roughness_post"); }); }); group("transforms & parenting", () { test('set multiple transforms simultaneously with setTransforms', () async { var viewer = await createViewer(bg: kRed, cameraPosition: Vector3(0, 0, 5)); final cube1 = await viewer.createGeometry(GeometryHelper.cube()); final cube2 = await viewer.createGeometry(GeometryHelper.cube()); await viewer.queueTransformUpdates([ cube1, cube2 ], [ Matrix4.translation(Vector3(-1, 0, 0)), Matrix4.translation(Vector3(1, 0, 0)) ]); await viewer.render(); await testHelper.capture(viewer, "set_multiple_transforms"); }); test('getParent and getAncestor both return null when entity has no parent', () async { var viewer = await createViewer(); final cube = await viewer.createGeometry(GeometryHelper.cube()); expect(await viewer.getParent(cube), isNull); expect(await viewer.getAncestor(cube), isNull); }); test( 'getParent returns the parent entity after one has been set via setParent', () async { var viewer = await createViewer(); final cube1 = await viewer.createGeometry(GeometryHelper.cube()); final cube2 = await viewer.createGeometry(GeometryHelper.cube()); await viewer.setParent(cube1, cube2); final parent = await viewer.getParent(cube1); expect(parent, cube2); }); test('getAncestor returns the ultimate parent entity', () async { var viewer = await createViewer(); final grandparent = await viewer.createGeometry(GeometryHelper.cube()); final parent = await viewer.createGeometry(GeometryHelper.cube()); final child = await viewer.createGeometry(GeometryHelper.cube()); await viewer.setParent(child, parent); await viewer.setParent(parent, grandparent); expect(await viewer.getAncestor(child), grandparent); }); test('set position based on screenspace coord', () async { var viewer = await createViewer(); print(await viewer.getCameraFov(true)); await viewer.createIbl(1.0, 1.0, 1.0, 1000); await viewer.setCameraPosition(0, 0, 6); await viewer.setBackgroundColor(0.0, 0.0, 1.0, 1.0); // Create the cube geometry final cube = await viewer.createGeometry(GeometryHelper.cube()); // await viewer.setPosition(cube, -0.05, 0.04, 5.9); // await viewer.setPosition(cube, -2.54, 2.54, 0); await viewer.queuePositionUpdateFromViewportCoords(cube, 0, 0); // we need an explicit render call here to process the transform queue await viewer.render(); await testHelper.capture(viewer, "set_position_from_viewport_coords"); }); }); group("layers & overlays", () { test('enable grid overlay', () async { var viewer = await createViewer(); await viewer.setBackgroundColor(0, 0, 0, 1); await viewer .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -pi / 8)); await viewer.setCameraPosition(0, 2, 0); await testHelper.capture(viewer, "grid_overlay_default"); await viewer.setLayerVisibility(7, true); await testHelper.capture(viewer, "grid_overlay_enabled"); await viewer.setLayerVisibility(7, false); await testHelper.capture(viewer, "grid_overlay_disabled"); }); test('load glb from buffer with layer', () async { var viewer = await createViewer(); await viewer.setBackgroundColor(1, 0, 1, 1); await viewer.setCameraPosition(0, 2, 5); await viewer .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5)); var buffer = File("${testHelper.testDir}/cube.glb").readAsBytesSync(); var model = await viewer.loadGlbFromBuffer(buffer, layer: 1); await testHelper.capture( viewer, "load_glb_from_buffer_with_layer_disabled"); await viewer.setLayerVisibility(1, true); await testHelper.capture( viewer, "load_glb_from_buffer_with_layer_enabled"); }); test('change layer visibility at runtime', () async { var viewer = await createViewer(); await viewer.setBackgroundColor(1, 0, 1, 1); await viewer.setCameraPosition(0, 2, 5); await viewer .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5)); var cube = await viewer.createGeometry(GeometryHelper.cube()); await testHelper.capture( viewer, "change_layer_visibility_at_runtime_default"); // all entities set to layer 0 by default, so this should now be invisible await viewer.setLayerVisibility(0, false); await testHelper.capture( viewer, "change_layer_visibility_at_runtime_layer0_invisible"); // now change the visibility layer to 5, should be invisible await viewer.setVisibilityLayer(cube, 5); await testHelper.capture( viewer, "change_layer_visibility_at_runtime_layer5_invisible"); // now toggle layer 5 visibility, cube should now be visible await viewer.setLayerVisibility(5, true); await testHelper.capture( viewer, "change_layer_visibility_at_runtime_layer5_visible"); }); }); // test('point light', () async { // var model = await viewer.loadGlb("${testHelper.testDir}/cube.glb"); // await viewer.transformToUnitCube(model); // var light = await viewer.addLight( // LightType.POINT, 6500, 1000000, 0, 2, 0, 0, -1, 0, // falloffRadius: 10.0); // await viewer.setBackgroundColor(0.0, 0.0, 0.0, 1.0); // await viewer.setCameraPosition(0, 1, 5); // await viewer // .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5)); // await viewer.setRendering(true); // await testHelper.capture(viewer, "point_light"); // await viewer.setRendering(false); // }); // test('set point light position', () async { // var model = await viewer.loadGlb("${testHelper.testDir}/cube.glb"); // await viewer.transformToUnitCube(model); // var light = await viewer.addLight( // LightType.POINT, 6500, 1000000, 0, 2, 0, 0, -1, 0, // falloffRadius: 10.0); // await viewer.setLightPosition(light, 0.5, 2, 0); // await viewer.setBackgroundColor(0.0, 0.0, 0.0, 1.0); // await viewer.setCameraPosition(0, 1, 5); // await viewer // .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5)); // await viewer.setRendering(true); // await testHelper.capture(viewer, "move_point_light"); // await viewer.setRendering(false); // }); // test('directional light', () async { // var model = await viewer.loadGlb("${testHelper.testDir}/cube.glb"); // await viewer.transformToUnitCube(model); // var light = await viewer.addLight( // LightType.SUN, 6500, 1000000, 0, 0, 0, 0, -1, 0); // await viewer.setBackgroundColor(0.0, 0.0, 0.0, 1.0); // await viewer.setCameraPosition(0, 1, 5); // await viewer // .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5)); // await viewer.setRendering(true); // await testHelper.capture(viewer, "directional_light"); // await viewer.setRendering(false); // }); // test('set directional light direction', () async { // var model = await viewer.loadGlb("${testHelper.testDir}/cube.glb"); // await viewer.transformToUnitCube(model); // var light = await viewer.addLight( // LightType.SUN, 6500, 1000000, 0, 0, 0, 0, -1, 0); // await viewer.setLightDirection(light, Vector3(-1, -1, -1)); // await viewer.setBackgroundColor(0.0, 0.0, 0.0, 1.0); // await viewer.setCameraPosition(0, 1, 5); // await viewer // .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5)); // await viewer.setRendering(true); // await testHelper.capture(viewer, "set_directional_light_direction"); // await viewer.setRendering(false); // }); group("stencil", () { test('set stencil highlight for glb', () async { final viewer = await createViewer(); var model = await viewer.loadGlb("${testHelper.testDir}/cube.glb", keepData: true); await viewer.setPostProcessing(true); var light = await viewer.addLight( LightType.SUN, 6500, 1000000, 0, 0, 0, 0, -1, 0); await viewer.setLightDirection(light, Vector3(0, 1, -1)); await viewer.setBackgroundColor(0.0, 1.0, 0.0, 1.0); await viewer.setCameraPosition(0, -1, 5); await viewer .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), pi / 8)); await viewer.setStencilHighlight(model); await testHelper.capture(viewer, "stencil_highlight_glb"); }); test('set stencil highlight for geometry', () async { var viewer = await createViewer(); await viewer.setPostProcessing(true); await viewer.setBackgroundColor(0.0, 1.0, 0.0, 1.0); await viewer.setCameraPosition(0, 2, 5); await viewer .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5)); var cube = await viewer.createGeometry(GeometryHelper.cube()); await viewer.setStencilHighlight(cube); await testHelper.capture(viewer, "stencil_highlight_geometry"); await viewer.removeStencilHighlight(cube); await testHelper.capture(viewer, "stencil_highlight_geometry_remove"); }); test('set stencil highlight for gltf asset', () async { var viewer = await createViewer(); await viewer.setPostProcessing(true); await viewer.setBackgroundColor(0.0, 1.0, 0.0, 1.0); await viewer.setCameraPosition(0, 1, 5); await viewer .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5)); var cube1 = await viewer.loadGlb("${testHelper.testDir}/cube.glb", keepData: true); await viewer.transformToUnitCube(cube1); await viewer.setStencilHighlight(cube1); await testHelper.capture(viewer, "stencil_highlight_gltf"); await viewer.removeStencilHighlight(cube1); await testHelper.capture(viewer, "stencil_highlight_gltf_removed"); }); test('set stencil highlight for multiple geometry ', () async { var viewer = await createViewer(); await viewer.setPostProcessing(true); await viewer.setBackgroundColor(0.0, 1.0, 0.0, 1.0); await viewer.setCameraPosition(0, 1, 5); await viewer .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5)); var cube1 = await viewer.createGeometry(GeometryHelper.cube()); var cube2 = await viewer.createGeometry(GeometryHelper.cube()); await viewer.setPosition(cube2, 0.5, 0.5, 0); await viewer.setStencilHighlight(cube1); await viewer.setStencilHighlight(cube2, r: 0.0, g: 0.0, b: 1.0); await testHelper.capture(viewer, "stencil_highlight_multiple_geometry"); await viewer.removeStencilHighlight(cube1); await viewer.removeStencilHighlight(cube2); await testHelper.capture( viewer, "stencil_highlight_multiple_geometry_removed"); }); test('set stencil highlight for multiple gltf assets ', () async { var viewer = await createViewer(); await viewer.setPostProcessing(true); await viewer.setBackgroundColor(0.0, 1.0, 0.0, 1.0); await viewer.setCameraPosition(0, 1, 5); await viewer .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5)); var cube1 = await viewer.loadGlb("${testHelper.testDir}/cube.glb", keepData: true); await viewer.transformToUnitCube(cube1); var cube2 = await viewer.loadGlb("${testHelper.testDir}/cube.glb", keepData: true); await viewer.transformToUnitCube(cube2); await viewer.setPosition(cube2, 0.5, 0.5, 0); await viewer.setStencilHighlight(cube1); await viewer.setStencilHighlight(cube2, r: 0.0, g: 0.0, b: 1.0); await testHelper.capture(viewer, "stencil_highlight_multiple_geometry"); await viewer.removeStencilHighlight(cube1); await viewer.removeStencilHighlight(cube2); await testHelper.capture( viewer, "stencil_highlight_multiple_geometry_removed"); }); }); group("texture", () { test("create/apply/dispose texture", () async { var viewer = await createViewer(); var textureData = File("${testHelper.testDir}/assets/cube_texture_512x512.png").readAsBytesSync(); var texture = await viewer.createTexture(textureData); await viewer.setBackgroundColor(0.0, 0.0, 0.0, 1.0); await viewer.addDirectLight( DirectLight.sun(direction: Vector3(0, -10, -1)..normalize())); await viewer.addDirectLight(DirectLight.spot( intensity: 1000000, position: Vector3(0, 0, 1.5), direction: Vector3(0, 0, -1)..normalize(), falloffRadius: 10, spotLightConeInner: 1, spotLightConeOuter: 1)); await viewer.setCameraPosition(0, 2, 6); await viewer .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -pi / 8)); var materialInstance = await viewer.createUbershaderMaterialInstance(unlit: true); var cube = await viewer.createGeometry(GeometryHelper.cube(), materialInstance: materialInstance); await viewer.setPostProcessing(true); await viewer.setToneMapping(ToneMapper.LINEAR); await viewer.applyTexture(texture, cube, materialIndex: 0, parameterName: "baseColorMap"); await testHelper.capture(viewer, "texture_applied_to_geometry"); await viewer.removeEntity(cube); await viewer.destroyTexture(texture); }); }); group("render thread", () { test("request frame on render thread", () async { var viewer = await createViewer(); viewer.requestFrame(); await Future.delayed(Duration(milliseconds: 20)); await viewer.dispose(); }); }); // group("unproject", () { // test("unproject", () async { // final dimensions = (width: 1280, height: 768); // var viewer = await createViewer(viewportDimensions: dimensions); // await viewer.setPostProcessing(false); // // await viewer.setToneMapping(ToneMapper.LINEAR); // await viewer.setBackgroundColor(1.0, 1.0, 1.0, 1.0); // // await viewer.createIbl(1.0, 1.0, 1.0, 100000); // await viewer.addLight(LightType.SUN, 6500, 100000, -2, 0, 0, 1, -1, 0); // await viewer.addLight(LightType.SPOT, 6500, 500000, 0, 0, 2, 0, 0, -1, // falloffRadius: 10, spotLightConeInner: 1.0, spotLightConeOuter: 2.0); // await viewer.setCameraPosition(-3, 4, 6); // await viewer.setCameraRotation( // Quaternion.axisAngle(Vector3(0, 1, 0), -pi / 8) * // Quaternion.axisAngle(Vector3(1, 0, 0), -pi / 6)); // var cube = // await viewer.createGeometry(GeometryHelper.cube(), keepData: true); // await viewer.setMaterialPropertyFloat4( // cube, "baseColorFactor", 0, 1.0, 1.0, 1.0, 1.0); // var textureData = // File("${testHelper.testDir}/assets/cube_texture_512x512.png").readAsBytesSync(); // var texture = await viewer.createTexture(textureData); // await viewer.applyTexture(texture, cube, // materialIndex: 0, parameterName: "baseColorMap"); // var numFrames = 60; // // first do the render // for (int i = 0; i < numFrames; i++) { // await viewer.setCameraPosition(-3 + (i / numFrames * 2), 4, 6); // await viewer.setCameraRotation( // Quaternion.axisAngle(Vector3(0, 1, 0), -pi / 8) * // Quaternion.axisAngle( // Vector3(1, 0, 0), -pi / 6 - (i / numFrames * pi / 6))); // var rendered = await testHelper.capture(viewer, "unproject_render$i"); // var renderPng = // await pixelsToPng(rendered, dimensions.width, dimensions.height); // File("${outDir.path}/unproject_render${i}.png") // .writeAsBytesSync(renderPng); // } // // then go off and convert the video // // now unproject the render back onto the geometry // final textureSize = (width: 1280, height: 768); // var pixels = []; // // note we skip the first frame // for (int i = 0; i < numFrames; i++) { // await viewer.setCameraPosition(-3 + (i / numFrames * 2), 4, 6); // await viewer.setCameraRotation( // Quaternion.axisAngle(Vector3(0, 1, 0), -pi / 8) * // Quaternion.axisAngle( // Vector3(1, 0, 0), -pi / 6 - (i / numFrames * pi / 6))); // var input = pngToPixelBuffer(File( // "${outDir.path}/a8c317af-6081-4848-8a06-f6b69bc57664_${i + 1}.png") // .readAsBytesSync()); // var pixelBuffer = await (await viewer as ThermionViewerFFI).unproject( // cube, // input, // dimensions.width, // dimensions.height, // textureSize.width, // textureSize.height); // // var png = await pixelsToPng(Uint8List.fromList(pixelBuffer), // // dimensions.width, dimensions.height); // await savePixelBufferToBmp( // pixelBuffer, // textureSize.width, // textureSize.height, // p.join(outDir.path, "unprojected_texture${i}.bmp")); // pixels.add(pixelBuffer); // if (i > 10) { // break; // } // } // // } // final aggregatePixelBuffer = medianImages(pixels); // await savePixelBufferToBmp(aggregatePixelBuffer, textureSize.width, // textureSize.height, "unproject_texture.bmp"); // var pixelBufferPng = await pixelsToPng( // Uint8List.fromList(aggregatePixelBuffer), // dimensions.width, // dimensions.height); // File("${outDir.path}/unproject_texture.png") // .writeAsBytesSync(pixelBufferPng); // await viewer.setPostProcessing(true); // await viewer.setToneMapping(ToneMapper.LINEAR); // final unlit = await viewer.createUnlitMaterialInstance(); // await viewer.removeEntity(cube); // cube = await viewer.createGeometry(GeometryHelper.cube(), // materialInstance: unlit); // var reconstructedTexture = await viewer.createTexture(pixelBufferPng); // await viewer.applyTexture(reconstructedTexture, cube); // await viewer.setCameraRotation( // Quaternion.axisAngle(Vector3(0, 1, 0), -pi / 8) * // Quaternion.axisAngle(Vector3(1, 0, 0), -pi / 6)); // await testHelper.capture(viewer, "unproject_reconstruct"); // // now re-render // for (int i = 0; i < numFrames; i++) { // await viewer.setCameraPosition(-3 + (i / numFrames * 2), 4, 6); // await viewer.setCameraRotation( // Quaternion.axisAngle(Vector3(0, 1, 0), -pi / 8) * // Quaternion.axisAngle( // Vector3(1, 0, 0), -pi / 6 - (i / numFrames * pi / 6))); // var rendered = await testHelper.capture(viewer, "unproject_rerender$i"); // var renderPng = // await pixelsToPng(rendered, dimensions.width, dimensions.height); // File("${outDir.path}/unproject_rerender${i}.png") // .writeAsBytesSync(renderPng); // } // }, timeout: Timeout(Duration(minutes: 2))); // }); }