#pragma once #include #include #include #include #include #include #include #include "Log.hpp" namespace thermion { using namespace filament; using namespace std::chrono; typedef std::chrono::time_point time_point_t; struct Animation { time_point_t start = time_point_t::max(); float startOffset; bool loop = false; bool reverse = false; float durationInSecs = 0; }; }