#include "ResourceBuffer.hpp" #include "FilamentViewer.hpp" #include "filament/LightManager.h" #include "Log.hpp" #include "ThreadPool.hpp" #include #include using namespace polyvox; #define FLUTTER_PLUGIN_EXPORT __attribute__((visibility("default"))) // static ThreadPool* _tp; extern "C" { #include "PolyvoxFilamentApi.h" FLUTTER_PLUGIN_EXPORT void* create_filament_viewer(void* context, ResourceLoaderWrapper* loader) { loader->load("foo"); // if(!_tp) { // _tp = new ThreadPool(); // } // //std::packaged_task lambda([=]() mutable { return (void*) new FilamentViewer(context, loader); // }); // auto fut = _tp->add_task(lambda); // fut.wait(); // //return fut.get(); } FLUTTER_PLUGIN_EXPORT ResourceLoaderWrapper* make_resource_loader(LoadResourceFromOwner loadFn, FreeResourceFromOwner freeFn, void* const owner) { return new ResourceLoaderWrapper(loadFn, freeFn, owner); // ResourceLoaderWrapper* lod(loadFn, freeFn, owner); // return &lod; } FLUTTER_PLUGIN_EXPORT void create_render_target(void* viewer, uint32_t textureId, uint32_t width, uint32_t height) { // //std::packaged_task lambda([=]() mutable { ((FilamentViewer*)viewer)->createRenderTarget(textureId, width, height); // }); // auto fut = _tp->add_task(lambda); // fut.wait(); } FLUTTER_PLUGIN_EXPORT void delete_filament_viewer(void* viewer) { delete((FilamentViewer*)viewer); } FLUTTER_PLUGIN_EXPORT void set_background_color(void* viewer, const float r, const float g, const float b, const float a) { // //std::packaged_task lambda([=]() mutable { ((FilamentViewer*)viewer)->setBackgroundColor(r, g, b, a); // }); // auto fut = _tp->add_task(lambda); // fut.wait(); } FLUTTER_PLUGIN_EXPORT void clear_background_image(void* viewer) { // //std::packaged_task lambda([=]() mutable { ((FilamentViewer*)viewer)->clearBackgroundImage(); // }); // auto fut = _tp->add_task(lambda); // fut.wait(); } FLUTTER_PLUGIN_EXPORT void set_background_image(void* viewer, const char* path) { // //std::packaged_task lambda([=]() mutable { ((FilamentViewer*)viewer)->setBackgroundImage(path); //}); // auto fut = _tp->add_task(lambda); // fut.wait(); } FLUTTER_PLUGIN_EXPORT void set_background_image_position(void* viewer, float x, float y, bool clamp) { //std::packaged_task lambda([=]() mutable { ((FilamentViewer*)viewer)->setBackgroundImagePosition(x, y, clamp); //}); // auto fut = _tp->add_task(lambda); // fut.wait(); } FLUTTER_PLUGIN_EXPORT void load_skybox(void* viewer, const char* skyboxPath) { //std::packaged_task lambda([=]() mutable { ((FilamentViewer*)viewer)->loadSkybox(skyboxPath); //}); // auto fut = _tp->add_task(lambda); // fut.wait(); } FLUTTER_PLUGIN_EXPORT void load_ibl(void* viewer, const char* iblPath, float intensity) { //std::packaged_task lambda([=]() mutable { ((FilamentViewer*)viewer)->loadIbl(iblPath, intensity); //}); // auto fut = _tp->add_task(lambda); // fut.wait(); } FLUTTER_PLUGIN_EXPORT void remove_skybox(void* viewer) { //std::packaged_task lambda([=]() mutable { ((FilamentViewer*)viewer)->removeSkybox(); //}); // auto fut = _tp->add_task(lambda); // fut.wait(); } FLUTTER_PLUGIN_EXPORT void remove_ibl(void* viewer) { //std::packaged_task lambda([=]() mutable { ((FilamentViewer*)viewer)->removeIbl(); //}); // auto fut = _tp->add_task(lambda); // fut.wait(); } FLUTTER_PLUGIN_EXPORT EntityId add_light(void* viewer, uint8_t type, float colour, float intensity, float posX, float posY, float posZ, float dirX, float dirY, float dirZ, bool shadows) { //std::packaged_task lambda([=]() mutable { return ((FilamentViewer*)viewer)->addLight((LightManager::Type)type, colour, intensity, posX, posY, posZ, dirX, dirY, dirZ, shadows); //}); // auto fut = _tp->add_task(lambda); // fut.wait(); //return fut.get(); } FLUTTER_PLUGIN_EXPORT void remove_light(void* viewer, int32_t entityId) { //std::packaged_task lambda([=]() mutable { ((FilamentViewer*)viewer)->removeLight(entityId); //}); // auto fut = _tp->add_task(lambda); // fut.wait(); } FLUTTER_PLUGIN_EXPORT void clear_lights(void* viewer) { //std::packaged_task lambda([=]() mutable { ((FilamentViewer*)viewer)->clearLights(); //}); // auto fut = _tp->add_task(lambda); // fut.wait(); } FLUTTER_PLUGIN_EXPORT EntityId load_glb(void* assetManager, const char* assetPath, bool unlit) { //std::packaged_task lambda([=]() mutable { return ((AssetManager*)assetManager)->loadGlb(assetPath, unlit); //}); // auto fut = _tp->add_task(lambda); // fut.wait(); //return fut.get(); } FLUTTER_PLUGIN_EXPORT EntityId load_gltf(void* assetManager, const char* assetPath, const char* relativePath) { //std::packaged_task lambda([=]() mutable { return ((AssetManager*)assetManager)->loadGltf(assetPath, relativePath); //}); // auto fut = _tp->add_task(lambda); // fut.wait(); //return fut.get(); } FLUTTER_PLUGIN_EXPORT bool set_camera(void* viewer, EntityId asset, const char* nodeName) { //std::packaged_task lambda([=]() mutable { return ((FilamentViewer*)viewer)->setCamera(asset, nodeName); //}); // auto fut = _tp->add_task(lambda); // fut.wait(); //return fut.get(); } FLUTTER_PLUGIN_EXPORT void set_camera_exposure(void* viewer, float aperture, float shutterSpeed, float sensitivity) { //std::packaged_task lambda([=]() mutable { ((FilamentViewer*)viewer)->setCameraExposure(aperture, shutterSpeed, sensitivity); //}); // auto fut = _tp->add_task(lambda); // fut.wait(); } FLUTTER_PLUGIN_EXPORT void set_camera_position(void* viewer, float x, float y, float z) { //std::packaged_task lambda([=]() mutable { ((FilamentViewer*)viewer)->setCameraPosition(x, y, z); //}); // auto fut = _tp->add_task(lambda); // fut.wait(); } FLUTTER_PLUGIN_EXPORT void set_camera_rotation(void* viewer, float rads, float x, float y, float z) { //std::packaged_task lambda([=]() mutable { ((FilamentViewer*)viewer)->setCameraRotation(rads, x, y, z); //}); // auto fut = _tp->add_task(lambda); // fut.wait(); } FLUTTER_PLUGIN_EXPORT void set_camera_model_matrix(void* viewer, const float* const matrix) { //std::packaged_task lambda([=]() mutable { ((FilamentViewer*)viewer)->setCameraModelMatrix(matrix); //}); // auto fut = _tp->add_task(lambda); // fut.wait(); } FLUTTER_PLUGIN_EXPORT void set_camera_focal_length(void* viewer, float focalLength) { //std::packaged_task lambda([=]() mutable { ((FilamentViewer*)viewer)->setCameraFocalLength(focalLength); //}); // auto fut = _tp->add_task(lambda); // fut.wait(); } FLUTTER_PLUGIN_EXPORT void render( void* viewer, uint64_t frameTimeInNanos ) { //std::packaged_task lambda([=]() mutable { ((FilamentViewer*)viewer)->render(frameTimeInNanos); //}); // auto fut = _tp->add_task(lambda); // fut.wait(); } FLUTTER_PLUGIN_EXPORT void set_frame_interval( void* viewer, float frameInterval ) { //std::packaged_task lambda([=]() mutable { ((FilamentViewer*)viewer)->setFrameInterval(frameInterval); //}); // auto fut = _tp->add_task(lambda); // fut.wait(); } FLUTTER_PLUGIN_EXPORT void destroy_swap_chain(void* viewer) { //std::packaged_task lambda([=]() mutable { ((FilamentViewer*)viewer)->destroySwapChain(); //}); // auto fut = _tp->add_task(lambda); // fut.wait(); } FLUTTER_PLUGIN_EXPORT void create_swap_chain(void* viewer, void* surface=nullptr, uint32_t width=0, uint32_t height=0) { //std::packaged_task lambda([=]() mutable { ((FilamentViewer*)viewer)->createSwapChain(surface, width, height); //}); // auto fut = _tp->add_task(lambda); // fut.wait(); } FLUTTER_PLUGIN_EXPORT void* get_renderer(void* viewer) { //std::packaged_task lambda([=]() mutable { return ((FilamentViewer*)viewer)->getRenderer(); //}); // auto fut = _tp->add_task(lambda); // fut.wait(); //return fut.get(); } FLUTTER_PLUGIN_EXPORT void update_viewport_and_camera_projection(void* viewer, int width, int height, float scaleFactor) { //std::packaged_task lambda([=]() mutable { return ((FilamentViewer*)viewer)->updateViewportAndCameraProjection(width, height, scaleFactor); //}); // auto fut = _tp->add_task(lambda); // fut.wait(); } FLUTTER_PLUGIN_EXPORT void scroll_update(void* viewer, float x, float y, float delta) { //std::packaged_task lambda([=]() mutable { ((FilamentViewer*)viewer)->scrollUpdate(x, y, delta); //}); // auto fut = _tp->add_task(lambda); // fut.wait(); } FLUTTER_PLUGIN_EXPORT void scroll_begin(void* viewer) { //std::packaged_task lambda([=]() mutable { ((FilamentViewer*)viewer)->scrollBegin(); //}); // auto fut = _tp->add_task(lambda); // fut.wait(); } FLUTTER_PLUGIN_EXPORT void scroll_end(void* viewer) { //std::packaged_task lambda([=]() mutable { ((FilamentViewer*)viewer)->scrollEnd(); //}); // auto fut = _tp->add_task(lambda); // fut.wait(); } FLUTTER_PLUGIN_EXPORT void grab_begin(void* viewer, float x, float y, bool pan) { //std::packaged_task lambda([=]() mutable { ((FilamentViewer*)viewer)->grabBegin(x, y, pan); //}); // auto fut = _tp->add_task(lambda); // fut.wait(); } FLUTTER_PLUGIN_EXPORT void grab_update(void* viewer, float x, float y) { //std::packaged_task lambda([=]() mutable { ((FilamentViewer*)viewer)->grabUpdate(x, y); //}); // auto fut = _tp->add_task(lambda); // fut.wait(); } FLUTTER_PLUGIN_EXPORT void grab_end(void* viewer) { //std::packaged_task lambda([=]() mutable { ((FilamentViewer*)viewer)->grabEnd(); //}); // auto fut = _tp->add_task(lambda); // fut.wait(); } FLUTTER_PLUGIN_EXPORT void* get_asset_manager(void* viewer) { //std::packaged_task lambda([=]() mutable { return (void*)((FilamentViewer*)viewer)->getAssetManager(); //}); // auto fut = _tp->add_task(lambda); // fut.wait(); //return fut.get(); } FLUTTER_PLUGIN_EXPORT void apply_weights( void* assetManager, EntityId asset, const char* const entityName, float* const weights, int count) { // //std::packaged_task lambda([=]() mutable { // ((AssetManager*)assetManager)->setMorphTargetWeights(asset, entityName, weights, count); // }); // auto fut = _tp->add_task(lambda); // fut.wait(); } FLUTTER_PLUGIN_EXPORT bool set_morph_animation( void* assetManager, EntityId asset, const char* const entityName, const float* const morphData, int numMorphWeights, int numFrames, float frameLengthInMs) { //std::packaged_task lambda([=]() mutable { return ((AssetManager*)assetManager)->setMorphAnimationBuffer( asset, entityName, morphData, numMorphWeights, numFrames, frameLengthInMs ); //}); // auto fut = _tp->add_task(lambda); // fut.wait(); } FLUTTER_PLUGIN_EXPORT void set_bone_animation( void* assetManager, EntityId asset, const float* const frameData, int numFrames, int numBones, const char** const boneNames, const char* const meshName, float frameLengthInMs) { //std::packaged_task lambda([=]() mutable { ((AssetManager*)assetManager)->setBoneAnimationBuffer( asset, frameData, numFrames, numBones, boneNames, meshName, frameLengthInMs ); //}); // auto fut = _tp->add_task(lambda); // fut.wait(); } // void set_bone_transform( // EntityId asset, // const char* boneName, // const char* entityName, // float transX, // float transY, // float transZ, // float quatX, // float quatY, // float quatZ, // float quatW // ) { // ((AssetManager*)assetManager)->setBoneTransform( // boneName, // entityName, // transX, // transY, // transZ, // quatX, // quatY, // quatZ, // quatW, // false // ); // } FLUTTER_PLUGIN_EXPORT void play_animation( void* assetManager, EntityId asset, int index, bool loop, bool reverse) { //std::packaged_task lambda([=]() mutable { ((AssetManager*)assetManager)->playAnimation(asset, index, loop, reverse); //}); // auto fut = _tp->add_task(lambda); // fut.wait(); } FLUTTER_PLUGIN_EXPORT void set_animation_frame( void* assetManager, EntityId asset, int animationIndex, int animationFrame) { // //std::packaged_task lambda([=]() mutable { // ((AssetManager*)assetManager)->setAnimationFrame(asset, animationIndex, animationFrame); // }); // auto fut = _tp->add_task(lambda); // fut.wait(); } FLUTTER_PLUGIN_EXPORT int get_animation_count( void* assetManager, EntityId asset) { //std::packaged_task lambda([=]() mutable { auto names = ((AssetManager*)assetManager)->getAnimationNames(asset); return names->size(); //}); // auto fut = _tp->add_task(lambda); // fut.wait(); //return fut.get(); } FLUTTER_PLUGIN_EXPORT void get_animation_name( void* assetManager, EntityId asset, char* const outPtr, int index ) { //std::packaged_task lambda([=]() mutable { auto names = ((AssetManager*)assetManager)->getAnimationNames(asset); string name = names->at(index); strcpy(outPtr, name.c_str()); //}); // auto fut = _tp->add_task(lambda); // fut.wait(); } FLUTTER_PLUGIN_EXPORT int get_morph_target_name_count(void* assetManager, EntityId asset, const char* meshName) { //std::packaged_task lambda([=]() mutable { unique_ptr> names = ((AssetManager*)assetManager)->getMorphTargetNames(asset, meshName); return names->size(); //}); // auto fut = _tp->add_task(lambda); // fut.wait(); //return fut.get(); } FLUTTER_PLUGIN_EXPORT void get_morph_target_name(void* assetManager, EntityId asset, const char* meshName, char* const outPtr, int index ) { //std::packaged_task lambda([=]() mutable { unique_ptr> names = ((AssetManager*)assetManager)->getMorphTargetNames(asset, meshName); string name = names->at(index); strcpy(outPtr, name.c_str()); //}); // auto fut = _tp->add_task(lambda); // fut.wait(); } FLUTTER_PLUGIN_EXPORT void remove_asset(void* viewer, EntityId asset) { //std::packaged_task lambda([=]() mutable { ((FilamentViewer*)viewer)->removeAsset(asset); //}); // auto fut = _tp->add_task(lambda); // fut.wait(); } FLUTTER_PLUGIN_EXPORT void clear_assets(void* viewer) { //std::packaged_task lambda([=]() mutable { ((FilamentViewer*)viewer)->clearAssets(); //}); // auto fut = _tp->add_task(lambda); // fut.wait(); } FLUTTER_PLUGIN_EXPORT void load_texture(void* assetManager, EntityId asset, const char* assetPath, int renderableIndex) { // ((AssetManager*)assetManager)->loadTexture(assetPath, renderableIndex); } FLUTTER_PLUGIN_EXPORT void set_texture(void* assetManager, EntityId asset) { // ((AssetManager*)assetManager)->setTexture(); } FLUTTER_PLUGIN_EXPORT void transform_to_unit_cube(void* assetManager, EntityId asset) { //std::packaged_task lambda([=]() mutable { ((AssetManager*)assetManager)->transformToUnitCube(asset); //}); // auto fut = _tp->add_task(lambda); // fut.wait(); } FLUTTER_PLUGIN_EXPORT void set_position(void* assetManager, EntityId asset, float x, float y, float z) { //std::packaged_task lambda([=]() mutable { ((AssetManager*)assetManager)->setPosition(asset, x, y, z); //}); // auto fut = _tp->add_task(lambda); // fut.wait(); } FLUTTER_PLUGIN_EXPORT void set_rotation(void* assetManager, EntityId asset, float rads, float x, float y, float z) { //std::packaged_task lambda([=]() mutable { ((AssetManager*)assetManager)->setRotation(asset, rads, x, y, z); //}); // auto fut = _tp->add_task(lambda); // fut.wait(); } FLUTTER_PLUGIN_EXPORT void set_scale(void* assetManager, EntityId asset, float scale) { //std::packaged_task lambda([=]() mutable { ((AssetManager*)assetManager)->setScale(asset, scale); //}); // auto fut = _tp->add_task(lambda); // fut.wait(); } FLUTTER_PLUGIN_EXPORT void stop_animation(void* assetManager, EntityId asset, int index) { //std::packaged_task lambda([=]() mutable { ((AssetManager*)assetManager)->stopAnimation(asset, index); //}); // auto fut = _tp->add_task(lambda); // fut.wait(); } FLUTTER_PLUGIN_EXPORT void ios_dummy() { Log("Dummy called"); } }