// import 'dart:async'; // import 'dart:io'; // import 'dart:math'; // import 'package:thermion_dart/src/viewer/src/events.dart'; // import 'package:thermion_dart/src/viewer/src/ffi/src/thermion_viewer_ffi.dart'; // import 'package:thermion_dart/thermion_dart.dart'; // import 'package:test/test.dart'; // import 'package:vector_math/vector_math_64.dart'; // import 'helpers.dart'; // void main() async { // final testHelper = TestHelper("integration"); // group('background', () { // test('set background color to solid green', () async { // var viewer = await testHelper.createViewer(); // await viewer.setBackgroundColor(0.0, 1.0, 0.0, 1.0); // await testHelper.capture(viewer, "set_background_color_to_solid_green"); // await viewer.dispose(); // }); // test('set background color to full transparency', () async { // var viewer = await testHelper.createViewer(); // await viewer.setBackgroundColor(0.0, 1.0, 0.0, 0.0); // await testHelper.capture( // viewer, "set_background_color_to_transparent_green"); // await viewer.dispose(); // }); // test('set background image', () async { // var viewer = await testHelper.createViewer(); // await viewer.setBackgroundImage( // "file:///${testHelper.testDir}/assets/cube_texture_512x512.png"); // await viewer.setPostProcessing(true); // await viewer.setToneMapping(ToneMapper.LINEAR); // await testHelper.capture(viewer, "set_background_image"); // await viewer.dispose(); // }); // }); // group("scene update events", () { // test('add light fires SceneUpdateEvent', () async { // var viewer = await testHelper.createViewer(); // final success = Completer(); // var light = DirectLight( // type: LightType.POINT, // color: 6500, // intensity: 1000000, // position: Vector3(0, 0.6, 0.6), // direction: Vector3(0, 0, 0), // falloffRadius: 2.0); // late StreamSubscription listener; // listener = viewer.sceneUpdated.listen((updateEvent) { // var wasSuccess = updateEvent.eventType == EventType.EntityAdded && // updateEvent.addedEntityType == EntityType.DirectLight && // updateEvent.getDirectLight() == light; // success.complete(wasSuccess); // listener.cancel(); // }); // await viewer.addDirectLight(light); // expect(await success.future, true); // }); // test('remove light fires SceneUpdateEvent', () async { // var viewer = await testHelper.createViewer(); // final success = Completer(); // var light = await viewer.addDirectLight(DirectLight.point()); // late StreamSubscription listener; // listener = viewer.sceneUpdated.listen((updateEvent) { // var wasSuccess = updateEvent.eventType == EventType.EntityRemoved && // updateEvent.entity == light; // success.complete(wasSuccess); // listener.cancel(); // }); // await viewer.removeLight(light); // expect(await success.future, true); // }); // test('add geometry fires SceneUpdateEvent', () async { // var viewer = await testHelper.createViewer(); // final success = Completer(); // var geometry = GeometryHelper.cube(); // late StreamSubscription listener; // listener = viewer.sceneUpdated.listen((updateEvent) { // var wasSuccess = updateEvent.eventType == EventType.EntityAdded && // updateEvent.addedEntityType == EntityType.Geometry && // updateEvent.getAsGeometry() == geometry; // success.complete(wasSuccess); // listener.cancel(); // }); // await viewer.createGeometry(geometry); // expect(await success.future, true); // }); // test('remove geometry fires SceneUpdateEvent', () async { // var viewer = await testHelper.createViewer(); // var geometry = await viewer.createGeometry(GeometryHelper.cube()); // final success = Completer(); // late StreamSubscription listener; // listener = viewer.sceneUpdated.listen((updateEvent) { // var wasSuccess = updateEvent.eventType == EventType.EntityRemoved && // updateEvent.entity == geometry; // success.complete(wasSuccess); // listener.cancel(); // }); // await viewer.destroyAsset(geometry); // expect(await success.future, true); // }); // test('loadGlb fires SceneUpdateEvent', () async { // var viewer = await testHelper.createViewer(); // final success = Completer(); // late StreamSubscription listener; // final uri = "${testHelper.testDir}/cube.glb"; // listener = viewer.sceneUpdated.listen((updateEvent) { // var wasSuccess = updateEvent.eventType == EventType.EntityAdded && // updateEvent.addedEntityType == EntityType.Gltf && // updateEvent.getAsGLTF().uri == uri; // success.complete(wasSuccess); // listener.cancel(); // }); // await viewer.loadGlb(uri, keepData: false); // expect(await success.future, true); // }); // test('remove glb fires SceneUpdateEvent', () async { // var viewer = await testHelper.createViewer(); // final uri = "${testHelper.testDir}/cube.glb"; // var entity = await viewer.loadGlb(uri, keepData: false); // final success = Completer(); // late StreamSubscription listener; // listener = viewer.sceneUpdated.listen((updateEvent) { // var wasSuccess = updateEvent.eventType == EventType.EntityRemoved && // updateEvent.entity == entity; // success.complete(wasSuccess); // listener.cancel(); // }); // await viewer.destroyAsset(entity); // expect(await success.future, true); // }); // }); // group("MaterialInstance", () { // test('disable depth write', () async { // var viewer = await testHelper.createViewer(); // await viewer.setBackgroundColor(1.0, 0.0, 0.0, 1.0); // await viewer.setCameraPosition(0, 0, 6); // await viewer.addDirectLight( // DirectLight.sun(direction: Vector3(0, 0, -1)..normalize())); // final cube1 = await viewer.createGeometry(GeometryHelper.cube()); // var materialInstance = await viewer.getMaterialInstanceAt(cube1, 0); // final cube2 = await viewer.createGeometry(GeometryHelper.cube()); // await viewer.setMaterialPropertyFloat4( // cube2, "baseColorFactor", 0, 0, 1, 0, 1); // await viewer.setPosition(cube2, 1.0, 0.0, -1.0); // expect(materialInstance, isNotNull); // // with depth write enabled on both materials, cube2 renders behind the white cube // await testHelper.capture(viewer, "material_instance_depth_write_enabled"); // // if we disable depth write on cube1, then cube2 will always appear in front // // (relying on insertion order) // materialInstance!.setDepthWriteEnabled(false); // await testHelper.capture( // viewer, "material_instance_depth_write_disabled"); // // set priority for the cube1 cube to 7 (render) last, cube1 renders in front // await viewer.setPriority(cube1, 7); // await testHelper.capture( // viewer, "material_instance_depth_write_disabled_with_priority"); // }); // }); // // test('create instance from glb when keepData is true', () async { // // var model = await viewer.loadGlb("${testHelper.testDir}/cube.glb", keepData: true); // // await viewer.transformToUnitCube(model); // // var instance = await viewer.createInstance(model); // // await viewer.setPosition(instance, 0.5, 0.5, -0.5); // // await viewer.setBackgroundColor(0.0, 0.0, 1.0, 1.0); // // await viewer.setCameraPosition(0, 1, 5); // // await viewer // // .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5)); // // await viewer.setRendering(true); // // await testHelper.capture(viewer, "glb_create_instance"); // // await viewer.setRendering(false); // // }); // // test('create instance from glb fails when keepData is false', () async { // // var model = await viewer.loadGlb("${testHelper.testDir}/cube.glb", keepData: false); // // bool thrown = false; // // try { // // await viewer.createInstance(model); // // } catch (err) { // // thrown = true; // // } // // expect(thrown, true); // // }); // // }); // // group('Skinning & animations', () { // // test('get bone names', () async { // // var model = await viewer.loadGlb("${testHelper.testDir}/assets/shapes.glb"); // // var names = await viewer.getBoneNames(model); // // expect(names.first, "Bone"); // // }); // // test('reset bones', () async { // // var model = await viewer.loadGlb("${testHelper.testDir}/assets/shapes.glb"); // // await viewer.resetBones(model); // // }); // // test('set from BVH', () async { // // var model = await viewer.loadGlb("${testHelper.testDir}/assets/shapes.glb"); // // var animation = BVHParser.parse( // // File("${testHelper.testDir}/assets/animation.bvh").readAsStringSync(), // // boneRegex: RegExp(r"Bone$")); // // await viewer.addBoneAnimation(model, animation); // // }); // // test('fade in/out', () async { // // var model = await viewer.loadGlb("${testHelper.testDir}/assets/shapes.glb"); // // var animation = BVHParser.parse( // // File("${testHelper.testDir}/assets/animation.bvh").readAsStringSync(), // // boneRegex: RegExp(r"Bone$")); // // await viewer.addBoneAnimation(model, animation, // // fadeInInSecs: 0.5, fadeOutInSecs: 0.5); // // await Future.delayed(Duration(seconds: 1)); // // }); // group("materials", () { // test('set float4 material property for custom geometry', () async { // var viewer = await testHelper.createViewer(); // await viewer.setCameraPosition(0, 0, 6); // await viewer.setBackgroundColor(0.0, 0.0, 1.0, 1.0); // var light = await viewer.addLight( // LightType.SUN, 6500, 1000000, 0, 0, 0, 0, 0, -1); // final cube = await viewer.createGeometry(GeometryHelper.cube()); // await testHelper.capture(viewer, "set_material_float4_pre"); // await viewer.setMaterialPropertyFloat4( // cube, "baseColorFactor", 0, 0.0, 1.0, 0.0, 1.0); // await testHelper.capture(viewer, "set_material_float4_post"); // }); // test('set float material property for custom geometry', () async { // var viewer = await testHelper.createViewer(); // await viewer.setCameraPosition(0, 0, 6); // await viewer.setBackgroundColor(0.0, 0.0, 1.0, 1.0); // var light = await viewer.addLight( // LightType.SUN, 6500, 1000000, 0, 0, 0, 0, 0, -1); // final cube = await viewer.createGeometry(GeometryHelper.cube()); // // this won't actually do anything because the default ubershader doesn't use specular/glossiness // // but we can at least check that the call succeeds // await testHelper.capture(viewer, "set_material_specular_pre"); // await viewer.setMaterialPropertyFloat(cube, "specularFactor", 0, 0.0); // await testHelper.capture(viewer, "set_material_specular_post"); // }); // test('set float material property (roughness) for custom geometry', // () async { // var viewer = await testHelper.createViewer(); // await viewer.setCameraPosition(0, 0, 6); // await viewer.setBackgroundColor(0.0, 0.0, 1.0, 1.0); // var light = await viewer.addLight( // LightType.SUN, 6500, 1000000, 0, 0, 0, 0, 0, -1); // final cube = await viewer.createGeometry(GeometryHelper.cube()); // // this won't actually do anything because the default ubershader doesn't use specular/glossiness // // but we can at least check that the call succeeds // await testHelper.capture(viewer, "set_material_roughness_pre"); // await viewer.setMaterialPropertyFloat(cube, "metallicFactor", 0, 0.0); // await viewer.setMaterialPropertyFloat(cube, "roughnessFactor", 0, 0.0); // await testHelper.capture(viewer, "set_material_roughness_post"); // }); // }); // group("transforms & parenting", () { // test('set multiple transforms simultaneously with setTransforms', () async { // var viewer = // await testHelper.createViewer(bg: kRed, cameraPosition: Vector3(0, 0, 5)); // final cube1 = await viewer.createGeometry(GeometryHelper.cube()); // final cube2 = await viewer.createGeometry(GeometryHelper.cube()); // await viewer.queueTransformUpdates([ // cube1, // cube2 // ], [ // Matrix4.translation(Vector3(-1, 0, 0)), // Matrix4.translation(Vector3(1, 0, 0)) // ]); // await viewer.render(testHelper.swapChain); // await testHelper.capture(viewer, "set_multiple_transforms"); // }); // test('getParent and getAncestor both return null when entity has no parent', // () async { // var viewer = await testHelper.createViewer(); // final cube = await viewer.createGeometry(GeometryHelper.cube()); // expect(await viewer.getParent(cube), isNull); // expect(await viewer.getAncestor(cube), isNull); // }); // test( // 'getParent returns the parent entity after one has been set via setParent', // () async { // var viewer = await testHelper.createViewer(); // final cube1 = await viewer.createGeometry(GeometryHelper.cube()); // final cube2 = await viewer.createGeometry(GeometryHelper.cube()); // await viewer.setParent(cube1, cube2); // final parent = await viewer.getParent(cube1); // expect(parent, cube2); // }); // test('getAncestor returns the ultimate parent entity', () async { // var viewer = await testHelper.createViewer(); // final grandparent = await viewer.createGeometry(GeometryHelper.cube()); // final parent = await viewer.createGeometry(GeometryHelper.cube()); // final child = await viewer.createGeometry(GeometryHelper.cube()); // await viewer.setParent(child, parent); // await viewer.setParent(parent, grandparent); // expect(await viewer.getAncestor(child), grandparent); // }); // test('set position based on screenspace coord', () async { // var viewer = await testHelper.createViewer(); // print(await viewer.getCameraFov(true)); // await viewer.createIbl(1.0, 1.0, 1.0, 1000); // await viewer.setCameraPosition(0, 0, 6); // await viewer.setBackgroundColor(0.0, 0.0, 1.0, 1.0); // // Create the cube geometry // final cube = await viewer.createGeometry(GeometryHelper.cube()); // // await viewer.setPosition(cube, -0.05, 0.04, 5.9); // // await viewer.setPosition(cube, -2.54, 2.54, 0); // await viewer.queuePositionUpdateFromViewportCoords(cube, 0, 0); // // we need an explicit render call here to process the transform queue // await viewer.render(testHelper.swapChain); // await testHelper.capture(viewer, "set_position_from_viewport_coords"); // }); // }); // group("layers & overlays", () { // test('enable grid overlay', () async { // var viewer = await testHelper.createViewer(); // await viewer.setBackgroundColor(0, 0, 0, 1); // await viewer // .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -pi / 8)); // await viewer.setCameraPosition(0, 2, 0); // await testHelper.capture(viewer, "grid_overlay_default"); // await viewer.setLayerVisibility(7, true); // await testHelper.capture(viewer, "grid_overlay_enabled"); // await viewer.setLayerVisibility(7, false); // await testHelper.capture(viewer, "grid_overlay_disabled"); // }); // test('load glb from buffer with layer', () async { // var viewer = await testHelper.createViewer(); // await viewer.setBackgroundColor(1, 0, 1, 1); // await viewer.setCameraPosition(0, 2, 5); // await viewer // .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5)); // var buffer = File("${testHelper.testDir}/cube.glb").readAsBytesSync(); // var model = await viewer.loadGlbFromBuffer(buffer, layer: 1); // await testHelper.capture( // viewer, "load_glb_from_buffer_with_layer_disabled"); // await viewer.setLayerVisibility(1, true); // await testHelper.capture( // viewer, "load_glb_from_buffer_with_layer_enabled"); // }); // test('change layer visibility at runtime', () async { // var viewer = await testHelper.createViewer(); // await viewer.setBackgroundColor(1, 0, 1, 1); // await viewer.setCameraPosition(0, 2, 5); // await viewer // .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5)); // var cube = await viewer.createGeometry(GeometryHelper.cube()); // await testHelper.capture( // viewer, "change_layer_visibility_at_runtime_default"); // // all entities set to layer 0 by default, so this should now be invisible // await viewer.setLayerVisibility(0, false); // await testHelper.capture( // viewer, "change_layer_visibility_at_runtime_layer0_invisible"); // // now change the visibility layer to 5, should be invisible // await viewer.setVisibilityLayer(cube, 5); // await testHelper.capture( // viewer, "change_layer_visibility_at_runtime_layer5_invisible"); // // now toggle layer 5 visibility, cube should now be visible // await viewer.setLayerVisibility(5, true); // await testHelper.capture( // viewer, "change_layer_visibility_at_runtime_layer5_visible"); // }); // }); // // test('point light', () async { // // var model = await viewer.loadGlb("${testHelper.testDir}/cube.glb"); // // await viewer.transformToUnitCube(model); // // var light = await viewer.addLight( // // LightType.POINT, 6500, 1000000, 0, 2, 0, 0, -1, 0, // // falloffRadius: 10.0); // // await viewer.setBackgroundColor(0.0, 0.0, 0.0, 1.0); // // await viewer.setCameraPosition(0, 1, 5); // // await viewer // // .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5)); // // await viewer.setRendering(true); // // await testHelper.capture(viewer, "point_light"); // // await viewer.setRendering(false); // // }); // // test('set point light position', () async { // // var model = await viewer.loadGlb("${testHelper.testDir}/cube.glb"); // // await viewer.transformToUnitCube(model); // // var light = await viewer.addLight( // // LightType.POINT, 6500, 1000000, 0, 2, 0, 0, -1, 0, // // falloffRadius: 10.0); // // await viewer.setLightPosition(light, 0.5, 2, 0); // // await viewer.setBackgroundColor(0.0, 0.0, 0.0, 1.0); // // await viewer.setCameraPosition(0, 1, 5); // // await viewer // // .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5)); // // await viewer.setRendering(true); // // await testHelper.capture(viewer, "move_point_light"); // // await viewer.setRendering(false); // // }); // // test('directional light', () async { // // var model = await viewer.loadGlb("${testHelper.testDir}/cube.glb"); // // await viewer.transformToUnitCube(model); // // var light = await viewer.addLight( // // LightType.SUN, 6500, 1000000, 0, 0, 0, 0, -1, 0); // // await viewer.setBackgroundColor(0.0, 0.0, 0.0, 1.0); // // await viewer.setCameraPosition(0, 1, 5); // // await viewer // // .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5)); // // await viewer.setRendering(true); // // await testHelper.capture(viewer, "directional_light"); // // await viewer.setRendering(false); // // }); // // test('set directional light direction', () async { // // var model = await viewer.loadGlb("${testHelper.testDir}/cube.glb"); // // await viewer.transformToUnitCube(model); // // var light = await viewer.addLight( // // LightType.SUN, 6500, 1000000, 0, 0, 0, 0, -1, 0); // // await viewer.setLightDirection(light, Vector3(-1, -1, -1)); // // await viewer.setBackgroundColor(0.0, 0.0, 0.0, 1.0); // // await viewer.setCameraPosition(0, 1, 5); // // await viewer // // .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5)); // // await viewer.setRendering(true); // // await testHelper.capture(viewer, "set_directional_light_direction"); // // await viewer.setRendering(false); // // }); // group("stencil", () { // test('set stencil highlight for glb', () async { // final viewer = await testHelper.createViewer(); // var model = await viewer.loadGlb("${testHelper.testDir}/cube.glb", keepData: true); // await viewer.setPostProcessing(true); // var light = await viewer.addLight( // LightType.SUN, 6500, 1000000, 0, 0, 0, 0, -1, 0); // await viewer.setLightDirection(light, Vector3(0, 1, -1)); // await viewer.setBackgroundColor(0.0, 1.0, 0.0, 1.0); // await viewer.setCameraPosition(0, -1, 5); // await viewer // .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), pi / 8)); // await viewer.setStencilHighlight(model); // await testHelper.capture(viewer, "stencil_highlight_glb"); // }); // test('set stencil highlight for geometry', () async { // var viewer = await testHelper.createViewer(); // await viewer.setPostProcessing(true); // await viewer.setBackgroundColor(0.0, 1.0, 0.0, 1.0); // await viewer.setCameraPosition(0, 2, 5); // await viewer // .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5)); // var cube = await viewer.createGeometry(GeometryHelper.cube()); // await viewer.setStencilHighlight(cube); // await testHelper.capture(viewer, "stencil_highlight_geometry"); // await viewer.removeStencilHighlight(cube); // await testHelper.capture(viewer, "stencil_highlight_geometry_remove"); // }); // test('set stencil highlight for gltf asset', () async { // var viewer = await testHelper.createViewer(); // await viewer.setPostProcessing(true); // await viewer.setBackgroundColor(0.0, 1.0, 0.0, 1.0); // await viewer.setCameraPosition(0, 1, 5); // await viewer // .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5)); // var cube1 = await viewer.loadGlb("${testHelper.testDir}/cube.glb", keepData: true); // await viewer.transformToUnitCube(cube1); // await viewer.setStencilHighlight(cube1); // await testHelper.capture(viewer, "stencil_highlight_gltf"); // await viewer.removeStencilHighlight(cube1); // await testHelper.capture(viewer, "stencil_highlight_gltf_removed"); // }); // test('set stencil highlight for multiple geometry ', () async { // var viewer = await testHelper.createViewer(); // await viewer.setPostProcessing(true); // await viewer.setBackgroundColor(0.0, 1.0, 0.0, 1.0); // await viewer.setCameraPosition(0, 1, 5); // await viewer // .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5)); // var cube1 = await viewer.createGeometry(GeometryHelper.cube()); // var cube2 = await viewer.createGeometry(GeometryHelper.cube()); // await viewer.setPosition(cube2, 0.5, 0.5, 0); // await viewer.setStencilHighlight(cube1); // await viewer.setStencilHighlight(cube2, r: 0.0, g: 0.0, b: 1.0); // await testHelper.capture(viewer, "stencil_highlight_multiple_geometry"); // await viewer.removeStencilHighlight(cube1); // await viewer.removeStencilHighlight(cube2); // await testHelper.capture( // viewer, "stencil_highlight_multiple_geometry_removed"); // }); // test('set stencil highlight for multiple gltf assets ', () async { // var viewer = await testHelper.createViewer(); // await viewer.setPostProcessing(true); // await viewer.setBackgroundColor(0.0, 1.0, 0.0, 1.0); // await viewer.setCameraPosition(0, 1, 5); // await viewer // .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -0.5)); // var cube1 = await viewer.loadGlb("${testHelper.testDir}/cube.glb", keepData: true); // await viewer.transformToUnitCube(cube1); // var cube2 = await viewer.loadGlb("${testHelper.testDir}/cube.glb", keepData: true); // await viewer.transformToUnitCube(cube2); // await viewer.setPosition(cube2, 0.5, 0.5, 0); // await viewer.setStencilHighlight(cube1); // await viewer.setStencilHighlight(cube2, r: 0.0, g: 0.0, b: 1.0); // await testHelper.capture(viewer, "stencil_highlight_multiple_geometry"); // await viewer.removeStencilHighlight(cube1); // await viewer.removeStencilHighlight(cube2); // await testHelper.capture( // viewer, "stencil_highlight_multiple_geometry_removed"); // }); // }); // group("texture", () { // test("create/apply/dispose texture", () async { // var viewer = await testHelper.createViewer(); // var textureData = // File("${testHelper.testDir}/assets/cube_texture_512x512.png").readAsBytesSync(); // var texture = await viewer.createTexture(textureData); // await viewer.setBackgroundColor(0.0, 0.0, 0.0, 1.0); // await viewer.addDirectLight( // DirectLight.sun(direction: Vector3(0, -10, -1)..normalize())); // await viewer.addDirectLight(DirectLight.spot( // intensity: 1000000, // position: Vector3(0, 0, 1.5), // direction: Vector3(0, 0, -1)..normalize(), // falloffRadius: 10, // spotLightConeInner: 1, // spotLightConeOuter: 1)); // await viewer.setCameraPosition(0, 2, 6); // await viewer // .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -pi / 8)); // var materialInstance = // await viewer.createUbershaderMaterialInstance(unlit: true); // var cube = await viewer.createGeometry(GeometryHelper.cube(), // materialInstance: materialInstance); // await viewer.setPostProcessing(true); // await viewer.setToneMapping(ToneMapper.LINEAR); // await viewer.applyTexture(texture, cube, // materialIndex: 0, parameterName: "baseColorMap"); // await testHelper.capture(viewer, "texture_applied_to_geometry"); // await viewer.destroyAsset(cube); // await viewer.destroyTexture(texture); // }); // }); // // group("unproject", () { // // test("unproject", () async { // // final dimensions = (width: 1280, height: 768); // // var viewer = await testHelper.createViewer(viewportDimensions: dimensions); // // await viewer.setPostProcessing(false); // // // await viewer.setToneMapping(ToneMapper.LINEAR); // // await viewer.setBackgroundColor(1.0, 1.0, 1.0, 1.0); // // // await viewer.createIbl(1.0, 1.0, 1.0, 100000); // // await viewer.addLight(LightType.SUN, 6500, 100000, -2, 0, 0, 1, -1, 0); // // await viewer.addLight(LightType.SPOT, 6500, 500000, 0, 0, 2, 0, 0, -1, // // falloffRadius: 10, spotLightConeInner: 1.0, spotLightConeOuter: 2.0); // // await viewer.setCameraPosition(-3, 4, 6); // // await viewer.setCameraRotation( // // Quaternion.axisAngle(Vector3(0, 1, 0), -pi / 8) * // // Quaternion.axisAngle(Vector3(1, 0, 0), -pi / 6)); // // var cube = // // await viewer.createGeometry(GeometryHelper.cube(), keepData: true); // // await viewer.setMaterialPropertyFloat4( // // cube, "baseColorFactor", 0, 1.0, 1.0, 1.0, 1.0); // // var textureData = // // File("${testHelper.testDir}/assets/cube_texture_512x512.png").readAsBytesSync(); // // var texture = await viewer.createTexture(textureData); // // await viewer.applyTexture(texture, cube, // // materialIndex: 0, parameterName: "baseColorMap"); // // var numFrames = 60; // // // first do the render // // for (int i = 0; i < numFrames; i++) { // // await viewer.setCameraPosition(-3 + (i / numFrames * 2), 4, 6); // // await viewer.setCameraRotation( // // Quaternion.axisAngle(Vector3(0, 1, 0), -pi / 8) * // // Quaternion.axisAngle( // // Vector3(1, 0, 0), -pi / 6 - (i / numFrames * pi / 6))); // // var rendered = await testHelper.capture(viewer, "unproject_render$i"); // // var renderPng = // // await pixelsToPng(rendered, dimensions.width, dimensions.height); // // File("${outDir.path}/unproject_render${i}.png") // // .writeAsBytesSync(renderPng); // // } // // // then go off and convert the video // // // now unproject the render back onto the geometry // // final textureSize = (width: 1280, height: 768); // // var pixels = []; // // // note we skip the first frame // // for (int i = 0; i < numFrames; i++) { // // await viewer.setCameraPosition(-3 + (i / numFrames * 2), 4, 6); // // await viewer.setCameraRotation( // // Quaternion.axisAngle(Vector3(0, 1, 0), -pi / 8) * // // Quaternion.axisAngle( // // Vector3(1, 0, 0), -pi / 6 - (i / numFrames * pi / 6))); // // var input = pngToPixelBuffer(File( // // "${outDir.path}/a8c317af-6081-4848-8a06-f6b69bc57664_${i + 1}.png") // // .readAsBytesSync()); // // var pixelBuffer = await (await viewer as ThermionViewerFFI).unproject( // // cube, // // input, // // dimensions.width, // // dimensions.height, // // textureSize.width, // // textureSize.height); // // // var png = await pixelsToPng(Uint8List.fromList(pixelBuffer), // // // dimensions.width, dimensions.height); // // await savePixelBufferToBmp( // // pixelBuffer, // // textureSize.width, // // textureSize.height, // // p.join(outDir.path, "unprojected_texture${i}.bmp")); // // pixels.add(pixelBuffer); // // if (i > 10) { // // break; // // } // // } // // // } // // final aggregatePixelBuffer = medianImages(pixels); // // await savePixelBufferToBmp(aggregatePixelBuffer, textureSize.width, // // textureSize.height, "unproject_texture.bmp"); // // var pixelBufferPng = await pixelsToPng( // // Uint8List.fromList(aggregatePixelBuffer), // // dimensions.width, // // dimensions.height); // // File("${outDir.path}/unproject_texture.png") // // .writeAsBytesSync(pixelBufferPng); // // await viewer.setPostProcessing(true); // // await viewer.setToneMapping(ToneMapper.LINEAR); // // final unlit = await viewer.createUnlitMaterialInstance(); // // await viewer.destroyAsset(cube); // // cube = await viewer.createGeometry(GeometryHelper.cube(), // // materialInstance: unlit); // // var reconstructedTexture = await viewer.createTexture(pixelBufferPng); // // await viewer.applyTexture(reconstructedTexture, cube); // // await viewer.setCameraRotation( // // Quaternion.axisAngle(Vector3(0, 1, 0), -pi / 8) * // // Quaternion.axisAngle(Vector3(1, 0, 0), -pi / 6)); // // await testHelper.capture(viewer, "unproject_reconstruct"); // // // now re-render // // for (int i = 0; i < numFrames; i++) { // // await viewer.setCameraPosition(-3 + (i / numFrames * 2), 4, 6); // // await viewer.setCameraRotation( // // Quaternion.axisAngle(Vector3(0, 1, 0), -pi / 8) * // // Quaternion.axisAngle( // // Vector3(1, 0, 0), -pi / 6 - (i / numFrames * pi / 6))); // // var rendered = await testHelper.capture(viewer, "unproject_rerender$i"); // // var renderPng = // // await pixelsToPng(rendered, dimensions.width, dimensions.height); // // File("${outDir.path}/unproject_rerender${i}.png") // // .writeAsBytesSync(renderPng); // // } // // }, timeout: Timeout(Duration(minutes: 2))); // // }); // }