import 'dart:io'; import 'package:logging/logging.dart'; import 'package:native_assets_cli/native_assets_cli.dart'; import 'package:native_toolchain_c/native_toolchain_c.dart'; void main(List args) async { await build(args, (config, output) async { var platform = config.targetOS.toString().toLowerCase(); var libDir = "${config.packageRoot.toFilePath()}/native/lib/$platform/"; if (platform == "macos") { libDir += "${config.dryRun ? "debug" : config.buildMode == BuildMode.debug ? "debug" : "release"}"; } else if (platform == "android") { // we don't recommend using Filament debug builds on Android, since there // are known driver issues, e.g.: // https://github.com/google/filament/issues/7162 // (these aren't present in Filament release builds). // However, if for some reason you need to debug a Filament-specific issue, // you can build your own debug libraries, copy to the native/lib/android/debug folder, then change the following to "debug". libDir += "release"; } else if (platform == "windows") { libDir += "x86_64/mdd"; } if (platform == "android") { if (!config.dryRun) { final archExtension = switch (config.targetArchitecture) { Architecture.arm => "armeabi-v7a", Architecture.arm64 => "arm64-v8a", Architecture.x64 => "x86_64", Architecture.ia32 => "x86", _ => throw FormatException('Invalid') }; libDir += "/$archExtension"; } } final packageName = config.packageName; final sources = Directory("${config.packageRoot.toFilePath()}/native/src") .listSync(recursive: true) .whereType() .map((f) => f.path) .toList(); sources.addAll([ "${config.packageRoot.toFilePath()}/native/include/material/gizmo.c", "${config.packageRoot.toFilePath()}/native/include/material/image.c", ]); final libs = [ "filament", "backend", "filameshio", "viewer", "filamat", "geometry", "utils", "filabridge", "gltfio_core", "filament-iblprefilter", "image", "imageio", "tinyexr", "gltfio_core", "filaflat", "dracodec", "ibl", "ktxreader", "png", "z", "stb", "uberzlib", "smol-v", "uberarchive", "zstd", "basis_transcoder" ]; final linkWith = []; if (platform == "windows") { linkWith.addAll(libs.map((lib) => "$libDir/$lib.lib")); linkWith.addAll(["$libDir/bluevk.lib", "$libDir/bluegl.lib"]); linkWith.addAll([ "gdi32.lib", "user32.lib", "shell32.lib", "opengl32.lib", "dwmapi.lib", "comctl32.lib" ]); } else { libs.add("stdc++"); } final flags = []; final defines = {}; var frameworks = []; if (platform != "windows") { flags.addAll(['-std=c++17']); } else { defines["WIN32"] = "1"; defines["_DEBUG"] = "1"; defines["_DLL"] = "1"; flags.addAll(["/std:c++20", "/MDd"]); } if (platform == "ios") { frameworks.addAll([ 'Foundation', 'CoreGraphics', 'QuartzCore', 'GLKit', "Metal", 'CoreVideo', 'OpenGLES' ]); } else if (platform == "macos") { frameworks.addAll([ 'Foundation', 'CoreVideo', 'Cocoa', "Metal", ]); libs.addAll(["bluegl", "bluevk"]); } else if (platform == "android") { libs.addAll(["GLESv3", "EGL", "bluevk", "dl", "android"]); } frameworks = frameworks.expand((f) => ["-framework", f]).toList(); final cbuilder = CBuilder.library( name: packageName, language: Language.cpp, assetName: 'dart_filament.dart', sources: sources, includes: ['native/include', 'native/include/filament'], defines: defines, linkWith: linkWith, flags: [ if (platform == "macos") '-mmacosx-version-min=13.0', if (platform == "ios") '-mios-version-min=13.0', ...flags, ...frameworks, if (platform != "windows") ...libs.map((lib) => "-l$lib"), "-L$libDir", ], dartBuildFiles: ['hook/build.dart'], ); await cbuilder.run( config: config, output: output, logger: Logger('') ..level = Level.ALL ..onRecord.listen((record) => print(record.message)), ); if (config.targetOS == OS.android) { if (!config.dryRun) { final archExtension = switch (config.targetArchitecture) { Architecture.arm => "arm-linux-androideabi", Architecture.arm64 => "aarch64-linux-android", Architecture.x64 => "x86_64-linux-android", Architecture.ia32 => "i686-linux-android", _ => throw FormatException('Invalid') }; var ndkRoot = File(config.cCompiler.compiler!.path).parent.parent.path; var stlPath = File("$ndkRoot/sysroot/usr/lib/${archExtension}/libc++_shared.so"); output.addAsset(NativeCodeAsset( package: "dart_filament", name: "libc++_shared.so", linkMode: DynamicLoadingBundled(), os: config.targetOS, file: stlPath.uri, architecture: config.targetArchitecture)); } } // do we need this? if (config.targetOS == "windows") { output.addAsset( NativeCodeAsset( package: "dart_filament", name: "dart_filament.dll", linkMode: DynamicLoadingBundled(), os: config.targetOS, file: Uri.file( config.outputDirectory.toFilePath() + "/dart_filament.dll"), architecture: config.targetArchitecture), linkInPackage: config.packageName); } }); }