import 'dart:io'; import 'dart:typed_data'; import 'package:thermion_dart/thermion_dart.dart'; import 'package:test/test.dart'; import 'package:vector_math/vector_math_64.dart'; import 'helpers.dart'; void main() async { final testHelper = TestHelper("overlay"); // var material = await viewer.createMaterial(File( // "/Users/nickfisher/Documents/thermion/materials/grid.filamat") // .readAsBytesSync()); // var materialInstance = await material.createInstance(); // await materialInstance.setCullingMode(CullingMode.NONE); // await materialInstance.setParameterFloat("distance", 10000.0); // await materialInstance.setParameterFloat("lineSize", 0.001); // var grid = await viewer.createGeometry(await createGridGeometry(), // materialInstances: [materialInstance]); // await viewer.setPriority(grid.entity, 7); // await viewer.setViewFrustumCulling(false); Future createGridGeometry() async { List vertices = []; List indices = []; double stepSize = 1 / 4.0; for (double x = -1.0; x < 1.0; x += stepSize) { for (double z = -1.0; z < 1.0; z += stepSize) { int baseIndex = vertices.length ~/ 3; var verts = [ x, 0.0, z, x, 0.0, z + stepSize, x + stepSize, 0.0, z + stepSize, x + stepSize, 0.0, z ]; vertices.addAll(verts); indices.addAll([ baseIndex, baseIndex + 1, baseIndex + 2, baseIndex + 2, baseIndex + 3, baseIndex ]); } } return Geometry(Float32List.fromList(vertices), indices); } group("overlay tests", () { group("grid", () { test('enable grid', () async { await testHelper.withViewer( (viewer) async { var viewMatrix = makeViewMatrix( Vector3(0, 20, 0), Vector3(0, 0, 0), Vector3(0, 0, -1)); var modelMatrix = viewMatrix.clone()..invert(); await viewer.setCameraModelMatrix4(modelMatrix); await viewer.showGridOverlay(); await viewer.setLayerVisibility(VisibilityLayers.OVERLAY, true); final cube = await viewer.createGeometry( GeometryHelper.cube(normals: false, uvs: false)); await testHelper.capture(viewer, "grid_added_layer_visible"); await viewer.setLayerVisibility(VisibilityLayers.OVERLAY, false); await testHelper.capture(viewer, "grid_added_layer_invisible"); await viewer.setLayerVisibility(VisibilityLayers.OVERLAY, true); await viewer.removeGridOverlay(); await testHelper.capture(viewer, "grid_remove_layer_visible"); }, postProcessing: true, ); }); }); group("stencil", () { test('set stencil highlight for geometry', () async { await testHelper.withViewer((viewer) async { var cube = await viewer .createGeometry(GeometryHelper.cube(normals: false, uvs: false)); await testHelper.capture(viewer, "geometry_before_stencil_highlight"); await cube.setStencilHighlight(); await testHelper.capture(viewer, "geometry_add_stencil_highlight"); await cube.removeStencilHighlight(); await testHelper.capture(viewer, "geometry_remove_stencil_highlight"); await viewer.setTransform( cube.entity, Matrix4.translation(Vector3(1, 0, 0))); await cube.setStencilHighlight(); await testHelper.capture(viewer, "geometry_add_stencil_highlight2"); }, postProcessing: true); }); test('set stencil highlight for glb', () async { await testHelper.withViewer((viewer) async { var cube = await viewer.loadGlb( "${testHelper.testDir}/assets/cube.glb", numInstances: 2); await testHelper.capture(viewer, "glb_before_stencil_highlight"); // gltf is slightly more complicated, because the "head" entity is // not renderable, so we need to pick a child entity with a renderable // component. await cube.setStencilHighlight(entityIndex: 0); await testHelper.capture(viewer, "glb_add_stencil_highlight"); await cube.removeStencilHighlight(); await testHelper.capture(viewer, "glb_remove_stencil_highlight"); }, postProcessing: true, bg: kWhite); }); }); group("bounding box", () { test('add bounding box to geometry', () async { await testHelper.withViewer( (viewer) async { final cube = await viewer.createGeometry( GeometryHelper.cube(normals: false, uvs: false)); await cube.setBoundingBoxVisibility(true); await testHelper.capture(viewer, "geometry_bounding_box_visible"); await cube.setBoundingBoxVisibility(false); await testHelper.capture( viewer, "geometry_bounding_box_not_visible"); await cube.setBoundingBoxVisibility(true); await viewer.removeAsset(cube); await testHelper.capture( viewer, "geometry_bounding_box_removed"); }, postProcessing: true, ); }); test('add bounding box to gltf', () async { await testHelper.withViewer( (viewer) async { var cube = await viewer .loadGlb("file://${testHelper.testDir}/assets/cube.glb"); await cube.setBoundingBoxVisibility(true); await testHelper.capture(viewer, "gltf_bounding_box_visible"); await cube.setBoundingBoxVisibility(false); await testHelper.capture(viewer, "gltf_bounding_box_not_visible"); }, postProcessing: true, ); }); }); }); // test('set uv scaling (unlit)', () async { // var viewer = await testHelper.createViewer(); // await viewer.setBackgroundColor(1.0, 0.0, 0.0, 1.0); // await viewer.setCameraPosition(0, 0, 6); // await viewer.addDirectLight( // DirectLight.sun(direction: Vector3(0, 0, -1)..normalize())); // final unlitMaterialInstance = await viewer.createUnlitMaterialInstance(); // final cube = await viewer.createGeometry(GeometryHelper.cube(), // materialInstance: unlitMaterialInstance); // await viewer.setMaterialPropertyFloat4( // cube, 'baseColorFactor', 0, 1, 1, 1, 1); // await viewer.setMaterialPropertyInt(cube, 'baseColorIndex', 0, 1); // unlitMaterialInstance.setParameterFloat2("uvScale", 2.0, 4.0); // var textureData = // File("${testHelper.testDir}/assets/cube_texture_512x512.png") // .readAsBytesSync(); // var texture = await viewer.createTexture(textureData); // await viewer.applyTexture(texture, cube); // await testHelper.capture(viewer, "set_uv_scaling"); // await viewer.dispose(); // }); // }); // group("texture", () { // test("create/apply/dispose texture", () async { // var viewer = await testHelper.createViewer(); // var textureData = // File("${testHelper.testDir}/assets/cube_texture_512x512.png") // .readAsBytesSync(); // var texture = await viewer.createTexture(textureData); // await viewer.setBackgroundColor(0.0, 0.0, 0.0, 1.0); // await viewer.addDirectLight( // DirectLight.sun(direction: Vector3(0, -10, -1)..normalize())); // await viewer.addDirectLight(DirectLight.spot( // intensity: 1000000, // position: Vector3(0, 0, 1.5), // direction: Vector3(0, 0, -1)..normalize(), // falloffRadius: 10, // spotLightConeInner: 1, // spotLightConeOuter: 1)); // await viewer.setCameraPosition(0, 2, 6); // await viewer // .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -pi / 8)); // var materialInstance = // await viewer.createUbershaderMaterialInstance(unlit: true); // var cube = await viewer.createGeometry(GeometryHelper.cube(), // materialInstances: [materialInstance]); // await viewer.setPostProcessing(true); // await viewer.setToneMapping(ToneMapper.LINEAR); // await viewer.applyTexture(texture, cube, // materialIndex: 0, parameterName: "baseColorMap"); // await testHelper.capture(viewer, "texture_applied_to_geometry"); // await viewer.removeAsset(cube); // await viewer.destroyTexture(texture); // await viewer.dispose(); // }); // }); // group("unproject", () { // test("unproject", () async { // final dimensions = (width: 1280, height: 768); // var viewer = await testHelper.createViewer(viewportDimensions: dimensions); // await viewer.setPostProcessing(false); // // await viewer.setToneMapping(ToneMapper.LINEAR); // await viewer.setBackgroundColor(1.0, 1.0, 1.0, 1.0); // // await viewer.createIbl(1.0, 1.0, 1.0, 100000); // await viewer.addLight(LightType.SUN, 6500, 100000, -2, 0, 0, 1, -1, 0); // await viewer.addLight(LightType.SPOT, 6500, 500000, 0, 0, 2, 0, 0, -1, // falloffRadius: 10, spotLightConeInner: 1.0, spotLightConeOuter: 2.0); // await viewer.setCameraPosition(-3, 4, 6); // await viewer.setCameraRotation( // Quaternion.axisAngle(Vector3(0, 1, 0), -pi / 8) * // Quaternion.axisAngle(Vector3(1, 0, 0), -pi / 6)); // var cube = // await viewer.createGeometry(GeometryHelper.cube(), keepData: true); // await viewer.setMaterialPropertyFloat4( // cube, "baseColorFactor", 0, 1.0, 1.0, 1.0, 1.0); // var textureData = // File("${testHelper.testDir}/assets/cube_texture_512x512.png").readAsBytesSync(); // var texture = await viewer.createTexture(textureData); // await viewer.applyTexture(texture, cube, // materialIndex: 0, parameterName: "baseColorMap"); // var numFrames = 60; // // first do the render // for (int i = 0; i < numFrames; i++) { // await viewer.setCameraPosition(-3 + (i / numFrames * 2), 4, 6); // await viewer.setCameraRotation( // Quaternion.axisAngle(Vector3(0, 1, 0), -pi / 8) * // Quaternion.axisAngle( // Vector3(1, 0, 0), -pi / 6 - (i / numFrames * pi / 6))); // var rendered = await testHelper.capture(viewer, "unproject_render$i"); // var renderPng = // await pixelsToPng(rendered, dimensions.width, dimensions.height); // File("${outDir.path}/unproject_render${i}.png") // .writeAsBytesSync(renderPng); // } // // then go off and convert the video // // now unproject the render back onto the geometry // final textureSize = (width: 1280, height: 768); // var pixels = []; // // note we skip the first frame // for (int i = 0; i < numFrames; i++) { // await viewer.setCameraPosition(-3 + (i / numFrames * 2), 4, 6); // await viewer.setCameraRotation( // Quaternion.axisAngle(Vector3(0, 1, 0), -pi / 8) * // Quaternion.axisAngle( // Vector3(1, 0, 0), -pi / 6 - (i / numFrames * pi / 6))); // var input = pngToPixelBuffer(File( // "${outDir.path}/a8c317af-6081-4848-8a06-f6b69bc57664_${i + 1}.png") // .readAsBytesSync()); // var pixelBuffer = await (await viewer as ThermionViewerFFI).unproject( // cube, // input, // dimensions.width, // dimensions.height, // textureSize.width, // textureSize.height); // // var png = await pixelsToPng(Uint8List.fromList(pixelBuffer), // // dimensions.width, dimensions.height); // await savePixelBufferToBmp( // pixelBuffer, // textureSize.width, // textureSize.height, // p.join(outDir.path, "unprojected_texture${i}.bmp")); // pixels.add(pixelBuffer); // if (i > 10) { // break; // } // } // // } // final aggregatePixelBuffer = medianImages(pixels); // await savePixelBufferToBmp(aggregatePixelBuffer, textureSize.width, // textureSize.height, "unproject_texture.bmp"); // var pixelBufferPng = await pixelsToPng( // Uint8List.fromList(aggregatePixelBuffer), // dimensions.width, // dimensions.height); // File("${outDir.path}/unproject_texture.png") // .writeAsBytesSync(pixelBufferPng); // await viewer.setPostProcessing(true); // await viewer.setToneMapping(ToneMapper.LINEAR); // final unlit = await viewer.createUnlitMaterialInstance(); // await viewer.removeAsset(cube); // cube = await viewer.createGeometry(GeometryHelper.cube(), // materialInstance: unlit); // var reconstructedTexture = await viewer.createTexture(pixelBufferPng); // await viewer.applyTexture(reconstructedTexture, cube); // await viewer.setCameraRotation( // Quaternion.axisAngle(Vector3(0, 1, 0), -pi / 8) * // Quaternion.axisAngle(Vector3(1, 0, 0), -pi / 6)); // await testHelper.capture(viewer, "unproject_reconstruct"); // // now re-render // for (int i = 0; i < numFrames; i++) { // await viewer.setCameraPosition(-3 + (i / numFrames * 2), 4, 6); // await viewer.setCameraRotation( // Quaternion.axisAngle(Vector3(0, 1, 0), -pi / 8) * // Quaternion.axisAngle( // Vector3(1, 0, 0), -pi / 6 - (i / numFrames * pi / 6))); // var rendered = await testHelper.capture(viewer, "unproject_rerender$i"); // var renderPng = // await pixelsToPng(rendered, dimensions.width, dimensions.height); // File("${outDir.path}/unproject_rerender${i}.png") // .writeAsBytesSync(renderPng); // } // }, timeout: Timeout(Duration(minutes: 2))); }