import 'dart:ffi'; class FlutterFilamentTexture { final int width; final int height; final int flutterTextureId; final int? hardwareTextureId; Pointer? surface; FlutterFilamentTexture(this.flutterTextureId, this.hardwareTextureId, this.width, this.height, int? surfaceAddress) { if (surfaceAddress != null) { surface = Pointer.fromAddress(surfaceAddress!); } } }