# CMAKE generated file: DO NOT EDIT! # Generated by "Unix Makefiles" Generator, CMake Version 3.21 # Delete rule output on recipe failure. .DELETE_ON_ERROR: #============================================================================= # Special targets provided by cmake. # Disable implicit rules so canonical targets will work. .SUFFIXES: # Disable VCS-based implicit rules. % : %,v # Disable VCS-based implicit rules. % : RCS/% # Disable VCS-based implicit rules. % : RCS/%,v # Disable VCS-based implicit rules. % : SCCS/s.% # Disable VCS-based implicit rules. % : s.% .SUFFIXES: .hpux_make_needs_suffix_list # Command-line flag to silence nested $(MAKE). $(VERBOSE)MAKESILENT = -s #Suppress display of executed commands. $(VERBOSE).SILENT: # A target that is always out of date. cmake_force: .PHONY : cmake_force #============================================================================= # Set environment variables for the build. # The shell in which to execute make rules. 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CMAKE_BINARY_DIR = /Users/admin/Documents/filament/out/cmake-ios-release-arm64 # Utility rule file for uberz_file. # Include any custom commands dependencies for this target. include libs/gltfio/CMakeFiles/uberz_file.dir/compiler_depend.make # Include the progress variables for this target. include libs/gltfio/CMakeFiles/uberz_file.dir/progress.make libs/gltfio/CMakeFiles/uberz_file: libs/gltfio/default.uberz libs/gltfio/default.uberz: ../cmake-release/tools/uberz/uberz libs/gltfio/default.uberz: libs/gltfio/lit_opaque.filamat libs/gltfio/default.uberz: libs/gltfio/lit_opaque.spec libs/gltfio/default.uberz: ../cmake-release/tools/uberz/uberz libs/gltfio/default.uberz: libs/gltfio/lit_fade.filamat libs/gltfio/default.uberz: libs/gltfio/lit_fade.spec libs/gltfio/default.uberz: ../cmake-release/tools/uberz/uberz libs/gltfio/default.uberz: libs/gltfio/lit_masked.filamat libs/gltfio/default.uberz: libs/gltfio/lit_masked.spec libs/gltfio/default.uberz: ../cmake-release/tools/uberz/uberz libs/gltfio/default.uberz: libs/gltfio/specularGlossiness_fade.filamat libs/gltfio/default.uberz: libs/gltfio/specularGlossiness_fade.spec libs/gltfio/default.uberz: ../cmake-release/tools/uberz/uberz libs/gltfio/default.uberz: libs/gltfio/specularGlossiness_opaque.filamat libs/gltfio/default.uberz: libs/gltfio/specularGlossiness_opaque.spec libs/gltfio/default.uberz: ../cmake-release/tools/uberz/uberz libs/gltfio/default.uberz: libs/gltfio/specularGlossiness_masked.filamat libs/gltfio/default.uberz: libs/gltfio/specularGlossiness_masked.spec libs/gltfio/default.uberz: ../cmake-release/tools/uberz/uberz libs/gltfio/default.uberz: libs/gltfio/unlit_fade.filamat libs/gltfio/default.uberz: libs/gltfio/unlit_fade.spec libs/gltfio/default.uberz: ../cmake-release/tools/uberz/uberz libs/gltfio/default.uberz: libs/gltfio/unlit_opaque.filamat libs/gltfio/default.uberz: libs/gltfio/unlit_opaque.spec libs/gltfio/default.uberz: ../cmake-release/tools/uberz/uberz libs/gltfio/default.uberz: libs/gltfio/unlit_masked.filamat libs/gltfio/default.uberz: libs/gltfio/unlit_masked.spec libs/gltfio/default.uberz: ../cmake-release/tools/uberz/uberz libs/gltfio/default.uberz: libs/gltfio/volume.filamat libs/gltfio/default.uberz: libs/gltfio/volume.spec libs/gltfio/default.uberz: ../cmake-release/tools/uberz/uberz libs/gltfio/default.uberz: libs/gltfio/transmission.filamat libs/gltfio/default.uberz: libs/gltfio/transmission.spec libs/gltfio/default.uberz: ../cmake-release/tools/uberz/uberz libs/gltfio/default.uberz: libs/gltfio/sheen.filamat libs/gltfio/default.uberz: libs/gltfio/sheen.spec @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --blue --bold --progress-dir=/Users/admin/Documents/filament/out/cmake-ios-release-arm64/CMakeFiles --progress-num=$(CMAKE_PROGRESS_1) "Creating ubershader archive" cd /Users/admin/Documents/filament/out/cmake-ios-release-arm64/libs/gltfio && /Users/admin/Documents/filament/out/cmake-release/tools/uberz/uberz -o /Users/admin/Documents/filament/out/cmake-ios-release-arm64/libs/gltfio/default.uberz -TCUSTOM_PARAMS="//\ no\ custom\ params" -TCUSTOM_VERTEX="//\ no\ custom\ vertex" -TCUSTOM_FRAGMENT="//\ no\ custom\ fragment" -TDOUBLESIDED=false -TTRANSPARENCY=default -TSHADINGMODEL=lit -TBLENDING=opaque lit_opaque cd /Users/admin/Documents/filament/out/cmake-ios-release-arm64/libs/gltfio && /Users/admin/Documents/filament/out/cmake-release/tools/uberz/uberz --append -o /Users/admin/Documents/filament/out/cmake-ios-release-arm64/libs/gltfio/default.uberz -TCUSTOM_PARAMS="//\ no\ custom\ params" -TCUSTOM_VERTEX="//\ no\ custom\ vertex" -TCUSTOM_FRAGMENT="//\ no\ custom\ fragment" -TDOUBLESIDED=false -TTRANSPARENCY=default -TSHADINGMODEL=lit -TBLENDING=fade lit_fade cd /Users/admin/Documents/filament/out/cmake-ios-release-arm64/libs/gltfio && /Users/admin/Documents/filament/out/cmake-release/tools/uberz/uberz --append -o /Users/admin/Documents/filament/out/cmake-ios-release-arm64/libs/gltfio/default.uberz -TCUSTOM_PARAMS="//\ no\ custom\ params" -TCUSTOM_VERTEX="//\ no\ custom\ vertex" -TCUSTOM_FRAGMENT="//\ no\ custom\ fragment" -TDOUBLESIDED=false -TTRANSPARENCY=default -TSHADINGMODEL=lit -TBLENDING=masked lit_masked cd /Users/admin/Documents/filament/out/cmake-ios-release-arm64/libs/gltfio && /Users/admin/Documents/filament/out/cmake-release/tools/uberz/uberz --append -o /Users/admin/Documents/filament/out/cmake-ios-release-arm64/libs/gltfio/default.uberz -TCUSTOM_PARAMS="//\ no\ custom\ params" -TCUSTOM_VERTEX="//\ no\ custom\ vertex" -TCUSTOM_FRAGMENT="//\ no\ custom\ fragment" -TDOUBLESIDED=false -TTRANSPARENCY=default -TSHADINGMODEL=specularGlossiness -TBLENDING=fade specularGlossiness_fade cd /Users/admin/Documents/filament/out/cmake-ios-release-arm64/libs/gltfio && /Users/admin/Documents/filament/out/cmake-release/tools/uberz/uberz --append -o /Users/admin/Documents/filament/out/cmake-ios-release-arm64/libs/gltfio/default.uberz -TCUSTOM_PARAMS="//\ no\ custom\ params" -TCUSTOM_VERTEX="//\ no\ custom\ vertex" -TCUSTOM_FRAGMENT="//\ no\ custom\ fragment" -TDOUBLESIDED=false -TTRANSPARENCY=default -TSHADINGMODEL=specularGlossiness -TBLENDING=opaque specularGlossiness_opaque cd /Users/admin/Documents/filament/out/cmake-ios-release-arm64/libs/gltfio && /Users/admin/Documents/filament/out/cmake-release/tools/uberz/uberz --append -o /Users/admin/Documents/filament/out/cmake-ios-release-arm64/libs/gltfio/default.uberz -TCUSTOM_PARAMS="//\ no\ custom\ params" -TCUSTOM_VERTEX="//\ no\ custom\ vertex" -TCUSTOM_FRAGMENT="//\ no\ custom\ fragment" -TDOUBLESIDED=false -TTRANSPARENCY=default -TSHADINGMODEL=specularGlossiness -TBLENDING=masked specularGlossiness_masked cd /Users/admin/Documents/filament/out/cmake-ios-release-arm64/libs/gltfio && /Users/admin/Documents/filament/out/cmake-release/tools/uberz/uberz --append -o /Users/admin/Documents/filament/out/cmake-ios-release-arm64/libs/gltfio/default.uberz -TCUSTOM_PARAMS="//\ no\ custom\ params" -TCUSTOM_VERTEX="//\ no\ custom\ vertex" -TCUSTOM_FRAGMENT="//\ no\ custom\ fragment" -TDOUBLESIDED=false -TTRANSPARENCY=default -TSHADINGMODEL=unlit -TBLENDING=fade unlit_fade cd /Users/admin/Documents/filament/out/cmake-ios-release-arm64/libs/gltfio && /Users/admin/Documents/filament/out/cmake-release/tools/uberz/uberz --append -o /Users/admin/Documents/filament/out/cmake-ios-release-arm64/libs/gltfio/default.uberz -TCUSTOM_PARAMS="//\ no\ custom\ params" -TCUSTOM_VERTEX="//\ no\ custom\ vertex" -TCUSTOM_FRAGMENT="//\ no\ custom\ fragment" -TDOUBLESIDED=false -TTRANSPARENCY=default -TSHADINGMODEL=unlit -TBLENDING=opaque unlit_opaque cd /Users/admin/Documents/filament/out/cmake-ios-release-arm64/libs/gltfio && /Users/admin/Documents/filament/out/cmake-release/tools/uberz/uberz --append -o /Users/admin/Documents/filament/out/cmake-ios-release-arm64/libs/gltfio/default.uberz -TCUSTOM_PARAMS="//\ no\ custom\ params" -TCUSTOM_VERTEX="//\ no\ custom\ vertex" -TCUSTOM_FRAGMENT="//\ no\ custom\ fragment" -TDOUBLESIDED=false -TTRANSPARENCY=default -TSHADINGMODEL=unlit -TBLENDING=masked unlit_masked cd /Users/admin/Documents/filament/out/cmake-ios-release-arm64/libs/gltfio && /Users/admin/Documents/filament/out/cmake-release/tools/uberz/uberz --append -o /Users/admin/Documents/filament/out/cmake-ios-release-arm64/libs/gltfio/default.uberz -TCUSTOM_PARAMS="//\ no\ custom\ params" -TCUSTOM_VERTEX="//\ no\ custom\ vertex" -TCUSTOM_FRAGMENT="//\ no\ custom\ fragment" -TDOUBLESIDED=false -TTRANSPARENCY=default -TSHADINGMODEL=_ -TBLENDING=_ volume cd /Users/admin/Documents/filament/out/cmake-ios-release-arm64/libs/gltfio && /Users/admin/Documents/filament/out/cmake-release/tools/uberz/uberz --append -o /Users/admin/Documents/filament/out/cmake-ios-release-arm64/libs/gltfio/default.uberz -TCUSTOM_PARAMS="//\ no\ custom\ params" -TCUSTOM_VERTEX="//\ no\ custom\ vertex" -TCUSTOM_FRAGMENT="//\ no\ custom\ fragment" -TDOUBLESIDED=false -TTRANSPARENCY=default -TSHADINGMODEL=_ -TBLENDING=_ transmission cd /Users/admin/Documents/filament/out/cmake-ios-release-arm64/libs/gltfio && /Users/admin/Documents/filament/out/cmake-release/tools/uberz/uberz --append -o /Users/admin/Documents/filament/out/cmake-ios-release-arm64/libs/gltfio/default.uberz -TCUSTOM_PARAMS="//\ no\ custom\ params" -TCUSTOM_VERTEX="//\ no\ custom\ vertex" -TCUSTOM_FRAGMENT="//\ no\ custom\ fragment" -TDOUBLESIDED=false -TTRANSPARENCY=default -TSHADINGMODEL=_ -TBLENDING=_ sheen libs/gltfio/lit_fade.filamat: ../cmake-release/tools/matc/matc libs/gltfio/lit_fade.filamat: libs/gltfio/lit_fade.mat @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --blue --bold --progress-dir=/Users/admin/Documents/filament/out/cmake-ios-release-arm64/CMakeFiles --progress-num=$(CMAKE_PROGRESS_2) "Compiling material lit_fade" cd /Users/admin/Documents/filament/out/cmake-ios-release-arm64/libs/gltfio && /Users/admin/Documents/filament/out/cmake-release/tools/matc/matc -a opengl -a metal -p mobile -TCUSTOM_PARAMS="//\ no\ custom\ params" -TCUSTOM_VERTEX="//\ no\ custom\ vertex" -TCUSTOM_FRAGMENT="//\ no\ custom\ fragment" -TDOUBLESIDED=false -TTRANSPARENCY=default -TSHADINGMODEL=lit -TBLENDING=fade -o lit_fade.filamat lit_fade.mat libs/gltfio/lit_masked.filamat: ../cmake-release/tools/matc/matc libs/gltfio/lit_masked.filamat: libs/gltfio/lit_masked.mat @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --blue --bold --progress-dir=/Users/admin/Documents/filament/out/cmake-ios-release-arm64/CMakeFiles --progress-num=$(CMAKE_PROGRESS_3) "Compiling material lit_masked" cd /Users/admin/Documents/filament/out/cmake-ios-release-arm64/libs/gltfio && /Users/admin/Documents/filament/out/cmake-release/tools/matc/matc -a opengl -a metal -p mobile -TCUSTOM_PARAMS="//\ no\ custom\ params" -TCUSTOM_VERTEX="//\ no\ custom\ vertex" -TCUSTOM_FRAGMENT="//\ no\ custom\ fragment" -TDOUBLESIDED=false -TTRANSPARENCY=default -TSHADINGMODEL=lit -TBLENDING=masked -o lit_masked.filamat lit_masked.mat libs/gltfio/lit_opaque.filamat: ../cmake-release/tools/matc/matc libs/gltfio/lit_opaque.filamat: libs/gltfio/lit_opaque.mat @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --blue --bold --progress-dir=/Users/admin/Documents/filament/out/cmake-ios-release-arm64/CMakeFiles --progress-num=$(CMAKE_PROGRESS_4) "Compiling material lit_opaque" cd /Users/admin/Documents/filament/out/cmake-ios-release-arm64/libs/gltfio && /Users/admin/Documents/filament/out/cmake-release/tools/matc/matc -a opengl -a metal -p mobile -TCUSTOM_PARAMS="//\ no\ custom\ params" -TCUSTOM_VERTEX="//\ no\ custom\ vertex" -TCUSTOM_FRAGMENT="//\ no\ custom\ fragment" -TDOUBLESIDED=false -TTRANSPARENCY=default -TSHADINGMODEL=lit -TBLENDING=opaque -o lit_opaque.filamat lit_opaque.mat libs/gltfio/sheen.filamat: ../cmake-release/tools/matc/matc libs/gltfio/sheen.filamat: libs/gltfio/sheen.mat @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --blue --bold --progress-dir=/Users/admin/Documents/filament/out/cmake-ios-release-arm64/CMakeFiles --progress-num=$(CMAKE_PROGRESS_5) "Compiling material sheen" cd /Users/admin/Documents/filament/out/cmake-ios-release-arm64/libs/gltfio && /Users/admin/Documents/filament/out/cmake-release/tools/matc/matc -a opengl -a metal -p mobile -TCUSTOM_PARAMS="//\ no\ custom\ params" -TCUSTOM_VERTEX="//\ no\ custom\ vertex" -TCUSTOM_FRAGMENT="//\ no\ custom\ fragment" -TDOUBLESIDED=false -TTRANSPARENCY=default -TSHADINGMODEL=_ -TBLENDING=_ -o sheen.filamat sheen.mat libs/gltfio/specularGlossiness_fade.filamat: ../cmake-release/tools/matc/matc libs/gltfio/specularGlossiness_fade.filamat: libs/gltfio/specularGlossiness_fade.mat @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --blue --bold --progress-dir=/Users/admin/Documents/filament/out/cmake-ios-release-arm64/CMakeFiles --progress-num=$(CMAKE_PROGRESS_6) "Compiling material specularGlossiness_fade" cd /Users/admin/Documents/filament/out/cmake-ios-release-arm64/libs/gltfio && /Users/admin/Documents/filament/out/cmake-release/tools/matc/matc -a opengl -a metal -p mobile -TCUSTOM_PARAMS="//\ no\ custom\ params" -TCUSTOM_VERTEX="//\ no\ custom\ vertex" -TCUSTOM_FRAGMENT="//\ no\ custom\ fragment" -TDOUBLESIDED=false -TTRANSPARENCY=default -TSHADINGMODEL=specularGlossiness -TBLENDING=fade -o specularGlossiness_fade.filamat specularGlossiness_fade.mat libs/gltfio/specularGlossiness_masked.filamat: ../cmake-release/tools/matc/matc libs/gltfio/specularGlossiness_masked.filamat: libs/gltfio/specularGlossiness_masked.mat @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --blue --bold --progress-dir=/Users/admin/Documents/filament/out/cmake-ios-release-arm64/CMakeFiles --progress-num=$(CMAKE_PROGRESS_7) "Compiling material specularGlossiness_masked" cd /Users/admin/Documents/filament/out/cmake-ios-release-arm64/libs/gltfio && /Users/admin/Documents/filament/out/cmake-release/tools/matc/matc -a opengl -a metal -p mobile -TCUSTOM_PARAMS="//\ no\ custom\ params" -TCUSTOM_VERTEX="//\ no\ custom\ vertex" -TCUSTOM_FRAGMENT="//\ no\ custom\ fragment" -TDOUBLESIDED=false -TTRANSPARENCY=default -TSHADINGMODEL=specularGlossiness -TBLENDING=masked -o specularGlossiness_masked.filamat specularGlossiness_masked.mat libs/gltfio/specularGlossiness_opaque.filamat: ../cmake-release/tools/matc/matc libs/gltfio/specularGlossiness_opaque.filamat: libs/gltfio/specularGlossiness_opaque.mat @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --blue --bold --progress-dir=/Users/admin/Documents/filament/out/cmake-ios-release-arm64/CMakeFiles --progress-num=$(CMAKE_PROGRESS_8) "Compiling material specularGlossiness_opaque" cd /Users/admin/Documents/filament/out/cmake-ios-release-arm64/libs/gltfio && /Users/admin/Documents/filament/out/cmake-release/tools/matc/matc -a opengl -a metal -p mobile -TCUSTOM_PARAMS="//\ no\ custom\ params" -TCUSTOM_VERTEX="//\ no\ custom\ vertex" -TCUSTOM_FRAGMENT="//\ no\ custom\ fragment" -TDOUBLESIDED=false -TTRANSPARENCY=default -TSHADINGMODEL=specularGlossiness -TBLENDING=opaque -o specularGlossiness_opaque.filamat specularGlossiness_opaque.mat libs/gltfio/transmission.filamat: ../cmake-release/tools/matc/matc libs/gltfio/transmission.filamat: libs/gltfio/transmission.mat @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --blue --bold --progress-dir=/Users/admin/Documents/filament/out/cmake-ios-release-arm64/CMakeFiles --progress-num=$(CMAKE_PROGRESS_9) "Compiling material transmission" cd /Users/admin/Documents/filament/out/cmake-ios-release-arm64/libs/gltfio && /Users/admin/Documents/filament/out/cmake-release/tools/matc/matc -a opengl -a metal -p mobile -TCUSTOM_PARAMS="//\ no\ custom\ params" -TCUSTOM_VERTEX="//\ no\ custom\ vertex" -TCUSTOM_FRAGMENT="//\ no\ custom\ fragment" -TDOUBLESIDED=false -TTRANSPARENCY=default -TSHADINGMODEL=_ -TBLENDING=_ -o transmission.filamat transmission.mat libs/gltfio/unlit_fade.filamat: ../cmake-release/tools/matc/matc libs/gltfio/unlit_fade.filamat: libs/gltfio/unlit_fade.mat @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --blue --bold --progress-dir=/Users/admin/Documents/filament/out/cmake-ios-release-arm64/CMakeFiles --progress-num=$(CMAKE_PROGRESS_10) "Compiling material unlit_fade" cd /Users/admin/Documents/filament/out/cmake-ios-release-arm64/libs/gltfio && /Users/admin/Documents/filament/out/cmake-release/tools/matc/matc -a opengl -a metal -p mobile -TCUSTOM_PARAMS="//\ no\ custom\ params" -TCUSTOM_VERTEX="//\ no\ custom\ vertex" -TCUSTOM_FRAGMENT="//\ no\ custom\ fragment" -TDOUBLESIDED=false -TTRANSPARENCY=default -TSHADINGMODEL=unlit -TBLENDING=fade -o unlit_fade.filamat unlit_fade.mat libs/gltfio/unlit_masked.filamat: ../cmake-release/tools/matc/matc libs/gltfio/unlit_masked.filamat: libs/gltfio/unlit_masked.mat @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --blue --bold --progress-dir=/Users/admin/Documents/filament/out/cmake-ios-release-arm64/CMakeFiles --progress-num=$(CMAKE_PROGRESS_11) "Compiling material unlit_masked" cd /Users/admin/Documents/filament/out/cmake-ios-release-arm64/libs/gltfio && /Users/admin/Documents/filament/out/cmake-release/tools/matc/matc -a opengl -a metal -p mobile -TCUSTOM_PARAMS="//\ no\ custom\ params" -TCUSTOM_VERTEX="//\ no\ custom\ vertex" -TCUSTOM_FRAGMENT="//\ no\ custom\ fragment" -TDOUBLESIDED=false -TTRANSPARENCY=default -TSHADINGMODEL=unlit -TBLENDING=masked -o unlit_masked.filamat unlit_masked.mat libs/gltfio/unlit_opaque.filamat: ../cmake-release/tools/matc/matc libs/gltfio/unlit_opaque.filamat: libs/gltfio/unlit_opaque.mat @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --blue --bold --progress-dir=/Users/admin/Documents/filament/out/cmake-ios-release-arm64/CMakeFiles --progress-num=$(CMAKE_PROGRESS_12) "Compiling material unlit_opaque" cd /Users/admin/Documents/filament/out/cmake-ios-release-arm64/libs/gltfio && /Users/admin/Documents/filament/out/cmake-release/tools/matc/matc -a opengl -a metal -p mobile -TCUSTOM_PARAMS="//\ no\ custom\ params" -TCUSTOM_VERTEX="//\ no\ custom\ vertex" -TCUSTOM_FRAGMENT="//\ no\ custom\ fragment" -TDOUBLESIDED=false -TTRANSPARENCY=default -TSHADINGMODEL=unlit -TBLENDING=opaque -o unlit_opaque.filamat unlit_opaque.mat libs/gltfio/volume.filamat: ../cmake-release/tools/matc/matc libs/gltfio/volume.filamat: libs/gltfio/volume.mat @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --blue --bold --progress-dir=/Users/admin/Documents/filament/out/cmake-ios-release-arm64/CMakeFiles --progress-num=$(CMAKE_PROGRESS_13) "Compiling material volume" cd /Users/admin/Documents/filament/out/cmake-ios-release-arm64/libs/gltfio && /Users/admin/Documents/filament/out/cmake-release/tools/matc/matc -a opengl -a metal -p mobile -TCUSTOM_PARAMS="//\ no\ custom\ params" -TCUSTOM_VERTEX="//\ no\ custom\ vertex" -TCUSTOM_FRAGMENT="//\ no\ custom\ fragment" -TDOUBLESIDED=false -TTRANSPARENCY=default -TSHADINGMODEL=_ -TBLENDING=_ -o volume.filamat volume.mat uberz_file: libs/gltfio/CMakeFiles/uberz_file uberz_file: libs/gltfio/default.uberz uberz_file: libs/gltfio/lit_fade.filamat uberz_file: libs/gltfio/lit_masked.filamat uberz_file: libs/gltfio/lit_opaque.filamat uberz_file: libs/gltfio/sheen.filamat uberz_file: libs/gltfio/specularGlossiness_fade.filamat uberz_file: libs/gltfio/specularGlossiness_masked.filamat uberz_file: libs/gltfio/specularGlossiness_opaque.filamat uberz_file: libs/gltfio/transmission.filamat uberz_file: libs/gltfio/unlit_fade.filamat uberz_file: libs/gltfio/unlit_masked.filamat uberz_file: libs/gltfio/unlit_opaque.filamat uberz_file: libs/gltfio/volume.filamat uberz_file: libs/gltfio/CMakeFiles/uberz_file.dir/build.make .PHONY : uberz_file # Rule to build all files generated by this target. libs/gltfio/CMakeFiles/uberz_file.dir/build: uberz_file .PHONY : libs/gltfio/CMakeFiles/uberz_file.dir/build libs/gltfio/CMakeFiles/uberz_file.dir/clean: cd /Users/admin/Documents/filament/out/cmake-ios-release-arm64/libs/gltfio && $(CMAKE_COMMAND) -P CMakeFiles/uberz_file.dir/cmake_clean.cmake .PHONY : libs/gltfio/CMakeFiles/uberz_file.dir/clean libs/gltfio/CMakeFiles/uberz_file.dir/depend: cd /Users/admin/Documents/filament/out/cmake-ios-release-arm64 && $(CMAKE_COMMAND) -E cmake_depends "Unix Makefiles" /Users/admin/Documents/filament /Users/admin/Documents/filament/libs/gltfio /Users/admin/Documents/filament/out/cmake-ios-release-arm64 /Users/admin/Documents/filament/out/cmake-ios-release-arm64/libs/gltfio /Users/admin/Documents/filament/out/cmake-ios-release-arm64/libs/gltfio/CMakeFiles/uberz_file.dir/DependInfo.cmake --color=$(COLOR) .PHONY : 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