import 'dart:math'; import 'package:polyvox_filament/animations/bone_driver.dart'; import 'package:vector_math/vector_math.dart'; BoneDriver getLiveLinkFaceBoneDrivers(String bone) { return BoneDriver(bone, { "HeadPitch": Transformation(Quaternion.axisAngle(Vector3(0, 0, -1), pi / 3)), "HeadRoll": Transformation(Quaternion.axisAngle(Vector3(1, 0, 0), pi / 2)), "HeadYaw": Transformation(Quaternion.axisAngle(Vector3(0, 1, 0), pi / 2)), }); }