## 0.2.1-dev.19.0 > Note: This release has breaking changes. - **FEAT**: use InputAction.ZOOM for scroll wheel in free flight handler. - **FEAT**: free flight camera improvements. - **BREAKING** **FIX**: update Makefile & rebuild materials for Vulkan. ## 0.2.1-dev.18.0 - **FEAT**: add MaterialInstance.setDepthFunc. ## 0.2.1-dev.0.0.17 - **FIX**: remove superfluous ceil() calls for picking coordinates. - **FIX**: remove superfluous ceil() calls for picking coordinates. - **FIX**: reduce size of pick functor for compatibility with armeabi-v7a. - **FIX**: reduce size of pick functor for compatibility with armeabi-v7a. - **FEAT**: add Dart methods for getRenderableBoundingBox, setParameterInt and setParameterFloat4. - **FEAT**: Rename Gizmo material to UnlitFixedSize, and expose methods for using this material on other entities. Also exposes new methods for setting single float parameters. - **FEAT**: expose zoomSensitivity argument for flight input handler. - **FEAT**: Rename Gizmo material to UnlitFixedSize, and expose methods for using this material on other entities. Also exposes new methods for setting single float parameters. - **FEAT**: expose zoomSensitivity argument for flight input handler. - **FEAT**: sanitize file paths in build.dart for Windows compatibility. - **FEAT**: pass through fragment coordinates for picking. - **FEAT**: sanitize file paths in build.dart for Windows compatibility. - **FEAT**: pass through fragment coordinates for picking. ## 0.2.1-dev.0.0.16 - **FEAT**: Rename Gizmo material to UnlitFixedSize, and expose methods for using this material on other entities. Also exposes new methods for setting single float parameters. ## 0.2.1-dev.0.0.15 - **FIX**: remove superfluous ceil() calls for picking coordinates. - **FEAT**: expose zoomSensitivity argument for flight input handler. ## 0.2.1-dev.0.0.14 - **FIX**: reduce size of pick functor for compatibility with armeabi-v7a. - **FEAT**: sanitize file paths in build.dart for Windows compatibility. - **FEAT**: pass through fragment coordinates for picking. - **FEAT**: pass through fragment coordinates for picking. ## 0.2.1-dev.0.0.13 - **FIX**: properly pass through loadResourcesAsync flag for loadGlbFromBuffer. - **FIX**: properly pass through loadResourcesAsync flag for loadGlbFromBuffer. - **FEAT**: pass through fragment coordinates for picking. - **FEAT**: add SCALE2_MOVE InputType. - **FEAT**: add SCALE2_MOVE InputType. ## 0.2.1-dev.0.0.12 - **FIX**: properly pass through loadResourcesAsync flag for loadGlbFromBuffer. - **FIX**: properly pass through loadResourcesAsync flag for loadGlbFromBuffer. - **FEAT**: add SCALE2_MOVE InputType. - **FEAT**: add SCALE2_MOVE InputType. ## 0.2.1-dev.0.0.12 - **FIX**: properly pass through loadResourcesAsync flag for loadGlbFromBuffer. - **FEAT**: add SCALE2_MOVE InputType. ## 0.2.1-dev.0.0.11 > Note: This release has breaking changes. - **FEAT**: add SCALE2_ROTATE to InputHandler. - **BREAKING** **FEAT**: expose velocity, rotation and timestamp for scale events in listener. accept rotationSensitivity/zoomSensitivity for FixedOrbitRotateInputHandlerDelegate. ## 0.2.1-dev.0.0.10 > Note: This release has breaking changes. - Change defaults for DelegateInputHandler - **REFACTOR**: move native types to own header, add methods for create/destroy material instance, add priority/layer to load_glb_from_buffer. - **REFACTOR**: native types. - **REFACTOR**: continual refactor to support multiple render targets. - **REFACTOR**: native types. - **REFACTOR**: move native types to own header, add methods for create/destroy material instance, add priority/layer to load_glb_from_buffer. - **REFACTOR**: Dart types. - **REFACTOR**: Dart types. - **REFACTOR**: continual refactor to support multiple render targets. - **REFACTOR**: native types. - **REFACTOR**: native types. - **FIX**: set render target to null for each view and then destroy render targets when viewer disposed. - **FIX**: add check for nan NDC coordinates for viewport translation. - **FIX**: move createUnlitMaterialInstance and createGeometry to render thread. - **FIX**: properly destroy entities/material/etc in Gizmo on destruction, remove custom scene creation logic. - **FIX**: dont calculate surface orientation for non-triangle geometry. - **FIX**: set View render target to nullptr if Dart renderTarget is null. - **FIX**: properly destroy entities/material/etc in Gizmo on destruction, remove custom scene creation logic. - **FIX**: add Fence to capture() and set stencil buffer by default. - **FIX**: emscripten export visibility for add_light. - **FIX**: (wasm) use correct coords for pick, free memory correctly, keep pixelratio copy. - **FIX**: add more nan checks for gizmo manipulation. - **FIX**: add check for nan NDC coordinates for viewport translation. - **FIX**: (web) add emscripten guards for flushAndWait call when swapchain destroyed. - **FIX**: move createUnlitMaterialInstance and createGeometry to render thread. - **FIX**: move createUnlitMaterialInstance and createGeometry to render thread. - **FIX**: move createUnlitMaterialInstance and createGeometry to render thread. - **FIX**: dont calculate surface orientation for non-triangle geometry. - **FIX**: add more nan checks for gizmo manipulation. - **FIX**: set View render target to nullptr if Dart renderTarget is null. - **FIX**: set render target to null for each view and then destroy render targets when viewer disposed. - **FIX**: move ThermionWin32.h to include. - **FIX**: move ThermionWin32.h to include. - **FIX**: (wasm) use correct coords for pick, free memory correctly, keep pixelratio copy. - **FIX**: emscripten export visibility for add_light. - **FIX**: ignore pick results directly on axis. - **FIX**: add Fence to capture() and set stencil buffer by default. - **FIX**: move createUnlitMaterialInstance and createGeometry to render thread. - **FIX**: (web) add emscripten guards for flushAndWait call when swapchain destroyed. - **FIX**: ignore pick results directly on axis. - **FIX**: move createUnlitMaterialInstance and createGeometry to render thread. - **FEAT**: download WASM module directly on web (no need to embed in index.html any more) and expose updateViewportAndCameraProjection. - **FEAT**: layers, grid. - **FEAT**: simplify FixedOrbitCameraRotationDelegate. - **FEAT**: produce debug symbols on Windows. - **FEAT**: move HighlightOverlay to nested class, move createGeometry to SceneManager, add queueRelativePositionUpdateFromViewportVector. - **FEAT**: set InputType.SCALE1 to ROTATE by default for DelegateInputHandler.fixedOrbit. - **FEAT**: parent the cloned entity instance when setting stencil highlight. - **FEAT**: add getAncestor method. - **FEAT**: add getAncestor method. - **FEAT**: set stencil highlight on gizmo attach. - **FEAT**: move createGeometry to SceneManager, add queueRelativePositionUpdateFromViewportVector and removeStencilHighlight. - **FEAT**: download WASM module directly on web (no need to embed in index.html any more) and expose updateViewportAndCameraProjection. - **FEAT**: move HighlightOverlay to nested class, move createGeometry to SceneManager, add queueRelativePositionUpdateFromViewportVector. - **FEAT**: add removeStencilHighlight, accept color param for setStencilHighlight, queuePositionUpdateFromViewportCoords to ThermionDartApi. - **FEAT**: add removeStencilHighlight, queuePositionUpdateFromViewportCoords to ThermionViewer. - **FEAT**: camera and resizing improvements. - **FEAT**: add flag for keepData for gltf instancing, add highlightScene, add stencilHighlight method. - **FEAT**: grid uses own material. - **FEAT**: set SCALE2:InputAction.ZOOM by default. - **FEAT**: add grid material. - **FEAT**: expose setLightDirection and setLightPosition. - **FEAT**: support multiple ThermionWidget on Android. - **FEAT**: use imported texture on iOS. - **FEAT**: add setGizmoVisibility/pickGizmo methods to ThermionViewer. - **FEAT**: remove gizmo view references, exclude gizmo entities from picking, add createIbl. - **FEAT**: createIbl. - **FEAT**: working implementation of multiple widgets on macos. - **FEAT**: expose API methods for create_ibl, pick/set gizmo visibility. - **FEAT**: create transparent overlay for gizmo for easier picking. - **FEAT**: rescale gizmo based on distance from camera. - **FEAT**: rescale gizmo based on distance from camera. - **FEAT**: track zoom delta for DelegateInputHandler. - **FEAT**: expose setLayerEnabled, viewportDimensions and getCameraFov on ThermionView. - **FEAT**: layers, grid. - **FEAT**: add capture() function and expose viewportDimensions on ThermionViewer (allows easier saving of captured images to PNG). - **FEAT**: ignore grid overlay and gizmo center when picking, implement highlighting. - **FEAT**: SceneManager updates (setLayer, add grid, queueRelativePositionUpdateWorld. - **FEAT**: expose set_layer_enabled, get_camera_fov and queue_relative_position_updateg_world_axis to ThermionDartApi.h. - **FEAT**: add getCameraFov to FilamentViewer. - **FEAT**: add new grid overlay files to web CmakeLists. - **FEAT**: re-implement (native) Gizmo class, expose preserveScaling parameter for setParent, add methods for getting viewport bounding box from renderable entity. - **FEAT**: more work on multiple views/swapchains. - **FEAT**: rescale gizmo based on distance from camera. - **FEAT**: add capture() function and expose viewportDimensions on ThermionViewer (allows easier saving of captured images to PNG). - **FEAT**: (web) allow table growth in emscripten module for passing C-style callback function pointers. - **FEAT**: (web) add capture() method and missing camera navigation controls. - **FEAT**: rescale gizmo based on distance from camera. - **FEAT**: add grid material. - **FEAT**: add startOffset parameter to gltf playAnimation. - **FEAT**: create transparent overlay for gizmo for easier picking. - **FEAT**: working implementation of multiple widgets on macos. - **FEAT**: produce debug symbols on Windows. - **FEAT**: (web) add capture() method and missing camera navigation controls. - **FEAT**: re-implement (native) Gizmo class, expose preserveScaling parameter for setParent, add methods for getting viewport bounding box from renderable entity. - **FEAT**: add new grid overlay files to web CmakeLists. - **FEAT**: expose API methods for create_ibl, pick/set gizmo visibility. - **FEAT**: add setParameterFloat2 method. - **FEAT**: createIbl. - **FEAT**: simplify FixedOrbitCameraRotationDelegate. - **FEAT**: add setParameterFloat2 method. - **FEAT**: expose setLayerEnabled, viewportDimensions and getCameraFov on ThermionView. - **FEAT**: (web) allow table growth in emscripten module for passing C-style callback function pointers. - **FEAT**: add getCameraFov to FilamentViewer. - **FEAT**: camera and resizing improvements. - **FEAT**: support multiple ThermionWidget on Android. - **FEAT**: use imported texture on iOS. - **FEAT**: add removeStencilHighlight, accept color param for setStencilHighlight, queuePositionUpdateFromViewportCoords to ThermionDartApi. - **FEAT**: expose set_layer_enabled, get_camera_fov and queue_relative_position_updateg_world_axis to ThermionDartApi.h. - **FEAT**: more work on multiple views/swapchains. - **FEAT**: move createGeometry to SceneManager, add queueRelativePositionUpdateFromViewportVector and removeStencilHighlight. - **FEAT**: remove gizmo view references, exclude gizmo entities from picking, add createIbl. - **FEAT**: add setGizmoVisibility/pickGizmo methods to ThermionViewer. - **FEAT**: add uvScale to unlit material. - **FEAT**: add setParameterFloat2 method. - **FEAT**: add setParameterFloat2 method. - **FEAT**: set stencil highlight on gizmo attach. - **FEAT**: add startOffset parameter to gltf playAnimation. - **FEAT**: add ThirdPersonCameraDelegate. - **FEAT**: add uvScale to unlit material. - **FEAT**: add ThirdPersonCameraDelegate. - **FEAT**: expose setLightDirection and setLightPosition. - **FEAT**: set camera model matrix directly. - **FEAT**: expose more camera methods. - **FEAT**: add getAncestor method. - **FEAT**: grid uses own material. - **FEAT**: add flag for keepData for gltf instancing, add highlightScene, add stencilHighlight method. - **FEAT**: set camera model matrix directly. - **FEAT**: add removeStencilHighlight, queuePositionUpdateFromViewportCoords to ThermionViewer. - **FEAT**: expose more camera methods. - **FEAT**: ignore grid overlay and gizmo center when picking, implement highlighting. - **FEAT**: layers, grid. - **FEAT**: layers, grid. - **FEAT**: parent the cloned entity instance when setting stencil highlight. - **FEAT**: add getAncestor method. - **FEAT**: SceneManager updates (setLayer, add grid, queueRelativePositionUpdateWorld. - **DOCS**: add quickstart to README. - **DOCS**: add quickstart to README. - **BREAKING** **REFACTOR**: remove RenderThread methods no longer needed. - **BREAKING** **REFACTOR**: refactor to support multiple Views/Render Targets. - **BREAKING** **REFACTOR**: refactor to support multiple Views/Render Targets. - **BREAKING** **REFACTOR**: remove RenderThread methods no longer needed. - **BREAKING** **FIX**: Dart-only release mode builds on Window. - **BREAKING** **FIX**: (windows) add flushAndWait call to capture() to prevent stalling on Windows; use provided buffer as pixelBuffer rather than duplicate allocation. - **BREAKING** **FIX**: fix min SDK for thermion_dart. - **BREAKING** **FIX**: replace queuePosition/Rotation with queueTransforms. - **BREAKING** **FIX**: add meshoptimizer lib on Windows. - **BREAKING** **FIX**: replace queuePosition/Rotation with queueTransforms. - **BREAKING** **FIX**: replace queuePosition/Rotation with queueTransforms. - **BREAKING** **FIX**: replace queuePosition/Rotation with queueTransforms. - **BREAKING** **FIX**: Dart-only release mode builds on Window. - **BREAKING** **FIX**: (web/wasm) free pick callbacks on dispose. - **BREAKING** **FIX**: (windows) add flushAndWait call to capture() to prevent stalling on Windows; use provided buffer as pixelBuffer rather than duplicate allocation. - **BREAKING** **FIX**: add meshoptimizer lib on Windows. - **BREAKING** **FIX**: (web/wasm) free pick callbacks on dispose. - **BREAKING** **FIX**: fix min SDK for thermion_dart. - **BREAKING** **FIX**: replace queuePosition/Rotation with queueTransforms. - **BREAKING** **FIX**: replace queuePosition/Rotation with queueTransforms. - **BREAKING** **FIX**: replace queuePosition/Rotation with queueTransforms. - **BREAKING** **FIX**: replace queuePosition/Rotation with queueTransforms. - **BREAKING** **FEAT**: update web/http dependencies. - **BREAKING** **FEAT**: big refactor to support multiple swapchains. - **BREAKING** **FEAT**: update web/http dependencies. - **BREAKING** **FEAT**: (web) (flutter) create canvas when createViewer is called (no longer need to manually add canvas element to web HTML). - **BREAKING** **FEAT**: set baseColorIndex to -1 by default in unlit materialss. - **BREAKING** **FEAT**: (web) (flutter) create canvas when createViewer is called (no longer need to manually add canvas element to web HTML). - **BREAKING** **FEAT**: big refactor to support multiple swapchains. - **BREAKING** **FEAT**: set baseColorIndex to -1 by default in unlit materialss. - **BREAKING** **CHORE**: cleanup deleted export. - **BREAKING** **CHORE**: remove EntityTransformController (requires replacement). - **BREAKING** **CHORE**: restructure viewer folders as libraries to only export the public interface. - **BREAKING** **CHORE**: View.getCamera returns Future. - **BREAKING** **CHORE**: cleanup deleted export. - **BREAKING** **CHORE**: remove EntityTransformController (requires replacement). - **BREAKING** **CHORE**: View.getCamera returns Future. - **BREAKING** **CHORE**: restructure viewer folders as libraries to only export the public interface. ## 0.2.1-dev.0.0.9 > Note: This release has breaking changes. - Fix release builds on Windows - **FIX**: move createUnlitMaterialInstance and createGeometry to render thread. - **FIX**: move createUnlitMaterialInstance and createGeometry to render thread. - **FIX**: move createUnlitMaterialInstance and createGeometry to render thread. - **FIX**: dont calculate surface orientation for non-triangle geometry. - **FIX**: set View render target to nullptr if Dart renderTarget is null. - **FIX**: set render target to null for each view and then destroy render targets when viewer disposed. - **FEAT**: produce debug symbols on Windows. - **FEAT**: simplify FixedOrbitCameraRotationDelegate. - **DOCS**: add quickstart to README. - **BREAKING** **FIX**: (windows) add flushAndWait call to capture() to prevent stalling on Windows; use provided buffer as pixelBuffer rather than duplicate allocation. - **BREAKING** **FIX**: add meshoptimizer lib on Windows. - **BREAKING** **FIX**: Dart-only release mode builds on Window. - **BREAKING** **CHORE**: View.getCamera returns Future. ## 0.2.1-dev.0.0.8 - **FIX**: move ThermionWin32.h to include. ## 0.2.1-dev.0.0.7 - Bump "thermion_dart" to `0.2.1-dev.0.0.7`. ## 0.2.1-dev.0.0.6 - Bump "thermion_dart" to `0.2.1-dev.0.0.6`. ## 0.2.1-dev.0.0.5 - Bump "thermion_dart" to `0.2.1-dev.0.0.5`. ## 0.2.1-dev.0.0.4 ## 0.2.1-dev.0.0.3 - Bump "thermion_dart" to `0.2.1-dev.0.0.3`. ## 0.2.1-dev.0.0.2 ## 0.2.1-dev.0.0.1 ## 0.2.1-dev.0.0.0 - y ## 0.2.0 - Graduate package to a stable release. See pre-releases prior to this version for changelog entries. ## 0.2.0-dev.8.0.0 > Note: This release has breaking changes. - **REFACTOR**: continual refactor to support multiple render targets. - **FEAT**: camera and resizing improvements. - **FEAT**: support multiple ThermionWidget on Android. - **FEAT**: use imported texture on iOS. - **FEAT**: working implementation of multiple widgets on macos. - **FEAT**: more work on multiple views/swapchains. - **FEAT**: add setParameterFloat2 method. - **FEAT**: add setParameterFloat2 method. - **FEAT**: add uvScale to unlit material. - **FEAT**: add ThirdPersonCameraDelegate. - **FEAT**: set camera model matrix directly. - **FEAT**: expose more camera methods. - **BREAKING** **REFACTOR**: refactor to support multiple Views/Render Targets. - **BREAKING** **REFACTOR**: remove RenderThread methods no longer needed. - **BREAKING** **FIX**: replace queuePosition/Rotation with queueTransforms. - **BREAKING** **FIX**: replace queuePosition/Rotation with queueTransforms. - **BREAKING** **FIX**: replace queuePosition/Rotation with queueTransforms. - **BREAKING** **FIX**: replace queuePosition/Rotation with queueTransforms. - **BREAKING** **FEAT**: big refactor to support multiple swapchains. - **BREAKING** **FEAT**: set baseColorIndex to -1 by default in unlit materialss. ## 0.2.0-dev.7.0 > Note: This release has breaking changes. - **BREAKING** **FIX**: fix min SDK for thermion_dart. ## 0.2.0-dev.6.0 > Note: This release has breaking changes. - **BREAKING** **CHORE**: cleanup deleted export. ## 0.2.0-dev.5.0 > Note: This release has breaking changes. - **BREAKING** **CHORE**: remove EntityTransformController (requires replacement). ## 0.2.0-dev.4.0 > Note: This release has breaking changes. - **BREAKING** **FIX**: (web/wasm) free pick callbacks on dispose. - **BREAKING** **CHORE**: restructure viewer folders as libraries to only export the public interface. ## 0.2.0-dev.1.0 > Note: This release has breaking changes. - **REFACTOR**: native types. - **REFACTOR**: native types. - **REFACTOR**: move native types to own header, add methods for create/destroy material instance, add priority/layer to load_glb_from_buffer. - **REFACTOR**: Dart types. - **FIX**: (web) add emscripten guards for flushAndWait call when swapchain destroyed. - **FIX**: ignore pick results directly on axis. - **FIX**: properly destroy entities/material/etc in Gizmo on destruction, remove custom scene creation logic. - **FIX**: add check for nan NDC coordinates for viewport translation. - **FIX**: (wasm) use correct coords for pick, free memory correctly, keep pixelratio copy. - **FIX**: add more nan checks for gizmo manipulation. - **FIX**: emscripten export visibility for add_light. - **FIX**: add Fence to capture() and set stencil buffer by default. - **FEAT**: add removeStencilHighlight, queuePositionUpdateFromViewportCoords to ThermionViewer. - **FEAT**: add removeStencilHighlight, accept color param for setStencilHighlight, queuePositionUpdateFromViewportCoords to ThermionDartApi. - **FEAT**: add flag for keepData for gltf instancing, add highlightScene, add stencilHighlight method. - **FEAT**: grid uses own material. - **FEAT**: parent the cloned entity instance when setting stencil highlight. - **FEAT**: add grid material. - **FEAT**: expose setLightDirection and setLightPosition. - **FEAT**: move HighlightOverlay to nested class, move createGeometry to SceneManager, add queueRelativePositionUpdateFromViewportVector. - **FEAT**: move createGeometry to SceneManager, add queueRelativePositionUpdateFromViewportVector and removeStencilHighlight. - **FEAT**: add setGizmoVisibility/pickGizmo methods to ThermionViewer. - **FEAT**: remove gizmo view references, exclude gizmo entities from picking, add createIbl. - **FEAT**: set stencil highlight on gizmo attach. - **FEAT**: add getAncestor method. - **FEAT**: expose API methods for create_ibl, pick/set gizmo visibility. - **FEAT**: create transparent overlay for gizmo for easier picking. - **FEAT**: rescale gizmo based on distance from camera. - **FEAT**: rescale gizmo based on distance from camera. - **FEAT**: add getAncestor method. - **FEAT**: add startOffset parameter to gltf playAnimation. - **FEAT**: layers, grid. - **FEAT**: layers, grid. - **FEAT**: ignore grid overlay and gizmo center when picking, implement highlighting. - **FEAT**: SceneManager updates (setLayer, add grid, queueRelativePositionUpdateWorld. - **FEAT**: expose set_layer_enabled, get_camera_fov and queue_relative_position_updateg_world_axis to ThermionDartApi.h. - **FEAT**: add getCameraFov to FilamentViewer. - **FEAT**: add new grid overlay files to web CmakeLists. - **FEAT**: re-implement (native) Gizmo class, expose preserveScaling parameter for setParent, add methods for getting viewport bounding box from renderable entity. - **FEAT**: expose setLayerEnabled, viewportDimensions and getCameraFov on ThermionView. - **FEAT**: download WASM module directly on web (no need to embed in index.html any more) and expose updateViewportAndCameraProjection. - **FEAT**: add capture() function and expose viewportDimensions on ThermionViewer (allows easier saving of captured images to PNG). - **FEAT**: (web) allow table growth in emscripten module for passing C-style callback function pointers. - **FEAT**: (web) add capture() method and missing camera navigation controls. - **FEAT**: createIbl. - **BREAKING** **FEAT**: (web) (flutter) create canvas when createViewer is called (no longer need to manually add canvas element to web HTML). - **BREAKING** **FEAT**: update web/http dependencies. ## 0.1.3 - **FIX**: manually remove leading slash for compiler path on Windows when building for Android. - **FIX**: web/JS bool checks need to compare to int. - **FIX**: shadow JS<->WASM bridge methods. - **FIX**: manually remove leading slash for compiler path on Windows when building for Android. - **FIX**: web/JS bool checks need to compare to int. - **FIX**: shadow JS<->WASM bridge methods. - **FEAT**: add clearMorphAnimationData function. - **FEAT**: allow passing assetPathPrefix to ThermionViewerWasm to account for Flutter build asset paths. - **FEAT**: allow passing assetPathPrefix to ThermionViewerWasm to account for Flutter build asset paths. ## 0.1.2 - **FIX**: manually remove leading slash for compiler path on Windows when building for Android. - **FIX**: web/JS bool checks need to compare to int. - **FIX**: shadow JS<->WASM bridge methods. - **FEAT**: allow passing assetPathPrefix to ThermionViewerWasm to account for Flutter build asset paths. ## 0.1.1+5 - Bump "thermion_dart" to `0.1.1+5`. ## 0.1.1+4 - **FIX**: defer creating image entity/material/etc until actually requested. ## 0.1.1+3 - **FIX**: bump ffigen dependency version & regenerate bindings (and revert to ffi.Int rather than ffi.Int32). - **DOCS**: update homepage links and minor documentation updates. ## 0.1.1+2 - Graduate package to a stable release. See pre-releases prior to this version for changelog entries. ## 0.1.1-dev.0+2 - **FIX**: revert to std::thread (pthreads not easily available on Windows). - **FIX**: on Windows, pass static libs via -l rather than custom linkWith property so build.dart stays compatible between published & custom versions. ## 0.1.1+1 - **DOCS**: update with links to playground. ## 0.1.1 - Bump "thermion_dart" to `0.1.1`. ## 0.1.0+4 - **FIX**: add dummy asset to build.dart on Linux builds so we can use the package on a Linux host. ## 0.1.0+3 - **FIX**: exit build.dart early on Linux builds so we can use the package on a Linux host. ## 0.1.0+2 - **REFACTOR**: rearrange some stubs/imports for easier web WASM deployment. ## 0.1.0+1 - **REFACTOR**: export ThermionViewerWasm for web and hide FFI/WASM version. - **FIX**: use preserveDrawingBuffer=true on web. ## 0.0.1 * First release of Dart-only package