import 'dart:io'; import 'package:archive/archive.dart'; import 'package:logging/logging.dart'; import 'package:native_assets_cli/native_assets_cli.dart'; import 'package:native_toolchain_c/native_toolchain_c.dart'; import 'package:path/path.dart' as path; void main(List args) async { await build(args, (config, output) async { var pkgRootFilePath = config.packageRoot.toFilePath(windows: Platform.isWindows); var logPath = path.join( pkgRootFilePath, ".dart_tool", "thermion_dart", "log", "build.log"); var logFile = File(logPath); if (!logFile.parent.existsSync()) { logFile.parent.createSync(recursive: true); } final logger = Logger("") ..level = Level.ALL ..onRecord.listen((record) => logFile.writeAsStringSync( record.message + "\n", mode: FileMode.append, flush: true)); var platform = config.targetOS.toString().toLowerCase(); if (!config.dryRun) { logger.info( "Building Thermion for ${config.targetOS} in mode ${config.buildMode.name}"); } // We don't support Linux (yet), so the native/Filament libraries won't be // compiled/available. However, we still want to be able to run the Dart // package itself on a Linux host(e.g. for dart_services backed), so if // we detect that we're running on Linux, add some dummy native code // assets and exit early. if (platform == "linux") { final linkMode = DynamicLoadingBundled(); final name = "thermion_dart.dart"; final libUri = config.outputDirectory .resolve(config.targetOS.libraryFileName(name, linkMode)); output.addAsset(NativeCodeAsset( package: config.packageName, name: name, file: libUri, linkMode: linkMode, os: config.targetOS, architecture: config.dryRun ? null : config.targetArchitecture, )); return; } var libDir = config.dryRun ? "" : (await getLibDir(config, logger)).path; final packageName = config.packageName; var sources = Directory(path.join(pkgRootFilePath, "native", "src")) .listSync(recursive: true) .whereType() .map((f) => f.path) .where((f) => !(f.contains("CMakeLists") || f.contains("main.cpp"))) .toList(); if (config.targetOS != OS.windows) { sources = sources.where((p) => !p.contains("windows")).toList(); } sources.addAll([ path.join(pkgRootFilePath, "native", "include", "material", "unlit_fixed_size.c"), path.join(pkgRootFilePath, "native", "include", "material", "image.c"), path.join(pkgRootFilePath, "native", "include", "material", "grid.c"), path.join(pkgRootFilePath, "native", "include", "material", "unlit.c"), ]); var libs = [ "filament", "backend", "filameshio", "viewer", "filamat", "geometry", "utils", "filabridge", "gltfio_core", "filament-iblprefilter", "image", "imageio", "tinyexr", "filaflat", "dracodec", "ibl", "ktxreader", "png", "z", "stb", "uberzlib", "smol-v", "uberarchive", "zstd", "basis_transcoder" ]; if (platform == "windows") { // we just need the libDir and don't need to explicitly link the actual libs // (these are linked via ThermionWin32.h) libDir = Directory(libDir) .uri .toFilePath(windows: config.targetOS == OS.windows); } else { libs.add("stdc++"); } final flags = []; //"-fsanitize=address"]; final defines = {}; var frameworks = []; if (platform != "windows") { flags.addAll(['-std=c++17']); } else if (!config.dryRun) { defines["WIN32"] = "1"; defines["_DLL"] = "1"; if (config.buildMode == BuildMode.debug) { defines["_DEBUG"] = "1"; } else { defines["RELEASE"] = "1"; defines["NDEBUG"] = "1"; } flags.addAll([ "/std:c++20", if (config.buildMode == BuildMode.debug) ...["/MDd", "/Zi"], if (config.buildMode == BuildMode.release) "/MD", "/VERBOSE", ...defines.keys.map((k) => "/D$k=${defines[k]}").toList() ]); } if (platform == "ios") { frameworks.addAll([ 'Foundation', 'CoreGraphics', 'QuartzCore', 'GLKit', "Metal", 'CoreVideo', 'OpenGLES' ]); } else if (platform == "macos") { frameworks.addAll([ 'Foundation', 'CoreVideo', 'Cocoa', "Metal", ]); libs.addAll(["bluegl", "bluevk"]); } else if (platform == "android") { libs.addAll(["GLESv3", "EGL", "bluevk", "dl", "android"]); } frameworks = frameworks.expand((f) => ["-framework", f]).toList(); final cbuilder = CBuilder.library( name: packageName, language: Language.cpp, assetName: 'thermion_dart.dart', sources: platform == "windows" ? [] : sources, includes: platform == "windows" ? [] : ['native/include', 'native/include/filament'], defines: platform == "windows" ? {} : defines, flags: [ if (platform == "macos") '-mmacosx-version-min=13.0', if (platform == "ios") '-mios-version-min=13.0', ...flags, ...frameworks, if (platform != "windows") ...[ ...libs.map((lib) => "-l$lib"), "-L$libDir" ], if (platform == "windows") ...[ "/I${path.join(pkgRootFilePath, "native", "include")}", "/I${path.join(pkgRootFilePath, "native", "include", "filament")}", "/I${path.join(pkgRootFilePath, "native", "include", "windows", "vulkan")}", ...sources, '/link', "/LIBPATH:$libDir", '/DLL', ] ], dartBuildFiles: ['hook/build.dart'], ); await cbuilder.run( buildConfig: config, buildOutput: output, logger: logger, ); if (config.targetOS == OS.android) { if (!config.dryRun) { final archExtension = switch (config.targetArchitecture) { Architecture.arm => "arm-linux-androideabi", Architecture.arm64 => "aarch64-linux-android", Architecture.x64 => "x86_64-linux-android", Architecture.ia32 => "i686-linux-android", _ => throw FormatException('Invalid') }; var compilerPath = config.cCompiler.compiler!.path; if (Platform.isWindows && compilerPath.startsWith("/")) { compilerPath = compilerPath.substring(1); } var ndkRoot = File(compilerPath).parent.parent.uri.toFilePath(windows: true); var stlPath = File([ ndkRoot, "sysroot", "usr", "lib", archExtension, "libc++_shared.so" ].join(Platform.pathSeparator)); output.addAsset(NativeCodeAsset( package: "thermion_dart", name: "libc++_shared.so", linkMode: DynamicLoadingBundled(), os: config.targetOS, file: stlPath.uri, architecture: config.targetArchitecture)); } } if (config.targetOS == OS.windows) { var importLib = File(path.join( config.outputDirectory.path.substring(1).replaceAll("/", "\\"), "thermion_dart.lib")); output.addAsset(NativeCodeAsset( package: config.packageName, name: "thermion_dart.lib", linkMode: DynamicLoadingBundled(), os: config.targetOS, file: importLib.uri, architecture: config.targetArchitecture)); for(final dir in ["windows/vulkan"]) { // , "filament/bluevk", "filament/vulkan" final targetSubdir = path .join(config.outputDirectory.path, "include", dir) .substring(1); if (!Directory(targetSubdir).existsSync()) { Directory(targetSubdir).createSync(recursive: true); } for (var file in Directory(path.join( pkgRootFilePath, "native", "include", dir)) .listSync()) { if (file is File) { final targetPath = path.join(targetSubdir, path.basename(file.path)); file.copySync(targetPath); output.addAsset(NativeCodeAsset( package: config.packageName, name: "include/$dir/${path.basename(file.path)}", linkMode: DynamicLoadingBundled(), os: config.targetOS, file: file.uri, architecture: config.targetArchitecture)); } } } } }); } String _FILAMENT_VERSION = "v1.51.2"; String _getLibraryUrl(String platform, String mode) { return "https://pub-c8b6266320924116aaddce03b5313c0a.r2.dev/filament-${_FILAMENT_VERSION}-${platform}-${mode}.zip"; } // // Download precompiled Filament libraries for the target platform from Cloudflare. // Future getLibDir(BuildConfig config, Logger logger) async { var platform = config.targetOS.toString().toLowerCase(); // Except on Windows, most users will only need release builds of Filament. // Debug builds are probably only relevant if you're a package developer debugging an internal Filament issue // or if you're working on Flutter+Windows (which requires the CRT debug DLLs). // Also note that there are known driver issues with Android debug builds, e.g.: // https://github.com/google/filament/issues/7162 // (these aren't present in Filament release builds). // However, if you know what you're doing, you can change "release" to "debug" below. // TODO - check if we can pass this as a CLI compiler flag var mode = "release"; if (platform == "windows") { mode = config.buildMode == BuildMode.debug ? "debug" : "release"; } var libDir = Directory(path.join( config.packageRoot.toFilePath(windows: Platform.isWindows), ".dart_tool", "thermion_dart", "lib", _FILAMENT_VERSION, platform, mode)); if (platform == "android") { final archExtension = switch (config.targetArchitecture) { Architecture.arm => "armeabi-v7a", Architecture.arm64 => "arm64-v8a", Architecture.x64 => "x86_64", Architecture.ia32 => "x86", _ => throw FormatException('Invalid') }; libDir = Directory(path.join(libDir.path, archExtension)); } else if (platform == "windows") { if (config.targetArchitecture != Architecture.x64) { throw Exception( "Unsupported architecture : ${config.targetArchitecture}"); } } logger.info("Searching for Filament libraries under ${libDir.path}"); var url = _getLibraryUrl(platform, mode); if (config.targetOS == OS.windows) { url = url.replaceAll(".zip", "-vulkan.zip"); } final filename = url.split("/").last; // We will write an empty file called success to the unzip directory after successfully downloading/extracting the prebuilt libraries. // If this file already exists, we assume everything has been successfully extracted and skip final unzipDir = platform == "android" ? libDir.parent.path : libDir.path; final successToken = File(path.join( unzipDir, config.targetOS == OS.windows ? "success-vulkan" : "success")); final libraryZip = File(path.join(unzipDir, filename)); if (!successToken.existsSync()) { if (libraryZip.existsSync()) { libraryZip.deleteSync(); } if (!libraryZip.parent.existsSync()) { libraryZip.parent.createSync(recursive: true); } logger.info( "Downloading prebuilt libraries for $platform/$mode from $url to ${libraryZip}, files will be unzipped to ${unzipDir}"); final request = await HttpClient().getUrl(Uri.parse(url)); final response = await request.close(); await response.pipe(libraryZip.openWrite()); final archive = ZipDecoder().decodeBytes(await libraryZip.readAsBytes()); for (final file in archive) { final filename = file.name; if (file.isFile) { final data = file.content as List; final f = File('${unzipDir}/$filename'); await f.create(recursive: true); await f.writeAsBytes(data); } else { final d = Directory('${unzipDir}/$filename'); await d.create(recursive: true); } } successToken.writeAsStringSync("SUCCESS"); } return libDir; }