#pragma once #ifdef _WIN32 #ifdef IS_DLL #define EMSCRIPTEN_KEEPALIVE __declspec(dllimport) #else #define EMSCRIPTEN_KEEPALIVE __declspec(dllexport) #endif #else #ifndef EMSCRIPTEN_KEEPALIVE #define EMSCRIPTEN_KEEPALIVE __attribute__((visibility("default"))) #endif #endif // we copy the LLVM here rather than including, // because on Windows it's difficult to pin the exact location which confuses dart ffigen #ifndef __STDBOOL_H #define __STDBOOL_H #define __bool_true_false_are_defined 1 #if defined(__STDC_VERSION__) && __STDC_VERSION__ > 201710L /* FIXME: We should be issuing a deprecation warning here, but cannot yet due * to system headers which include this header file unconditionally. */ #elif !defined(__cplusplus) #define bool _Bool #define true 1 #define false 0 #elif defined(__GNUC__) && !defined(__STRICT_ANSI__) /* Define _Bool as a GNU extension. */ #define _Bool bool #if defined(__cplusplus) && __cplusplus < 201103L /* For C++98, define bool, false, true as a GNU extension. */ #define bool bool #define false false #define true true #endif #endif #endif /* __STDBOOL_H */ #if defined(__APPLE__) || defined(__EMSCRIPTEN__) #include #endif typedef struct TMaterialInstance TMaterialInstance; // copied from SamplerCompareFunc in DriverEnums.h enum TDepthFunc { // don't change the enums values LE = 0, //!< Less or equal GE, //!< Greater or equal L, //!< Strictly less than G, //!< Strictly greater than E, //!< Equal NE, //!< Not equal A, //!< Always. Depth / stencil testing is deactivated. N //!< Never. The depth / stencil test always fails. }; #ifdef __cplusplus extern "C" { #endif EMSCRIPTEN_KEEPALIVE void MaterialInstance_setDepthWrite(TMaterialInstance* materialInstance, bool enabled); EMSCRIPTEN_KEEPALIVE void MaterialInstance_setDepthCulling(TMaterialInstance* materialInstance, bool enabled); EMSCRIPTEN_KEEPALIVE void MaterialInstance_setParameterFloat4(TMaterialInstance* materialInstance, const char* name, double x, double y, double w, double z); EMSCRIPTEN_KEEPALIVE void MaterialInstance_setParameterFloat2(TMaterialInstance* materialInstance, const char* name, double x, double y); EMSCRIPTEN_KEEPALIVE void MaterialInstance_setParameterFloat(TMaterialInstance* materialInstance, const char* name, double value); EMSCRIPTEN_KEEPALIVE void MaterialInstance_setParameterInt(TMaterialInstance* materialInstance, const char* name, int value); EMSCRIPTEN_KEEPALIVE void MaterialInstance_setDepthFunc(TMaterialInstance* materialInstance, TDepthFunc depthFunc); #ifdef __cplusplus } #endif