#ifndef GLTFRESOURCES_LITE_H_ #define GLTFRESOURCES_LITE_H_ #include extern "C" { extern const uint8_t GLTFRESOURCES_LITE_PACKAGE[]; extern int GLTFRESOURCES_LITE_LIT_OPAQUE_OFFSET; extern int GLTFRESOURCES_LITE_LIT_OPAQUE_SIZE; extern int GLTFRESOURCES_LITE_LIT_FADE_OFFSET; extern int GLTFRESOURCES_LITE_LIT_FADE_SIZE; } #define GLTFRESOURCES_LITE_LIT_OPAQUE_DATA (GLTFRESOURCES_LITE_PACKAGE + GLTFRESOURCES_LITE_LIT_OPAQUE_OFFSET) #define GLTFRESOURCES_LITE_LIT_FADE_DATA (GLTFRESOURCES_LITE_PACKAGE + GLTFRESOURCES_LITE_LIT_FADE_OFFSET) #endif