#ifndef _T_GLTF_ASSET_LOADER_H #define _T_GLTF_ASSET_LOADER_H #include "APIExport.h" #include "APIBoundaryTypes.h" #include "TMaterialInstance.h" #include "TTexture.h" #ifdef __cplusplus extern "C" { #endif EMSCRIPTEN_KEEPALIVE TGltfAssetLoader *GltfAssetLoader_create(TEngine *tEngine, TMaterialProvider *tMaterialProvider); EMSCRIPTEN_KEEPALIVE TGltfResourceLoader *GltfResourceLoader_create(TEngine *tEngine); EMSCRIPTEN_KEEPALIVE TFilamentAsset *GltfAssetLoader_load( TGltfAssetLoader *tAssetLoader, TGltfResourceLoader *tResourceLoader, uint8_t *data, size_t length, uint8_t numInstances ); EMSCRIPTEN_KEEPALIVE TMaterialInstance *GltfAssetLoader_getMaterialInstance(TRenderableManager *tRenderableManager, TFilamentAsset *tAsset); EMSCRIPTEN_KEEPALIVE TMaterialProvider *GltfAssetLoader_getMaterialProvider(TGltfAssetLoader *tAssetLoader); #ifdef __cplusplus } #endif #endif