/* * Copyright (C) 2023 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef TNT_FILAMENT_INSTANCEBUFFER_H #define TNT_FILAMENT_INSTANCEBUFFER_H #include #include #include namespace filament { /** * InstanceBuffer holds draw (GPU) instance transforms. These can be provided to a renderable to * "offset" each draw instance. * * @see RenderableManager::Builder::instances(size_t, InstanceBuffer*) */ class UTILS_PUBLIC InstanceBuffer : public FilamentAPI { struct BuilderDetails; public: class Builder : public BuilderBase { friend struct BuilderDetails; public: /** * @param instanceCount the number of instances this InstanceBuffer will support, must be * >= 1 and <= \c Engine::getMaxAutomaticInstances() * @see Engine::getMaxAutomaticInstances */ Builder(size_t instanceCount) noexcept; Builder(Builder const& rhs) noexcept; Builder(Builder&& rhs) noexcept; ~Builder() noexcept; Builder& operator=(Builder const& rhs) noexcept; Builder& operator=(Builder&& rhs) noexcept; /** * Provide an initial local transform for each instance. Each local transform is relative to * the transform of the associated renderable. This forms a parent-child relationship * between the renderable and its instances, so adjusting the renderable's transform will - * affect all instances. * * The array of math::mat4f must have length instanceCount, provided when constructing this * Builder. * * @param localTransforms an array of math::mat4f with length instanceCount, must remain * valid until after build() is called */ Builder& localTransforms(math::mat4f const* localTransforms) noexcept; /** * Creates the InstanceBuffer object and returns a pointer to it. */ InstanceBuffer* build(Engine& engine); private: friend class FInstanceBuffer; }; /** * Returns the instance count specified when building this InstanceBuffer. */ size_t getInstanceCount() const noexcept; /** * Sets the local transform for each instance. Each local transform is relative to the transform * of the associated renderable. This forms a parent-child relationship between the renderable * and its instances, so adjusting the renderable's transform will affect all instances. * * @param localTransforms an array of math::mat4f with length count, need not outlive this call * @param count the number of local transforms * @param offset index of the first instance to set local transforms */ void setLocalTransforms(math::mat4f const* localTransforms, size_t count, size_t offset = 0); }; } // namespace filament #endif //TNT_FILAMENT_INSTANCEBUFFER_H