/* * Copyright (C) 2015 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ //! \file #ifndef TNT_FILAMENT_BACKEND_PLATFORM_H #define TNT_FILAMENT_BACKEND_PLATFORM_H #include #include namespace filament::backend { class Driver; /** * Platform is an interface that abstracts how the backend (also referred to as Driver) is * created. The backend provides several common Platform concrete implementations, which are * selected automatically. It is possible however to provide a custom Platform when creating * the filament Engine. */ class UTILS_PUBLIC Platform { public: struct SwapChain {}; struct Fence {}; struct Stream {}; struct DriverConfig { /* * size of handle arena in bytes. Setting to 0 indicates default value is to be used. * Driver clamps to valid values. */ size_t handleArenaSize = 0; }; virtual ~Platform() noexcept; /** * Queries the underlying OS version. * @return The OS version. */ virtual int getOSVersion() const noexcept = 0; /** * Creates and initializes the low-level API (e.g. an OpenGL context or Vulkan instance), * then creates the concrete Driver. * The caller takes ownership of the returned Driver* and must destroy it with delete. * * @param sharedContext an optional shared context. This is not meaningful with all graphic * APIs and platforms. * For EGL platforms, this is an EGLContext. * * @param driverConfig specifies driver initialization parameters * * @return nullptr on failure, or a pointer to the newly created driver. */ virtual backend::Driver* createDriver(void* sharedContext, const DriverConfig& driverConfig) noexcept = 0; /** * Processes the platform's event queue when called from its primary event-handling thread. * * Internally, Filament might need to call this when waiting on a fence. It is only implemented * on platforms that need it, such as macOS + OpenGL. Returns false if this is not the main * thread, or if the platform does not need to perform any special processing. */ virtual bool pumpEvents() noexcept; }; } // namespace filament #endif // TNT_FILAMENT_BACKEND_PLATFORM_H