#pragma once #include "APIExport.h" #include "APIBoundaryTypes.h" #ifdef __cplusplus extern "C" { #endif EMSCRIPTEN_KEEPALIVE bool RenderableManager_setMaterialInstanceAt(TRenderableManager *tRenderableManager, EntityId entityId, int primitiveIndex, TMaterialInstance *tMaterialInstance); EMSCRIPTEN_KEEPALIVE TMaterialInstance *RenderableManager_getMaterialInstanceAt(TRenderableManager *tRenderableManager, EntityId entityId, int primitiveIndex); EMSCRIPTEN_KEEPALIVE size_t RenderableManager_getPrimitiveCount(TRenderableManager *tRenderableManager, EntityId entityId); EMSCRIPTEN_KEEPALIVE bool RenderableManager_isRenderable(TRenderableManager *tRenderableManager, EntityId entityId); EMSCRIPTEN_KEEPALIVE bool RenderableManager_hasComponent(TRenderableManager *tRenderableManager, EntityId entityId); EMSCRIPTEN_KEEPALIVE bool RenderableManager_empty(TRenderableManager *tRenderableManager); EMSCRIPTEN_KEEPALIVE bool RenderableManager_getLightChannel(TRenderableManager *tRenderableManager, EntityId entityId, unsigned int channel); EMSCRIPTEN_KEEPALIVE bool RenderableManager_isShadowCaster(TRenderableManager *tRenderableManager, EntityId entityId); EMSCRIPTEN_KEEPALIVE void RenderableManager_setCastShadows(TRenderableManager *tRenderableManager, EntityId entityId, bool castShadows); EMSCRIPTEN_KEEPALIVE void RenderableManager_setReceiveShadows(TRenderableManager *tRenderableManager, EntityId entityId, bool receiveShadows); EMSCRIPTEN_KEEPALIVE bool RenderableManager_isShadowReceiver(TRenderableManager *tRenderableManager, EntityId entityId); EMSCRIPTEN_KEEPALIVE bool RenderableManager_getFogEnabled(TRenderableManager *tRenderableManager, EntityId entityId); EMSCRIPTEN_KEEPALIVE Aabb3 RenderableManager_getAabb(TRenderableManager *tRenderableManager, EntityId entityId); EMSCRIPTEN_KEEPALIVE void RenderableManager_setVisibilityLayer(TRenderableManager *tRenderableManager, EntityId entityId, uint8_t layer); EMSCRIPTEN_KEEPALIVE void RenderableManager_setPriority(TRenderableManager *tRenderableManager, EntityId entityId, uint8_t priority); #ifdef __cplusplus } #endif