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cup_edit/macos/include/bluegl/BlueGLDefines.h
2023-09-05 23:13:59 +08:00

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C

/*
* Copyright (C) 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**********************************************************************************************
* Generated by bluegl/bluegl-gen.py
* DO NOT EDIT
**********************************************************************************************/
#ifndef TNT_FILAMENT_BLUEGL__DEFINES_H
#define TNT_FILAMENT_BLUEGL__DEFINES_H
#define glVertexAttrib4dARB bluegl_glVertexAttrib4dARB
#define glMultMatrixxOES bluegl_glMultMatrixxOES
#define glProgramParameters4fvNV bluegl_glProgramParameters4fvNV
#define glGenProgramPipelines bluegl_glGenProgramPipelines
#define glMultiTexCoordP3uiv bluegl_glMultiTexCoordP3uiv
#define glSecondaryColor3usv bluegl_glSecondaryColor3usv
#define glGetHistogramParameteriv bluegl_glGetHistogramParameteriv
#define glRenderbufferStorageEXT bluegl_glRenderbufferStorageEXT
#define glGetPathParameterivNV bluegl_glGetPathParameterivNV
#define glLineWidthxOES bluegl_glLineWidthxOES
#define glGlobalAlphaFactordSUN bluegl_glGlobalAlphaFactordSUN
#define glTexImage2D bluegl_glTexImage2D
#define glGlobalAlphaFactorfSUN bluegl_glGlobalAlphaFactorfSUN
#define glNormalP3uiv bluegl_glNormalP3uiv
#define glColor4fNormal3fVertex3fSUN bluegl_glColor4fNormal3fVertex3fSUN
#define glMapVertexAttrib1fAPPLE bluegl_glMapVertexAttrib1fAPPLE
#define glTexCoord2fNormal3fVertex3fvSUN bluegl_glTexCoord2fNormal3fVertex3fvSUN
#define glVertexArrayVertexBuffers bluegl_glVertexArrayVertexBuffers
#define glShaderSource bluegl_glShaderSource
#define glConvolutionFilter1D bluegl_glConvolutionFilter1D
#define glIsFenceAPPLE bluegl_glIsFenceAPPLE
#define glWindowPos2s bluegl_glWindowPos2s
#define glEvaluateDepthValuesARB bluegl_glEvaluateDepthValuesARB
#define glInterpolatePathsNV bluegl_glInterpolatePathsNV
#define glTextureParameterivEXT bluegl_glTextureParameterivEXT
#define glDeleteOcclusionQueriesNV bluegl_glDeleteOcclusionQueriesNV
#define glMakeTextureHandleResidentARB bluegl_glMakeTextureHandleResidentARB
#define glCopyImageSubDataNV bluegl_glCopyImageSubDataNV
#define glVertexAttribL3d bluegl_glVertexAttribL3d
#define glGetTextureSamplerHandleNV bluegl_glGetTextureSamplerHandleNV
#define glMakeTextureHandleResidentNV bluegl_glMakeTextureHandleResidentNV
#define glPolygonOffsetxOES bluegl_glPolygonOffsetxOES
#define glUniformMatrix2fv bluegl_glUniformMatrix2fv
#define glMultiDrawElementsEXT bluegl_glMultiDrawElementsEXT
#define glVertexAttribI1uiv bluegl_glVertexAttribI1uiv
#define glPathCoordsNV bluegl_glPathCoordsNV
#define glVertexArrayVertexBindingDivisorEXT bluegl_glVertexArrayVertexBindingDivisorEXT
#define glVertexAttrib2dv bluegl_glVertexAttrib2dv
#define glFinish bluegl_glFinish
#define glVertexAttribs2dvNV bluegl_glVertexAttribs2dvNV
#define glVertexAttribI1ivEXT bluegl_glVertexAttribI1ivEXT
#define glVertexAttrib2sNV bluegl_glVertexAttrib2sNV
#define glMultiTexCoord1iv bluegl_glMultiTexCoord1iv
#define glGetnMapiv bluegl_glGetnMapiv
#define glCompressedTexSubImage1DARB bluegl_glCompressedTexSubImage1DARB
#define glFogCoordPointerEXT bluegl_glFogCoordPointerEXT
#define glCompressedMultiTexImage1DEXT bluegl_glCompressedMultiTexImage1DEXT
#define glVertexAttrib3d bluegl_glVertexAttrib3d
#define glLineWidth bluegl_glLineWidth
#define glGetShaderiv bluegl_glGetShaderiv
#define glProgramUniform1dv bluegl_glProgramUniform1dv
#define glGetVertexAttribLui64vNV bluegl_glGetVertexAttribLui64vNV
#define glProgramUniform1ui64vNV bluegl_glProgramUniform1ui64vNV
#define glGetRenderbufferParameteriv bluegl_glGetRenderbufferParameteriv
#define glGetOcclusionQueryivNV bluegl_glGetOcclusionQueryivNV
#define glUniformMatrix2x4dv bluegl_glUniformMatrix2x4dv
#define glGetVertexAttribPointervNV bluegl_glGetVertexAttribPointervNV
#define glUniform2fv bluegl_glUniform2fv
#define glRasterPos2xOES bluegl_glRasterPos2xOES
#define glGetCommandHeaderNV bluegl_glGetCommandHeaderNV
#define glUniformSubroutinesuiv bluegl_glUniformSubroutinesuiv
#define glGetPixelTransformParameterivEXT bluegl_glGetPixelTransformParameterivEXT
#define glGetFragDataLocation bluegl_glGetFragDataLocation
#define glTexCoord2fColor3fVertex3fSUN bluegl_glTexCoord2fColor3fVertex3fSUN
#define glSecondaryColor3uiv bluegl_glSecondaryColor3uiv
#define glEnableVertexArrayAttribEXT bluegl_glEnableVertexArrayAttribEXT
#define glPixelTexGenParameterfvSGIS bluegl_glPixelTexGenParameterfvSGIS
#define glProgramUniformMatrix3x4dvEXT bluegl_glProgramUniformMatrix3x4dvEXT
#define glMultiTexCoord2fvARB bluegl_glMultiTexCoord2fvARB
#define glHistogram bluegl_glHistogram
#define glGetSynciv bluegl_glGetSynciv
#define glBitmapxOES bluegl_glBitmapxOES
#define glGetnColorTable bluegl_glGetnColorTable
#define glGenerateMultiTexMipmapEXT bluegl_glGenerateMultiTexMipmapEXT
#define glVertexStream4fvATI bluegl_glVertexStream4fvATI
#define glSecondaryColorPointerEXT bluegl_glSecondaryColorPointerEXT
#define glVertexAttribIPointerEXT bluegl_glVertexAttribIPointerEXT
#define glEvalCoord2xvOES bluegl_glEvalCoord2xvOES
#define glDeleteFencesNV bluegl_glDeleteFencesNV
#define glAlphaFragmentOp1ATI bluegl_glAlphaFragmentOp1ATI
#define glGetActiveUniformName bluegl_glGetActiveUniformName
#define glGetCompressedTextureSubImage bluegl_glGetCompressedTextureSubImage
#define glGetTextureParameterfvEXT bluegl_glGetTextureParameterfvEXT
#define glDeleteShader bluegl_glDeleteShader
#define glRenderbufferStorageMultisample bluegl_glRenderbufferStorageMultisample
#define glTexCoord2fVertex3fSUN bluegl_glTexCoord2fVertex3fSUN
#define glGetActiveSubroutineUniformName bluegl_glGetActiveSubroutineUniformName
#define glGetVideoCaptureStreamfvNV bluegl_glGetVideoCaptureStreamfvNV
#define glInvalidateSubFramebuffer bluegl_glInvalidateSubFramebuffer
#define glIndexFormatNV bluegl_glIndexFormatNV
#define glMultiTexEnvfvEXT bluegl_glMultiTexEnvfvEXT
#define glUniformBufferEXT bluegl_glUniformBufferEXT
#define glNamedProgramLocalParametersI4uivEXT bluegl_glNamedProgramLocalParametersI4uivEXT
#define glWeightPathsNV bluegl_glWeightPathsNV
#define glGetnHistogram bluegl_glGetnHistogram
#define glTexCoord1bOES bluegl_glTexCoord1bOES
#define glSetFragmentShaderConstantATI bluegl_glSetFragmentShaderConstantATI
#define glRasterPos3xvOES bluegl_glRasterPos3xvOES
#define glCopyConvolutionFilter1DEXT bluegl_glCopyConvolutionFilter1DEXT
#define glArrayElementEXT bluegl_glArrayElementEXT
#define glCopyTextureImage2DEXT bluegl_glCopyTextureImage2DEXT
#define glNamedProgramLocalParameterI4uivEXT bluegl_glNamedProgramLocalParameterI4uivEXT
#define glMultiDrawElementsIndirectBindlessNV bluegl_glMultiDrawElementsIndirectBindlessNV
#define glClearColorIuiEXT bluegl_glClearColorIuiEXT
#define glMultiTexParameterfEXT bluegl_glMultiTexParameterfEXT
#define glVertexArrayVertexAttribIFormatEXT bluegl_glVertexArrayVertexAttribIFormatEXT
#define glVertexAttrib1sv bluegl_glVertexAttrib1sv
#define glVertexStream2dvATI bluegl_glVertexStream2dvATI
#define glUniform4iARB bluegl_glUniform4iARB
#define glVertexAttribs4svNV bluegl_glVertexAttribs4svNV
#define glProgramUniformMatrix3x2dvEXT bluegl_glProgramUniformMatrix3x2dvEXT
#define glProgramUniform1ui bluegl_glProgramUniform1ui
#define glVertexAttribIFormatNV bluegl_glVertexAttribIFormatNV
#define glFragmentLightModelfSGIX bluegl_glFragmentLightModelfSGIX
#define glGetActiveSubroutineName bluegl_glGetActiveSubroutineName
#define glConvolutionParameteri bluegl_glConvolutionParameteri
#define glMultiTexCoord4f bluegl_glMultiTexCoord4f
#define glTexCoord1xvOES bluegl_glTexCoord1xvOES
#define glIsTransformFeedback bluegl_glIsTransformFeedback
#define glBlendBarrierKHR bluegl_glBlendBarrierKHR
#define glBindBufferRangeEXT bluegl_glBindBufferRangeEXT
#define glPathColorGenNV bluegl_glPathColorGenNV
#define glEndQuery bluegl_glEndQuery
#define glUniformMatrix2x4fv bluegl_glUniformMatrix2x4fv
#define glGenRenderbuffers bluegl_glGenRenderbuffers
#define glShaderOp2EXT bluegl_glShaderOp2EXT
#define glDrawTransformFeedback bluegl_glDrawTransformFeedback
#define glProgramUniform3ui64vNV bluegl_glProgramUniform3ui64vNV
#define glNamedBufferStorage bluegl_glNamedBufferStorage
#define glOrthoxOES bluegl_glOrthoxOES
#define glVertexAttrib4ubvARB bluegl_glVertexAttrib4ubvARB
#define glStencilOp bluegl_glStencilOp
#define glProgramLocalParametersI4ivNV bluegl_glProgramLocalParametersI4ivNV
#define glVertexStream2iATI bluegl_glVertexStream2iATI
#define glWeightdvARB bluegl_glWeightdvARB
#define glVertexAttrib1fARB bluegl_glVertexAttrib1fARB
#define glColorFragmentOp2ATI bluegl_glColorFragmentOp2ATI
#define glGetBufferPointervARB bluegl_glGetBufferPointervARB
#define glNamedFramebufferTexture1DEXT bluegl_glNamedFramebufferTexture1DEXT
#define glVertexAttrib2fNV bluegl_glVertexAttrib2fNV
#define glDisableVertexAttribArray bluegl_glDisableVertexAttribArray
#define glTextureParameterf bluegl_glTextureParameterf
#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN bluegl_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN
#define glNormal3fVertex3fSUN bluegl_glNormal3fVertex3fSUN
#define glGetTexBumpParameterfvATI bluegl_glGetTexBumpParameterfvATI
#define glMultiTexCoord3fARB bluegl_glMultiTexCoord3fARB
#define glTextureParameterfv bluegl_glTextureParameterfv
#define glTexBumpParameterivATI bluegl_glTexBumpParameterivATI
#define glLockArraysEXT bluegl_glLockArraysEXT
#define glIsEnabledIndexedEXT bluegl_glIsEnabledIndexedEXT
#define glGenerateMipmapEXT bluegl_glGenerateMipmapEXT
#define glVertexP3uiv bluegl_glVertexP3uiv
#define glClearNamedBufferSubData bluegl_glClearNamedBufferSubData
#define glInvalidateTexImage bluegl_glInvalidateTexImage
#define glBindFramebuffer bluegl_glBindFramebuffer
#define glDrawArraysIndirect bluegl_glDrawArraysIndirect
#define glClipPlanexOES bluegl_glClipPlanexOES
#define glGetFloati_v bluegl_glGetFloati_v
#define glTransformFeedbackVaryingsEXT bluegl_glTransformFeedbackVaryingsEXT
#define glGetColorTableParameteriv bluegl_glGetColorTableParameteriv
#define glTexBufferRange bluegl_glTexBufferRange
#define glVertexAttribI1uivEXT bluegl_glVertexAttribI1uivEXT
#define glShaderBinary bluegl_glShaderBinary
#define glGetVertexAttribLi64vNV bluegl_glGetVertexAttribLi64vNV
#define glGetNamedBufferSubDataEXT bluegl_glGetNamedBufferSubDataEXT
#define glUniform3uivEXT bluegl_glUniform3uivEXT
#define glMatrixTranslatefEXT bluegl_glMatrixTranslatefEXT
#define glVertexAttribs2hvNV bluegl_glVertexAttribs2hvNV
#define glClearBufferSubData bluegl_glClearBufferSubData
#define glGenFramebuffers bluegl_glGenFramebuffers
#define glVertexArrayAttribFormat bluegl_glVertexArrayAttribFormat
#define glGetActiveUniformsiv bluegl_glGetActiveUniformsiv
#define glCompressedTextureSubImage1DEXT bluegl_glCompressedTextureSubImage1DEXT
#define glIsRenderbuffer bluegl_glIsRenderbuffer
#define glPresentFrameKeyedNV bluegl_glPresentFrameKeyedNV
#define glProgramUniformMatrix3fvEXT bluegl_glProgramUniformMatrix3fvEXT
#define glVertexAttribL2i64vNV bluegl_glVertexAttribL2i64vNV
#define glFogCoordhvNV bluegl_glFogCoordhvNV
#define glVertexAttrib4ubv bluegl_glVertexAttrib4ubv
#define glPushClientAttribDefaultEXT bluegl_glPushClientAttribDefaultEXT
#define glWindowPos3ivMESA bluegl_glWindowPos3ivMESA
#define glPrimitiveRestartIndexNV bluegl_glPrimitiveRestartIndexNV
#define glCreatePerfQueryINTEL bluegl_glCreatePerfQueryINTEL
#define glGetProgramLocalParameterIuivNV bluegl_glGetProgramLocalParameterIuivNV
#define glResizeBuffersMESA bluegl_glResizeBuffersMESA
#define glVertexStream1fATI bluegl_glVertexStream1fATI
#define glProgramUniform2ui bluegl_glProgramUniform2ui
#define glSecondaryColor3iv bluegl_glSecondaryColor3iv
#define glProgramParameters4dvNV bluegl_glProgramParameters4dvNV
#define glWindowPos3i bluegl_glWindowPos3i
#define glRectxvOES bluegl_glRectxvOES
#define glMultiTexCoord4iARB bluegl_glMultiTexCoord4iARB
#define glBeginConditionalRender bluegl_glBeginConditionalRender
#define glFreeObjectBufferATI bluegl_glFreeObjectBufferATI
#define glGetOcclusionQueryuivNV bluegl_glGetOcclusionQueryuivNV
#define glColorP4ui bluegl_glColorP4ui
#define glGetPathColorGenivNV bluegl_glGetPathColorGenivNV
#define glGetQueryiv bluegl_glGetQueryiv
#define glVertexAttribI2uiv bluegl_glVertexAttribI2uiv
#define glGetVertexArrayPointeri_vEXT bluegl_glGetVertexArrayPointeri_vEXT
#define glSamplerParameteri bluegl_glSamplerParameteri
#define glResumeTransformFeedbackNV bluegl_glResumeTransformFeedbackNV
#define glVertexAttribL1ui64vNV bluegl_glVertexAttribL1ui64vNV
#define glPauseTransformFeedbackNV bluegl_glPauseTransformFeedbackNV
#define glVertexAttribs2fvNV bluegl_glVertexAttribs2fvNV
#define glProgramUniform1iv bluegl_glProgramUniform1iv
#define glGetColorTableSGI bluegl_glGetColorTableSGI
#define glGetActiveAttrib bluegl_glGetActiveAttrib
#define glResetMinmax bluegl_glResetMinmax
#define glBinormal3svEXT bluegl_glBinormal3svEXT
#define glVertexAttrib4fv bluegl_glVertexAttrib4fv
#define glIndexxOES bluegl_glIndexxOES
#define glMatrixMultTransposefEXT bluegl_glMatrixMultTransposefEXT
#define glNamedFramebufferTexture bluegl_glNamedFramebufferTexture
#define glVertexP2uiv bluegl_glVertexP2uiv
#define glMemoryBarrier bluegl_glMemoryBarrier
#define glGetGraphicsResetStatusARB bluegl_glGetGraphicsResetStatusARB
#define glBindAttribLocation bluegl_glBindAttribLocation
#define glVertexBlendEnviATI bluegl_glVertexBlendEnviATI
#define glAttachObjectARB bluegl_glAttachObjectARB
#define glNormalStream3bvATI bluegl_glNormalStream3bvATI
#define glNamedFramebufferTextureFaceEXT bluegl_glNamedFramebufferTextureFaceEXT
#define glGetConvolutionParameterivEXT bluegl_glGetConvolutionParameterivEXT
#define glProgramPathFragmentInputGenNV bluegl_glProgramPathFragmentInputGenNV
#define glIsFramebufferEXT bluegl_glIsFramebufferEXT
#define glIsVertexArray bluegl_glIsVertexArray
#define glGetVertexAttribIivEXT bluegl_glGetVertexAttribIivEXT
#define glTextureParameterIivEXT bluegl_glTextureParameterIivEXT
#define glGetnPixelMapuiv bluegl_glGetnPixelMapuiv
#define glGetInvariantFloatvEXT bluegl_glGetInvariantFloatvEXT
#define glAttachShader bluegl_glAttachShader
#define glSecondaryColor3i bluegl_glSecondaryColor3i
#define glTexCoord4hvNV bluegl_glTexCoord4hvNV
#define glColorTableSGI bluegl_glColorTableSGI
#define glProgramUniform4uivEXT bluegl_glProgramUniform4uivEXT
#define glPointSizexOES bluegl_glPointSizexOES
#define glTrackMatrixNV bluegl_glTrackMatrixNV
#define glMultiTexCoord1fv bluegl_glMultiTexCoord1fv
#define glSecondaryColorPointerListIBM bluegl_glSecondaryColorPointerListIBM
#define glGenBuffersARB bluegl_glGenBuffersARB
#define glTexCoord4fColor4fNormal3fVertex4fSUN bluegl_glTexCoord4fColor4fNormal3fVertex4fSUN
#define glCopyColorTable bluegl_glCopyColorTable
#define glTexPageCommitmentARB bluegl_glTexPageCommitmentARB
#define glSetFenceAPPLE bluegl_glSetFenceAPPLE
#define glMultiTexCoord2dvARB bluegl_glMultiTexCoord2dvARB
#define glVertex4hvNV bluegl_glVertex4hvNV
#define glBindVertexBuffer bluegl_glBindVertexBuffer
#define glVertex3xvOES bluegl_glVertex3xvOES
#define glConvolutionParameterivEXT bluegl_glConvolutionParameterivEXT
#define glProgramUniform3ui64vARB bluegl_glProgramUniform3ui64vARB
#define glProgramUniform2dv bluegl_glProgramUniform2dv
#define glWindowPos4sMESA bluegl_glWindowPos4sMESA
#define glMultiTexImage1DEXT bluegl_glMultiTexImage1DEXT
#define glRenderbufferStorage bluegl_glRenderbufferStorage
#define glConvolutionFilter2D bluegl_glConvolutionFilter2D
#define glBinormal3bEXT bluegl_glBinormal3bEXT
#define glFragmentLightivSGIX bluegl_glFragmentLightivSGIX
#define glProgramUniform3iv bluegl_glProgramUniform3iv
#define glIsQuery bluegl_glIsQuery
#define glVertexStream2sATI bluegl_glVertexStream2sATI
#define glProgramUniform4iEXT bluegl_glProgramUniform4iEXT
#define glGetInvariantBooleanvEXT bluegl_glGetInvariantBooleanvEXT
#define glSecondaryColorFormatNV bluegl_glSecondaryColorFormatNV
#define glVertexAttrib4fNV bluegl_glVertexAttrib4fNV
#define glColorFragmentOp1ATI bluegl_glColorFragmentOp1ATI
#define glTransformFeedbackBufferBase bluegl_glTransformFeedbackBufferBase
#define glGetTexParameteriv bluegl_glGetTexParameteriv
#define glGetVertexAttribIiv bluegl_glGetVertexAttribIiv
#define glEndOcclusionQueryNV bluegl_glEndOcclusionQueryNV
#define glTransformFeedbackStreamAttribsNV bluegl_glTransformFeedbackStreamAttribsNV
#define glGetQueryBufferObjecti64v bluegl_glGetQueryBufferObjecti64v
#define glStencilFillPathInstancedNV bluegl_glStencilFillPathInstancedNV
#define glDrawCommandsStatesNV bluegl_glDrawCommandsStatesNV
#define glGetSamplerParameterfv bluegl_glGetSamplerParameterfv
#define glMultiTexCoord4fARB bluegl_glMultiTexCoord4fARB
#define glUniform3ui64NV bluegl_glUniform3ui64NV
#define glVertexWeighthNV bluegl_glVertexWeighthNV
#define glWindowPos3ivARB bluegl_glWindowPos3ivARB
#define glSecondaryColor3ivEXT bluegl_glSecondaryColor3ivEXT
#define glBindVertexArray bluegl_glBindVertexArray
#define glGetVertexAttribLui64vARB bluegl_glGetVertexAttribLui64vARB
#define glUniform4i64NV bluegl_glUniform4i64NV
#define glBlendBarrierNV bluegl_glBlendBarrierNV
#define glWindowPos3fvARB bluegl_glWindowPos3fvARB
#define glBlendEquationSeparateiARB bluegl_glBlendEquationSeparateiARB
#define glGetVariantFloatvEXT bluegl_glGetVariantFloatvEXT
#define glColorSubTableEXT bluegl_glColorSubTableEXT
#define glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN bluegl_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN
#define glGetProgramResourceiv bluegl_glGetProgramResourceiv
#define glMultiTexCoord1f bluegl_glMultiTexCoord1f
#define glGetNamedFramebufferAttachmentParameteriv bluegl_glGetNamedFramebufferAttachmentParameteriv
#define glDeleteProgramsNV bluegl_glDeleteProgramsNV
#define glGlobalAlphaFactoriSUN bluegl_glGlobalAlphaFactoriSUN
#define glGetFinalCombinerInputParameterfvNV bluegl_glGetFinalCombinerInputParameterfvNV
#define glNormalStream3dATI bluegl_glNormalStream3dATI
#define glMultiTexEnvivEXT bluegl_glMultiTexEnvivEXT
#define glTexCoord4xvOES bluegl_glTexCoord4xvOES
#define glProgramUniform4dvEXT bluegl_glProgramUniform4dvEXT
#define glProgramUniform2ui64vARB bluegl_glProgramUniform2ui64vARB
#define glBindBufferBaseNV bluegl_glBindBufferBaseNV
#define glVertexAttrib4s bluegl_glVertexAttrib4s
#define glTexCoord2fVertex3fvSUN bluegl_glTexCoord2fVertex3fvSUN
#define glMatrixMultdEXT bluegl_glMatrixMultdEXT
#define glGetnMapdvARB bluegl_glGetnMapdvARB
#define glEnableVertexArrayEXT bluegl_glEnableVertexArrayEXT
#define glConvolutionFilter1DEXT bluegl_glConvolutionFilter1DEXT
#define glMemoryBarrierEXT bluegl_glMemoryBarrierEXT
#define glNewObjectBufferATI bluegl_glNewObjectBufferATI
#define glProgramUniform2fv bluegl_glProgramUniform2fv
#define glUniformMatrix4x3fv bluegl_glUniformMatrix4x3fv
#define glGetHistogramParameterfv bluegl_glGetHistogramParameterfv
#define glFrameTerminatorGREMEDY bluegl_glFrameTerminatorGREMEDY
#define glGetProgramLocalParameterfvARB bluegl_glGetProgramLocalParameterfvARB
#define glUnmapNamedBuffer bluegl_glUnmapNamedBuffer
#define glWindowPos2svARB bluegl_glWindowPos2svARB
#define glBindTextureEXT bluegl_glBindTextureEXT
#define glVertexAttrib4svNV bluegl_glVertexAttrib4svNV
#define glPointParameterfSGIS bluegl_glPointParameterfSGIS
#define glSecondaryColor3hvNV bluegl_glSecondaryColor3hvNV
#define glColorTableParameterfv bluegl_glColorTableParameterfv
#define glNamedProgramLocalParameter4fEXT bluegl_glNamedProgramLocalParameter4fEXT
#define glGetTextureParameterivEXT bluegl_glGetTextureParameterivEXT
#define glTestObjectAPPLE bluegl_glTestObjectAPPLE
#define glGetIntegerui64vNV bluegl_glGetIntegerui64vNV
#define glIsVertexAttribEnabledAPPLE bluegl_glIsVertexAttribEnabledAPPLE
#define glActiveTextureARB bluegl_glActiveTextureARB
#define glVertexAttrib3dARB bluegl_glVertexAttrib3dARB
#define glGetTextureHandleARB bluegl_glGetTextureHandleARB
#define glGetColorTableEXT bluegl_glGetColorTableEXT
#define glDrawArraysEXT bluegl_glDrawArraysEXT
#define glImageTransformParameterfHP bluegl_glImageTransformParameterfHP
#define glActiveStencilFaceEXT bluegl_glActiveStencilFaceEXT
#define glUniformMatrix3x4dv bluegl_glUniformMatrix3x4dv
#define glProgramUniform4i64ARB bluegl_glProgramUniform4i64ARB
#define glUniform3iv bluegl_glUniform3iv
#define glGetPerfMonitorCountersAMD bluegl_glGetPerfMonitorCountersAMD
#define glFinishFenceAPPLE bluegl_glFinishFenceAPPLE
#define glUniform4ivARB bluegl_glUniform4ivARB
#define glRenderbufferStorageMultisampleEXT bluegl_glRenderbufferStorageMultisampleEXT
#define glPointParameterfvARB bluegl_glPointParameterfvARB
#define glProgramLocalParameterI4uivNV bluegl_glProgramLocalParameterI4uivNV
#define glDeformSGIX bluegl_glDeformSGIX
#define glProgramUniformHandleui64vNV bluegl_glProgramUniformHandleui64vNV
#define glMultiDrawRangeElementArrayAPPLE bluegl_glMultiDrawRangeElementArrayAPPLE
#define glGetnUniformfvARB bluegl_glGetnUniformfvARB
#define glVertexAttribs3svNV bluegl_glVertexAttribs3svNV
#define glVertexAttrib1dvNV bluegl_glVertexAttrib1dvNV
#define glVertexStream1fvATI bluegl_glVertexStream1fvATI
#define glIsProgramPipeline bluegl_glIsProgramPipeline
#define glGetObjectBufferfvATI bluegl_glGetObjectBufferfvATI
#define glBeginVertexShaderEXT bluegl_glBeginVertexShaderEXT
#define glVertexAttrib4svARB bluegl_glVertexAttrib4svARB
#define glWindowPos2d bluegl_glWindowPos2d
#define glWriteMaskEXT bluegl_glWriteMaskEXT
#define glDrawRangeElements bluegl_glDrawRangeElements
#define glGetFragDataIndex bluegl_glGetFragDataIndex
#define glDeleteTransformFeedbacksNV bluegl_glDeleteTransformFeedbacksNV
#define glProgramUniformMatrix2fvEXT bluegl_glProgramUniformMatrix2fvEXT
#define glProgramUniform3ui bluegl_glProgramUniform3ui
#define glGetTransformFeedbacki_v bluegl_glGetTransformFeedbacki_v
#define glUniformMatrix3x2dv bluegl_glUniformMatrix3x2dv
#define glGetMapxvOES bluegl_glGetMapxvOES
#define glMemoryBarrierByRegion bluegl_glMemoryBarrierByRegion
#define glNamedFramebufferDrawBuffer bluegl_glNamedFramebufferDrawBuffer
#define glIsBufferResidentNV bluegl_glIsBufferResidentNV
#define glStencilOpSeparate bluegl_glStencilOpSeparate
#define glInvalidateNamedFramebufferSubData bluegl_glInvalidateNamedFramebufferSubData
#define glColor3hNV bluegl_glColor3hNV
#define glTextureMaterialEXT bluegl_glTextureMaterialEXT
#define glCompressedTextureSubImage2D bluegl_glCompressedTextureSubImage2D
#define glMultiTexGeniEXT bluegl_glMultiTexGeniEXT
#define glSecondaryColor3usvEXT bluegl_glSecondaryColor3usvEXT
#define glGetProgramResourceName bluegl_glGetProgramResourceName
#define glTextureStorageSparseAMD bluegl_glTextureStorageSparseAMD
#define glPixelStorei bluegl_glPixelStorei
#define glGetBooleani_v bluegl_glGetBooleani_v
#define glGetPathCoordsNV bluegl_glGetPathCoordsNV
#define glVertexAttrib3svNV bluegl_glVertexAttrib3svNV
#define glUniformui64NV bluegl_glUniformui64NV
#define glIsImageHandleResidentNV bluegl_glIsImageHandleResidentNV
#define glBeginConditionalRenderNV bluegl_glBeginConditionalRenderNV
#define glNamedFramebufferParameteriEXT bluegl_glNamedFramebufferParameteriEXT
#define glIsVertexArrayAPPLE bluegl_glIsVertexArrayAPPLE
#define glPointParameterfvEXT bluegl_glPointParameterfvEXT
#define glGetnMapfvARB bluegl_glGetnMapfvARB
#define glCopyColorSubTable bluegl_glCopyColorSubTable
#define glVariantbvEXT bluegl_glVariantbvEXT
#define glTextureParameterIuiv bluegl_glTextureParameterIuiv
#define glPNTrianglesiATI bluegl_glPNTrianglesiATI
#define glBlendFunc bluegl_glBlendFunc
#define glVertexAttrib4uiv bluegl_glVertexAttrib4uiv
#define glUniform2ui bluegl_glUniform2ui
#define glBlendColor bluegl_glBlendColor
#define glViewport bluegl_glViewport
#define glWindowPos2fvARB bluegl_glWindowPos2fvARB
#define glSampleCoverage bluegl_glSampleCoverage
#define glSecondaryColor3ubv bluegl_glSecondaryColor3ubv
#define glColor4xOES bluegl_glColor4xOES
#define glVertexAttribL1dEXT bluegl_glVertexAttribL1dEXT
#define glMultTransposeMatrixf bluegl_glMultTransposeMatrixf
#define glGetVertexArrayIntegeri_vEXT bluegl_glGetVertexArrayIntegeri_vEXT
#define glCullParameterfvEXT bluegl_glCullParameterfvEXT
#define glMapNamedBufferRangeEXT bluegl_glMapNamedBufferRangeEXT
#define glTextureImage3DEXT bluegl_glTextureImage3DEXT
#define glBufferAddressRangeNV bluegl_glBufferAddressRangeNV
#define glGetVertexAttribdv bluegl_glGetVertexAttribdv
#define glNamedFramebufferSampleLocationsfvARB bluegl_glNamedFramebufferSampleLocationsfvARB
#define glMultiTexCoord2i bluegl_glMultiTexCoord2i
#define glBindFramebufferEXT bluegl_glBindFramebufferEXT
#define glTexParameterfv bluegl_glTexParameterfv
#define glGetProgramNamedParameterfvNV bluegl_glGetProgramNamedParameterfvNV
#define glTextureStorage3DEXT bluegl_glTextureStorage3DEXT
#define glGetDebugMessageLogAMD bluegl_glGetDebugMessageLogAMD
#define glTexCoord1hvNV bluegl_glTexCoord1hvNV
#define glRenderbufferStorageMultisampleCoverageNV bluegl_glRenderbufferStorageMultisampleCoverageNV
#define glProgramUniform3i64vARB bluegl_glProgramUniform3i64vARB
#define glFragmentMaterialfvSGIX bluegl_glFragmentMaterialfvSGIX
#define glGetImageHandleARB bluegl_glGetImageHandleARB
#define glVertexAttribs3fvNV bluegl_glVertexAttribs3fvNV
#define glTexSubImage4DSGIS bluegl_glTexSubImage4DSGIS
#define glListParameteriSGIX bluegl_glListParameteriSGIX
#define glPixelTransformParameterfEXT bluegl_glPixelTransformParameterfEXT
#define glMapParameterfvNV bluegl_glMapParameterfvNV
#define glProgramUniform3dv bluegl_glProgramUniform3dv
#define glUniformMatrix3fv bluegl_glUniformMatrix3fv
#define glProgramUniform4fEXT bluegl_glProgramUniform4fEXT
#define glMultiTexCoord2hNV bluegl_glMultiTexCoord2hNV
#define glVertexAttribI4uiv bluegl_glVertexAttribI4uiv
#define glSecondaryColor3b bluegl_glSecondaryColor3b
#define glFogxvOES bluegl_glFogxvOES
#define glGlobalAlphaFactorubSUN bluegl_glGlobalAlphaFactorubSUN
#define glVertexAttribI4svEXT bluegl_glVertexAttribI4svEXT
#define glSecondaryColor3sv bluegl_glSecondaryColor3sv
#define glProgramUniformMatrix2x3dvEXT bluegl_glProgramUniformMatrix2x3dvEXT
#define glTextureBarrier bluegl_glTextureBarrier
#define glCreateSamplers bluegl_glCreateSamplers
#define glVertexAttribP2ui bluegl_glVertexAttribP2ui
#define glGetTexParameterIiv bluegl_glGetTexParameterIiv
#define glConvolutionParameterfvEXT bluegl_glConvolutionParameterfvEXT
#define glPathGlyphIndexArrayNV bluegl_glPathGlyphIndexArrayNV
#define glCopyTexSubImage2D bluegl_glCopyTexSubImage2D
#define glVertexArrayParameteriAPPLE bluegl_glVertexArrayParameteriAPPLE
#define glGetnConvolutionFilterARB bluegl_glGetnConvolutionFilterARB
#define glVariantfvEXT bluegl_glVariantfvEXT
#define glGetMultisamplefvNV bluegl_glGetMultisamplefvNV
#define glQueryObjectParameteruiAMD bluegl_glQueryObjectParameteruiAMD
#define glMatrixIndexPointerARB bluegl_glMatrixIndexPointerARB
#define glGetQueryObjectuivARB bluegl_glGetQueryObjectuivARB
#define glColorFormatNV bluegl_glColorFormatNV
#define glMultiTexGenfvEXT bluegl_glMultiTexGenfvEXT
#define glGetUniformfvARB bluegl_glGetUniformfvARB
#define glTexCoord3hNV bluegl_glTexCoord3hNV
#define glPathGlyphRangeNV bluegl_glPathGlyphRangeNV
#define glCopyTextureSubImage3DEXT bluegl_glCopyTextureSubImage3DEXT
#define glColor3xOES bluegl_glColor3xOES
#define glVertexAttrib4hNV bluegl_glVertexAttrib4hNV
#define glProgramUniformui64NV bluegl_glProgramUniformui64NV
#define glVertexArrayVertexAttribLFormatEXT bluegl_glVertexArrayVertexAttribLFormatEXT
#define glGetMinmaxParameterivEXT bluegl_glGetMinmaxParameterivEXT
#define glWindowPos3iMESA bluegl_glWindowPos3iMESA
#define glVertexAttribLFormat bluegl_glVertexAttribLFormat
#define glGetObjectParameterfvARB bluegl_glGetObjectParameterfvARB
#define glStencilFillPathNV bluegl_glStencilFillPathNV
#define glEvalCoord1xvOES bluegl_glEvalCoord1xvOES
#define glUniform4d bluegl_glUniform4d
#define glGetTextureHandleNV bluegl_glGetTextureHandleNV
#define glGetUniformuivEXT bluegl_glGetUniformuivEXT
#define glIsTextureEXT bluegl_glIsTextureEXT
#define glProgramUniform2d bluegl_glProgramUniform2d
#define glGetnUniformuivARB bluegl_glGetnUniformuivARB
#define glIsShader bluegl_glIsShader
#define glGetVertexArrayIndexed64iv bluegl_glGetVertexArrayIndexed64iv
#define glGetnHistogramARB bluegl_glGetnHistogramARB
#define glTexCoord2fColor4fNormal3fVertex3fvSUN bluegl_glTexCoord2fColor4fNormal3fVertex3fvSUN
#define glVertexAttribI2ivEXT bluegl_glVertexAttribI2ivEXT
#define glTexSubImage2DEXT bluegl_glTexSubImage2DEXT
#define glGetFragmentMaterialivSGIX bluegl_glGetFragmentMaterialivSGIX
#define glClearNamedFramebufferiv bluegl_glClearNamedFramebufferiv
#define glMatrixMult3x3fNV bluegl_glMatrixMult3x3fNV
#define glGetQueryBufferObjectiv bluegl_glGetQueryBufferObjectiv
#define glVideoCaptureStreamParameterfvNV bluegl_glVideoCaptureStreamParameterfvNV
#define glTexImage3DMultisample bluegl_glTexImage3DMultisample
#define glVertexArraySecondaryColorOffsetEXT bluegl_glVertexArraySecondaryColorOffsetEXT
#define glVariantusvEXT bluegl_glVariantusvEXT
#define glDrawArraysInstanced bluegl_glDrawArraysInstanced
#define glProgramUniformMatrix2x4dvEXT bluegl_glProgramUniformMatrix2x4dvEXT
#define glProgramBufferParametersIivNV bluegl_glProgramBufferParametersIivNV
#define glViewportArrayv bluegl_glViewportArrayv
#define glTangent3svEXT bluegl_glTangent3svEXT
#define glReplacementCodeuiVertex3fSUN bluegl_glReplacementCodeuiVertex3fSUN
#define glSharpenTexFuncSGIS bluegl_glSharpenTexFuncSGIS
#define glNormalFormatNV bluegl_glNormalFormatNV
#define glVertexAttribL3dv bluegl_glVertexAttribL3dv
#define glNamedStringARB bluegl_glNamedStringARB
#define glVertexArrayVertexAttribFormatEXT bluegl_glVertexArrayVertexAttribFormatEXT
#define glMultiTexCoordP3ui bluegl_glMultiTexCoordP3ui
#define glMultiTexSubImage3DEXT bluegl_glMultiTexSubImage3DEXT
#define glUniform2fvARB bluegl_glUniform2fvARB
#define glGetPixelMapxv bluegl_glGetPixelMapxv
#define glTangent3ivEXT bluegl_glTangent3ivEXT
#define glGetLocalConstantIntegervEXT bluegl_glGetLocalConstantIntegervEXT
#define glPresentFrameDualFillNV bluegl_glPresentFrameDualFillNV
#define glEndVertexShaderEXT bluegl_glEndVertexShaderEXT
#define glVertexArrayVertexBuffer bluegl_glVertexArrayVertexBuffer
#define glMakeTextureHandleNonResidentNV bluegl_glMakeTextureHandleNonResidentNV
#define glVertexAttribI3uiEXT bluegl_glVertexAttribI3uiEXT
#define glBinormal3bvEXT bluegl_glBinormal3bvEXT
#define glPixelTexGenParameterfSGIS bluegl_glPixelTexGenParameterfSGIS
#define glMultiTexGenivEXT bluegl_glMultiTexGenivEXT
#define glGetVideoivNV bluegl_glGetVideoivNV
#define glMultiTexCoordP2ui bluegl_glMultiTexCoordP2ui
#define glDeletePerfQueryINTEL bluegl_glDeletePerfQueryINTEL
#define glDepthBoundsdNV bluegl_glDepthBoundsdNV
#define glPixelTransferxOES bluegl_glPixelTransferxOES
#define glCombinerOutputNV bluegl_glCombinerOutputNV
#define glCopyTextureSubImage1D bluegl_glCopyTextureSubImage1D
#define glVertexAttribI4iv bluegl_glVertexAttribI4iv
#define glCopyTexImage2DEXT bluegl_glCopyTexImage2DEXT
#define glBindLightParameterEXT bluegl_glBindLightParameterEXT
#define glMultiDrawElementsBaseVertex bluegl_glMultiDrawElementsBaseVertex
#define glProgramUniform2uivEXT bluegl_glProgramUniform2uivEXT
#define glDeletePerfMonitorsAMD bluegl_glDeletePerfMonitorsAMD
#define glCopyImageSubData bluegl_glCopyImageSubData
#define glPathCoverDepthFuncNV bluegl_glPathCoverDepthFuncNV
#define glGetFramebufferAttachmentParameteriv bluegl_glGetFramebufferAttachmentParameteriv
#define glRectxOES bluegl_glRectxOES
#define glTagSampleBufferSGIX bluegl_glTagSampleBufferSGIX
#define glVertexStream3svATI bluegl_glVertexStream3svATI
#define glGetPathTexGenfvNV bluegl_glGetPathTexGenfvNV
#define glOrthofOES bluegl_glOrthofOES
#define glCopyTexImage2D bluegl_glCopyTexImage2D
#define glTexCoord2fColor4ubVertex3fSUN bluegl_glTexCoord2fColor4ubVertex3fSUN
#define glMultTransposeMatrixdARB bluegl_glMultTransposeMatrixdARB
#define glProgramUniform3i bluegl_glProgramUniform3i
#define glArrayObjectATI bluegl_glArrayObjectATI
#define glMatrixRotatedEXT bluegl_glMatrixRotatedEXT
#define glTexCoordP2ui bluegl_glTexCoordP2ui
#define glPassTexCoordATI bluegl_glPassTexCoordATI
#define glIsTexture bluegl_glIsTexture
#define glCompressedTexSubImage3DARB bluegl_glCompressedTexSubImage3DARB
#define glDepthRangexOES bluegl_glDepthRangexOES
#define glImageTransformParameterivHP bluegl_glImageTransformParameterivHP
#define glMultTransposeMatrixfARB bluegl_glMultTransposeMatrixfARB
#define glUniformHandleui64vARB bluegl_glUniformHandleui64vARB
#define glGenTransformFeedbacks bluegl_glGenTransformFeedbacks
#define glTextureStorage1D bluegl_glTextureStorage1D
#define glGetVertexAttribivNV bluegl_glGetVertexAttribivNV
#define glReplacementCodePointerSUN bluegl_glReplacementCodePointerSUN
#define glVertexAttribI3uiv bluegl_glVertexAttribI3uiv
#define glReplacementCodeuiNormal3fVertex3fSUN bluegl_glReplacementCodeuiNormal3fVertex3fSUN
#define glVertexAttribL2dEXT bluegl_glVertexAttribL2dEXT
#define glProgramUniform3ui64NV bluegl_glProgramUniform3ui64NV
#define glProgramUniform3i64NV bluegl_glProgramUniform3i64NV
#define glGetNamedRenderbufferParameterivEXT bluegl_glGetNamedRenderbufferParameterivEXT
#define glTangent3bvEXT bluegl_glTangent3bvEXT
#define glProgramUniform1dvEXT bluegl_glProgramUniform1dvEXT
#define glMatrixLoadTransposedEXT bluegl_glMatrixLoadTransposedEXT
#define glGetVertexAttribLdv bluegl_glGetVertexAttribLdv
#define glVertexStream2dATI bluegl_glVertexStream2dATI
#define glGetFragmentLightivSGIX bluegl_glGetFragmentLightivSGIX
#define glGetMinmaxEXT bluegl_glGetMinmaxEXT
#define glFlushStaticDataIBM bluegl_glFlushStaticDataIBM
#define glShaderOp1EXT bluegl_glShaderOp1EXT
#define glIsStateNV bluegl_glIsStateNV
#define glGetProgramEnvParameterIuivNV bluegl_glGetProgramEnvParameterIuivNV
#define glGetVideoCaptureivNV bluegl_glGetVideoCaptureivNV
#define glPathStringNV bluegl_glPathStringNV
#define glListParameterfSGIX bluegl_glListParameterfSGIX
#define glFeedbackBufferxOES bluegl_glFeedbackBufferxOES
#define glGetNextPerfQueryIdINTEL bluegl_glGetNextPerfQueryIdINTEL
#define glGetVariantArrayObjectfvATI bluegl_glGetVariantArrayObjectfvATI
#define glUniform3d bluegl_glUniform3d
#define glMultiTexParameterfvEXT bluegl_glMultiTexParameterfvEXT
#define glGetLocalConstantFloatvEXT bluegl_glGetLocalConstantFloatvEXT
#define glMultiTexImage3DEXT bluegl_glMultiTexImage3DEXT
#define glWindowPos3fMESA bluegl_glWindowPos3fMESA
#define glCullParameterdvEXT bluegl_glCullParameterdvEXT
#define glGetTrackMatrixivNV bluegl_glGetTrackMatrixivNV
#define glBlendFuncSeparateINGR bluegl_glBlendFuncSeparateINGR
#define glUniformMatrix2fvARB bluegl_glUniformMatrix2fvARB
#define glDrawArraysInstancedEXT bluegl_glDrawArraysInstancedEXT
#define glMultiTexCoord3iARB bluegl_glMultiTexCoord3iARB
#define glGetNamedFramebufferParameterivEXT bluegl_glGetNamedFramebufferParameterivEXT
#define glGenTextures bluegl_glGenTextures
#define glIsPointInStrokePathNV bluegl_glIsPointInStrokePathNV
#define glDrawTransformFeedbackNV bluegl_glDrawTransformFeedbackNV
#define glGetActiveUniformARB bluegl_glGetActiveUniformARB
#define glClearNamedFramebufferfv bluegl_glClearNamedFramebufferfv
#define glBeginVideoCaptureNV bluegl_glBeginVideoCaptureNV
#define glCopyTexImage1D bluegl_glCopyTexImage1D
#define glTexStorage1D bluegl_glTexStorage1D
#define glProgramUniform3ui64ARB bluegl_glProgramUniform3ui64ARB
#define glTextureSubImage2D bluegl_glTextureSubImage2D
#define glMultiTexCoord4bOES bluegl_glMultiTexCoord4bOES
#define glMultiDrawArraysIndirectCountARB bluegl_glMultiDrawArraysIndirectCountARB
#define glProgramUniformMatrix3dvEXT bluegl_glProgramUniformMatrix3dvEXT
#define glVertexAttrib2s bluegl_glVertexAttrib2s
#define glGetDoublev bluegl_glGetDoublev
#define glVertexAttrib3svARB bluegl_glVertexAttrib3svARB
#define glProgramNamedParameter4dvNV bluegl_glProgramNamedParameter4dvNV
#define glTextureBufferRange bluegl_glTextureBufferRange
#define glFramebufferTextureFaceEXT bluegl_glFramebufferTextureFaceEXT
#define glBindBufferRange bluegl_glBindBufferRange
#define glEnablei bluegl_glEnablei
#define glGetTextureParameterIuivEXT bluegl_glGetTextureParameterIuivEXT
#define glGetProgramInterfaceiv bluegl_glGetProgramInterfaceiv
#define glClientAttribDefaultEXT bluegl_glClientAttribDefaultEXT
#define glVertexAttribL3ui64NV bluegl_glVertexAttribL3ui64NV
#define glWindowPos2dARB bluegl_glWindowPos2dARB
#define glVertexAttribI2uiEXT bluegl_glVertexAttribI2uiEXT
#define glBindVertexBuffers bluegl_glBindVertexBuffers
#define glProgramUniformMatrix3x4fv bluegl_glProgramUniformMatrix3x4fv
#define glGetTexLevelParameterxvOES bluegl_glGetTexLevelParameterxvOES
#define glVertexAttribPointer bluegl_glVertexAttribPointer
#define glTextureImage1DEXT bluegl_glTextureImage1DEXT
#define glVertexAttribs4dvNV bluegl_glVertexAttribs4dvNV
#define glSecondaryColor3svEXT bluegl_glSecondaryColor3svEXT
#define glGetQueryivARB bluegl_glGetQueryivARB
#define glTexCoord4bOES bluegl_glTexCoord4bOES
#define glProgramUniform1fEXT bluegl_glProgramUniform1fEXT
#define glVertexP2ui bluegl_glVertexP2ui
#define glSetInvariantEXT bluegl_glSetInvariantEXT
#define glActiveShaderProgram bluegl_glActiveShaderProgram
#define glVertexAttribL1ui64NV bluegl_glVertexAttribL1ui64NV
#define glGetVariantBooleanvEXT bluegl_glGetVariantBooleanvEXT
#define glAreTexturesResidentEXT bluegl_glAreTexturesResidentEXT
#define glMatrixMultTranspose3x3fNV bluegl_glMatrixMultTranspose3x3fNV
#define glProgramUniform2f bluegl_glProgramUniform2f
#define glClearNamedBufferDataEXT bluegl_glClearNamedBufferDataEXT
#define glIsOcclusionQueryNV bluegl_glIsOcclusionQueryNV
#define glVertexAttribI4bv bluegl_glVertexAttribI4bv
#define glTexCoord2xvOES bluegl_glTexCoord2xvOES
#define glVertexAttrib4Nubv bluegl_glVertexAttrib4Nubv
#define glVertexAttrib3hNV bluegl_glVertexAttrib3hNV
#define glMultiTexCoord2xvOES bluegl_glMultiTexCoord2xvOES
#define glFramebufferTextureEXT bluegl_glFramebufferTextureEXT
#define glProgramUniformMatrix3fv bluegl_glProgramUniformMatrix3fv
#define glGetInternalformatSampleivNV bluegl_glGetInternalformatSampleivNV
#define glPathSubCommandsNV bluegl_glPathSubCommandsNV
#define glStencilStrokePathNV bluegl_glStencilStrokePathNV
#define glPathParameterfNV bluegl_glPathParameterfNV
#define glActiveProgramEXT bluegl_glActiveProgramEXT
#define glClampColorARB bluegl_glClampColorARB
#define glVertexAttribI2uivEXT bluegl_glVertexAttribI2uivEXT
#define glVertexAttribL1ui64vARB bluegl_glVertexAttribL1ui64vARB
#define glValidateProgram bluegl_glValidateProgram
#define glMultiTexCoord2xOES bluegl_glMultiTexCoord2xOES
#define glFogCoordf bluegl_glFogCoordf
#define glGetError bluegl_glGetError
#define glSpriteParameterfSGIX bluegl_glSpriteParameterfSGIX
#define glVertexAttrib3dvNV bluegl_glVertexAttrib3dvNV
#define glMultiTexCoord3bOES bluegl_glMultiTexCoord3bOES
#define glGetTexParameterIuivEXT bluegl_glGetTexParameterIuivEXT
#define glIndexMaterialEXT bluegl_glIndexMaterialEXT
#define glUniform1iARB bluegl_glUniform1iARB
#define glVertexAttrib4NivARB bluegl_glVertexAttrib4NivARB
#define glTextureParameteri bluegl_glTextureParameteri
#define glSecondaryColor3d bluegl_glSecondaryColor3d
#define glWindowPos2sv bluegl_glWindowPos2sv
#define glDrawBuffersARB bluegl_glDrawBuffersARB
#define glGetMultiTexParameterIuivEXT bluegl_glGetMultiTexParameterIuivEXT
#define glGetConvolutionFilter bluegl_glGetConvolutionFilter
#define glDisableVertexArrayAttrib bluegl_glDisableVertexArrayAttrib
#define glProgramUniform4i bluegl_glProgramUniform4i
#define glCheckNamedFramebufferStatusEXT bluegl_glCheckNamedFramebufferStatusEXT
#define glMultiTexCoord3xOES bluegl_glMultiTexCoord3xOES
#define glDrawElementsInstancedEXT bluegl_glDrawElementsInstancedEXT
#define glColor4fNormal3fVertex3fvSUN bluegl_glColor4fNormal3fVertex3fvSUN
#define glIsTransformFeedbackNV bluegl_glIsTransformFeedbackNV
#define glDrawTransformFeedbackStreamInstanced bluegl_glDrawTransformFeedbackStreamInstanced
#define glMapNamedBufferEXT bluegl_glMapNamedBufferEXT
#define glVertexArrayIndexOffsetEXT bluegl_glVertexArrayIndexOffsetEXT
#define glPolygonMode bluegl_glPolygonMode
#define glGetDetailTexFuncSGIS bluegl_glGetDetailTexFuncSGIS
#define glMultiTexCoord2iv bluegl_glMultiTexCoord2iv
#define glGetHistogramParameterfvEXT bluegl_glGetHistogramParameterfvEXT
#define glProgramUniform4fvEXT bluegl_glProgramUniform4fvEXT
#define glDetailTexFuncSGIS bluegl_glDetailTexFuncSGIS
#define glTexParameterIivEXT bluegl_glTexParameterIivEXT
#define glNamedFramebufferTextureLayerEXT bluegl_glNamedFramebufferTextureLayerEXT
#define glDisablei bluegl_glDisablei
#define glUniform4fv bluegl_glUniform4fv
#define glVertexAttrib1hNV bluegl_glVertexAttrib1hNV
#define glWeightsvARB bluegl_glWeightsvARB
#define glSampleMaskIndexedNV bluegl_glSampleMaskIndexedNV
#define glVertexAttrib4dvARB bluegl_glVertexAttrib4dvARB
#define glBeginFragmentShaderATI bluegl_glBeginFragmentShaderATI
#define glNamedProgramLocalParameterI4ivEXT bluegl_glNamedProgramLocalParameterI4ivEXT
#define glGetConvolutionParameteriv bluegl_glGetConvolutionParameteriv
#define glClipControl bluegl_glClipControl
#define glBinormal3fEXT bluegl_glBinormal3fEXT
#define glColor4ubVertex2fSUN bluegl_glColor4ubVertex2fSUN
#define glCompressedTexImage3D bluegl_glCompressedTexImage3D
#define glGetTextureSamplerHandleARB bluegl_glGetTextureSamplerHandleARB
#define glUniform3uiv bluegl_glUniform3uiv
#define glGetVertexAttribPointerv bluegl_glGetVertexAttribPointerv
#define glGenBuffers bluegl_glGenBuffers
#define glVertexAttrib3dvARB bluegl_glVertexAttrib3dvARB
#define glFlushVertexArrayRangeNV bluegl_glFlushVertexArrayRangeNV
#define glGetProgramNamedParameterdvNV bluegl_glGetProgramNamedParameterdvNV
#define glConvolutionParameterf bluegl_glConvolutionParameterf
#define glVertex2bOES bluegl_glVertex2bOES
#define glGetObjectPtrLabel bluegl_glGetObjectPtrLabel
#define glBeginTransformFeedbackNV bluegl_glBeginTransformFeedbackNV
#define glGetTextureSubImage bluegl_glGetTextureSubImage
#define glGetFramebufferAttachmentParameterivEXT bluegl_glGetFramebufferAttachmentParameterivEXT
#define glGetInteger64v bluegl_glGetInteger64v
#define glGetUniformLocation bluegl_glGetUniformLocation
#define glMultiTexCoord2fv bluegl_glMultiTexCoord2fv
#define glProgramUniform2uiv bluegl_glProgramUniform2uiv
#define glGetTexParameterIuiv bluegl_glGetTexParameterIuiv
#define glVertexAttribI4ui bluegl_glVertexAttribI4ui
#define glTexGenxvOES bluegl_glTexGenxvOES
#define glVertex4bOES bluegl_glVertex4bOES
#define glCopyTexSubImage2DEXT bluegl_glCopyTexSubImage2DEXT
#define glDrawBuffersATI bluegl_glDrawBuffersATI
#define glPathGlyphsNV bluegl_glPathGlyphsNV
#define glMatrixIndexuivARB bluegl_glMatrixIndexuivARB
#define glNamedProgramLocalParameterI4uiEXT bluegl_glNamedProgramLocalParameterI4uiEXT
#define glWindowPos2iv bluegl_glWindowPos2iv
#define glLightModelxOES bluegl_glLightModelxOES
#define glBindFragmentShaderATI bluegl_glBindFragmentShaderATI
#define glInvalidateTexSubImage bluegl_glInvalidateTexSubImage
#define glVertexAttrib4sARB bluegl_glVertexAttrib4sARB
#define glGetProgramiv bluegl_glGetProgramiv
#define glGetVideoCaptureStreamivNV bluegl_glGetVideoCaptureStreamivNV
#define glTextureParameterfvEXT bluegl_glTextureParameterfvEXT
#define glPNTrianglesfATI bluegl_glPNTrianglesfATI
#define glCheckNamedFramebufferStatus bluegl_glCheckNamedFramebufferStatus
#define glUniform4uiEXT bluegl_glUniform4uiEXT
#define glVertexAttrib2sv bluegl_glVertexAttrib2sv
#define glClearBufferData bluegl_glClearBufferData
#define glShaderSourceARB bluegl_glShaderSourceARB
#define glObjectPurgeableAPPLE bluegl_glObjectPurgeableAPPLE
#define glProgramUniform2iEXT bluegl_glProgramUniform2iEXT
#define glGetStringi bluegl_glGetStringi
#define glTexFilterFuncSGIS bluegl_glTexFilterFuncSGIS
#define glVertexArrayVertexAttribLOffsetEXT bluegl_glVertexArrayVertexAttribLOffsetEXT
#define glProgramLocalParametersI4uivNV bluegl_glProgramLocalParametersI4uivNV
#define glGetHistogramEXT bluegl_glGetHistogramEXT
#define glNamedBufferPageCommitmentARB bluegl_glNamedBufferPageCommitmentARB
#define glMakeBufferResidentNV bluegl_glMakeBufferResidentNV
#define glNamedFramebufferDrawBuffers bluegl_glNamedFramebufferDrawBuffers
#define glVertexPointerListIBM bluegl_glVertexPointerListIBM
#define glGetUniformui64vNV bluegl_glGetUniformui64vNV
#define glClearDepthfOES bluegl_glClearDepthfOES
#define glWindowPos2iMESA bluegl_glWindowPos2iMESA
#define glCopyTextureImage1DEXT bluegl_glCopyTextureImage1DEXT
#define glBeginOcclusionQueryNV bluegl_glBeginOcclusionQueryNV
#define glLoadTransposeMatrixf bluegl_glLoadTransposeMatrixf
#define glNamedRenderbufferStorageMultisampleEXT bluegl_glNamedRenderbufferStorageMultisampleEXT
#define glNormalStream3fATI bluegl_glNormalStream3fATI
#define glNormal3hNV bluegl_glNormal3hNV
#define glUseProgram bluegl_glUseProgram
#define glPushGroupMarkerEXT bluegl_glPushGroupMarkerEXT
#define glMultiTexSubImage2DEXT bluegl_glMultiTexSubImage2DEXT
#define glVertexArrayRangeNV bluegl_glVertexArrayRangeNV
#define glGetMultiTexLevelParameterivEXT bluegl_glGetMultiTexLevelParameterivEXT
#define glMultiDrawArraysEXT bluegl_glMultiDrawArraysEXT
#define glVertexAttribL4ui64NV bluegl_glVertexAttribL4ui64NV
#define glVertexAttrib4Nub bluegl_glVertexAttrib4Nub
#define glFogCoordhNV bluegl_glFogCoordhNV
#define glVertexAttribI3ui bluegl_glVertexAttribI3ui
#define glTexImage3DMultisampleCoverageNV bluegl_glTexImage3DMultisampleCoverageNV
#define glGetUniformBufferSizeEXT bluegl_glGetUniformBufferSizeEXT
#define glCompileCommandListNV bluegl_glCompileCommandListNV
#define glVertexArrayVertexAttribBindingEXT bluegl_glVertexArrayVertexAttribBindingEXT
#define glBlendEquation bluegl_glBlendEquation
#define glBinormal3dvEXT bluegl_glBinormal3dvEXT
#define glVertexFormatNV bluegl_glVertexFormatNV
#define glProgramUniform4fv bluegl_glProgramUniform4fv
#define glTextureStorage2DMultisample bluegl_glTextureStorage2DMultisample
#define glProgramUniform3uiEXT bluegl_glProgramUniform3uiEXT
#define glFramebufferDrawBufferEXT bluegl_glFramebufferDrawBufferEXT
#define glCreateTextures bluegl_glCreateTextures
#define glMatrixPopEXT bluegl_glMatrixPopEXT
#define glProgramUniformui64vNV bluegl_glProgramUniformui64vNV
#define glFramebufferTexture2D bluegl_glFramebufferTexture2D
#define glGetAttribLocation bluegl_glGetAttribLocation
#define glUniform2fARB bluegl_glUniform2fARB
#define glDisableVertexArrayAttribEXT bluegl_glDisableVertexArrayAttribEXT
#define glTexStorage2D bluegl_glTexStorage2D
#define glVertexAttribI1iEXT bluegl_glVertexAttribI1iEXT
#define glUniform4ui bluegl_glUniform4ui
#define glMultiTexCoordP1uiv bluegl_glMultiTexCoordP1uiv
#define glNamedProgramLocalParametersI4ivEXT bluegl_glNamedProgramLocalParametersI4ivEXT
#define glImageTransformParameteriHP bluegl_glImageTransformParameteriHP
#define glIsBuffer bluegl_glIsBuffer
#define glFogCoorddv bluegl_glFogCoorddv
#define glClientActiveTexture bluegl_glClientActiveTexture
#define glUniformHandleui64vNV bluegl_glUniformHandleui64vNV
#define glWindowPos3fARB bluegl_glWindowPos3fARB
#define glGetVertexAttribfvARB bluegl_glGetVertexAttribfvARB
#define glSamplerParameterfv bluegl_glSamplerParameterfv
#define glVertexAttrib4NsvARB bluegl_glVertexAttrib4NsvARB
#define glProgramUniform2ivEXT bluegl_glProgramUniform2ivEXT
#define glNamedProgramStringEXT bluegl_glNamedProgramStringEXT
#define glPointSize bluegl_glPointSize
#define glTexCoord4hNV bluegl_glTexCoord4hNV
#define glGetIntegerIndexedvEXT bluegl_glGetIntegerIndexedvEXT
#define glPrimitiveBoundingBoxARB bluegl_glPrimitiveBoundingBoxARB
#define glDebugMessageInsert bluegl_glDebugMessageInsert
#define glMultiTexCoord3bvOES bluegl_glMultiTexCoord3bvOES
#define glVertexAttribL1i64vNV bluegl_glVertexAttribL1i64vNV
#define glTextureBuffer bluegl_glTextureBuffer
#define glGetTextureParameterIiv bluegl_glGetTextureParameterIiv
#define glFramebufferTexture bluegl_glFramebufferTexture
#define glGetProgramivARB bluegl_glGetProgramivARB
#define glVertexAttribPointerARB bluegl_glVertexAttribPointerARB
#define glIsCommandListNV bluegl_glIsCommandListNV
#define glUniform1uivEXT bluegl_glUniform1uivEXT
#define glProgramUniform2i bluegl_glProgramUniform2i
#define glVertexAttribDivisorARB bluegl_glVertexAttribDivisorARB
#define glGetVertexAttribPointervARB bluegl_glGetVertexAttribPointervARB
#define glTextureImage2DMultisampleNV bluegl_glTextureImage2DMultisampleNV
#define glGetVariantPointervEXT bluegl_glGetVariantPointervEXT
#define glCheckFramebufferStatus bluegl_glCheckFramebufferStatus
#define glMap1xOES bluegl_glMap1xOES
#define glBindSampler bluegl_glBindSampler
#define glPathGlyphIndexRangeNV bluegl_glPathGlyphIndexRangeNV
#define glProgramEnvParameters4fvEXT bluegl_glProgramEnvParameters4fvEXT
#define glVertexAttrib3fNV bluegl_glVertexAttrib3fNV
#define glBindBuffersBase bluegl_glBindBuffersBase
#define glGetNamedProgramLocalParameterIivEXT bluegl_glGetNamedProgramLocalParameterIivEXT
#define glProgramUniform4d bluegl_glProgramUniform4d
#define glMultiTexCoord3f bluegl_glMultiTexCoord3f
#define glDeleteProgram bluegl_glDeleteProgram
#define glReplacementCodeuiVertex3fvSUN bluegl_glReplacementCodeuiVertex3fvSUN
#define glMapNamedBufferRange bluegl_glMapNamedBufferRange
#define glFramebufferSampleLocationsfvARB bluegl_glFramebufferSampleLocationsfvARB
#define glMultiTexCoord1dvARB bluegl_glMultiTexCoord1dvARB
#define glClearBufferuiv bluegl_glClearBufferuiv
#define glDrawRangeElementsEXT bluegl_glDrawRangeElementsEXT
#define glVertexAttrib1hvNV bluegl_glVertexAttrib1hvNV
#define glSecondaryColor3bv bluegl_glSecondaryColor3bv
#define glVDPAUMapSurfacesNV bluegl_glVDPAUMapSurfacesNV
#define glStencilMask bluegl_glStencilMask
#define glGetProgramResourceLocationIndex bluegl_glGetProgramResourceLocationIndex
#define glGetIntegerui64i_vNV bluegl_glGetIntegerui64i_vNV
#define glGetTextureLevelParameterfvEXT bluegl_glGetTextureLevelParameterfvEXT
#define glWindowPos3sv bluegl_glWindowPos3sv
#define glBlendEquationSeparatei bluegl_glBlendEquationSeparatei
#define glGetInfoLogARB bluegl_glGetInfoLogARB
#define glProgramNamedParameter4fNV bluegl_glProgramNamedParameter4fNV
#define glProgramParameter4fNV bluegl_glProgramParameter4fNV
#define glDeleteTextures bluegl_glDeleteTextures
#define glFramebufferDrawBuffersEXT bluegl_glFramebufferDrawBuffersEXT
#define glGetObjectLabelEXT bluegl_glGetObjectLabelEXT
#define glProgramUniform3ivEXT bluegl_glProgramUniform3ivEXT
#define glTextureParameterIiv bluegl_glTextureParameterIiv
#define glGetnUniformuiv bluegl_glGetnUniformuiv
#define glMapObjectBufferATI bluegl_glMapObjectBufferATI
#define glTangent3dvEXT bluegl_glTangent3dvEXT
#define glProgramParameter4dNV bluegl_glProgramParameter4dNV
#define glGenVertexArraysAPPLE bluegl_glGenVertexArraysAPPLE
#define glVertexAttrib4bvARB bluegl_glVertexAttrib4bvARB
#define glVertexStream1dATI bluegl_glVertexStream1dATI
#define glMultiTexCoord2svARB bluegl_glMultiTexCoord2svARB
#define glClearNamedBufferSubDataEXT bluegl_glClearNamedBufferSubDataEXT
#define glCompressedTextureSubImage3D bluegl_glCompressedTextureSubImage3D
#define glVertexAttribI4iEXT bluegl_glVertexAttribI4iEXT
#define glGetnPixelMapfvARB bluegl_glGetnPixelMapfvARB
#define glVertexStream4iATI bluegl_glVertexStream4iATI
#define glMatrixMultTransposedEXT bluegl_glMatrixMultTransposedEXT
#define glDisableVariantClientStateEXT bluegl_glDisableVariantClientStateEXT
#define glPrimitiveRestartNV bluegl_glPrimitiveRestartNV
#define glVertexAttribP4uiv bluegl_glVertexAttribP4uiv
#define glProgramUniformMatrix2fv bluegl_glProgramUniformMatrix2fv
#define glPolygonOffsetEXT bluegl_glPolygonOffsetEXT
#define glUseProgramObjectARB bluegl_glUseProgramObjectARB
#define glMatrixLoadfEXT bluegl_glMatrixLoadfEXT
#define glTextureSubImage1D bluegl_glTextureSubImage1D
#define glHistogramEXT bluegl_glHistogramEXT
#define glProgramUniform1ivEXT bluegl_glProgramUniform1ivEXT
#define glGetBufferParameterivARB bluegl_glGetBufferParameterivARB
#define glStringMarkerGREMEDY bluegl_glStringMarkerGREMEDY
#define glGetnMapfv bluegl_glGetnMapfv
#define glMultiTexCoord3dvARB bluegl_glMultiTexCoord3dvARB
#define glFinishTextureSUNX bluegl_glFinishTextureSUNX
#define glWindowPos3dARB bluegl_glWindowPos3dARB
#define glNamedBufferStorageEXT bluegl_glNamedBufferStorageEXT
#define glIndexPointerListIBM bluegl_glIndexPointerListIBM
#define glColor3fVertex3fSUN bluegl_glColor3fVertex3fSUN
#define glDepthRangefOES bluegl_glDepthRangefOES
#define glVertexBlendEnvfATI bluegl_glVertexBlendEnvfATI
#define glMultiTexCoord1hvNV bluegl_glMultiTexCoord1hvNV
#define glGetPixelTexGenParameterfvSGIS bluegl_glGetPixelTexGenParameterfvSGIS
#define glDisableClientStateIndexedEXT bluegl_glDisableClientStateIndexedEXT
#define glProgramUniform1ui64NV bluegl_glProgramUniform1ui64NV
#define glMultiTexCoord1dv bluegl_glMultiTexCoord1dv
#define glMultiTexCoord1ivARB bluegl_glMultiTexCoord1ivARB
#define glMapVertexAttrib1dAPPLE bluegl_glMapVertexAttrib1dAPPLE
#define glGetPerfQueryIdByNameINTEL bluegl_glGetPerfQueryIdByNameINTEL
#define glUniform2ui64vNV bluegl_glUniform2ui64vNV
#define glGetSharpenTexFuncSGIS bluegl_glGetSharpenTexFuncSGIS
#define glBindImageTexture bluegl_glBindImageTexture
#define glProgramEnvParameter4dvARB bluegl_glProgramEnvParameter4dvARB
#define glDeleteFramebuffers bluegl_glDeleteFramebuffers
#define glVertexArrayVertexOffsetEXT bluegl_glVertexArrayVertexOffsetEXT
#define glProgramLocalParameters4fvEXT bluegl_glProgramLocalParameters4fvEXT
#define glFogCoordFormatNV bluegl_glFogCoordFormatNV
#define glGenQueries bluegl_glGenQueries
#define glVertexAttribL4dEXT bluegl_glVertexAttribL4dEXT
#define glMultiTexCoord4fvARB bluegl_glMultiTexCoord4fvARB
#define glPixelZoomxOES bluegl_glPixelZoomxOES
#define glCopyTexSubImage3D bluegl_glCopyTexSubImage3D
#define glUniform1ui64vARB bluegl_glUniform1ui64vARB
#define glGetMapControlPointsNV bluegl_glGetMapControlPointsNV
#define glLightEnviSGIX bluegl_glLightEnviSGIX
#define glVertexAttrib4Nbv bluegl_glVertexAttrib4Nbv
#define glDrawBuffer bluegl_glDrawBuffer
#define glDrawTransformFeedbackStream bluegl_glDrawTransformFeedbackStream
#define glDisableClientStateiEXT bluegl_glDisableClientStateiEXT
#define glFramebufferTexture3D bluegl_glFramebufferTexture3D
#define glTextureColorMaskSGIS bluegl_glTextureColorMaskSGIS
#define glCullFace bluegl_glCullFace
#define glGetNamedBufferSubData bluegl_glGetNamedBufferSubData
#define glDispatchCompute bluegl_glDispatchCompute
#define glInvalidateFramebuffer bluegl_glInvalidateFramebuffer
#define glDebugMessageControl bluegl_glDebugMessageControl
#define glProgramUniformMatrix3dv bluegl_glProgramUniformMatrix3dv
#define glSecondaryColor3ui bluegl_glSecondaryColor3ui
#define glShaderStorageBlockBinding bluegl_glShaderStorageBlockBinding
#define glUniformMatrix3fvARB bluegl_glUniformMatrix3fvARB
#define glGetUniformOffsetEXT bluegl_glGetUniformOffsetEXT
#define glBinormal3fvEXT bluegl_glBinormal3fvEXT
#define glMultiTexCoordPointerEXT bluegl_glMultiTexCoordPointerEXT
#define glVertexAttrib4sv bluegl_glVertexAttrib4sv
#define glMatrixIndexubvARB bluegl_glMatrixIndexubvARB
#define glProgramUniform4ivEXT bluegl_glProgramUniform4ivEXT
#define glWindowPos4dMESA bluegl_glWindowPos4dMESA
#define glMultiDrawElementsIndirectCountARB bluegl_glMultiDrawElementsIndirectCountARB
#define glUniformMatrix4fvARB bluegl_glUniformMatrix4fvARB
#define glBindImageTextureEXT bluegl_glBindImageTextureEXT
#define glResolveDepthValuesNV bluegl_glResolveDepthValuesNV
#define glColor3fVertex3fvSUN bluegl_glColor3fVertex3fvSUN
#define glCompressedTexImage1D bluegl_glCompressedTexImage1D
#define glGetnUniformdvARB bluegl_glGetnUniformdvARB
#define glUniform1ui64vNV bluegl_glUniform1ui64vNV
#define glProgramEnvParameterI4uiNV bluegl_glProgramEnvParameterI4uiNV
#define glVertexAttrib4ubNV bluegl_glVertexAttrib4ubNV
#define glGenAsyncMarkersSGIX bluegl_glGenAsyncMarkersSGIX
#define glVertexBindingDivisor bluegl_glVertexBindingDivisor
#define glCreateShaderProgramv bluegl_glCreateShaderProgramv
#define glBindBufferARB bluegl_glBindBufferARB
#define glColor4ubVertex2fvSUN bluegl_glColor4ubVertex2fvSUN
#define glResetHistogram bluegl_glResetHistogram
#define glGetProgramResourceLocation bluegl_glGetProgramResourceLocation
#define glBlendFuncSeparateiARB bluegl_glBlendFuncSeparateiARB
#define glBinormalPointerEXT bluegl_glBinormalPointerEXT
#define glVertexAttrib2svNV bluegl_glVertexAttrib2svNV
#define glProgramUniform2i64vNV bluegl_glProgramUniform2i64vNV
#define glTextureNormalEXT bluegl_glTextureNormalEXT
#define glFlushMappedBufferRangeAPPLE bluegl_glFlushMappedBufferRangeAPPLE
#define glSecondaryColor3dv bluegl_glSecondaryColor3dv
#define glColorP3uiv bluegl_glColorP3uiv
#define glUniformMatrix4x2dv bluegl_glUniformMatrix4x2dv
#define glTexCoordP3ui bluegl_glTexCoordP3ui
#define glNamedBufferSubDataEXT bluegl_glNamedBufferSubDataEXT
#define glProvokingVertexEXT bluegl_glProvokingVertexEXT
#define glWeightbvARB bluegl_glWeightbvARB
#define glInvalidateNamedFramebufferData bluegl_glInvalidateNamedFramebufferData
#define glGetArrayObjectfvATI bluegl_glGetArrayObjectfvATI
#define glIsSampler bluegl_glIsSampler
#define glNormalStream3dvATI bluegl_glNormalStream3dvATI
#define glVertexAttribL4i64vNV bluegl_glVertexAttribL4i64vNV
#define glValidateProgramARB bluegl_glValidateProgramARB
#define glUniform3ui bluegl_glUniform3ui
#define glTransformFeedbackVaryingsNV bluegl_glTransformFeedbackVaryingsNV
#define glGetSeparableFilter bluegl_glGetSeparableFilter
#define glGetCompressedTexImageARB bluegl_glGetCompressedTexImageARB
#define glProgramNamedParameter4fvNV bluegl_glProgramNamedParameter4fvNV
#define glTextureBarrierNV bluegl_glTextureBarrierNV
#define glRasterSamplesEXT bluegl_glRasterSamplesEXT
#define glSecondaryColor3dEXT bluegl_glSecondaryColor3dEXT
#define glVertexAttrib1svNV bluegl_glVertexAttrib1svNV
#define glTexImage3D bluegl_glTexImage3D
#define glUniform1i64ARB bluegl_glUniform1i64ARB
#define glVertexAttrib4Nuiv bluegl_glVertexAttrib4Nuiv
#define glGetProgramivNV bluegl_glGetProgramivNV
#define glGetTexGenxvOES bluegl_glGetTexGenxvOES
#define glVertexP4uiv bluegl_glVertexP4uiv
#define glMapGrid1xOES bluegl_glMapGrid1xOES
#define glProgramUniformMatrix2dv bluegl_glProgramUniformMatrix2dv
#define glColorMaski bluegl_glColorMaski
#define glEdgeFlagPointerListIBM bluegl_glEdgeFlagPointerListIBM
#define glGetUniformBlockIndex bluegl_glGetUniformBlockIndex
#define glClearColorxOES bluegl_glClearColorxOES
#define glPixelTransformParameteriEXT bluegl_glPixelTransformParameteriEXT
#define glNamedFramebufferTexture3DEXT bluegl_glNamedFramebufferTexture3DEXT
#define glTexCoord4xOES bluegl_glTexCoord4xOES
#define glGetUniformivARB bluegl_glGetUniformivARB
#define glNamedFramebufferTextureEXT bluegl_glNamedFramebufferTextureEXT
#define glDrawBuffers bluegl_glDrawBuffers
#define glWeightuivARB bluegl_glWeightuivARB
#define glMultiTexCoordP1ui bluegl_glMultiTexCoordP1ui
#define glCopyTexSubImage1DEXT bluegl_glCopyTexSubImage1DEXT
#define glVertexArrayAttribBinding bluegl_glVertexArrayAttribBinding
#define glVertexP4ui bluegl_glVertexP4ui
#define glVertex2hvNV bluegl_glVertex2hvNV
#define glDrawElementsInstancedBaseInstance bluegl_glDrawElementsInstancedBaseInstance
#define glNormalStream3sATI bluegl_glNormalStream3sATI
#define glTexCoord2fColor4fNormal3fVertex3fSUN bluegl_glTexCoord2fColor4fNormal3fVertex3fSUN
#define glBindSamplers bluegl_glBindSamplers
#define glGetCompressedMultiTexImageEXT bluegl_glGetCompressedMultiTexImageEXT
#define glGetRenderbufferParameterivEXT bluegl_glGetRenderbufferParameterivEXT
#define glUniform3dv bluegl_glUniform3dv
#define glFlushRasterSGIX bluegl_glFlushRasterSGIX
#define glVertexAttribs3hvNV bluegl_glVertexAttribs3hvNV
#define glGetnSeparableFilterARB bluegl_glGetnSeparableFilterARB
#define glWindowPos2sARB bluegl_glWindowPos2sARB
#define glPopDebugGroup bluegl_glPopDebugGroup
#define glVideoCaptureNV bluegl_glVideoCaptureNV
#define glTangent3bEXT bluegl_glTangent3bEXT
#define glLinkProgram bluegl_glLinkProgram
#define glFogCoordPointerListIBM bluegl_glFogCoordPointerListIBM
#define glRotatexOES bluegl_glRotatexOES
#define glPathParameterivNV bluegl_glPathParameterivNV
#define glVertexAttribLPointerEXT bluegl_glVertexAttribLPointerEXT
#define glGetInteger64i_v bluegl_glGetInteger64i_v
#define glCompressedMultiTexSubImage1DEXT bluegl_glCompressedMultiTexSubImage1DEXT
#define glConvolutionParameteriEXT bluegl_glConvolutionParameteriEXT
#define glNamedFramebufferTextureLayer bluegl_glNamedFramebufferTextureLayer
#define glWindowPos2sMESA bluegl_glWindowPos2sMESA
#define glCoverStrokePathInstancedNV bluegl_glCoverStrokePathInstancedNV
#define glTexParameteri bluegl_glTexParameteri
#define glUniform1uiv bluegl_glUniform1uiv
#define glMultiTexCoord4fv bluegl_glMultiTexCoord4fv
#define glProgramParameter4fvNV bluegl_glProgramParameter4fvNV
#define glDeformationMap3fSGIX bluegl_glDeformationMap3fSGIX
#define glBlendEquationiARB bluegl_glBlendEquationiARB
#define glStencilFunc bluegl_glStencilFunc
#define glFogCoordd bluegl_glFogCoordd
#define glUniform2iv bluegl_glUniform2iv
#define glUniform1i64NV bluegl_glUniform1i64NV
#define glTextureStorage2D bluegl_glTextureStorage2D
#define glTextureStorage2DMultisampleEXT bluegl_glTextureStorage2DMultisampleEXT
#define glCopyTexSubImage1D bluegl_glCopyTexSubImage1D
#define glSamplerParameterf bluegl_glSamplerParameterf
#define glDrawArraysInstancedBaseInstance bluegl_glDrawArraysInstancedBaseInstance
#define glVertexAttrib4uivARB bluegl_glVertexAttrib4uivARB
#define glVertexAttribFormatNV bluegl_glVertexAttribFormatNV
#define glIsQueryARB bluegl_glIsQueryARB
#define glSampleCoverageARB bluegl_glSampleCoverageARB
#define glGetnCompressedTexImageARB bluegl_glGetnCompressedTexImageARB
#define glTexCoord3xvOES bluegl_glTexCoord3xvOES
#define glTexCoord2fNormal3fVertex3fSUN bluegl_glTexCoord2fNormal3fVertex3fSUN
#define glGetGraphicsResetStatus bluegl_glGetGraphicsResetStatus
#define glProgramVertexLimitNV bluegl_glProgramVertexLimitNV
#define glCopyConvolutionFilter2D bluegl_glCopyConvolutionFilter2D
#define glVertexStream4fATI bluegl_glVertexStream4fATI
#define glSecondaryColor3f bluegl_glSecondaryColor3f
#define glTexCoordP1ui bluegl_glTexCoordP1ui
#define glProgramBufferParametersfvNV bluegl_glProgramBufferParametersfvNV
#define glTexCoord1xOES bluegl_glTexCoord1xOES
#define glFogCoordfv bluegl_glFogCoordfv
#define glMultiDrawElementsIndirectAMD bluegl_glMultiDrawElementsIndirectAMD
#define glGetnMinmaxARB bluegl_glGetnMinmaxARB
#define glSecondaryColor3uivEXT bluegl_glSecondaryColor3uivEXT
#define glColorMask bluegl_glColorMask
#define glTextureImage2DMultisampleCoverageNV bluegl_glTextureImage2DMultisampleCoverageNV
#define glMultiModeDrawElementsIBM bluegl_glMultiModeDrawElementsIBM
#define glVertexArrayAttribLFormat bluegl_glVertexArrayAttribLFormat
#define glBindFragDataLocationIndexed bluegl_glBindFragDataLocationIndexed
#define glGetNamedBufferParameterivEXT bluegl_glGetNamedBufferParameterivEXT
#define glSecondaryColor3bEXT bluegl_glSecondaryColor3bEXT
#define glVertexAttrib1fNV bluegl_glVertexAttrib1fNV
#define glVertexAttribI4uivEXT bluegl_glVertexAttribI4uivEXT
#define glGetQueryObjecti64vEXT bluegl_glGetQueryObjecti64vEXT
#define glNormalStream3bATI bluegl_glNormalStream3bATI
#define glGetObjectParameterivAPPLE bluegl_glGetObjectParameterivAPPLE
#define glProgramUniform3uivEXT bluegl_glProgramUniform3uivEXT
#define glProgramUniformHandleui64ARB bluegl_glProgramUniformHandleui64ARB
#define glGetPointerv bluegl_glGetPointerv
#define glUniformMatrix4x3dv bluegl_glUniformMatrix4x3dv
#define glTexCoordP4uiv bluegl_glTexCoordP4uiv
#define glVertexAttribI4sv bluegl_glVertexAttribI4sv
#define glFlushMappedNamedBufferRangeEXT bluegl_glFlushMappedNamedBufferRangeEXT
#define glDisableVertexArrayEXT bluegl_glDisableVertexArrayEXT
#define glGetPathDashArrayNV bluegl_glGetPathDashArrayNV
#define glProgramUniform2uiEXT bluegl_glProgramUniform2uiEXT
#define glBindImageTextures bluegl_glBindImageTextures
#define glVertexAttrib4sNV bluegl_glVertexAttrib4sNV
#define glReplacementCodeuiNormal3fVertex3fvSUN bluegl_glReplacementCodeuiNormal3fVertex3fvSUN
#define glVertex3hNV bluegl_glVertex3hNV
#define glReplacementCodeuiColor4fNormal3fVertex3fSUN bluegl_glReplacementCodeuiColor4fNormal3fVertex3fSUN
#define glProgramUniform2i64NV bluegl_glProgramUniform2i64NV
#define glBufferData bluegl_glBufferData
#define glGetBufferParameteriv bluegl_glGetBufferParameteriv
#define glIsAsyncMarkerSGIX bluegl_glIsAsyncMarkerSGIX
#define glTexImage4DSGIS bluegl_glTexImage4DSGIS
#define glGetMultiTexEnvivEXT bluegl_glGetMultiTexEnvivEXT
#define glGetClipPlanexOES bluegl_glGetClipPlanexOES
#define glUniform3uiEXT bluegl_glUniform3uiEXT
#define glMultiTexCoord3sv bluegl_glMultiTexCoord3sv
#define glVertexAttribs1hvNV bluegl_glVertexAttribs1hvNV
#define glGetPerfQueryInfoINTEL bluegl_glGetPerfQueryInfoINTEL
#define glGetClipPlanefOES bluegl_glGetClipPlanefOES
#define glSecondaryColor3ubEXT bluegl_glSecondaryColor3ubEXT
#define glSyncTextureINTEL bluegl_glSyncTextureINTEL
#define glProgramUniformMatrix3x2dv bluegl_glProgramUniformMatrix3x2dv
#define glUniformMatrix4x2fv bluegl_glUniformMatrix4x2fv
#define glTextureBufferEXT bluegl_glTextureBufferEXT
#define glVertexPointervINTEL bluegl_glVertexPointervINTEL
#define glGetShaderPrecisionFormat bluegl_glGetShaderPrecisionFormat
#define glGetTextureImage bluegl_glGetTextureImage
#define glUniform3ivARB bluegl_glUniform3ivARB
#define glFramebufferParameteri bluegl_glFramebufferParameteri
#define glPointParameterxvOES bluegl_glPointParameterxvOES
#define glBlendFunci bluegl_glBlendFunci
#define glUniformMatrix2x3dv bluegl_glUniformMatrix2x3dv
#define glUniform2i64ARB bluegl_glUniform2i64ARB
#define glProgramEnvParameterI4ivNV bluegl_glProgramEnvParameterI4ivNV
#define glFragmentLightModelivSGIX bluegl_glFragmentLightModelivSGIX
#define glProgramUniform4ui64vARB bluegl_glProgramUniform4ui64vARB
#define glProgramUniformMatrix2x3fvEXT bluegl_glProgramUniformMatrix2x3fvEXT
#define glStencilClearTagEXT bluegl_glStencilClearTagEXT
#define glMultiTexCoord4s bluegl_glMultiTexCoord4s
#define glProgramUniformMatrix4dvEXT bluegl_glProgramUniformMatrix4dvEXT
#define glGetNamedBufferParameteri64v bluegl_glGetNamedBufferParameteri64v
#define glVertexAttribI3iEXT bluegl_glVertexAttribI3iEXT
#define glReplacementCodeuivSUN bluegl_glReplacementCodeuivSUN
#define glFragmentLightModeliSGIX bluegl_glFragmentLightModeliSGIX
#define glUniform2i64vNV bluegl_glUniform2i64vNV
#define glPointParameterivNV bluegl_glPointParameterivNV
#define glStencilStrokePathInstancedNV bluegl_glStencilStrokePathInstancedNV
#define glInsertComponentEXT bluegl_glInsertComponentEXT
#define glIsEnabled bluegl_glIsEnabled
#define glWindowPos3dMESA bluegl_glWindowPos3dMESA
#define glGetnCompressedTexImage bluegl_glGetnCompressedTexImage
#define glCopyMultiTexSubImage2DEXT bluegl_glCopyMultiTexSubImage2DEXT
#define glDisableIndexedEXT bluegl_glDisableIndexedEXT
#define glWindowPos2dv bluegl_glWindowPos2dv
#define glAlphaFuncxOES bluegl_glAlphaFuncxOES
#define glCreateFramebuffers bluegl_glCreateFramebuffers
#define glGetAttribLocationARB bluegl_glGetAttribLocationARB
#define glVertexAttrib1sARB bluegl_glVertexAttrib1sARB
#define glTexBumpParameterfvATI bluegl_glTexBumpParameterfvATI
#define glGetActiveSubroutineUniformiv bluegl_glGetActiveSubroutineUniformiv
#define glVertexAttrib2fARB bluegl_glVertexAttrib2fARB
#define glGetTransformFeedbacki64_v bluegl_glGetTransformFeedbacki64_v
#define glMultiTexCoord4hvNV bluegl_glMultiTexCoord4hvNV
#define glBlendColorEXT bluegl_glBlendColorEXT
#define glCompressedTexSubImage3D bluegl_glCompressedTexSubImage3D
#define glVertexStream4dvATI bluegl_glVertexStream4dvATI
#define glMaxShaderCompilerThreadsARB bluegl_glMaxShaderCompilerThreadsARB
#define glGlobalAlphaFactorbSUN bluegl_glGlobalAlphaFactorbSUN
#define glGlobalAlphaFactoruiSUN bluegl_glGlobalAlphaFactoruiSUN
#define glClientActiveTextureARB bluegl_glClientActiveTextureARB
#define glGenProgramsARB bluegl_glGenProgramsARB
#define glGetTexParameterPointervAPPLE bluegl_glGetTexParameterPointervAPPLE
#define glGetBooleanv bluegl_glGetBooleanv
#define glDrawElementsBaseVertex bluegl_glDrawElementsBaseVertex
#define glVertexAttribL4ui64vNV bluegl_glVertexAttribL4ui64vNV
#define glSecondaryColor3fvEXT bluegl_glSecondaryColor3fvEXT
#define glMultiTexCoord1s bluegl_glMultiTexCoord1s
#define glDeleteProgramsARB bluegl_glDeleteProgramsARB
#define glDrawElementsInstancedBaseVertex bluegl_glDrawElementsInstancedBaseVertex
#define glProgramUniform4dEXT bluegl_glProgramUniform4dEXT
#define glGetPathMetricRangeNV bluegl_glGetPathMetricRangeNV
#define glProgramUniform3iEXT bluegl_glProgramUniform3iEXT
#define glDeleteBuffers bluegl_glDeleteBuffers
#define glSecondaryColor3usEXT bluegl_glSecondaryColor3usEXT
#define glDepthMask bluegl_glDepthMask
#define glMultiTexCoord2dv bluegl_glMultiTexCoord2dv
#define glCopyConvolutionFilter2DEXT bluegl_glCopyConvolutionFilter2DEXT
#define glLoadTransposeMatrixxOES bluegl_glLoadTransposeMatrixxOES
#define glPixelStoref bluegl_glPixelStoref
#define glStencilOpSeparateATI bluegl_glStencilOpSeparateATI
#define glCopyTextureSubImage1DEXT bluegl_glCopyTextureSubImage1DEXT
#define glMatrixScaledEXT bluegl_glMatrixScaledEXT
#define glProgramUniform2i64ARB bluegl_glProgramUniform2i64ARB
#define glTextureParameterfEXT bluegl_glTextureParameterfEXT
#define glGetProgramLocalParameterIivNV bluegl_glGetProgramLocalParameterIivNV
#define glGetShaderInfoLog bluegl_glGetShaderInfoLog
#define glTexCoordP2uiv bluegl_glTexCoordP2uiv
#define glDebugMessageCallback bluegl_glDebugMessageCallback
#define glLoadTransposeMatrixfARB bluegl_glLoadTransposeMatrixfARB
#define glUniform1ui bluegl_glUniform1ui
#define glVertexAttribL4dvEXT bluegl_glVertexAttribL4dvEXT
#define glVertex3bvOES bluegl_glVertex3bvOES
#define glPassThroughxOES bluegl_glPassThroughxOES
#define glGetFloatIndexedvEXT bluegl_glGetFloatIndexedvEXT
#define glSubpixelPrecisionBiasNV bluegl_glSubpixelPrecisionBiasNV
#define glFinishFenceNV bluegl_glFinishFenceNV
#define glGetProgramBinary bluegl_glGetProgramBinary
#define glBlendFuncSeparateIndexedAMD bluegl_glBlendFuncSeparateIndexedAMD
#define glBlendFuncSeparate bluegl_glBlendFuncSeparate
#define glIndexxvOES bluegl_glIndexxvOES
#define glVertexAttrib4NuivARB bluegl_glVertexAttrib4NuivARB
#define glUniform2ui64ARB bluegl_glUniform2ui64ARB
#define glEndPerfMonitorAMD bluegl_glEndPerfMonitorAMD
#define glReleaseShaderCompiler bluegl_glReleaseShaderCompiler
#define glGenFramebuffersEXT bluegl_glGenFramebuffersEXT
#define glUniform2uiv bluegl_glUniform2uiv
#define glGenSymbolsEXT bluegl_glGenSymbolsEXT
#define glVertexAttribIPointer bluegl_glVertexAttribIPointer
#define glUniformMatrix3x4fv bluegl_glUniformMatrix3x4fv
#define glTexCoord3bOES bluegl_glTexCoord3bOES
#define glVDPAUUnmapSurfacesNV bluegl_glVDPAUUnmapSurfacesNV
#define glProgramUniform4ui64NV bluegl_glProgramUniform4ui64NV
#define glUniformHandleui64NV bluegl_glUniformHandleui64NV
#define glGetStageIndexNV bluegl_glGetStageIndexNV
#define glMultiTexCoord3fvARB bluegl_glMultiTexCoord3fvARB
#define glBindBufferOffsetEXT bluegl_glBindBufferOffsetEXT
#define glVertexAttribL4dv bluegl_glVertexAttribL4dv
#define glClearStencil bluegl_glClearStencil
#define glWindowPos2ivMESA bluegl_glWindowPos2ivMESA
#define glReplacementCodeubvSUN bluegl_glReplacementCodeubvSUN
#define glClipPlanefOES bluegl_glClipPlanefOES
#define glMultiTexCoord1xOES bluegl_glMultiTexCoord1xOES
#define glGetProgramInfoLog bluegl_glGetProgramInfoLog
#define glEndFragmentShaderATI bluegl_glEndFragmentShaderATI
#define glGetTransformFeedbackVaryingNV bluegl_glGetTransformFeedbackVaryingNV
#define glProgramUniformMatrix4x2dv bluegl_glProgramUniformMatrix4x2dv
#define glResetHistogramEXT bluegl_glResetHistogramEXT
#define glUniform1i64vNV bluegl_glUniform1i64vNV
#define glProgramEnvParameter4dARB bluegl_glProgramEnvParameter4dARB
#define glCopyTextureSubImage2DEXT bluegl_glCopyTextureSubImage2DEXT
#define glGetCombinerInputParameterivNV bluegl_glGetCombinerInputParameterivNV
#define glUniformMatrix4fv bluegl_glUniformMatrix4fv
#define glGenQueriesARB bluegl_glGenQueriesARB
#define glGetnSeparableFilter bluegl_glGetnSeparableFilter
#define glUniform3ui64vARB bluegl_glUniform3ui64vARB
#define glMultiTexCoord1i bluegl_glMultiTexCoord1i
#define glColorTable bluegl_glColorTable
#define glVertexAttribs4ubvNV bluegl_glVertexAttribs4ubvNV
#define glProgramUniform3uiv bluegl_glProgramUniform3uiv
#define glProgramUniformMatrix3x2fv bluegl_glProgramUniformMatrix3x2fv
#define glUnmapBuffer bluegl_glUnmapBuffer
#define glBindTextureUnit bluegl_glBindTextureUnit
#define glTextureParameterIuivEXT bluegl_glTextureParameterIuivEXT
#define glVertexAttribDivisor bluegl_glVertexAttribDivisor
#define glSamplerParameterIiv bluegl_glSamplerParameterIiv
#define glGetDebugMessageLog bluegl_glGetDebugMessageLog
#define glSelectPerfMonitorCountersAMD bluegl_glSelectPerfMonitorCountersAMD
#define glVertexAttribI2i bluegl_glVertexAttribI2i
#define glDepthRangedNV bluegl_glDepthRangedNV
#define glTextureRangeAPPLE bluegl_glTextureRangeAPPLE
#define glEvalCoord2xOES bluegl_glEvalCoord2xOES
#define glCallCommandListNV bluegl_glCallCommandListNV
#define glVariantdvEXT bluegl_glVariantdvEXT
#define glBlendColorxOES bluegl_glBlendColorxOES
#define glFramebufferTexture2DEXT bluegl_glFramebufferTexture2DEXT
#define glGetString bluegl_glGetString
#define glVertexStream3iATI bluegl_glVertexStream3iATI
#define glHintPGI bluegl_glHintPGI
#define glGenPerfMonitorsAMD bluegl_glGenPerfMonitorsAMD
#define glTextureSubImage3DEXT bluegl_glTextureSubImage3DEXT
#define glVertexAttrib4usvARB bluegl_glVertexAttrib4usvARB
#define glVertexArrayBindVertexBufferEXT bluegl_glVertexArrayBindVertexBufferEXT
#define glMinSampleShading bluegl_glMinSampleShading
#define glIsPathNV bluegl_glIsPathNV
#define glGetPathTexGenivNV bluegl_glGetPathTexGenivNV
#define glProgramUniform3fv bluegl_glProgramUniform3fv
#define glVertexAttrib3sv bluegl_glVertexAttrib3sv
#define glGetUniformuiv bluegl_glGetUniformuiv
#define glGetPixelTransformParameterfvEXT bluegl_glGetPixelTransformParameterfvEXT
#define glMultiTexCoord3dv bluegl_glMultiTexCoord3dv
#define glVertexAttrib3fvARB bluegl_glVertexAttrib3fvARB
#define glGetProgramResourceIndex bluegl_glGetProgramResourceIndex
#define glGetMinmaxParameteriv bluegl_glGetMinmaxParameteriv
#define glConvolutionParameterfEXT bluegl_glConvolutionParameterfEXT
#define glProgramUniform4i64NV bluegl_glProgramUniform4i64NV
#define glProgramUniformMatrix4fvEXT bluegl_glProgramUniformMatrix4fvEXT
#define glMultiTexCoordP4ui bluegl_glMultiTexCoordP4ui
#define glEnableVertexAttribAPPLE bluegl_glEnableVertexAttribAPPLE
#define glTexCoordP3uiv bluegl_glTexCoordP3uiv
#define glCoverageModulationNV bluegl_glCoverageModulationNV
#define glMultiTexCoord3ivARB bluegl_glMultiTexCoord3ivARB
#define glListParameterfvSGIX bluegl_glListParameterfvSGIX
#define glNormal3fVertex3fvSUN bluegl_glNormal3fVertex3fvSUN
#define glVertexAttrib4bv bluegl_glVertexAttrib4bv
#define glTexParameterIiv bluegl_glTexParameterIiv
#define glNamedFramebufferParameteri bluegl_glNamedFramebufferParameteri
#define glGetFramebufferParameterivEXT bluegl_glGetFramebufferParameterivEXT
#define glReplacementCodeubSUN bluegl_glReplacementCodeubSUN
#define glTexCoord2bvOES bluegl_glTexCoord2bvOES
#define glGetVideoui64vNV bluegl_glGetVideoui64vNV
#define glTexStorage2DMultisample bluegl_glTexStorage2DMultisample
#define glColorTableParameteriv bluegl_glColorTableParameteriv
#define glConvolutionFilter2DEXT bluegl_glConvolutionFilter2DEXT
#define glSampleMaskEXT bluegl_glSampleMaskEXT
#define glGlobalAlphaFactorusSUN bluegl_glGlobalAlphaFactorusSUN
#define glBindRenderbuffer bluegl_glBindRenderbuffer
#define glVertexAttribI1i bluegl_glVertexAttribI1i
#define glProgramLocalParameterI4uiNV bluegl_glProgramLocalParameterI4uiNV
#define glProgramUniform4ui64ARB bluegl_glProgramUniform4ui64ARB
#define glObjectLabel bluegl_glObjectLabel
#define glGetColorTableParameterivEXT bluegl_glGetColorTableParameterivEXT
#define glGetCombinerOutputParameterivNV bluegl_glGetCombinerOutputParameterivNV
#define glDrawElementsInstancedARB bluegl_glDrawElementsInstancedARB
#define glGetMinmaxParameterfv bluegl_glGetMinmaxParameterfv
#define glMatrixPushEXT bluegl_glMatrixPushEXT
#define glMultiTexParameterIivEXT bluegl_glMultiTexParameterIivEXT
#define glGetPathColorGenfvNV bluegl_glGetPathColorGenfvNV
#define glBindProgramNV bluegl_glBindProgramNV
#define glFramebufferReadBufferEXT bluegl_glFramebufferReadBufferEXT
#define glFogCoordfEXT bluegl_glFogCoordfEXT
#define glVertexArrayNormalOffsetEXT bluegl_glVertexArrayNormalOffsetEXT
#define glReplacementCodeuiTexCoord2fVertex3fvSUN bluegl_glReplacementCodeuiTexCoord2fVertex3fvSUN
#define glGetnUniformfv bluegl_glGetnUniformfv
#define glPointParameterfEXT bluegl_glPointParameterfEXT
#define glEndVideoCaptureNV bluegl_glEndVideoCaptureNV
#define glVertexBlendARB bluegl_glVertexBlendARB
#define glVertexAttribL3i64vNV bluegl_glVertexAttribL3i64vNV
#define glSecondaryColor3fEXT bluegl_glSecondaryColor3fEXT
#define glStencilFuncSeparateATI bluegl_glStencilFuncSeparateATI
#define glCompressedMultiTexSubImage2DEXT bluegl_glCompressedMultiTexSubImage2DEXT
#define glTransformPathNV bluegl_glTransformPathNV
#define glIsEnabledi bluegl_glIsEnabledi
#define glExtractComponentEXT bluegl_glExtractComponentEXT
#define glGetFixedvOES bluegl_glGetFixedvOES
#define glDeleteProgramPipelines bluegl_glDeleteProgramPipelines
#define glCopyMultiTexSubImage3DEXT bluegl_glCopyMultiTexSubImage3DEXT
#define glCreateStatesNV bluegl_glCreateStatesNV
#define glSwizzleEXT bluegl_glSwizzleEXT
#define glVertexWeightfvEXT bluegl_glVertexWeightfvEXT
#define glNormalPointerEXT bluegl_glNormalPointerEXT
#define glGetConvolutionFilterEXT bluegl_glGetConvolutionFilterEXT
#define glCurrentPaletteMatrixARB bluegl_glCurrentPaletteMatrixARB
#define glVertexStream4sATI bluegl_glVertexStream4sATI
#define glUniform3ui64ARB bluegl_glUniform3ui64ARB
#define glProgramUniform1uivEXT bluegl_glProgramUniform1uivEXT
#define glVertexAttribs3dvNV bluegl_glVertexAttribs3dvNV
#define glExecuteProgramNV bluegl_glExecuteProgramNV
#define glFrameZoomSGIX bluegl_glFrameZoomSGIX
#define glFragmentMaterialfSGIX bluegl_glFragmentMaterialfSGIX
#define glFramebufferTextureLayerEXT bluegl_glFramebufferTextureLayerEXT
#define glVertexStream1iATI bluegl_glVertexStream1iATI
#define glVertexAttrib3s bluegl_glVertexAttrib3s
#define glFramebufferTextureMultiviewOVR bluegl_glFramebufferTextureMultiviewOVR
#define glElementPointerAPPLE bluegl_glElementPointerAPPLE
#define glWindowPos4ivMESA bluegl_glWindowPos4ivMESA
#define glTexSubImage3D bluegl_glTexSubImage3D
#define glGetFragmentMaterialfvSGIX bluegl_glGetFragmentMaterialfvSGIX
#define glProgramUniform1dEXT bluegl_glProgramUniform1dEXT
#define glGetFragmentLightfvSGIX bluegl_glGetFragmentLightfvSGIX
#define glTexCoord2bOES bluegl_glTexCoord2bOES
#define glVertexAttrib3fv bluegl_glVertexAttrib3fv
#define glMakeNamedBufferNonResidentNV bluegl_glMakeNamedBufferNonResidentNV
#define glIsProgramARB bluegl_glIsProgramARB
#define glScissorArrayv bluegl_glScissorArrayv
#define glMultiDrawElementsIndirect bluegl_glMultiDrawElementsIndirect
#define glGetMultiTexParameterfvEXT bluegl_glGetMultiTexParameterfvEXT
#define glWindowPos2iARB bluegl_glWindowPos2iARB
#define glGetProgramStringNV bluegl_glGetProgramStringNV
#define glTranslatexOES bluegl_glTranslatexOES
#define glMultiTexCoord4d bluegl_glMultiTexCoord4d
#define glColorTableParameterfvSGI bluegl_glColorTableParameterfvSGI
#define glTexCoord3bvOES bluegl_glTexCoord3bvOES
#define glUniform2ui64vARB bluegl_glUniform2ui64vARB
#define glMatrixIndexusvARB bluegl_glMatrixIndexusvARB
#define glGetMultiTexGenfvEXT bluegl_glGetMultiTexGenfvEXT
#define glGenerateTextureMipmapEXT bluegl_glGenerateTextureMipmapEXT
#define glGetMapParameterivNV bluegl_glGetMapParameterivNV
#define glGetConvolutionParameterxvOES bluegl_glGetConvolutionParameterxvOES
#define glVertexAttrib4fvNV bluegl_glVertexAttrib4fvNV
#define glBufferDataARB bluegl_glBufferDataARB
#define glWindowPos4fMESA bluegl_glWindowPos4fMESA
#define glPushDebugGroup bluegl_glPushDebugGroup
#define glProgramUniform2fEXT bluegl_glProgramUniform2fEXT
#define glCopyTexImage1DEXT bluegl_glCopyTexImage1DEXT
#define glCompressedTexSubImage2DARB bluegl_glCompressedTexSubImage2DARB
#define glCopyColorSubTableEXT bluegl_glCopyColorSubTableEXT
#define glTransformFeedbackAttribsNV bluegl_glTransformFeedbackAttribsNV
#define glMatrixFrustumEXT bluegl_glMatrixFrustumEXT
#define glIsBufferARB bluegl_glIsBufferARB
#define glUniform3fvARB bluegl_glUniform3fvARB
#define glMultiTexCoord3dARB bluegl_glMultiTexCoord3dARB
#define glIndexPointerEXT bluegl_glIndexPointerEXT
#define glMatrixLoad3x3fNV bluegl_glMatrixLoad3x3fNV
#define glUnmapNamedBufferEXT bluegl_glUnmapNamedBufferEXT
#define glCreateProgramObjectARB bluegl_glCreateProgramObjectARB
#define glMapGrid2xOES bluegl_glMapGrid2xOES
#define glVertexPointerEXT bluegl_glVertexPointerEXT
#define glVertexStream4svATI bluegl_glVertexStream4svATI
#define glMultiTexCoord2hvNV bluegl_glMultiTexCoord2hvNV
#define glLabelObjectEXT bluegl_glLabelObjectEXT
#define glTextureImage3DMultisampleNV bluegl_glTextureImage3DMultisampleNV
#define glMultTransposeMatrixd bluegl_glMultTransposeMatrixd
#define glMultiTexCoord2fARB bluegl_glMultiTexCoord2fARB
#define glMultiTexCoord2dARB bluegl_glMultiTexCoord2dARB
#define glGetCombinerOutputParameterfvNV bluegl_glGetCombinerOutputParameterfvNV
#define glGetBufferPointerv bluegl_glGetBufferPointerv
#define glVertexAttrib1dNV bluegl_glVertexAttrib1dNV
#define glTextureView bluegl_glTextureView
#define glBlitFramebufferEXT bluegl_glBlitFramebufferEXT
#define glVertexWeightPointerEXT bluegl_glVertexWeightPointerEXT
#define glBindTextures bluegl_glBindTextures
#define glClearBufferiv bluegl_glClearBufferiv
#define glMultiTexCoord4ivARB bluegl_glMultiTexCoord4ivARB
#define glGetImageHandleNV bluegl_glGetImageHandleNV
#define glGetDoublei_vEXT bluegl_glGetDoublei_vEXT
#define glProgramUniform1i64NV bluegl_glProgramUniform1i64NV
#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN bluegl_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN
#define glWindowPos3s bluegl_glWindowPos3s
#define glUniform4i64ARB bluegl_glUniform4i64ARB
#define glProgramUniform2dvEXT bluegl_glProgramUniform2dvEXT
#define glMultiTexSubImage1DEXT bluegl_glMultiTexSubImage1DEXT
#define glHint bluegl_glHint
#define glProgramUniformMatrix4fv bluegl_glProgramUniformMatrix4fv
#define glTexCoord4bvOES bluegl_glTexCoord4bvOES
#define glGetQueryObjectiv bluegl_glGetQueryObjectiv
#define glGetQueryIndexediv bluegl_glGetQueryIndexediv
#define glTexCoordP4ui bluegl_glTexCoordP4ui
#define glVertexStream2fvATI bluegl_glVertexStream2fvATI
#define glUniform3fv bluegl_glUniform3fv
#define glUniformMatrix2dv bluegl_glUniformMatrix2dv
#define glIsObjectBufferATI bluegl_glIsObjectBufferATI
#define glVertexAttribP2uiv bluegl_glVertexAttribP2uiv
#define glCompileShader bluegl_glCompileShader
#define glMatrixScalefEXT bluegl_glMatrixScalefEXT
#define glBinormal3ivEXT bluegl_glBinormal3ivEXT
#define glGetMapAttribParameterivNV bluegl_glGetMapAttribParameterivNV
#define glGetnPixelMapusvARB bluegl_glGetnPixelMapusvARB
#define glGetPerfMonitorCounterStringAMD bluegl_glGetPerfMonitorCounterStringAMD
#define glIsTextureHandleResidentNV bluegl_glIsTextureHandleResidentNV
#define glWaitSync bluegl_glWaitSync
#define glGenSamplers bluegl_glGenSamplers
#define glCompressedTextureImage3DEXT bluegl_glCompressedTextureImage3DEXT
#define glGetPerfMonitorCounterInfoAMD bluegl_glGetPerfMonitorCounterInfoAMD
#define glUniform2ivARB bluegl_glUniform2ivARB
#define glVertexAttrib2sARB bluegl_glVertexAttrib2sARB
#define glDrawCommandsAddressNV bluegl_glDrawCommandsAddressNV
#define glTexCoord1hNV bluegl_glTexCoord1hNV
#define glGetFirstPerfQueryIdINTEL bluegl_glGetFirstPerfQueryIdINTEL
#define glFramebufferTexture1D bluegl_glFramebufferTexture1D
#define glGetQueryObjecti64v bluegl_glGetQueryObjecti64v
#define glVertexStream1dvATI bluegl_glVertexStream1dvATI
#define glTexCoordPointerListIBM bluegl_glTexCoordPointerListIBM
#define glTexImage1D bluegl_glTexImage1D
#define glWindowPos2fvMESA bluegl_glWindowPos2fvMESA
#define glIsFenceNV bluegl_glIsFenceNV
#define glVariantsvEXT bluegl_glVariantsvEXT
#define glProgramUniform3dEXT bluegl_glProgramUniform3dEXT
#define glUniform2iARB bluegl_glUniform2iARB
#define glPointParameteri bluegl_glPointParameteri
#define glCreateRenderbuffers bluegl_glCreateRenderbuffers
#define glUniform4i bluegl_glUniform4i
#define glDeleteCommandListsNV bluegl_glDeleteCommandListsNV
#define glRequestResidentProgramsNV bluegl_glRequestResidentProgramsNV
#define glTextureSubImage3D bluegl_glTextureSubImage3D
#define glPixelStorex bluegl_glPixelStorex
#define glVertexAttrib4fARB bluegl_glVertexAttrib4fARB
#define glGetVertexAttribIuiv bluegl_glGetVertexAttribIuiv
#define glVertexAttrib1s bluegl_glVertexAttrib1s
#define glProgramUniformMatrix4x3dv bluegl_glProgramUniformMatrix4x3dv
#define glActiveVaryingNV bluegl_glActiveVaryingNV
#define glTangent3sEXT bluegl_glTangent3sEXT
#define glConvolutionParameteriv bluegl_glConvolutionParameteriv
#define glQueryCounter bluegl_glQueryCounter
#define glProgramUniform3d bluegl_glProgramUniform3d
#define glGetUniformi64vARB bluegl_glGetUniformi64vARB
#define glGetnUniformui64vARB bluegl_glGetnUniformui64vARB
#define glNamedProgramLocalParameters4fvEXT bluegl_glNamedProgramLocalParameters4fvEXT
#define glGetShaderSource bluegl_glGetShaderSource
#define glClearDepthdNV bluegl_glClearDepthdNV
#define glSecondaryColorP3ui bluegl_glSecondaryColorP3ui
#define glMinmax bluegl_glMinmax
#define glVariantubvEXT bluegl_glVariantubvEXT
#define glBinormal3sEXT bluegl_glBinormal3sEXT
#define glVertexAttrib4d bluegl_glVertexAttrib4d
#define glEndTransformFeedbackEXT bluegl_glEndTransformFeedbackEXT
#define glTexImage2DMultisample bluegl_glTexImage2DMultisample
#define glLoadMatrixxOES bluegl_glLoadMatrixxOES
#define glGetUniformfv bluegl_glGetUniformfv
#define glStartInstrumentsSGIX bluegl_glStartInstrumentsSGIX
#define glColor4ubVertex3fvSUN bluegl_glColor4ubVertex3fvSUN
#define glMatrixLoadTransposefEXT bluegl_glMatrixLoadTransposefEXT
#define glGetCompressedTexImage bluegl_glGetCompressedTexImage
#define glGetNamedProgramLocalParameterdvEXT bluegl_glGetNamedProgramLocalParameterdvEXT
#define glColorPointerEXT bluegl_glColorPointerEXT
#define glTangent3fEXT bluegl_glTangent3fEXT
#define glWindowPos2dvARB bluegl_glWindowPos2dvARB
#define glGetInvariantIntegervEXT bluegl_glGetInvariantIntegervEXT
#define glProgramUniform3fEXT bluegl_glProgramUniform3fEXT
#define glPixelTexGenSGIX bluegl_glPixelTexGenSGIX
#define glClampColor bluegl_glClampColor
#define glVertexAttribs4hvNV bluegl_glVertexAttribs4hvNV
#define glGetIntegeri_v bluegl_glGetIntegeri_v
#define glDeleteVertexArraysAPPLE bluegl_glDeleteVertexArraysAPPLE
#define glGetAttachedShaders bluegl_glGetAttachedShaders
#define glEndTransformFeedbackNV bluegl_glEndTransformFeedbackNV
#define glGetColorTableParameterfvSGI bluegl_glGetColorTableParameterfvSGI
#define glBindBufferBase bluegl_glBindBufferBase
#define glDeleteSync bluegl_glDeleteSync
#define glGetTransformFeedbackVarying bluegl_glGetTransformFeedbackVarying
#define glVertexAttrib1svARB bluegl_glVertexAttrib1svARB
#define glCopyPathNV bluegl_glCopyPathNV
#define glBindTransformFeedback bluegl_glBindTransformFeedback
#define glVertexAttrib4usv bluegl_glVertexAttrib4usv
#define glCompressedMultiTexImage3DEXT bluegl_glCompressedMultiTexImage3DEXT
#define glMatrixLoadTranspose3x3fNV bluegl_glMatrixLoadTranspose3x3fNV
#define glVertexStream1sATI bluegl_glVertexStream1sATI
#define glMultiDrawArraysIndirectBindlessNV bluegl_glMultiDrawArraysIndirectBindlessNV
#define glTexParameterIuiv bluegl_glTexParameterIuiv
#define glVDPAUFiniNV bluegl_glVDPAUFiniNV
#define glUniform1iv bluegl_glUniform1iv
#define glStencilThenCoverStrokePathNV bluegl_glStencilThenCoverStrokePathNV
#define glUniform3i64vNV bluegl_glUniform3i64vNV
#define glGetFragDataLocationEXT bluegl_glGetFragDataLocationEXT
#define glProgramUniformMatrix4dv bluegl_glProgramUniformMatrix4dv
#define glGetnUniformiv bluegl_glGetnUniformiv
#define glMapBuffer bluegl_glMapBuffer
#define glScissorIndexed bluegl_glScissorIndexed
#define glUniform3fARB bluegl_glUniform3fARB
#define glGetColorTable bluegl_glGetColorTable
#define glFramebufferTextureFaceARB bluegl_glFramebufferTextureFaceARB
#define glBeginTransformFeedbackEXT bluegl_glBeginTransformFeedbackEXT
#define glGenFencesNV bluegl_glGenFencesNV
#define glMultiTexImage2DEXT bluegl_glMultiTexImage2DEXT
#define glVertexAttrib2hNV bluegl_glVertexAttrib2hNV
#define glFragmentLightfvSGIX bluegl_glFragmentLightfvSGIX
#define glProgramUniform2iv bluegl_glProgramUniform2iv
#define glVertexAttribL4d bluegl_glVertexAttribL4d
#define glMapBufferARB bluegl_glMapBufferARB
#define glBindVideoCaptureStreamTextureNV bluegl_glBindVideoCaptureStreamTextureNV
#define glConvolutionParameterxvOES bluegl_glConvolutionParameterxvOES
#define glTexParameterIuivEXT bluegl_glTexParameterIuivEXT
#define glVertexAttribI4ubv bluegl_glVertexAttribI4ubv
#define glTexSubImage1DEXT bluegl_glTexSubImage1DEXT
#define glTextureStorage2DEXT bluegl_glTextureStorage2DEXT
#define glTexSubImage3DEXT bluegl_glTexSubImage3DEXT
#define glVertex2xvOES bluegl_glVertex2xvOES
#define glGetMultiTexImageEXT bluegl_glGetMultiTexImageEXT
#define glNormalStream3ivATI bluegl_glNormalStream3ivATI
#define glGetNamedBufferPointerv bluegl_glGetNamedBufferPointerv
#define glTexBuffer bluegl_glTexBuffer
#define glCombinerInputNV bluegl_glCombinerInputNV
#define glVertexAttrib1dARB bluegl_glVertexAttrib1dARB
#define glVertexP3ui bluegl_glVertexP3ui
#define glMatrixMult3x2fNV bluegl_glMatrixMult3x2fNV
#define glNamedFramebufferTexture2DEXT bluegl_glNamedFramebufferTexture2DEXT
#define glGetTextureLevelParameteriv bluegl_glGetTextureLevelParameteriv
#define glPixelMapx bluegl_glPixelMapx
#define glBlendFuncSeparatei bluegl_glBlendFuncSeparatei
#define glTessellationModeAMD bluegl_glTessellationModeAMD
#define glProgramEnvParametersI4uivNV bluegl_glProgramEnvParametersI4uivNV
#define glGetColorTableParameterfvEXT bluegl_glGetColorTableParameterfvEXT
#define glVertexAttribI1uiEXT bluegl_glVertexAttribI1uiEXT
#define glPrioritizeTexturesEXT bluegl_glPrioritizeTexturesEXT
#define glProgramUniform1i64vNV bluegl_glProgramUniform1i64vNV
#define glGetTextureParameteriv bluegl_glGetTextureParameteriv
#define glGetTransformFeedbackiv bluegl_glGetTransformFeedbackiv
#define glMultiDrawArraysIndirectBindlessCountNV bluegl_glMultiDrawArraysIndirectBindlessCountNV
#define glUseShaderProgramEXT bluegl_glUseShaderProgramEXT
#define glDeleteTransformFeedbacks bluegl_glDeleteTransformFeedbacks
#define glCoverageModulationTableNV bluegl_glCoverageModulationTableNV
#define glMultiTexCoord1d bluegl_glMultiTexCoord1d
#define glGetTexLevelParameteriv bluegl_glGetTexLevelParameteriv
#define glProgramUniform4ui bluegl_glProgramUniform4ui
#define glProgramUniform4iv bluegl_glProgramUniform4iv
#define glTangent3fvEXT bluegl_glTangent3fvEXT
#define glViewportIndexedfv bluegl_glViewportIndexedfv
#define glSampleMaski bluegl_glSampleMaski
#define glProgramUniformMatrix4x3dvEXT bluegl_glProgramUniformMatrix4x3dvEXT
#define glCompileShaderARB bluegl_glCompileShaderARB
#define glUniform4ui64ARB bluegl_glUniform4ui64ARB
#define glTexCoord3xOES bluegl_glTexCoord3xOES
#define glGetInternalformativ bluegl_glGetInternalformativ
#define glObjectPtrLabel bluegl_glObjectPtrLabel
#define glNormal3hvNV bluegl_glNormal3hvNV
#define glProgramUniform1uiv bluegl_glProgramUniform1uiv
#define glGenFragmentShadersATI bluegl_glGenFragmentShadersATI
#define glTexCoord2hvNV bluegl_glTexCoord2hvNV
#define glFinishAsyncSGIX bluegl_glFinishAsyncSGIX
#define glEnableVertexAttribArrayARB bluegl_glEnableVertexAttribArrayARB
#define glDeleteSamplers bluegl_glDeleteSamplers
#define glVertexAttrib1fvARB bluegl_glVertexAttrib1fvARB
#define glGetnUniformivARB bluegl_glGetnUniformivARB
#define glLoadTransposeMatrixd bluegl_glLoadTransposeMatrixd
#define glProgramParameteri bluegl_glProgramParameteri
#define glCreateShader bluegl_glCreateShader
#define glFragmentCoverageColorNV bluegl_glFragmentCoverageColorNV
#define glVertexStream3dvATI bluegl_glVertexStream3dvATI
#define glUniformHandleui64ARB bluegl_glUniformHandleui64ARB
#define glGetVaryingLocationNV bluegl_glGetVaryingLocationNV
#define glCompressedTextureSubImage2DEXT bluegl_glCompressedTextureSubImage2DEXT
#define glTangent3dEXT bluegl_glTangent3dEXT
#define glGetNamedBufferPointervEXT bluegl_glGetNamedBufferPointervEXT
#define glVertex2bvOES bluegl_glVertex2bvOES
#define glProgramBufferParametersIuivNV bluegl_glProgramBufferParametersIuivNV
#define glGetnTexImageARB bluegl_glGetnTexImageARB
#define glSetFenceNV bluegl_glSetFenceNV
#define glPathParameterfvNV bluegl_glPathParameterfvNV
#define glVertexAttribFormat bluegl_glVertexAttribFormat
#define glConservativeRasterParameterfNV bluegl_glConservativeRasterParameterfNV
#define glGetVertexAttribIuivEXT bluegl_glGetVertexAttribIuivEXT
#define glBindMultiTextureEXT bluegl_glBindMultiTextureEXT
#define glMapControlPointsNV bluegl_glMapControlPointsNV
#define glVertexAttrib4Nsv bluegl_glVertexAttrib4Nsv
#define glCompressedMultiTexImage2DEXT bluegl_glCompressedMultiTexImage2DEXT
#define glIsNamedBufferResidentNV bluegl_glIsNamedBufferResidentNV
#define glLoadProgramNV bluegl_glLoadProgramNV
#define glClearColor bluegl_glClearColor
#define glUniform2uivEXT bluegl_glUniform2uivEXT
#define glMultiTexGenfEXT bluegl_glMultiTexGenfEXT
#define glGetUniformdv bluegl_glGetUniformdv
#define glGenRenderbuffersEXT bluegl_glGenRenderbuffersEXT
#define glGetMultisamplefv bluegl_glGetMultisamplefv
#define glMapNamedBuffer bluegl_glMapNamedBuffer
#define glDeleteFramebuffersEXT bluegl_glDeleteFramebuffersEXT
#define glVertexAttribI4usvEXT bluegl_glVertexAttribI4usvEXT
#define glSecondaryColor3hNV bluegl_glSecondaryColor3hNV
#define glGenerateMipmap bluegl_glGenerateMipmap
#define glProgramEnvParameterI4uivNV bluegl_glProgramEnvParameterI4uivNV
#define glSeparableFilter2D bluegl_glSeparableFilter2D
#define glFogCoorddEXT bluegl_glFogCoorddEXT
#define glGetPerfCounterInfoINTEL bluegl_glGetPerfCounterInfoINTEL
#define glUniform4uiv bluegl_glUniform4uiv
#define glVertexAttribL2dv bluegl_glVertexAttribL2dv
#define glUniform1dv bluegl_glUniform1dv
#define glVertexAttribL1ui64ARB bluegl_glVertexAttribL1ui64ARB
#define glEndPerfQueryINTEL bluegl_glEndPerfQueryINTEL
#define glVertexArrayEdgeFlagOffsetEXT bluegl_glVertexArrayEdgeFlagOffsetEXT
#define glVertexAttrib1dv bluegl_glVertexAttrib1dv
#define glProgramUniformMatrix2dvEXT bluegl_glProgramUniformMatrix2dvEXT
#define glDepthRange bluegl_glDepthRange
#define glCombinerParameterfNV bluegl_glCombinerParameterfNV
#define glVariantArrayObjectATI bluegl_glVariantArrayObjectATI
#define glDeleteBuffersARB bluegl_glDeleteBuffersARB
#define glFragmentLightiSGIX bluegl_glFragmentLightiSGIX
#define glGetSamplerParameterIiv bluegl_glGetSamplerParameterIiv
#define glImportSyncEXT bluegl_glImportSyncEXT
#define glGetVertexAttribivARB bluegl_glGetVertexAttribivARB
#define glVertexAttribI2ui bluegl_glVertexAttribI2ui
#define glGetObjectParameterivARB bluegl_glGetObjectParameterivARB
#define glEnableClientStateiEXT bluegl_glEnableClientStateiEXT
#define glGetnUniformi64vARB bluegl_glGetnUniformi64vARB
#define glDeleteFencesAPPLE bluegl_glDeleteFencesAPPLE
#define glTransformFeedbackBufferRange bluegl_glTransformFeedbackBufferRange
#define glProgramUniform2fvEXT bluegl_glProgramUniform2fvEXT
#define glFramebufferTextureLayerARB bluegl_glFramebufferTextureLayerARB
#define glVertexAttribLFormatNV bluegl_glVertexAttribLFormatNV
#define glVertexAttrib2fvARB bluegl_glVertexAttrib2fvARB
#define glWindowPos4fvMESA bluegl_glWindowPos4fvMESA
#define glMakeNamedBufferResidentNV bluegl_glMakeNamedBufferResidentNV
#define glProgramUniformMatrix3x4fvEXT bluegl_glProgramUniformMatrix3x4fvEXT
#define glSamplePatternSGIS bluegl_glSamplePatternSGIS
#define glVDPAUGetSurfaceivNV bluegl_glVDPAUGetSurfaceivNV
#define glProgramUniformMatrix4x2fvEXT bluegl_glProgramUniformMatrix4x2fvEXT
#define glReplacementCodeuiColor3fVertex3fvSUN bluegl_glReplacementCodeuiColor3fVertex3fvSUN
#define glWindowPos3sMESA bluegl_glWindowPos3sMESA
#define glTexGenxOES bluegl_glTexGenxOES
#define glVertexAttrib4dNV bluegl_glVertexAttrib4dNV
#define glTangentPointerEXT bluegl_glTangentPointerEXT
#define glPixelTransformParameterfvEXT bluegl_glPixelTransformParameterfvEXT
#define glProgramUniform1i bluegl_glProgramUniform1i
#define glMultiTexCoord2bOES bluegl_glMultiTexCoord2bOES
#define glVertexAttribI2iv bluegl_glVertexAttribI2iv
#define glWindowPos4iMESA bluegl_glWindowPos4iMESA
#define glTestFenceNV bluegl_glTestFenceNV
#define glDispatchComputeGroupSizeARB bluegl_glDispatchComputeGroupSizeARB
#define glShaderOp3EXT bluegl_glShaderOp3EXT
#define glSampleMaskSGIS bluegl_glSampleMaskSGIS
#define glMultiTexParameterivEXT bluegl_glMultiTexParameterivEXT
#define glGetnMinmax bluegl_glGetnMinmax
#define glColorP3ui bluegl_glColorP3ui
#define glBeginQueryARB bluegl_glBeginQueryARB
#define glMultiDrawArraysIndirectAMD bluegl_glMultiDrawArraysIndirectAMD
#define glRasterPos4xOES bluegl_glRasterPos4xOES
#define glFogCoordPointer bluegl_glFogCoordPointer
#define glTextureLightEXT bluegl_glTextureLightEXT
#define glGetCombinerInputParameterfvNV bluegl_glGetCombinerInputParameterfvNV
#define glDeleteFragmentShaderATI bluegl_glDeleteFragmentShaderATI
#define glMultiTexCoord2sv bluegl_glMultiTexCoord2sv
#define glMultiTexCoord2s bluegl_glMultiTexCoord2s
#define glLightModelxvOES bluegl_glLightModelxvOES
#define glTessellationFactorAMD bluegl_glTessellationFactorAMD
#define glVariantivEXT bluegl_glVariantivEXT
#define glNamedFramebufferRenderbuffer bluegl_glNamedFramebufferRenderbuffer
#define glWindowPos2ivARB bluegl_glWindowPos2ivARB
#define glVertexArrayFogCoordOffsetEXT bluegl_glVertexArrayFogCoordOffsetEXT
#define glUniform2i bluegl_glUniform2i
#define glGetTexBumpParameterivATI bluegl_glGetTexBumpParameterivATI
#define glSamplerParameterIuiv bluegl_glSamplerParameterIuiv
#define glClearBufferfv bluegl_glClearBufferfv
#define glBindTextureUnitParameterEXT bluegl_glBindTextureUnitParameterEXT
#define glMultiTexCoord3hNV bluegl_glMultiTexCoord3hNV
#define glSecondaryColor3us bluegl_glSecondaryColor3us
#define glReplacementCodeusvSUN bluegl_glReplacementCodeusvSUN
#define glSecondaryColor3bvEXT bluegl_glSecondaryColor3bvEXT
#define glGetProgramPipelineInfoLog bluegl_glGetProgramPipelineInfoLog
#define glGetVideoi64vNV bluegl_glGetVideoi64vNV
#define glMultiTexCoord3iv bluegl_glMultiTexCoord3iv
#define glVertexArrayTexCoordOffsetEXT bluegl_glVertexArrayTexCoordOffsetEXT
#define glNamedRenderbufferStorageMultisampleCoverageEXT bluegl_glNamedRenderbufferStorageMultisampleCoverageEXT
#define glGetSamplerParameterIuiv bluegl_glGetSamplerParameterIuiv
#define glVertexAttrib2dARB bluegl_glVertexAttrib2dARB
#define glNormalStream3svATI bluegl_glNormalStream3svATI
#define glClientActiveVertexStreamATI bluegl_glClientActiveVertexStreamATI
#define glStencilThenCoverFillPathInstancedNV bluegl_glStencilThenCoverFillPathInstancedNV
#define glSecondaryColor3uiEXT bluegl_glSecondaryColor3uiEXT
#define glTexCoord2hNV bluegl_glTexCoord2hNV
#define glVertexAttrib3fARB bluegl_glVertexAttrib3fARB
#define glGetQueryBufferObjectui64v bluegl_glGetQueryBufferObjectui64v
#define glGetMaterialxOES bluegl_glGetMaterialxOES
#define glMultiDrawArrays bluegl_glMultiDrawArrays
#define glSecondaryColor3iEXT bluegl_glSecondaryColor3iEXT
#define glProgramUniform2ui64NV bluegl_glProgramUniform2ui64NV
#define glDeleteQueries bluegl_glDeleteQueries
#define glDeleteRenderbuffers bluegl_glDeleteRenderbuffers
#define glGetProgramLocalParameterdvARB bluegl_glGetProgramLocalParameterdvARB
#define glTexCoord2xOES bluegl_glTexCoord2xOES
#define glBindBuffer bluegl_glBindBuffer
#define glResumeTransformFeedback bluegl_glResumeTransformFeedback
#define glFlushPixelDataRangeNV bluegl_glFlushPixelDataRangeNV
#define glSecondaryColorPointer bluegl_glSecondaryColorPointer
#define glVideoCaptureStreamParameterdvNV bluegl_glVideoCaptureStreamParameterdvNV
#define glTextureSubImage2DEXT bluegl_glTextureSubImage2DEXT
#define glDeletePathsNV bluegl_glDeletePathsNV
#define glGetFloatv bluegl_glGetFloatv
#define glVertexAttribI3uivEXT bluegl_glVertexAttribI3uivEXT
#define glGetVertexAttribdvARB bluegl_glGetVertexAttribdvARB
#define glUniform4ui64NV bluegl_glUniform4ui64NV
#define glGetTextureLevelParameterfv bluegl_glGetTextureLevelParameterfv
#define glWindowPos2i bluegl_glWindowPos2i
#define glReplacementCodeuiColor4ubVertex3fSUN bluegl_glReplacementCodeuiColor4ubVertex3fSUN
#define glCompressedMultiTexSubImage3DEXT bluegl_glCompressedMultiTexSubImage3DEXT
#define glGetTexParameterIivEXT bluegl_glGetTexParameterIivEXT
#define glDebugMessageCallbackARB bluegl_glDebugMessageCallbackARB
#define glWeightPointerARB bluegl_glWeightPointerARB
#define glFogxOES bluegl_glFogxOES
#define glProgramUniformMatrix2x4fvEXT bluegl_glProgramUniformMatrix2x4fvEXT
#define glVertexAttrib4iv bluegl_glVertexAttrib4iv
#define glProgramLocalParameterI4iNV bluegl_glProgramLocalParameterI4iNV
#define glGetnColorTableARB bluegl_glGetnColorTableARB
#define glClearNamedBufferData bluegl_glClearNamedBufferData
#define glColorMaskIndexedEXT bluegl_glColorMaskIndexedEXT
#define glVertexAttribLPointer bluegl_glVertexAttribLPointer
#define glProgramUniform3i64vNV bluegl_glProgramUniform3i64vNV
#define glScissor bluegl_glScissor
#define glSecondaryColor3fv bluegl_glSecondaryColor3fv
#define glCombinerParameterivNV bluegl_glCombinerParameterivNV
#define glGetTexLevelParameterfv bluegl_glGetTexLevelParameterfv
#define glDrawElementArrayATI bluegl_glDrawElementArrayATI
#define glVertexAttrib4Nusv bluegl_glVertexAttrib4Nusv
#define glWindowPos3dvMESA bluegl_glWindowPos3dvMESA
#define glMakeImageHandleResidentARB bluegl_glMakeImageHandleResidentARB
#define glWindowPos3svMESA bluegl_glWindowPos3svMESA
#define glGetMultiTexLevelParameterfvEXT bluegl_glGetMultiTexLevelParameterfvEXT
#define glRasterPos3xOES bluegl_glRasterPos3xOES
#define glBinormal3iEXT bluegl_glBinormal3iEXT
#define glVertexAttribP3uiv bluegl_glVertexAttribP3uiv
#define glProgramUniformMatrix2x3dv bluegl_glProgramUniformMatrix2x3dv
#define glEndConditionalRender bluegl_glEndConditionalRender
#define glBindParameterEXT bluegl_glBindParameterEXT
#define glCompileShaderIncludeARB bluegl_glCompileShaderIncludeARB
#define glTexStorageSparseAMD bluegl_glTexStorageSparseAMD
#define glCreateShaderProgramEXT bluegl_glCreateShaderProgramEXT
#define glUniformMatrix3x2fv bluegl_glUniformMatrix3x2fv
#define glPrimitiveRestartIndex bluegl_glPrimitiveRestartIndex
#define glCreateProgram bluegl_glCreateProgram
#define glMultiTexCoord3d bluegl_glMultiTexCoord3d
#define glGetFenceivNV bluegl_glGetFenceivNV
#define glUniform4dv bluegl_glUniform4dv
#define glUniform3i64ARB bluegl_glUniform3i64ARB
#define glTexturePageCommitmentEXT bluegl_glTexturePageCommitmentEXT
#define glColor4hNV bluegl_glColor4hNV
#define glVertexStream2fATI bluegl_glVertexStream2fATI
#define glDisable bluegl_glDisable
#define glFramebufferRenderbuffer bluegl_glFramebufferRenderbuffer
#define glIsRenderbufferEXT bluegl_glIsRenderbufferEXT
#define glGetMultiTexParameterIivEXT bluegl_glGetMultiTexParameterIivEXT
#define glVertexAttrib2fvNV bluegl_glVertexAttrib2fvNV
#define glReferencePlaneSGIX bluegl_glReferencePlaneSGIX
#define glUniform4fARB bluegl_glUniform4fARB
#define glClearBufferfi bluegl_glClearBufferfi
#define glBindFragDataLocation bluegl_glBindFragDataLocation
#define glGetIntegerv bluegl_glGetIntegerv
#define glGetObjectLabel bluegl_glGetObjectLabel
#define glBufferPageCommitmentARB bluegl_glBufferPageCommitmentARB
#define glBlendFuncIndexedAMD bluegl_glBlendFuncIndexedAMD
#define glGetQueryObjectui64vEXT bluegl_glGetQueryObjectui64vEXT
#define glReplacementCodeuiTexCoord2fVertex3fSUN bluegl_glReplacementCodeuiTexCoord2fVertex3fSUN
#define glBlitFramebuffer bluegl_glBlitFramebuffer
#define glMultiTexCoord2f bluegl_glMultiTexCoord2f
#define glNamedFramebufferRenderbufferEXT bluegl_glNamedFramebufferRenderbufferEXT
#define glUseProgramStages bluegl_glUseProgramStages
#define glGetNamedStringivARB bluegl_glGetNamedStringivARB
#define glMultiTexCoord1iARB bluegl_glMultiTexCoord1iARB
#define glMultiTexCoord4xvOES bluegl_glMultiTexCoord4xvOES
#define glMakeImageHandleResidentNV bluegl_glMakeImageHandleResidentNV
#define glVertexAttrib1fvNV bluegl_glVertexAttrib1fvNV
#define glViewportIndexedf bluegl_glViewportIndexedf
#define glTexStorage3DMultisample bluegl_glTexStorage3DMultisample
#define glCreateShaderObjectARB bluegl_glCreateShaderObjectARB
#define glListDrawCommandsStatesClientNV bluegl_glListDrawCommandsStatesClientNV
#define glUniform1d bluegl_glUniform1d
#define glGetDebugMessageLogARB bluegl_glGetDebugMessageLogARB
#define glBlendParameteriNV bluegl_glBlendParameteriNV
#define glMultiTexCoord4sv bluegl_glMultiTexCoord4sv
#define glUniform1uiEXT bluegl_glUniform1uiEXT
#define glDebugMessageInsertAMD bluegl_glDebugMessageInsertAMD
#define glMultiDrawArraysIndirect bluegl_glMultiDrawArraysIndirect
#define glProgramUniform1d bluegl_glProgramUniform1d
#define glGetListParameterivSGIX bluegl_glGetListParameterivSGIX
#define glPointParameterfv bluegl_glPointParameterfv
#define glCopyBufferSubData bluegl_glCopyBufferSubData
#define glBindProgramARB bluegl_glBindProgramARB
#define glCombinerStageParameterfvNV bluegl_glCombinerStageParameterfvNV
#define glEndConditionalRenderNV bluegl_glEndConditionalRenderNV
#define glVertexAttribL3dEXT bluegl_glVertexAttribL3dEXT
#define glWindowPos3iv bluegl_glWindowPos3iv
#define glGetFogFuncSGIS bluegl_glGetFogFuncSGIS
#define glCompressedTexImage2D bluegl_glCompressedTexImage2D
#define glPixelTexGenParameteriSGIS bluegl_glPixelTexGenParameteriSGIS
#define glDebugMessageControlARB bluegl_glDebugMessageControlARB
#define glMapBufferRange bluegl_glMapBufferRange
#define glProgramUniform1fvEXT bluegl_glProgramUniform1fvEXT
#define glNamedRenderbufferStorageEXT bluegl_glNamedRenderbufferStorageEXT
#define glProgramUniformMatrix4x2fv bluegl_glProgramUniformMatrix4x2fv
#define glNamedProgramLocalParameterI4iEXT bluegl_glNamedProgramLocalParameterI4iEXT
#define glClearDepth bluegl_glClearDepth
#define glVertexAttribs1dvNV bluegl_glVertexAttribs1dvNV
#define glWindowPos3f bluegl_glWindowPos3f
#define glProvokingVertex bluegl_glProvokingVertex
#define glIsNamedStringARB bluegl_glIsNamedStringARB
#define glNamedBufferData bluegl_glNamedBufferData
#define glFragmentLightfSGIX bluegl_glFragmentLightfSGIX
#define glProgramUniform4uiv bluegl_glProgramUniform4uiv
#define glPointParameteriNV bluegl_glPointParameteriNV
#define glNamedFramebufferReadBuffer bluegl_glNamedFramebufferReadBuffer
#define glPatchParameterfv bluegl_glPatchParameterfv
#define glVertexArrayBindingDivisor bluegl_glVertexArrayBindingDivisor
#define glDebugMessageEnableAMD bluegl_glDebugMessageEnableAMD
#define glGetVertexArrayIndexediv bluegl_glGetVertexArrayIndexediv
#define glGetVideoCaptureStreamdvNV bluegl_glGetVideoCaptureStreamdvNV
#define glAlphaFragmentOp2ATI bluegl_glAlphaFragmentOp2ATI
#define glVertex2hNV bluegl_glVertex2hNV
#define glCombinerParameteriNV bluegl_glCombinerParameteriNV
#define glGetNamedFramebufferAttachmentParameterivEXT bluegl_glGetNamedFramebufferAttachmentParameterivEXT
#define glIsVariantEnabledEXT bluegl_glIsVariantEnabledEXT
#define glGetVertexAttribfvNV bluegl_glGetVertexAttribfvNV
#define glGetProgramPipelineiv bluegl_glGetProgramPipelineiv
#define glUnmapBufferARB bluegl_glUnmapBufferARB
#define glVertexAttribPointerNV bluegl_glVertexAttribPointerNV
#define glGetPathSpacingNV bluegl_glGetPathSpacingNV
#define glMaterialxOES bluegl_glMaterialxOES
#define glVertexStream3fvATI bluegl_glVertexStream3fvATI
#define glVertexStream4dATI bluegl_glVertexStream4dATI
#define glVertexAttrib2d bluegl_glVertexAttrib2d
#define glStencilMaskSeparate bluegl_glStencilMaskSeparate
#define glTestFenceAPPLE bluegl_glTestFenceAPPLE
#define glBindMaterialParameterEXT bluegl_glBindMaterialParameterEXT
#define glBlendEquationEXT bluegl_glBlendEquationEXT
#define glMultiTexCoord4hNV bluegl_glMultiTexCoord4hNV
#define glMultiTexCoord1fARB bluegl_glMultiTexCoord1fARB
#define glPrioritizeTexturesxOES bluegl_glPrioritizeTexturesxOES
#define glVertexAttribs1fvNV bluegl_glVertexAttribs1fvNV
#define glGetInternalformati64v bluegl_glGetInternalformati64v
#define glDisableVertexAttribAPPLE bluegl_glDisableVertexAttribAPPLE
#define glVertexStream3sATI bluegl_glVertexStream3sATI
#define glCheckFramebufferStatusEXT bluegl_glCheckFramebufferStatusEXT
#define glGetMinmax bluegl_glGetMinmax
#define glCopyTexSubImage3DEXT bluegl_glCopyTexSubImage3DEXT
#define glUniform1ivARB bluegl_glUniform1ivARB
#define glColorP4uiv bluegl_glColorP4uiv
#define glDisableVertexAttribArrayARB bluegl_glDisableVertexAttribArrayARB
#define glNamedProgramLocalParameter4fvEXT bluegl_glNamedProgramLocalParameter4fvEXT
#define glBlendFuncSeparateEXT bluegl_glBlendFuncSeparateEXT
#define glVertexAttribL3i64NV bluegl_glVertexAttribL3i64NV
#define glBindProgramPipeline bluegl_glBindProgramPipeline
#define glCreateProgramPipelines bluegl_glCreateProgramPipelines
#define glDeleteRenderbuffersEXT bluegl_glDeleteRenderbuffersEXT
#define glEdgeFlagFormatNV bluegl_glEdgeFlagFormatNV
#define glGetActiveUniformBlockiv bluegl_glGetActiveUniformBlockiv
#define glProgramUniform3f bluegl_glProgramUniform3f
#define glDrawCommandsStatesAddressNV bluegl_glDrawCommandsStatesAddressNV
#define glGetVertexAttribfv bluegl_glGetVertexAttribfv
#define glGetVariantArrayObjectivATI bluegl_glGetVariantArrayObjectivATI
#define glNamedProgramLocalParameter4dEXT bluegl_glNamedProgramLocalParameter4dEXT
#define glGenTransformFeedbacksNV bluegl_glGenTransformFeedbacksNV
#define glDrawElementArrayAPPLE bluegl_glDrawElementArrayAPPLE
#define glVertexAttrib4NusvARB bluegl_glVertexAttrib4NusvARB
#define glBindRenderbufferEXT bluegl_glBindRenderbufferEXT
#define glUnmapTexture2DINTEL bluegl_glUnmapTexture2DINTEL
#define glGetProgramEnvParameterfvARB bluegl_glGetProgramEnvParameterfvARB
#define glVertexAttrib4f bluegl_glVertexAttrib4f
#define glGetnPixelMapfv bluegl_glGetnPixelMapfv
#define glVertexAttrib3dv bluegl_glVertexAttrib3dv
#define glFlushMappedBufferRange bluegl_glFlushMappedBufferRange
#define glSecondaryColor3ub bluegl_glSecondaryColor3ub
#define glGetPerfQueryDataINTEL bluegl_glGetPerfQueryDataINTEL
#define glGetnMapivARB bluegl_glGetnMapivARB
#define glSeparableFilter2DEXT bluegl_glSeparableFilter2DEXT
#define glProgramUniformMatrix3x2fvEXT bluegl_glProgramUniformMatrix3x2fvEXT
#define glGenVertexArrays bluegl_glGenVertexArrays
#define glEndQueryARB bluegl_glEndQueryARB
#define glVertexAttrib2fv bluegl_glVertexAttrib2fv
#define glWindowPos2fv bluegl_glWindowPos2fv
#define glCopyConvolutionFilter1D bluegl_glCopyConvolutionFilter1D
#define glTexCoordFormatNV bluegl_glTexCoordFormatNV
#define glMultiTexCoordP2uiv bluegl_glMultiTexCoordP2uiv
#define glProgramUniform1ui64vARB bluegl_glProgramUniform1ui64vARB
#define glColorSubTable bluegl_glColorSubTable
#define glNamedBufferSubData bluegl_glNamedBufferSubData
#define glGetCompressedTextureImage bluegl_glGetCompressedTextureImage
#define glNamedCopyBufferSubDataEXT bluegl_glNamedCopyBufferSubDataEXT
#define glVertexAttribL1i64NV bluegl_glVertexAttribL1i64NV
#define glVertexArrayMultiTexCoordOffsetEXT bluegl_glVertexArrayMultiTexCoordOffsetEXT
#define glGetUniformIndices bluegl_glGetUniformIndices
#define glDrawArraysInstancedARB bluegl_glDrawArraysInstancedARB
#define glGetMultiTexGenivEXT bluegl_glGetMultiTexGenivEXT
#define glGetVertexArrayPointervEXT bluegl_glGetVertexArrayPointervEXT
#define glBeginQuery bluegl_glBeginQuery
#define glDetachObjectARB bluegl_glDetachObjectARB
#define glUniform4iv bluegl_glUniform4iv
#define glGetQueryObjectuiv bluegl_glGetQueryObjectuiv
#define glGetObjectBufferivATI bluegl_glGetObjectBufferivATI
#define glCreateTransformFeedbacks bluegl_glCreateTransformFeedbacks
#define glVertexStream3dATI bluegl_glVertexStream3dATI
#define glEvalMapsNV bluegl_glEvalMapsNV
#define glIsNameAMD bluegl_glIsNameAMD
#define glVertexAttrib4ivARB bluegl_glVertexAttrib4ivARB
#define glGetProgramSubroutineParameteruivNV bluegl_glGetProgramSubroutineParameteruivNV
#define glProgramUniformMatrix2x4dv bluegl_glProgramUniformMatrix2x4dv
#define glBeginPerfQueryINTEL bluegl_glBeginPerfQueryINTEL
#define glPathParameteriNV bluegl_glPathParameteriNV
#define glUniform4i64vNV bluegl_glUniform4i64vNV
#define glStateCaptureNV bluegl_glStateCaptureNV
#define glProgramUniform3fvEXT bluegl_glProgramUniform3fvEXT
#define glVertexAttribL1d bluegl_glVertexAttribL1d
#define glMatrixLoadIdentityEXT bluegl_glMatrixLoadIdentityEXT
#define glBindVertexArrayAPPLE bluegl_glBindVertexArrayAPPLE
#define glRasterPos2xvOES bluegl_glRasterPos2xvOES
#define glCommandListSegmentsNV bluegl_glCommandListSegmentsNV
#define glWindowPos4svMESA bluegl_glWindowPos4svMESA
#define glProgramLocalParameter4dvARB bluegl_glProgramLocalParameter4dvARB
#define glGetnPolygonStipple bluegl_glGetnPolygonStipple
#define glMultiTexCoord1svARB bluegl_glMultiTexCoord1svARB
#define glNamedRenderbufferStorage bluegl_glNamedRenderbufferStorage
#define glProgramEnvParameterI4iNV bluegl_glProgramEnvParameterI4iNV
#define glVertexAttribIFormat bluegl_glVertexAttribIFormat
#define glFogCoordfvEXT bluegl_glFogCoordfvEXT
#define glEnableVertexAttribArray bluegl_glEnableVertexAttribArray
#define glPolygonOffsetClampEXT bluegl_glPolygonOffsetClampEXT
#define glEnable bluegl_glEnable
#define glIndexFuncEXT bluegl_glIndexFuncEXT
#define glDepthRangeArrayv bluegl_glDepthRangeArrayv
#define glRasterPos4xvOES bluegl_glRasterPos4xvOES
#define glSpriteParameterfvSGIX bluegl_glSpriteParameterfvSGIX
#define glGetnUniformdv bluegl_glGetnUniformdv
#define glGetHistogram bluegl_glGetHistogram
#define glClearColorIiEXT bluegl_glClearColorIiEXT
#define glTbufferMask3DFX bluegl_glTbufferMask3DFX
#define glProgramUniform1f bluegl_glProgramUniform1f
#define glVertexAttrib4Niv bluegl_glVertexAttrib4Niv
#define glGetUniformLocationARB bluegl_glGetUniformLocationARB
#define glColor4hvNV bluegl_glColor4hvNV
#define glTextureBufferRangeEXT bluegl_glTextureBufferRangeEXT
#define glGlobalAlphaFactorsSUN bluegl_glGlobalAlphaFactorsSUN
#define glCopyTextureSubImage2D bluegl_glCopyTextureSubImage2D
#define glUniform1i64vARB bluegl_glUniform1i64vARB
#define glVertexAttrib2dNV bluegl_glVertexAttrib2dNV
#define glVertexAttrib4NbvARB bluegl_glVertexAttrib4NbvARB
#define glPatchParameteri bluegl_glPatchParameteri
#define glGetNamedStringARB bluegl_glGetNamedStringARB
#define glGetCombinerStageParameterfvNV bluegl_glGetCombinerStageParameterfvNV
#define glVertexAttrib2svARB bluegl_glVertexAttrib2svARB
#define glApplyFramebufferAttachmentCMAAINTEL bluegl_glApplyFramebufferAttachmentCMAAINTEL
#define glGetVideouivNV bluegl_glGetVideouivNV
#define glMultiTexCoord3s bluegl_glMultiTexCoord3s
#define glMultiTexCoord1sARB bluegl_glMultiTexCoord1sARB
#define glLogicOp bluegl_glLogicOp
#define glFogFuncSGIS bluegl_glFogFuncSGIS
#define glMatrixMultfEXT bluegl_glMatrixMultfEXT
#define glGetTexParameterfv bluegl_glGetTexParameterfv
#define glSecondaryColorP3uiv bluegl_glSecondaryColorP3uiv
#define glMultiTexParameteriEXT bluegl_glMultiTexParameteriEXT
#define glEnableClientStateIndexedEXT bluegl_glEnableClientStateIndexedEXT
#define glGenPathsNV bluegl_glGenPathsNV
#define glGetBufferSubData bluegl_glGetBufferSubData
#define glGetDoublei_v bluegl_glGetDoublei_v
#define glCoverStrokePathNV bluegl_glCoverStrokePathNV
#define glFrontFace bluegl_glFrontFace
#define glScissorIndexedv bluegl_glScissorIndexedv
#define glTextureStorage3D bluegl_glTextureStorage3D
#define glPathFogGenNV bluegl_glPathFogGenNV
#define glPixelTexGenParameterivSGIS bluegl_glPixelTexGenParameterivSGIS
#define glBlendEquationi bluegl_glBlendEquationi
#define glGetHistogramParameterivEXT bluegl_glGetHistogramParameterivEXT
#define glClearNamedFramebufferfi bluegl_glClearNamedFramebufferfi
#define glCopyColorTableSGI bluegl_glCopyColorTableSGI
#define glBinormal3dEXT bluegl_glBinormal3dEXT
#define glGetBufferParameterui64vNV bluegl_glGetBufferParameterui64vNV
#define glTextureImage2DEXT bluegl_glTextureImage2DEXT
#define glTransformFeedbackVaryings bluegl_glTransformFeedbackVaryings
#define glNamedFramebufferSampleLocationsfvNV bluegl_glNamedFramebufferSampleLocationsfvNV
#define glMapTexture2DINTEL bluegl_glMapTexture2DINTEL
#define glMaterialxvOES bluegl_glMaterialxvOES
#define glGenNamesAMD bluegl_glGenNamesAMD
#define glUniform2uiEXT bluegl_glUniform2uiEXT
#define glMultiTexCoord1xvOES bluegl_glMultiTexCoord1xvOES
#define glEnableIndexedEXT bluegl_glEnableIndexedEXT
#define glCompressedTextureImage1DEXT bluegl_glCompressedTextureImage1DEXT
#define glMultiTexCoord3fv bluegl_glMultiTexCoord3fv
#define glGetnPolygonStippleARB bluegl_glGetnPolygonStippleARB
#define glTexCoord2fColor3fVertex3fvSUN bluegl_glTexCoord2fColor3fVertex3fvSUN
#define glBindTransformFeedbackNV bluegl_glBindTransformFeedbackNV
#define glVertexStream2svATI bluegl_glVertexStream2svATI
#define glMultiTexCoord1fvARB bluegl_glMultiTexCoord1fvARB
#define glMultiTexGendvEXT bluegl_glMultiTexGendvEXT
#define glProgramUniform2ui64vNV bluegl_glProgramUniform2ui64vNV
#define glGetNamedRenderbufferParameteriv bluegl_glGetNamedRenderbufferParameteriv
#define glBlendEquationSeparateEXT bluegl_glBlendEquationSeparateEXT
#define glInvalidateBufferData bluegl_glInvalidateBufferData
#define glFragmentLightModelfvSGIX bluegl_glFragmentLightModelfvSGIX
#define glMakeTextureHandleNonResidentARB bluegl_glMakeTextureHandleNonResidentARB
#define glMap2xOES bluegl_glMap2xOES
#define glFramebufferRenderbufferEXT bluegl_glFramebufferRenderbufferEXT
#define glGetMapAttribParameterfvNV bluegl_glGetMapAttribParameterfvNV
#define glVertexAttrib2dvARB bluegl_glVertexAttrib2dvARB
#define glInvalidateBufferSubData bluegl_glInvalidateBufferSubData
#define glVertexAttrib1d bluegl_glVertexAttrib1d
#define glDispatchComputeIndirect bluegl_glDispatchComputeIndirect
#define glStencilFuncSeparate bluegl_glStencilFuncSeparate
#define glMapVertexAttrib2fAPPLE bluegl_glMapVertexAttrib2fAPPLE
#define glProgramUniformMatrix2x4fv bluegl_glProgramUniformMatrix2x4fv
#define glReadPixels bluegl_glReadPixels
#define glVertexArrayAttribIFormat bluegl_glVertexArrayAttribIFormat
#define glCopyMultiTexSubImage1DEXT bluegl_glCopyMultiTexSubImage1DEXT
#define glBlendEquationSeparateIndexedAMD bluegl_glBlendEquationSeparateIndexedAMD
#define glGetTransformFeedbackVaryingEXT bluegl_glGetTransformFeedbackVaryingEXT
#define glProgramUniform2ui64ARB bluegl_glProgramUniform2ui64ARB
#define glProgramUniform1i64vARB bluegl_glProgramUniform1i64vARB
#define glMultiTexCoord4iv bluegl_glMultiTexCoord4iv
#define glLoadIdentityDeformationMapSGIX bluegl_glLoadIdentityDeformationMapSGIX
#define glGetMultiTexGendvEXT bluegl_glGetMultiTexGendvEXT
#define glVertex4xvOES bluegl_glVertex4xvOES
#define glVertexArrayVertexAttribOffsetEXT bluegl_glVertexArrayVertexAttribOffsetEXT
#define glNormalP3ui bluegl_glNormalP3ui
#define glMapParameterivNV bluegl_glMapParameterivNV
#define glColorPointervINTEL bluegl_glColorPointervINTEL
#define glGetQueryObjectui64v bluegl_glGetQueryObjectui64v
#define glGenFencesAPPLE bluegl_glGenFencesAPPLE
#define glNamedBufferPageCommitmentEXT bluegl_glNamedBufferPageCommitmentEXT
#define glGetShaderSourceARB bluegl_glGetShaderSourceARB
#define glClearNamedFramebufferuiv bluegl_glClearNamedFramebufferuiv
#define glVDPAUIsSurfaceNV bluegl_glVDPAUIsSurfaceNV
#define glVertexAttribL2ui64NV bluegl_glVertexAttribL2ui64NV
#define glColor4xvOES bluegl_glColor4xvOES
#define glUniformBlockBinding bluegl_glUniformBlockBinding
#define glListParameterivSGIX bluegl_glListParameterivSGIX
#define glPathSubCoordsNV bluegl_glPathSubCoordsNV
#define glGetProgramStringARB bluegl_glGetProgramStringARB
#define glPathStencilFuncNV bluegl_glPathStencilFuncNV
#define glBindVideoCaptureStreamBufferNV bluegl_glBindVideoCaptureStreamBufferNV
#define glReadnPixelsARB bluegl_glReadnPixelsARB
#define glTexBufferARB bluegl_glTexBufferARB
#define glVertexAttribL2ui64vNV bluegl_glVertexAttribL2ui64vNV
#define glCreateBuffers bluegl_glCreateBuffers
#define glImageTransformParameterfvHP bluegl_glImageTransformParameterfvHP
#define glUniform2d bluegl_glUniform2d
#define glBufferStorage bluegl_glBufferStorage
#define glGetTexFilterFuncSGIS bluegl_glGetTexFilterFuncSGIS
#define glGetHandleARB bluegl_glGetHandleARB
#define glGetHistogramParameterxvOES bluegl_glGetHistogramParameterxvOES
#define glMultiTexCoord2d bluegl_glMultiTexCoord2d
#define glVertex4hNV bluegl_glVertex4hNV
#define glGetPerfMonitorGroupStringAMD bluegl_glGetPerfMonitorGroupStringAMD
#define glCompressedTextureSubImage1D bluegl_glCompressedTextureSubImage1D
#define glIsFramebuffer bluegl_glIsFramebuffer
#define glUniform2dv bluegl_glUniform2dv
#define glVertexAttrib1dvARB bluegl_glVertexAttrib1dvARB
#define glClientWaitSync bluegl_glClientWaitSync
#define glProgramUniform4i64vARB bluegl_glProgramUniform4i64vARB
#define glGetActiveAttribARB bluegl_glGetActiveAttribARB
#define glCompressedTexImage3DARB bluegl_glCompressedTexImage3DARB
#define glVertexAttribI2iEXT bluegl_glVertexAttribI2iEXT
#define glProgramNamedParameter4dNV bluegl_glProgramNamedParameter4dNV
#define glProgramStringARB bluegl_glProgramStringARB
#define glWindowPos3fvMESA bluegl_glWindowPos3fvMESA
#define glBlendFunciARB bluegl_glBlendFunciARB
#define glVertexAttrib4dvNV bluegl_glVertexAttrib4dvNV
#define glWindowPos3dvARB bluegl_glWindowPos3dvARB
#define glMultiTexCoord1bvOES bluegl_glMultiTexCoord1bvOES
#define glVertexAttrib4fvARB bluegl_glVertexAttrib4fvARB
#define glPopGroupMarkerEXT bluegl_glPopGroupMarkerEXT
#define glMultiDrawElements bluegl_glMultiDrawElements
#define glGetInstrumentsSGIX bluegl_glGetInstrumentsSGIX
#define glProgramUniform4dv bluegl_glProgramUniform4dv
#define glColorTableEXT bluegl_glColorTableEXT
#define glTexSubImage1D bluegl_glTexSubImage1D
#define glBeginPerfMonitorAMD bluegl_glBeginPerfMonitorAMD
#define glPointParameterfvSGIS bluegl_glPointParameterfvSGIS
#define glGetImageTransformParameterfvHP bluegl_glGetImageTransformParameterfvHP
#define glVertex3hvNV bluegl_glVertex3hvNV
#define glTexCoord4fVertex4fvSUN bluegl_glTexCoord4fVertex4fvSUN
#define glCompressedTexSubImage1D bluegl_glCompressedTexSubImage1D
#define glWindowPos2dvMESA bluegl_glWindowPos2dvMESA
#define glGetSamplerParameteriv bluegl_glGetSamplerParameteriv
#define glColorPointerListIBM bluegl_glColorPointerListIBM
#define glGetFinalCombinerInputParameterivNV bluegl_glGetFinalCombinerInputParameterivNV
#define glGetVertexAttribiv bluegl_glGetVertexAttribiv
#define glGetTexImage bluegl_glGetTexImage
#define glBufferSubData bluegl_glBufferSubData
#define glVertexAttrib3sARB bluegl_glVertexAttrib3sARB
#define glIsTextureHandleResidentARB bluegl_glIsTextureHandleResidentARB
#define glMultiTexCoord3i bluegl_glMultiTexCoord3i
#define glLinkProgramARB bluegl_glLinkProgramARB
#define glIsProgramNV bluegl_glIsProgramNV
#define glVertexAttribI4i bluegl_glVertexAttribI4i
#define glUniform1i bluegl_glUniform1i
#define glBindAttribLocationARB bluegl_glBindAttribLocationARB
#define glProgramUniform4i64vNV bluegl_glProgramUniform4i64vNV
#define glVertex4xOES bluegl_glVertex4xOES
#define glSetLocalConstantEXT bluegl_glSetLocalConstantEXT
#define glTexSubImage2D bluegl_glTexSubImage2D
#define glWindowPos2f bluegl_glWindowPos2f
#define glVariantPointerEXT bluegl_glVariantPointerEXT
#define glNamedRenderbufferStorageMultisample bluegl_glNamedRenderbufferStorageMultisample
#define glFogCoorddvEXT bluegl_glFogCoorddvEXT
#define glMultiModeDrawArraysIBM bluegl_glMultiModeDrawArraysIBM
#define glMatrixLoaddEXT bluegl_glMatrixLoaddEXT
#define glDeleteQueriesARB bluegl_glDeleteQueriesARB
#define glUniform1fvARB bluegl_glUniform1fvARB
#define glDrawCommandsNV bluegl_glDrawCommandsNV
#define glSecondaryColor3dvEXT bluegl_glSecondaryColor3dvEXT
#define glFlushVertexArrayRangeAPPLE bluegl_glFlushVertexArrayRangeAPPLE
#define glTexEnvxvOES bluegl_glTexEnvxvOES
#define glGetSeparableFilterEXT bluegl_glGetSeparableFilterEXT
#define glVertexAttribI4bvEXT bluegl_glVertexAttribI4bvEXT
#define glUniform3i64NV bluegl_glUniform3i64NV
#define glBlendEquationIndexedAMD bluegl_glBlendEquationIndexedAMD
#define glPointParameterf bluegl_glPointParameterf
#define glVertex4bvOES bluegl_glVertex4bvOES
#define glStencilThenCoverFillPathNV bluegl_glStencilThenCoverFillPathNV
#define glCompressedTextureImage2DEXT bluegl_glCompressedTextureImage2DEXT
#define glBlendEquationSeparate bluegl_glBlendEquationSeparate
#define glGetNamedFramebufferParameteriv bluegl_glGetNamedFramebufferParameteriv
#define glTexImage3DEXT bluegl_glTexImage3DEXT
#define glColorFragmentOp3ATI bluegl_glColorFragmentOp3ATI
#define glNormalPointerListIBM bluegl_glNormalPointerListIBM
#define glTexParameteriv bluegl_glTexParameteriv
#define glCompressedTexSubImage2D bluegl_glCompressedTexSubImage2D
#define glCoverFillPathNV bluegl_glCoverFillPathNV
#define glProgramUniformMatrix4x2dvEXT bluegl_glProgramUniformMatrix4x2dvEXT
#define glVertexAttrib1f bluegl_glVertexAttrib1f
#define glAlphaFragmentOp3ATI bluegl_glAlphaFragmentOp3ATI
#define glBeginQueryIndexed bluegl_glBeginQueryIndexed
#define glProgramUniformMatrix2x3fv bluegl_glProgramUniformMatrix2x3fv
#define glProgramUniform4ui64vNV bluegl_glProgramUniform4ui64vNV
#define glUniform1ui64NV bluegl_glUniform1ui64NV
#define glMultiTexCoord3svARB bluegl_glMultiTexCoord3svARB
#define glWeightivARB bluegl_glWeightivARB
#define glMultiTexCoord4xOES bluegl_glMultiTexCoord4xOES
#define glVertexAttribL2i64NV bluegl_glVertexAttribL2i64NV
#define glProgramUniformMatrix3x4dv bluegl_glProgramUniformMatrix3x4dv
#define glProgramParameteriEXT bluegl_glProgramParameteriEXT
#define glSecondaryColor3sEXT bluegl_glSecondaryColor3sEXT
#define glCompressedTextureSubImage3DEXT bluegl_glCompressedTextureSubImage3DEXT
#define glGetPointervEXT bluegl_glGetPointervEXT
#define glGetMinmaxParameterfvEXT bluegl_glGetMinmaxParameterfvEXT
#define glMultiTexCoord4sARB bluegl_glMultiTexCoord4sARB
#define glDrawElementsInstancedBaseVertexBaseInstance bluegl_glDrawElementsInstancedBaseVertexBaseInstance
#define glVDPAUSurfaceAccessNV bluegl_glVDPAUSurfaceAccessNV
#define glMultiTexCoord2iARB bluegl_glMultiTexCoord2iARB
#define glPathCommandsNV bluegl_glPathCommandsNV
#define glSetMultisamplefvAMD bluegl_glSetMultisamplefvAMD
#define glVertexStream3ivATI bluegl_glVertexStream3ivATI
#define glVDPAUUnregisterSurfaceNV bluegl_glVDPAUUnregisterSurfaceNV
#define glTextureRenderbufferEXT bluegl_glTextureRenderbufferEXT
#define glProgramLocalParameter4dARB bluegl_glProgramLocalParameter4dARB
#define glBindVertexShaderEXT bluegl_glBindVertexShaderEXT
#define glEnableVariantClientStateEXT bluegl_glEnableVariantClientStateEXT
#define glGetPointerIndexedvEXT bluegl_glGetPointerIndexedvEXT
#define glMultiTexEnvfEXT bluegl_glMultiTexEnvfEXT
#define glFrustumxOES bluegl_glFrustumxOES
#define glAreProgramsResidentNV bluegl_glAreProgramsResidentNV
#define glFramebufferSampleLocationsfvNV bluegl_glFramebufferSampleLocationsfvNV
#define glVertexAttrib1sNV bluegl_glVertexAttrib1sNV
#define glGetActiveUniformBlockName bluegl_glGetActiveUniformBlockName
#define glVertex2xOES bluegl_glVertex2xOES
#define glResetMinmaxEXT bluegl_glResetMinmaxEXT
#define glMatrixOrthoEXT bluegl_glMatrixOrthoEXT
#define glUniform4ui64vNV bluegl_glUniform4ui64vNV
#define glProgramUniformMatrix4x3fvEXT bluegl_glProgramUniformMatrix4x3fvEXT
#define glVertexAttribs1svNV bluegl_glVertexAttribs1svNV
#define glDebugMessageCallbackAMD bluegl_glDebugMessageCallbackAMD
#define glProgramUniform1uiEXT bluegl_glProgramUniform1uiEXT
#define glTexBufferEXT bluegl_glTexBufferEXT
#define glUniform4f bluegl_glUniform4f
#define glUpdateObjectBufferATI bluegl_glUpdateObjectBufferATI
#define glProgramUniform1iEXT bluegl_glProgramUniform1iEXT
#define glGetMultiTexEnvfvEXT bluegl_glGetMultiTexEnvfvEXT
#define glVertexAttribL2d bluegl_glVertexAttribL2d
#define glConvolutionParameterxOES bluegl_glConvolutionParameterxOES
#define glGetVertexAttribArrayObjectivATI bluegl_glGetVertexAttribArrayObjectivATI
#define glGetListParameterfvSGIX bluegl_glGetListParameterfvSGIX
#define glInstrumentsBufferSGIX bluegl_glInstrumentsBufferSGIX
#define glDeleteNamesAMD bluegl_glDeleteNamesAMD
#define glGetSubroutineIndex bluegl_glGetSubroutineIndex
#define glVideoCaptureStreamParameterivNV bluegl_glVideoCaptureStreamParameterivNV
#define glMultiTexCoord4i bluegl_glMultiTexCoord4i
#define glGetFramebufferParameteriv bluegl_glGetFramebufferParameteriv
#define glVertexAttrib2hvNV bluegl_glVertexAttrib2hvNV
#define glMakeBufferNonResidentNV bluegl_glMakeBufferNonResidentNV
#define glPixelDataRangeNV bluegl_glPixelDataRangeNV
#define glNamedBufferDataEXT bluegl_glNamedBufferDataEXT
#define glIsImageHandleResidentARB bluegl_glIsImageHandleResidentARB
#define glFrustumfOES bluegl_glFrustumfOES
#define glGetArrayObjectivATI bluegl_glGetArrayObjectivATI
#define glMultiTexParameterIuivEXT bluegl_glMultiTexParameterIuivEXT
#define glGetMapParameterfvNV bluegl_glGetMapParameterfvNV
#define glMultTransposeMatrixxOES bluegl_glMultTransposeMatrixxOES
#define glGetPerfMonitorCounterDataAMD bluegl_glGetPerfMonitorCounterDataAMD
#define glClearDepthxOES bluegl_glClearDepthxOES
#define glColor3xvOES bluegl_glColor3xvOES
#define glVertexAttribI4ivEXT bluegl_glVertexAttribI4ivEXT
#define glMultiTexCoordP4uiv bluegl_glMultiTexCoordP4uiv
#define glVertexAttribI4usv bluegl_glVertexAttribI4usv
#define glGetnTexImage bluegl_glGetnTexImage
#define glReadBuffer bluegl_glReadBuffer
#define glUniform3iARB bluegl_glUniform3iARB
#define glMultiTexBufferEXT bluegl_glMultiTexBufferEXT
#define glNormalStream3fvATI bluegl_glNormalStream3fvATI
#define glDeleteVertexShaderEXT bluegl_glDeleteVertexShaderEXT
#define glVertexAttrib3hvNV bluegl_glVertexAttrib3hvNV
#define glDrawMeshArraysSUN bluegl_glDrawMeshArraysSUN
#define glVertexAttribL3dvEXT bluegl_glVertexAttribL3dvEXT
#define glReplacementCodeuiColor3fVertex3fSUN bluegl_glReplacementCodeuiColor3fVertex3fSUN
#define glProgramUniform1fv bluegl_glProgramUniform1fv
#define glNormal3xvOES bluegl_glNormal3xvOES
#define glGetProgramStageiv bluegl_glGetProgramStageiv
#define glUniform2ui64NV bluegl_glUniform2ui64NV
#define glProgramEnvParameter4fARB bluegl_glProgramEnvParameter4fARB
#define glPixelTransformParameterivEXT bluegl_glPixelTransformParameterivEXT
#define glWindowPos4dvMESA bluegl_glWindowPos4dvMESA
#define glMultiDrawElementsIndirectBindlessCountNV bluegl_glMultiDrawElementsIndirectBindlessCountNV
#define glUniform3i64vARB bluegl_glUniform3i64vARB
#define glTextureStorage3DMultisample bluegl_glTextureStorage3DMultisample
#define glGetNamedBufferParameterui64vNV bluegl_glGetNamedBufferParameterui64vNV
#define glEndTransformFeedback bluegl_glEndTransformFeedback
#define glVertexAttribI3ivEXT bluegl_glVertexAttribI3ivEXT
#define glUniform2f bluegl_glUniform2f
#define glMultiTexCoord1dARB bluegl_glMultiTexCoord1dARB
#define glGetColorTableParameterfv bluegl_glGetColorTableParameterfv
#define glWindowPos3d bluegl_glWindowPos3d
#define glVertexAttribL3ui64vNV bluegl_glVertexAttribL3ui64vNV
#define glReplacementCodeuiSUN bluegl_glReplacementCodeuiSUN
#define glColor4ubVertex3fSUN bluegl_glColor4ubVertex3fSUN
#define glDrawRangeElementsBaseVertex bluegl_glDrawRangeElementsBaseVertex
#define glGetMultiTexParameterivEXT bluegl_glGetMultiTexParameterivEXT
#define glMultiTexCoord3hvNV bluegl_glMultiTexCoord3hvNV
#define glGetQueryBufferObjectuiv bluegl_glGetQueryBufferObjectuiv
#define glGetPerfMonitorGroupsAMD bluegl_glGetPerfMonitorGroupsAMD
#define glUnlockArraysEXT bluegl_glUnlockArraysEXT
#define glPauseTransformFeedback bluegl_glPauseTransformFeedback
#define glGetProgramEnvParameterIivNV bluegl_glGetProgramEnvParameterIivNV
#define glPathTexGenNV bluegl_glPathTexGenNV
#define glVertex3xOES bluegl_glVertex3xOES
#define glEdgeFlagPointerEXT bluegl_glEdgeFlagPointerEXT
#define glVertexAttribBinding bluegl_glVertexAttribBinding
#define glVertexAttrib3f bluegl_glVertexAttrib3f
#define glVertexAttrib4NubARB bluegl_glVertexAttrib4NubARB
#define glWindowPos2svMESA bluegl_glWindowPos2svMESA
#define glGetUniformSubroutineuiv bluegl_glGetUniformSubroutineuiv
#define glMultiTexCoord2ivARB bluegl_glMultiTexCoord2ivARB
#define glFragmentMaterialivSGIX bluegl_glFragmentMaterialivSGIX
#define glSamplerParameteriv bluegl_glSamplerParameteriv
#define glVertexArrayColorOffsetEXT bluegl_glVertexArrayColorOffsetEXT
#define glVertexAttrib3sNV bluegl_glVertexAttrib3sNV
#define glDrawElementsInstanced bluegl_glDrawElementsInstanced
#define glCreateSyncFromCLeventARB bluegl_glCreateSyncFromCLeventARB
#define glInsertEventMarkerEXT bluegl_glInsertEventMarkerEXT
#define glGetTextureParameterfv bluegl_glGetTextureParameterfv
#define glCopyMultiTexImage2DEXT bluegl_glCopyMultiTexImage2DEXT
#define glVertexWeightfEXT bluegl_glVertexWeightfEXT
#define glUniform4i64vARB bluegl_glUniform4i64vARB
#define glGetPathParameterfvNV bluegl_glGetPathParameterfvNV
#define glBlitNamedFramebuffer bluegl_glBlitNamedFramebuffer
#define glTexCoordPointerEXT bluegl_glTexCoordPointerEXT
#define glGetPathMetricsNV bluegl_glGetPathMetricsNV
#define glVertexAttribL2dvEXT bluegl_glVertexAttribL2dvEXT
#define glVariantuivEXT bluegl_glVariantuivEXT
#define glGetVertexAttribdvNV bluegl_glGetVertexAttribdvNV
#define glFenceSync bluegl_glFenceSync
#define glGetTextureParameterIuiv bluegl_glGetTextureParameterIuiv
#define glMultiTexCoord2sARB bluegl_glMultiTexCoord2sARB
#define glUniform2i64NV bluegl_glUniform2i64NV
#define glDeformationMap3dSGIX bluegl_glDeformationMap3dSGIX
#define glDrawRangeElementArrayAPPLE bluegl_glDrawRangeElementArrayAPPLE
#define glDepthFunc bluegl_glDepthFunc
#define glProgramUniform3dvEXT bluegl_glProgramUniform3dvEXT
#define glTexCoord3hvNV bluegl_glTexCoord3hvNV
#define glGetPathLengthNV bluegl_glGetPathLengthNV
#define glUnmapObjectBufferATI bluegl_glUnmapObjectBufferATI
#define glValidateProgramPipeline bluegl_glValidateProgramPipeline
#define glIsProgram bluegl_glIsProgram
#define glVertexAttrib4hvNV bluegl_glVertexAttrib4hvNV
#define glLoadTransposeMatrixdARB bluegl_glLoadTransposeMatrixdARB
#define glMapVertexAttrib2dAPPLE bluegl_glMapVertexAttrib2dAPPLE
#define glProgramBinary bluegl_glProgramBinary
#define glUniform3i bluegl_glUniform3i
#define glProgramUniform2dEXT bluegl_glProgramUniform2dEXT
#define glDepthRangeIndexed bluegl_glDepthRangeIndexed
#define glEvalCoord1xOES bluegl_glEvalCoord1xOES
#define glVertexArrayRangeAPPLE bluegl_glVertexArrayRangeAPPLE
#define glVertexStream1svATI bluegl_glVertexStream1svATI
#define glNormalStream3iATI bluegl_glNormalStream3iATI
#define glProgramUniform4f bluegl_glProgramUniform4f
#define glScalexOES bluegl_glScalexOES
#define glUniform1fv bluegl_glUniform1fv
#define glGetActiveUniform bluegl_glGetActiveUniform
#define glProgramUniformMatrix4x3fv bluegl_glProgramUniformMatrix4x3fv
#define glCreateVertexArrays bluegl_glCreateVertexArrays
#define glWindowPos3dv bluegl_glWindowPos3dv
#define glUniform1fARB bluegl_glUniform1fARB
#define glFragmentMaterialiSGIX bluegl_glFragmentMaterialiSGIX
#define glGetVertexAttribArrayObjectfvATI bluegl_glGetVertexAttribArrayObjectfvATI
#define glClearAccumxOES bluegl_glClearAccumxOES
#define glBindFragDataLocationEXT bluegl_glBindFragDataLocationEXT
#define glMultiTexCoord4dARB bluegl_glMultiTexCoord4dARB
#define glConvolutionParameterfv bluegl_glConvolutionParameterfv
#define glFragmentColorMaterialSGIX bluegl_glFragmentColorMaterialSGIX
#define glUniformMatrix3dv bluegl_glUniformMatrix3dv
#define glGetnPixelMapusv bluegl_glGetnPixelMapusv
#define glFramebufferTextureLayer bluegl_glFramebufferTextureLayer
#define glStencilThenCoverStrokePathInstancedNV bluegl_glStencilThenCoverStrokePathInstancedNV
#define glVDPAURegisterOutputSurfaceNV bluegl_glVDPAURegisterOutputSurfaceNV
#define glMultiTexCoord4dvARB bluegl_glMultiTexCoord4dvARB
#define glCopyTextureSubImage3D bluegl_glCopyTextureSubImage3D
#define glGetVariantIntegervEXT bluegl_glGetVariantIntegervEXT
#define glGetTexEnvxvOES bluegl_glGetTexEnvxvOES
#define glGetFloati_vEXT bluegl_glGetFloati_vEXT
#define glAsyncMarkerSGIX bluegl_glAsyncMarkerSGIX
#define glTexCoord4fColor4fNormal3fVertex4fvSUN bluegl_glTexCoord4fColor4fNormal3fVertex4fvSUN
#define glTexRenderbufferNV bluegl_glTexRenderbufferNV
#define glGetConvolutionParameterfvEXT bluegl_glGetConvolutionParameterfvEXT
#define glLightxvOES bluegl_glLightxvOES
#define glDeleteNamedStringARB bluegl_glDeleteNamedStringARB
#define glColor3hvNV bluegl_glColor3hvNV
#define glUniformMatrix4dv bluegl_glUniformMatrix4dv
#define glCompressedTexImage2DARB bluegl_glCompressedTexImage2DARB
#define glGenTexturesEXT bluegl_glGenTexturesEXT
#define glPathMemoryGlyphIndexArrayNV bluegl_glPathMemoryGlyphIndexArrayNV
#define glGetBufferSubDataARB bluegl_glGetBufferSubDataARB
#define glFinishObjectAPPLE bluegl_glFinishObjectAPPLE
#define glDetachShader bluegl_glDetachShader
#define glBindTexture bluegl_glBindTexture
#define glGetProgramResourcefvNV bluegl_glGetProgramResourcefvNV
#define glTexCoord2fColor4ubVertex3fvSUN bluegl_glTexCoord2fColor4ubVertex3fvSUN
#define glMultiTexCoord4dv bluegl_glMultiTexCoord4dv
#define glIsPointInFillPathNV bluegl_glIsPointInFillPathNV
#define glDrawTransformFeedbackInstanced bluegl_glDrawTransformFeedbackInstanced
#define glProgramParameteriARB bluegl_glProgramParameteriARB
#define glVertexAttrib3fvNV bluegl_glVertexAttrib3fvNV
#define glEnableVertexArrayAttrib bluegl_glEnableVertexArrayAttrib
#define glUniform3ui64vNV bluegl_glUniform3ui64vNV
#define glVertexAttribs4fvNV bluegl_glVertexAttribs4fvNV
#define glGetCompressedTextureImageEXT bluegl_glGetCompressedTextureImageEXT
#define glVertex3bOES bluegl_glVertex3bOES
#define glProgramLocalParameterI4ivNV bluegl_glProgramLocalParameterI4ivNV
#define glWindowPos2fMESA bluegl_glWindowPos2fMESA
#define glWeightusvARB bluegl_glWeightusvARB
#define glGenOcclusionQueriesNV bluegl_glGenOcclusionQueriesNV
#define glTexCoordPointervINTEL bluegl_glTexCoordPointervINTEL
#define glGetTextureParameterIivEXT bluegl_glGetTextureParameterIivEXT
#define glDeleteStatesNV bluegl_glDeleteStatesNV
#define glProgramLocalParameter4fvARB bluegl_glProgramLocalParameter4fvARB
#define glCoverFillPathInstancedNV bluegl_glCoverFillPathInstancedNV
#define glBeginConditionalRenderNVX bluegl_glBeginConditionalRenderNVX
#define glPathDashArrayNV bluegl_glPathDashArrayNV
#define glSpriteParameteriSGIX bluegl_glSpriteParameteriSGIX
#define glGetNamedProgramStringEXT bluegl_glGetNamedProgramStringEXT
#define glCombinerParameterfvNV bluegl_glCombinerParameterfvNV
#define glTexParameterxvOES bluegl_glTexParameterxvOES
#define glVertexArrayVertexAttribDivisorEXT bluegl_glVertexArrayVertexAttribDivisorEXT
#define glProgramSubroutineParametersuivNV bluegl_glProgramSubroutineParametersuivNV
#define glDeleteObjectARB bluegl_glDeleteObjectARB
#define glProgramUniform1i64ARB bluegl_glProgramUniform1i64ARB
#define glFramebufferTextureARB bluegl_glFramebufferTextureARB
#define glElementPointerATI bluegl_glElementPointerATI
#define glUniform2i64vARB bluegl_glUniform2i64vARB
#define glGetBooleanIndexedvEXT bluegl_glGetBooleanIndexedvEXT
#define glVertexAttribP1uiv bluegl_glVertexAttribP1uiv
#define glGetDoubleIndexedvEXT bluegl_glGetDoubleIndexedvEXT
#define glGetUniformiv bluegl_glGetUniformiv
#define glVertexAttribArrayObjectATI bluegl_glVertexAttribArrayObjectATI
#define glBufferSubDataARB bluegl_glBufferSubDataARB
#define glWindowPos2fARB bluegl_glWindowPos2fARB
#define glMultiTexCoord2bvOES bluegl_glMultiTexCoord2bvOES
#define glProgramUniform2i64vARB bluegl_glProgramUniform2i64vARB
#define glTexEnvxOES bluegl_glTexEnvxOES
#define glStencilOpValueAMD bluegl_glStencilOpValueAMD
#define glUniform4ui64vARB bluegl_glUniform4ui64vARB
#define glTangent3iEXT bluegl_glTangent3iEXT
#define glGetVertexAttribLdvEXT bluegl_glGetVertexAttribLdvEXT
#define glGetCoverageModulationTableNV bluegl_glGetCoverageModulationTableNV
#define glVertexWeighthvNV bluegl_glVertexWeighthvNV
#define glWindowPos3iARB bluegl_glWindowPos3iARB
#define glVertexAttribI1iv bluegl_glVertexAttribI1iv
#define glWindowPos3fv bluegl_glWindowPos3fv
#define glVertexStream4ivATI bluegl_glVertexStream4ivATI
#define glTextureImage3DMultisampleCoverageNV bluegl_glTextureImage3DMultisampleCoverageNV
#define glUniform3f bluegl_glUniform3f
#define glAccumxOES bluegl_glAccumxOES
#define glTexStorage3D bluegl_glTexStorage3D
#define glDrawArrays bluegl_glDrawArrays
#define glSamplePatternEXT bluegl_glSamplePatternEXT
#define glNormalPointervINTEL bluegl_glNormalPointervINTEL
#define glWeightubvARB bluegl_glWeightubvARB
#define glGenProgramsNV bluegl_glGenProgramsNV
#define glDepthRangef bluegl_glDepthRangef
#define glGetProgramParameterdvNV bluegl_glGetProgramParameterdvNV
#define glPollInstrumentsSGIX bluegl_glPollInstrumentsSGIX
#define glMultiTexCoord1hNV bluegl_glMultiTexCoord1hNV
#define glSecondaryColor3s bluegl_glSecondaryColor3s
#define glTexCoordP1uiv bluegl_glTexCoordP1uiv
#define glStopInstrumentsSGIX bluegl_glStopInstrumentsSGIX
#define glActiveTexture bluegl_glActiveTexture
#define glVertexAttribs2svNV bluegl_glVertexAttribs2svNV
#define glGetActiveAtomicCounterBufferiv bluegl_glGetActiveAtomicCounterBufferiv
#define glEndConditionalRenderNVX bluegl_glEndConditionalRenderNVX
#define glDrawRangeElementArrayATI bluegl_glDrawRangeElementArrayATI
#define glCopyMultiTexImage1DEXT bluegl_glCopyMultiTexImage1DEXT
#define glReplacementCodeusSUN bluegl_glReplacementCodeusSUN
#define glMultiTexGendEXT bluegl_glMultiTexGendEXT
#define glMatrixRotatefEXT bluegl_glMatrixRotatefEXT
#define glBindBufferOffsetNV bluegl_glBindBufferOffsetNV
#define glVertexAttribI1ui bluegl_glVertexAttribI1ui
#define glMakeImageHandleNonResidentARB bluegl_glMakeImageHandleNonResidentARB
#define glTextureParameteriEXT bluegl_glTextureParameteriEXT
#define glDebugMessageInsertARB bluegl_glDebugMessageInsertARB
#define glVertexAttrib4NubvARB bluegl_glVertexAttrib4NubvARB
#define glDeleteTexturesEXT bluegl_glDeleteTexturesEXT
#define glWindowPos3svARB bluegl_glWindowPos3svARB
#define glTexParameterxOES bluegl_glTexParameterxOES
#define glVertexStream3fATI bluegl_glVertexStream3fATI
#define glNormal3xOES bluegl_glNormal3xOES
#define glMultiTexCoord4bvOES bluegl_glMultiTexCoord4bvOES
#define glVertexAttribL1dv bluegl_glVertexAttribL1dv
#define glGetImageTransformParameterivHP bluegl_glGetImageTransformParameterivHP
#define glGetSubroutineUniformLocation bluegl_glGetSubroutineUniformLocation
#define glProgramEnvParameter4fvARB bluegl_glProgramEnvParameter4fvARB
#define glGetTextureImageEXT bluegl_glGetTextureImageEXT
#define glBindTexGenParameterEXT bluegl_glBindTexGenParameterEXT
#define glMinSampleShadingARB bluegl_glMinSampleShadingARB
#define glGetAttachedObjectsARB bluegl_glGetAttachedObjectsARB
#define glGetVertexArrayiv bluegl_glGetVertexArrayiv
#define glWeightfvARB bluegl_glWeightfvARB
#define glGetPathCommandsNV bluegl_glGetPathCommandsNV
#define glGetColorTableParameterivSGI bluegl_glGetColorTableParameterivSGI
#define glGetNamedProgramivEXT bluegl_glGetNamedProgramivEXT
#define glSecondaryColor3ubvEXT bluegl_glSecondaryColor3ubvEXT
#define glVDPAURegisterVideoSurfaceNV bluegl_glVDPAURegisterVideoSurfaceNV
#define glTexParameterf bluegl_glTexParameterf
#define glVertexAttribL4i64NV bluegl_glVertexAttribL4i64NV
#define glPollAsyncSGIX bluegl_glPollAsyncSGIX
#define glBufferParameteriAPPLE bluegl_glBufferParameteriAPPLE
#define glApplyTextureEXT bluegl_glApplyTextureEXT
#define glGenVertexShadersEXT bluegl_glGenVertexShadersEXT
#define glTexImage2DMultisampleCoverageNV bluegl_glTexImage2DMultisampleCoverageNV
#define glObjectUnpurgeableAPPLE bluegl_glObjectUnpurgeableAPPLE
#define glCopyNamedBufferSubData bluegl_glCopyNamedBufferSubData
#define glVertexAttrib4dv bluegl_glVertexAttrib4dv
#define glClearTexSubImage bluegl_glClearTexSubImage
#define glPointAlongPathNV bluegl_glPointAlongPathNV
#define glFramebufferTexture1DEXT bluegl_glFramebufferTexture1DEXT
#define glMatrixLoad3x2fNV bluegl_glMatrixLoad3x2fNV
#define glGetUniformui64vARB bluegl_glGetUniformui64vARB
#define glTextureStorage3DMultisampleEXT bluegl_glTextureStorage3DMultisampleEXT
#define glTexCoord1bvOES bluegl_glTexCoord1bvOES
#define glGetBufferParameteri64v bluegl_glGetBufferParameteri64v
#define glQueryMatrixxOES bluegl_glQueryMatrixxOES
#define glVertexAttrib1fv bluegl_glVertexAttrib1fv
#define glVertexAttribP3ui bluegl_glVertexAttribP3ui
#define glVDPAUInitNV bluegl_glVDPAUInitNV
#define glPathStencilDepthOffsetNV bluegl_glPathStencilDepthOffsetNV
#define glLightxOES bluegl_glLightxOES
#define glVertexAttribI3i bluegl_glVertexAttribI3i
#define glProgramUniformHandleui64vARB bluegl_glProgramUniformHandleui64vARB
#define glTextureParameteriv bluegl_glTextureParameteriv
#define glProgramUniformHandleui64NV bluegl_glProgramUniformHandleui64NV
#define glGetVertexArrayIntegervEXT bluegl_glGetVertexArrayIntegervEXT
#define glDrawElements bluegl_glDrawElements
#define glProgramUniform3i64ARB bluegl_glProgramUniform3i64ARB
#define glDeleteAsyncMarkersSGIX bluegl_glDeleteAsyncMarkersSGIX
#define glGetLightxOES bluegl_glGetLightxOES
#define glCreateCommandListsNV bluegl_glCreateCommandListsNV
#define glClear bluegl_glClear
#define glUniformui64vNV bluegl_glUniformui64vNV
#define glVertexAttrib2dvNV bluegl_glVertexAttrib2dvNV
#define glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN bluegl_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN
#define glWindowPos3sARB bluegl_glWindowPos3sARB
#define glDrawTextureNV bluegl_glDrawTextureNV
#define glIsSync bluegl_glIsSync
#define glMatrixTranslatedEXT bluegl_glMatrixTranslatedEXT
#define glGetActiveVaryingNV bluegl_glGetActiveVaryingNV
#define glCreateQueries bluegl_glCreateQueries
#define glGetProgramEnvParameterdvARB bluegl_glGetProgramEnvParameterdvARB
#define glVertexArrayVertexAttribIOffsetEXT bluegl_glVertexArrayVertexAttribIOffsetEXT
#define glGetLocalConstantBooleanvEXT bluegl_glGetLocalConstantBooleanvEXT
#define glGetProgramParameterfvNV bluegl_glGetProgramParameterfvNV
#define glSpriteParameterivSGIX bluegl_glSpriteParameterivSGIX
#define glMultiTexCoord3xvOES bluegl_glMultiTexCoord3xvOES
#define glBindBufferRangeNV bluegl_glBindBufferRangeNV
#define glMultiTexCoord1sv bluegl_glMultiTexCoord1sv
#define glVertexStream1ivATI bluegl_glVertexStream1ivATI
#define glGetQueryObjectivARB bluegl_glGetQueryObjectivARB
#define glReplacementCodeuiColor4ubVertex3fvSUN bluegl_glReplacementCodeuiColor4ubVertex3fvSUN
#define glFlushMappedNamedBufferRange bluegl_glFlushMappedNamedBufferRange
#define glPointParameteriv bluegl_glPointParameteriv
#define glGetTextureLevelParameterivEXT bluegl_glGetTextureLevelParameterivEXT
#define glMultiTexEnviEXT bluegl_glMultiTexEnviEXT
#define glPolygonOffset bluegl_glPolygonOffset
#define glUniform1ui64ARB bluegl_glUniform1ui64ARB
#define glDeleteVertexArrays bluegl_glDeleteVertexArrays
#define glGetUniformi64vNV bluegl_glGetUniformi64vNV
#define glVertexAttribI3iv bluegl_glVertexAttribI3iv
#define glEndQueryIndexed bluegl_glEndQueryIndexed
#define glTextureSubImage1DEXT bluegl_glTextureSubImage1DEXT
#define glVertexAttribI4ubvEXT bluegl_glVertexAttribI4ubvEXT
#define glVertexAttribP4ui bluegl_glVertexAttribP4ui
#define glNamedProgramLocalParameter4dvEXT bluegl_glNamedProgramLocalParameter4dvEXT
#define glGetNamedProgramLocalParameterIuivEXT bluegl_glGetNamedProgramLocalParameterIuivEXT
#define glGetPixelTexGenParameterivSGIS bluegl_glGetPixelTexGenParameterivSGIS
#define glGetnMapdv bluegl_glGetnMapdv
#define glMultiTexCoord4svARB bluegl_glMultiTexCoord4svARB
#define glVertexStream2ivATI bluegl_glVertexStream2ivATI
#define glUniform4uivEXT bluegl_glUniform4uivEXT
#define glGetPointeri_vEXT bluegl_glGetPointeri_vEXT
#define glClearTexImage bluegl_glClearTexImage
#define glVertexAttribP1ui bluegl_glVertexAttribP1ui
#define glCompressedTexImage1DARB bluegl_glCompressedTexImage1DARB
#define glTextureStorage1DEXT bluegl_glTextureStorage1DEXT
#define glUniform4fvARB bluegl_glUniform4fvARB
#define glFramebufferTexture3DEXT bluegl_glFramebufferTexture3DEXT
#define glDrawElementsIndirect bluegl_glDrawElementsIndirect
#define glBindBufferBaseEXT bluegl_glBindBufferBaseEXT
#define glIglooInterfaceSGIX bluegl_glIglooInterfaceSGIX
#define glMinmaxEXT bluegl_glMinmaxEXT
#define glClearDepthf bluegl_glClearDepthf
#define glReadnPixels bluegl_glReadnPixels
#define glGenerateTextureMipmap bluegl_glGenerateTextureMipmap
#define glGetnPixelMapuivARB bluegl_glGetnPixelMapuivARB
#define glProgramLocalParameter4fARB bluegl_glProgramLocalParameter4fARB
#define glVertexAttribL1dvEXT bluegl_glVertexAttribL1dvEXT
#define glBeginTransformFeedback bluegl_glBeginTransformFeedback
#define glDepthBoundsEXT bluegl_glDepthBoundsEXT
#define glVertexAttrib2f bluegl_glVertexAttrib2f
#define glProgramEnvParametersI4ivNV bluegl_glProgramEnvParametersI4ivNV
#define glTexCoord4fVertex4fSUN bluegl_glTexCoord4fVertex4fSUN
#define glReplacementCodeuiColor4fNormal3fVertex3fvSUN bluegl_glReplacementCodeuiColor4fNormal3fVertex3fvSUN
#define glGetNamedProgramLocalParameterfvEXT bluegl_glGetNamedProgramLocalParameterfvEXT
#define glProgramUniform1ui64ARB bluegl_glProgramUniform1ui64ARB
#define glReadInstrumentsSGIX bluegl_glReadInstrumentsSGIX
#define glVertexAttrib3dNV bluegl_glVertexAttrib3dNV
#define glProgramParameter4dvNV bluegl_glProgramParameter4dvNV
#define glColorTableParameterivSGI bluegl_glColorTableParameterivSGI
#define glUniform1f bluegl_glUniform1f
#define glMultiTexRenderbufferEXT bluegl_glMultiTexRenderbufferEXT
#define glVertexAttribI4uiEXT bluegl_glVertexAttribI4uiEXT
#define glGetConvolutionParameterfv bluegl_glGetConvolutionParameterfv
#define glMultiTexCoord3sARB bluegl_glMultiTexCoord3sARB
#define glGetTexParameterxvOES bluegl_glGetTexParameterxvOES
#define glGetNamedBufferParameteriv bluegl_glGetNamedBufferParameteriv
#define glMultiDrawElementArrayAPPLE bluegl_glMultiDrawElementArrayAPPLE
#define glGetnConvolutionFilter bluegl_glGetnConvolutionFilter
#define glUniformMatrix2x3fv bluegl_glUniformMatrix2x3fv
#define glBindBuffersRange bluegl_glBindBuffersRange
#define glMakeImageHandleNonResidentNV bluegl_glMakeImageHandleNonResidentNV
#define glFinalCombinerInputNV bluegl_glFinalCombinerInputNV
#define glFlush bluegl_glFlush
#define glVertexArrayElementBuffer bluegl_glVertexArrayElementBuffer
#define glProgramUniform4uiEXT bluegl_glProgramUniform4uiEXT
#define glVertexAttrib4ubvNV bluegl_glVertexAttrib4ubvNV
#define glSampleMapATI bluegl_glSampleMapATI
#define glMultiTexCoord1bOES bluegl_glMultiTexCoord1bOES
#define glVertexAttribParameteriAMD bluegl_glVertexAttribParameteriAMD
#define glPointParameterfARB bluegl_glPointParameterfARB
#define glWindowPos2dMESA bluegl_glWindowPos2dMESA
#endif // TNT_FILAMENT_BLUEGL__DEFINES_H