307 lines
9.0 KiB
Dart
307 lines
9.0 KiB
Dart
import 'dart:io';
|
|
import 'dart:math';
|
|
|
|
import 'package:flutter/foundation.dart';
|
|
import 'package:flutter/material.dart';
|
|
import 'package:flutter/rendering.dart';
|
|
|
|
import 'package:polyvox_filament/filament_controller.dart';
|
|
|
|
import 'dart:async';
|
|
|
|
typedef ResizeCallback = void Function(Size newSize);
|
|
|
|
class ResizeObserver extends SingleChildRenderObjectWidget {
|
|
final ResizeCallback onResized;
|
|
|
|
const ResizeObserver({
|
|
Key? key,
|
|
required this.onResized,
|
|
Widget? child,
|
|
}) : super(
|
|
key: key,
|
|
child: child,
|
|
);
|
|
|
|
@override
|
|
RenderObject createRenderObject(BuildContext context) =>
|
|
_RenderResizeObserver(onLayoutChangedCallback: onResized);
|
|
}
|
|
|
|
class _RenderResizeObserver extends RenderProxyBox {
|
|
final ResizeCallback onLayoutChangedCallback;
|
|
|
|
_RenderResizeObserver({
|
|
RenderBox? child,
|
|
required this.onLayoutChangedCallback,
|
|
}) : super(child);
|
|
|
|
Size _oldSize = Size.zero;
|
|
|
|
@override
|
|
void performLayout() async {
|
|
super.performLayout();
|
|
if (size.width != _oldSize.width || size.height != _oldSize.height) {
|
|
onLayoutChangedCallback(size);
|
|
_oldSize = Size(size.width, size.height);
|
|
}
|
|
}
|
|
}
|
|
|
|
class FilamentWidget extends StatefulWidget {
|
|
final FilamentController controller;
|
|
|
|
///
|
|
/// The content to render before the texture widget is available.
|
|
/// The default is a solid red Container, intentionally chosen to make it clear that there will be at least one frame where the Texture widget is not being rendered.
|
|
///
|
|
final Widget? initial;
|
|
|
|
const FilamentWidget({Key? key, required this.controller, this.initial})
|
|
: super(key: key);
|
|
|
|
@override
|
|
_FilamentWidgetState createState() => _FilamentWidgetState();
|
|
}
|
|
|
|
class _FilamentWidgetState extends State<FilamentWidget> {
|
|
int? _width;
|
|
int? _height;
|
|
|
|
@override
|
|
void initState() {
|
|
WidgetsBinding.instance.addPostFrameCallback((timeStamp) async {
|
|
var size = ((context.findRenderObject()) as RenderBox).size;
|
|
_width = size.width.ceil();
|
|
_height = size.height.ceil();
|
|
setState(() {});
|
|
});
|
|
super.initState();
|
|
}
|
|
|
|
@override
|
|
Widget build(BuildContext context) {
|
|
if (_width == null || _height == null) {
|
|
return widget.initial ?? Container(color: Colors.red);
|
|
}
|
|
|
|
return ResizeObserver(
|
|
onResized: (newSize) {
|
|
WidgetsBinding.instance.addPostFrameCallback((timeStamp) {
|
|
setState(() {
|
|
_width = newSize.width.ceil();
|
|
_height = newSize.height.ceil();
|
|
});
|
|
});
|
|
},
|
|
child: _SizedFilamentWidget(
|
|
initial: widget.initial,
|
|
width: _width!,
|
|
height: _height!,
|
|
controller: widget.controller,
|
|
));
|
|
}
|
|
}
|
|
|
|
class _SizedFilamentWidget extends StatefulWidget {
|
|
final int width;
|
|
final int height;
|
|
final Widget? initial;
|
|
final FilamentController controller;
|
|
|
|
const _SizedFilamentWidget(
|
|
{super.key,
|
|
required this.width,
|
|
required this.height,
|
|
this.initial,
|
|
required this.controller});
|
|
|
|
@override
|
|
State<StatefulWidget> createState() => _SizedFilamentWidgetState();
|
|
}
|
|
|
|
class _SizedFilamentWidgetState extends State<_SizedFilamentWidget> {
|
|
|
|
String? _error;
|
|
|
|
late final AppLifecycleListener _appLifecycleListener;
|
|
|
|
Rect get _rect {
|
|
final renderBox =(context.findRenderObject()) as RenderBox;
|
|
final size = renderBox.size;
|
|
final translation = renderBox.getTransformTo(null).getTranslation();
|
|
return Rect.fromLTWH(translation.x, translation.y, size.width, size.height);
|
|
}
|
|
|
|
@override
|
|
void initState() {
|
|
_appLifecycleListener = AppLifecycleListener(
|
|
onStateChange: _handleStateChange,
|
|
);
|
|
|
|
WidgetsBinding.instance.addPostFrameCallback((timeStamp) async {
|
|
try {
|
|
await widget.controller.createViewer(_rect);
|
|
} catch (err) {
|
|
_error = err.toString();
|
|
}
|
|
setState(() {});
|
|
});
|
|
|
|
super.initState();
|
|
}
|
|
|
|
Timer? _resizeTimer;
|
|
bool _resizing = false;
|
|
|
|
Future _resize() {
|
|
print("Resizing widget");
|
|
final completer = Completer();
|
|
// resizing the window can be sluggish (particular in debug mode), exacerbated when simultaneously recreating the swapchain and resize the window.
|
|
// to address this, whenever the widget is resized, we set a timer for Xms in the future.
|
|
// this timer will call [resize] with the widget size at that point in time.
|
|
// any subsequent widget resizes will cancel the timer and replace with a new one.
|
|
// debug mode does need a longer timeout.
|
|
_resizeTimer?.cancel();
|
|
|
|
_resizeTimer =
|
|
Timer(const Duration(milliseconds: kReleaseMode ? 20 : 100), () async {
|
|
if (!mounted) {
|
|
return;
|
|
}
|
|
while (_resizing) {
|
|
await Future.delayed(const Duration(milliseconds: 20));
|
|
}
|
|
|
|
_resizing = true;
|
|
|
|
await widget.controller.resize(_rect);
|
|
_resizeTimer = null;
|
|
setState(() {});
|
|
_resizing = false;
|
|
completer.complete();
|
|
});
|
|
return completer.future;
|
|
}
|
|
|
|
@override
|
|
void didUpdateWidget(_SizedFilamentWidget oldWidget) {
|
|
super.didUpdateWidget(oldWidget);
|
|
|
|
if (oldWidget.height != widget.height || oldWidget.width != widget.width) {
|
|
_resize();
|
|
}
|
|
}
|
|
|
|
@override
|
|
void dispose() {
|
|
_appLifecycleListener.dispose();
|
|
super.dispose();
|
|
}
|
|
|
|
bool _wasRenderingOnInactive = true;
|
|
|
|
void _handleStateChange(AppLifecycleState state) async {
|
|
switch (state) {
|
|
case AppLifecycleState.detached:
|
|
print("Detached");
|
|
if (!_wasRenderingOnInactive) {
|
|
_wasRenderingOnInactive = widget.controller.rendering;
|
|
}
|
|
await widget.controller.setRendering(false);
|
|
break;
|
|
case AppLifecycleState.hidden:
|
|
print("Hidden");
|
|
if (!_wasRenderingOnInactive) {
|
|
_wasRenderingOnInactive = widget.controller.rendering;
|
|
}
|
|
await widget.controller.setRendering(false);
|
|
break;
|
|
case AppLifecycleState.inactive:
|
|
print("Inactive");
|
|
if (!_wasRenderingOnInactive) {
|
|
_wasRenderingOnInactive = widget.controller.rendering;
|
|
}
|
|
// on Windows in particular, restoring a window after minimizing stalls the renderer (and the whole application) for a considerable length of time.
|
|
// disabling rendering on minimize seems to fix the issue (so I wonder if there's some kind of command buffer that's filling up while the window is minimized).
|
|
await widget.controller.setRendering(false);
|
|
break;
|
|
case AppLifecycleState.paused:
|
|
print("Paused");
|
|
if (!_wasRenderingOnInactive) {
|
|
_wasRenderingOnInactive = widget.controller.rendering;
|
|
}
|
|
await widget.controller.setRendering(false);
|
|
break;
|
|
case AppLifecycleState.resumed:
|
|
print("Resumed");
|
|
await widget.controller.setRendering(_wasRenderingOnInactive);
|
|
break;
|
|
}
|
|
}
|
|
|
|
@override
|
|
Widget build(BuildContext context) {
|
|
// if an error was encountered in creating a viewer, display the error message and don't even try to display a Texture widget.
|
|
if (_error != null) {
|
|
return Container(
|
|
color: Colors.white,
|
|
child: Column(children: [
|
|
const Text("A fatal error was encountered"),
|
|
Text(_error!)
|
|
]));
|
|
}
|
|
|
|
if (!widget.controller.requiresTextureWidget) {
|
|
return Stack(children: [
|
|
Positioned.fill(child: CustomPaint(painter: TransparencyPainter()))
|
|
]);
|
|
}
|
|
|
|
return ListenableBuilder(
|
|
listenable: widget.controller.textureDetails,
|
|
builder: (BuildContext ctx, Widget? wdgt) {
|
|
if (widget.controller.textureDetails.value == null) {
|
|
return Stack(children: [
|
|
Positioned.fill(
|
|
child: widget.initial ?? Container(color: Colors.red))
|
|
]);
|
|
}
|
|
// see [FilamentControllerFFI.resize] for an explanation of how we deal with resizing
|
|
var texture = Texture(
|
|
key: ObjectKey(
|
|
"texture_${widget.controller.textureDetails.value!.textureId}"),
|
|
textureId: widget.controller.textureDetails.value!.textureId,
|
|
filterQuality: FilterQuality.none,
|
|
freeze: false,
|
|
);
|
|
|
|
return Stack(children: [
|
|
Positioned.fill(
|
|
child: Platform.isLinux || Platform.isWindows
|
|
? Transform(
|
|
alignment: Alignment.center,
|
|
transform: Matrix4.rotationX(
|
|
pi), // TODO - this rotation is due to OpenGL texture coordinate working in a different space from Flutter, can we move this to the C++ side somewhere?
|
|
child: texture)
|
|
: texture)
|
|
]);
|
|
});
|
|
}
|
|
}
|
|
|
|
class TransparencyPainter extends CustomPainter {
|
|
@override
|
|
void paint(Canvas canvas, Size size) {
|
|
canvas.drawRect(
|
|
Rect.fromLTWH(0, 0, size.width, size.height),
|
|
Paint()
|
|
..blendMode = BlendMode.clear
|
|
..color = const Color(0x00000000),
|
|
);
|
|
}
|
|
|
|
@override
|
|
bool shouldRepaint(covariant CustomPainter oldDelegate) => true;
|
|
}
|